/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #include "FixedTableLayoutStrategy.h" #include "nsTableFrame.h" #include "nsTableCellFrame.h" #include "nsIStyleContext.h" #include "nsStyleConsts.h" #include "nsVoidArray.h" #include "nsHTMLIIDs.h" FixedTableLayoutStrategy::FixedTableLayoutStrategy(nsTableFrame *aFrame) : BasicTableLayoutStrategy(aFrame) { } FixedTableLayoutStrategy::~FixedTableLayoutStrategy() { } PRBool FixedTableLayoutStrategy::BalanceColumnWidths(nsIPresContext* aPresContext, const nsHTMLReflowState& aReflowState) { return PR_TRUE; } /* * assign the width of all columns * if there is a colframe with a width attribute, use it as the column width * otherwise if there is a cell in the first row and it has a width attribute, use it * if this cell includes a colspan, width is divided equally among spanned columns * otherwise the cell get a proportion of the remaining space * as determined by the table width attribute. If no table width attribute, it gets 0 width */ PRBool FixedTableLayoutStrategy::AssignNonPctColumnWidths(nsIPresContext* aPresContext, nscoord aComputedWidth, const nsHTMLReflowState& aReflowState, float aPixelToTwips) { // NS_ASSERTION(aComputedWidth != NS_UNCONSTRAINEDSIZE, "bad computed width"); const nsStylePosition* tablePosition; mTableFrame->GetStyleData(eStyleStruct_Position, (const nsStyleStruct*&)tablePosition); PRBool tableIsFixedWidth = eStyleUnit_Coord == tablePosition->mWidth.GetUnit() || eStyleUnit_Percent == tablePosition->mWidth.GetUnit(); PRInt32 numCols = mTableFrame->GetColCount(); PRInt32 colX; // availWidth is used as the basis for percentage width columns. It is aComputedWidth // minus table border, padding, & cellspacing nscoord availWidth = (NS_UNCONSTRAINEDSIZE == aComputedWidth) ? NS_UNCONSTRAINEDSIZE : aComputedWidth - aReflowState.mComputedBorderPadding.left - aReflowState.mComputedBorderPadding.right - ((numCols + 1) * mTableFrame->GetCellSpacingX()); PRInt32 specifiedCols = 0; // the number of columns whose width is given nscoord totalColWidth = 0; // the sum of the widths of the columns nscoord* colWidths = new PRBool[numCols]; if (!colWidths) return PR_FALSE; nsCRT::memset(colWidths, WIDTH_NOT_SET, numCols*sizeof(nscoord)); nscoord* propInfo = new PRBool[numCols]; if (!propInfo) { delete [] colWidths; return PR_FALSE; } nsCRT::memset(propInfo, 0, numCols*sizeof(nscoord)); nscoord propTotal = 0; nscoord percTotal = 0; // for every column, determine its specified width for (colX = 0; colX < numCols; colX++) { // Get column information nsTableColFrame* colFrame = mTableFrame->GetColFrame(colX); if (!colFrame) { NS_ASSERTION(PR_FALSE, "bad col frame"); return PR_FALSE; } // Get the columns's style const nsStylePosition* colPosition; colFrame->GetStyleData(eStyleStruct_Position, (const nsStyleStruct*&)colPosition); // get the fixed width if available if (eStyleUnit_Coord == colPosition->mWidth.GetUnit()) { colWidths[colX] = colPosition->mWidth.GetCoordValue(); colFrame->SetWidth(MIN_CON, colWidths[colX]); } // get the percentage width else if ((eStyleUnit_Percent == colPosition->mWidth.GetUnit()) && (aComputedWidth != NS_UNCONSTRAINEDSIZE)) { // Only apply percentages if we're constrained. float percent = colPosition->mWidth.GetPercentValue(); colWidths[colX] = nsTableFrame::RoundToPixel(NSToCoordRound(percent * (float)availWidth), aPixelToTwips); colFrame->SetWidth(PCT, colWidths[colX]); percTotal+=colWidths[colX]; } else if (eStyleUnit_Proportional == colPosition->mWidth.GetUnit() && colPosition->mWidth.GetIntValue() > 0) { propInfo[colX] = colPosition->mWidth.GetIntValue(); propTotal += propInfo[colX]; } else { // get width from the cell nsTableCellFrame* cellFrame = mTableFrame->GetCellFrameAt(0, colX); if (nsnull != cellFrame) { // Get the cell's style const nsStylePosition* cellPosition; cellFrame->GetStyleData(eStyleStruct_Position, (const nsStyleStruct*&)cellPosition); PRInt32 colSpan = mTableFrame->GetEffectiveColSpan(*cellFrame); // Get fixed cell width if available if (eStyleUnit_Coord == cellPosition->mWidth.GetUnit()) { colWidths[colX] = cellPosition->mWidth.GetCoordValue() / colSpan; colFrame->SetWidth(MIN_CON, colWidths[colX]); } else if ((eStyleUnit_Percent == cellPosition->mWidth.GetUnit()) && (aComputedWidth != NS_UNCONSTRAINEDSIZE)) { float percent = cellPosition->mWidth.GetPercentValue(); colWidths[colX] = nsTableFrame::RoundToPixel(NSToCoordRound(percent * (float)availWidth / (float)colSpan), aPixelToTwips); colFrame->SetWidth(PCT, colWidths[colX]); percTotal += colWidths[colX]; } } } if (colWidths[colX] >= 0) { totalColWidth += colWidths[colX]; specifiedCols++; } } nscoord lastColAllocated = -1; nscoord remainingWidth = availWidth - totalColWidth; if(availWidth == NS_UNCONSTRAINEDSIZE) remainingWidth = 0; if (remainingWidth >= 500000) { // let's put a cap on the width so that it doesn't become insane. remainingWidth = 100; } if (0 < remainingWidth) { if (propTotal > 0) { for (colX = 0; colX < numCols; colX++) { if (propInfo[colX] > 0) { // We're proportional float percent = ((float)propInfo[colX])/((float)propTotal); colWidths[colX] = nsTableFrame::RoundToPixel(NSToCoordRound(percent * (float)remainingWidth), aPixelToTwips); totalColWidth += colWidths[colX]; lastColAllocated = colX; } } } else if (tableIsFixedWidth) { if (numCols > specifiedCols) { // allocate the extra space to the columns which have no width specified nscoord colAlloc = nsTableFrame::RoundToPixel( NSToCoordRound(((float)remainingWidth) / (((float)numCols) - ((float)specifiedCols))), aPixelToTwips); for (colX = 0; colX < numCols; colX++) { if (-1 == colWidths[colX]) { colWidths[colX] = colAlloc; totalColWidth += colAlloc; lastColAllocated = colX; } } } else { // allocate the extra space to the columns which have width specified float divisor = (float)totalColWidth; for (colX = 0; colX < numCols; colX++) { if (colWidths[colX] > 0) { nscoord colAlloc = nsTableFrame::RoundToPixel(NSToCoordRound(remainingWidth * colWidths[colX] / divisor), aPixelToTwips); colWidths[colX] += colAlloc; totalColWidth += colAlloc; lastColAllocated = colX; } } } } } nscoord overAllocation = ((availWidth >= 0) && (availWidth != NS_UNCONSTRAINEDSIZE)) ? totalColWidth - availWidth : 0; // set the column widths for (colX = 0; colX < numCols; colX++) { if (colWidths[colX] < 0) colWidths[colX] = 0; // if there was too much allocated due to rounding, remove it from the last col if ((colX == lastColAllocated) && (overAllocation != 0)) { colWidths[colX] -= overAllocation; totalColWidth -= colWidths[colX] - PR_MAX(0, colWidths[colX]); colWidths[colX] = PR_MAX(0, colWidths[colX]); } } overAllocation = ((availWidth >= 0) && (availWidth != NS_UNCONSTRAINEDSIZE)) ? totalColWidth - availWidth : 0; if(overAllocation > 0){ // reduce over specified percent col for (colX = 0; colX < numCols; colX++) { nsTableColFrame* colFrame = mTableFrame->GetColFrame(colX); if(( colFrame->GetWidth(PCT) > 0) && ( percTotal > 0)){ colWidths[colX] -= nsTableFrame::RoundToPixel(NSToCoordRound(overAllocation* colWidths[colX] / (float) percTotal), aPixelToTwips); totalColWidth -= colWidths[colX] - PR_MAX(0, colWidths[colX]); colWidths[colX] = PR_MAX(0, colWidths[colX]); colFrame->SetWidth(PCT, colWidths[colX]); } } } for (colX = 0; colX < numCols; colX++) { mTableFrame->SetColumnWidth(colX, colWidths[colX]); } // clean up if (nsnull != colWidths) { delete [] colWidths; } if (nsnull != propInfo) { delete [] propInfo; } return PR_TRUE; }