/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef __NS_SVGMARKERFRAME_H__ #define __NS_SVGMARKERFRAME_H__ #include "mozilla/Attributes.h" #include "gfxMatrix.h" #include "gfxRect.h" #include "nsFrame.h" #include "nsLiteralString.h" #include "nsQueryFrame.h" #include "nsSVGContainerFrame.h" #include "nsSVGUtils.h" class gfxContext; namespace mozilla { class SVGGeometryFrame; namespace dom { class SVGViewportElement; } // namespace dom } // namespace mozilla struct nsSVGMark; class nsSVGMarkerFrame final : public nsSVGContainerFrame { typedef mozilla::image::imgDrawingParams imgDrawingParams; friend class nsSVGMarkerAnonChildFrame; friend nsContainerFrame* NS_NewSVGMarkerFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); protected: explicit nsSVGMarkerFrame(nsStyleContext* aContext) : nsSVGContainerFrame(aContext, kClassID) , mMarkedFrame(nullptr) , mInUse(false) , mInUse2(false) { AddStateBits(NS_FRAME_IS_NONDISPLAY); } public: NS_DECL_FRAMEARENA_HELPERS(nsSVGMarkerFrame) // nsIFrame interface: #ifdef DEBUG virtual void Init(nsIContent* aContent, nsContainerFrame* aParent, nsIFrame* aPrevInFlow) override; #endif virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) override {} virtual nsresult AttributeChanged(int32_t aNameSpaceID, nsAtom* aAttribute, int32_t aModType) override; #ifdef DEBUG_FRAME_DUMP virtual nsresult GetFrameName(nsAString& aResult) const override { return MakeFrameName(NS_LITERAL_STRING("SVGMarker"), aResult); } #endif virtual nsContainerFrame* GetContentInsertionFrame() override { // Any children must be added to our single anonymous inner frame kid. MOZ_ASSERT(PrincipalChildList().FirstChild() && PrincipalChildList().FirstChild()->IsSVGMarkerAnonChildFrame(), "Where is our anonymous child?"); return PrincipalChildList().FirstChild()->GetContentInsertionFrame(); } // nsSVGMarkerFrame methods: void PaintMark(gfxContext& aContext, const gfxMatrix& aToMarkedFrameUserSpace, mozilla::SVGGeometryFrame* aMarkedFrame, const nsSVGMark& aMark, float aStrokeWidth, imgDrawingParams& aImgParams); SVGBBox GetMarkBBoxContribution(const Matrix& aToBBoxUserspace, uint32_t aFlags, mozilla::SVGGeometryFrame* aMarkedFrame, const nsSVGMark& aMark, float aStrokeWidth); // Return our anonymous box child. void AppendDirectlyOwnedAnonBoxes(nsTArray& aResult) override; private: // stuff needed for callback mozilla::SVGGeometryFrame *mMarkedFrame; Matrix mMarkerTM; // nsSVGContainerFrame methods: virtual gfxMatrix GetCanvasTM() override; // A helper class to allow us to paint markers safely. The helper // automatically sets and clears the mInUse flag on the marker frame (to // prevent nasty reference loops) as well as the reference to the marked // frame and its coordinate context. It's easy to mess this up // and break things, so this helper makes the code far more robust. class MOZ_RAII AutoMarkerReferencer { public: AutoMarkerReferencer(nsSVGMarkerFrame *aFrame, mozilla::SVGGeometryFrame *aMarkedFrame MOZ_GUARD_OBJECT_NOTIFIER_PARAM); ~AutoMarkerReferencer(); private: nsSVGMarkerFrame *mFrame; MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER }; // nsSVGMarkerFrame methods: void SetParentCoordCtxProvider(mozilla::dom::SVGViewportElement *aContext); // recursion prevention flag bool mInUse; // second recursion prevention flag, for GetCanvasTM() bool mInUse2; }; //////////////////////////////////////////////////////////////////////// // nsMarkerAnonChildFrame class class nsSVGMarkerAnonChildFrame final : public nsSVGDisplayContainerFrame { friend nsContainerFrame* NS_NewSVGMarkerAnonChildFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); explicit nsSVGMarkerAnonChildFrame(nsStyleContext* aContext) : nsSVGDisplayContainerFrame(aContext, kClassID) {} public: NS_DECL_FRAMEARENA_HELPERS(nsSVGMarkerAnonChildFrame) #ifdef DEBUG virtual void Init(nsIContent* aContent, nsContainerFrame* aParent, nsIFrame* aPrevInFlow) override; #endif #ifdef DEBUG_FRAME_DUMP virtual nsresult GetFrameName(nsAString& aResult) const override { return MakeFrameName(NS_LITERAL_STRING("SVGMarkerAnonChild"), aResult); } #endif // nsSVGContainerFrame methods: virtual gfxMatrix GetCanvasTM() override { return static_cast(GetParent())->GetCanvasTM(); } }; #endif