/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "gfx2DGlue.h" #include "mozilla/dom/SVGAnimatedTransformList.h" #include "mozilla/dom/SVGGraphicsElementBinding.h" #include "mozilla/dom/SVGTransformableElement.h" #include "mozilla/dom/SVGMatrix.h" #include "mozilla/dom/SVGSVGElement.h" #include "nsContentUtils.h" #include "nsIDOMMutationEvent.h" #include "nsIFrame.h" #include "nsISVGChildFrame.h" #include "mozilla/dom/SVGRect.h" #include "nsSVGUtils.h" #include "SVGContentUtils.h" using namespace mozilla::gfx; namespace mozilla { namespace dom { already_AddRefed SVGTransformableElement::Transform() { // We're creating a DOM wrapper, so we must tell GetAnimatedTransformList // to allocate the SVGAnimatedTransformList if it hasn't already done so: return SVGAnimatedTransformList::GetDOMWrapper( GetAnimatedTransformList(DO_ALLOCATE), this); } //---------------------------------------------------------------------- // nsIContent methods NS_IMETHODIMP_(bool) SVGTransformableElement::IsAttributeMapped(const nsIAtom* name) const { static const MappedAttributeEntry* const map[] = { sColorMap, sFillStrokeMap, sGraphicsMap }; return FindAttributeDependence(name, map) || nsSVGElement::IsAttributeMapped(name); } nsChangeHint SVGTransformableElement::GetAttributeChangeHint(const nsIAtom* aAttribute, int32_t aModType) const { nsChangeHint retval = nsSVGElement::GetAttributeChangeHint(aAttribute, aModType); if (aAttribute == nsGkAtoms::transform || aAttribute == nsGkAtoms::mozAnimateMotionDummyAttr) { nsIFrame* frame = const_cast(this)->GetPrimaryFrame(); NS_UpdateHint(retval, nsChangeHint_InvalidateRenderingObservers); if (!frame || (frame->GetStateBits() & NS_FRAME_IS_NONDISPLAY)) { return retval; } if (aModType == nsIDOMMutationEvent::ADDITION || aModType == nsIDOMMutationEvent::REMOVAL || (aModType == nsIDOMMutationEvent::MODIFICATION && !(mTransforms && mTransforms->HasTransform()))) { // Reconstruct the frame tree to handle stacking context changes: NS_UpdateHint(retval, nsChangeHint_ReconstructFrame); } else { MOZ_ASSERT(aModType == nsIDOMMutationEvent::MODIFICATION, "Unknown modification type."); // We just assume the old and new transforms are different. NS_UpdateHint(retval, NS_CombineHint(nsChangeHint_UpdatePostTransformOverflow, nsChangeHint_UpdateTransformLayer)); } } return retval; } bool SVGTransformableElement::IsEventAttributeName(nsIAtom* aName) { return nsContentUtils::IsEventAttributeName(aName, EventNameType_SVGGraphic); } //---------------------------------------------------------------------- // nsSVGElement overrides gfxMatrix SVGTransformableElement::PrependLocalTransformsTo(const gfxMatrix &aMatrix, TransformTypes aWhich) const { gfxMatrix result(aMatrix); if (aWhich == eChildToUserSpace) { // We don't have anything to prepend. // eChildToUserSpace is not the common case, which is why we return // 'result' to benefit from NRVO rather than returning aMatrix before // creating 'result'. return result; } MOZ_ASSERT(aWhich == eAllTransforms || aWhich == eUserSpaceToParent, "Unknown TransformTypes"); // animateMotion's resulting transform is supposed to apply *on top of* // any transformations from the |transform| attribute. So since we're // PRE-multiplying, we need to apply the animateMotion transform *first*. if (mAnimateMotionTransform) { result.PreMultiply(ThebesMatrix(*mAnimateMotionTransform)); } if (mTransforms) { result.PreMultiply(mTransforms->GetAnimValue().GetConsolidationMatrix()); } return result; } const gfx::Matrix* SVGTransformableElement::GetAnimateMotionTransform() const { return mAnimateMotionTransform.get(); } void SVGTransformableElement::SetAnimateMotionTransform(const gfx::Matrix* aMatrix) { if ((!aMatrix && !mAnimateMotionTransform) || (aMatrix && mAnimateMotionTransform && *aMatrix == *mAnimateMotionTransform)) { return; } bool transformSet = mTransforms && mTransforms->IsExplicitlySet(); bool prevSet = mAnimateMotionTransform || transformSet; mAnimateMotionTransform = aMatrix ? new gfx::Matrix(*aMatrix) : nullptr; bool nowSet = mAnimateMotionTransform || transformSet; int32_t modType; if (prevSet && !nowSet) { modType = nsIDOMMutationEvent::REMOVAL; } else if(!prevSet && nowSet) { modType = nsIDOMMutationEvent::ADDITION; } else { modType = nsIDOMMutationEvent::MODIFICATION; } DidAnimateTransformList(modType); nsIFrame* frame = GetPrimaryFrame(); if (frame) { // If the result of this transform and any other transforms on this frame // is the identity matrix, then DoApplyRenderingChangeToTree won't handle // our nsChangeHint_UpdateTransformLayer hint since aFrame->IsTransformed() // will return false. That's fine, but we still need to schedule a repaint, // and that won't otherwise happen. Since it's cheap to call SchedulePaint, // we don't bother to check IsTransformed(). frame->SchedulePaint(); } } nsSVGAnimatedTransformList* SVGTransformableElement::GetAnimatedTransformList(uint32_t aFlags) { if (!mTransforms && (aFlags & DO_ALLOCATE)) { mTransforms = new nsSVGAnimatedTransformList(); } return mTransforms; } nsSVGElement* SVGTransformableElement::GetNearestViewportElement() { return SVGContentUtils::GetNearestViewportElement(this); } nsSVGElement* SVGTransformableElement::GetFarthestViewportElement() { return SVGContentUtils::GetOuterSVGElement(this); } already_AddRefed SVGTransformableElement::GetBBox(const SVGBoundingBoxOptions& aOptions, ErrorResult& rv) { nsIFrame* frame = GetPrimaryFrame(Flush_Layout); if (!frame || (frame->GetStateBits() & NS_FRAME_IS_NONDISPLAY)) { rv.Throw(NS_ERROR_FAILURE); return nullptr; } nsISVGChildFrame* svgframe = do_QueryFrame(frame); if (!svgframe) { rv.Throw(NS_ERROR_NOT_IMPLEMENTED); // XXX: outer svg return nullptr; } if (!NS_SVGNewGetBBoxEnabled()) { return NS_NewSVGRect(this, ToRect(nsSVGUtils::GetBBox(frame))); } else { uint32_t flags = 0; if (aOptions.mFill) { flags |= nsSVGUtils::eBBoxIncludeFill; } if (aOptions.mStroke) { flags |= nsSVGUtils::eBBoxIncludeStroke; } if (aOptions.mMarkers) { flags |= nsSVGUtils::eBBoxIncludeMarkers; } if (aOptions.mClipped) { flags |= nsSVGUtils::eBBoxIncludeClipped; } if (flags == 0) { return NS_NewSVGRect(this,0,0,0,0); } if (flags == nsSVGUtils::eBBoxIncludeMarkers || flags == nsSVGUtils::eBBoxIncludeClipped) { flags |= nsSVGUtils::eBBoxIncludeFill; } return NS_NewSVGRect(this, ToRect(nsSVGUtils::GetBBox(frame, flags))); } } already_AddRefed SVGTransformableElement::GetCTM() { nsIDocument* currentDoc = GetComposedDoc(); if (currentDoc) { // Flush all pending notifications so that our frames are up to date currentDoc->FlushPendingNotifications(Flush_Layout); } gfx::Matrix m = SVGContentUtils::GetCTM(this, false); RefPtr mat = m.IsSingular() ? nullptr : new SVGMatrix(ThebesMatrix(m)); return mat.forget(); } already_AddRefed SVGTransformableElement::GetScreenCTM() { nsIDocument* currentDoc = GetComposedDoc(); if (currentDoc) { // Flush all pending notifications so that our frames are up to date currentDoc->FlushPendingNotifications(Flush_Layout); } gfx::Matrix m = SVGContentUtils::GetCTM(this, true); RefPtr mat = m.IsSingular() ? nullptr : new SVGMatrix(ThebesMatrix(m)); return mat.forget(); } already_AddRefed SVGTransformableElement::GetTransformToElement(SVGGraphicsElement& aElement, ErrorResult& rv) { // the easiest way to do this (if likely to increase rounding error): RefPtr ourScreenCTM = GetScreenCTM(); RefPtr targetScreenCTM = aElement.GetScreenCTM(); if (!ourScreenCTM || !targetScreenCTM) { rv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR); return nullptr; } RefPtr tmp = targetScreenCTM->Inverse(rv); if (rv.Failed()) return nullptr; RefPtr mat = tmp->Multiply(*ourScreenCTM); return mat.forget(); } } // namespace dom } // namespace mozilla