/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ /** * Managing safe shutdown of asynchronous services. * * Firefox shutdown is composed of phases that take place * sequentially. Typically, each shutdown phase removes some * capabilities from the application. For instance, at the end of * phase profileBeforeChange, no service is permitted to write to the * profile directory (with the exception of Telemetry). Consequently, * if any service has requested I/O to the profile directory before or * during phase profileBeforeChange, the system must be informed that * these requests need to be completed before the end of phase * profileBeforeChange. Failing to inform the system of this * requirement can (and has been known to) cause data loss. * * Example: At some point during shutdown, the Add-On Manager needs to * ensure that all add-ons have safely written their data to disk, * before writing its own data. Since the data is saved to the * profile, this must be completed during phase profileBeforeChange. * * AsyncShutdown.profileBeforeChange.addBlocker( * "Add-on manager: shutting down", * function condition() { * // Do things. * // Perform I/O that must take place during phase profile-before-change * return promise; * } * }); * * In this example, function |condition| will be called at some point * during phase profileBeforeChange and phase profileBeforeChange * itself is guaranteed to not terminate until |promise| is either * resolved or rejected. */ "use strict"; const Cu = Components.utils; const Cc = Components.classes; const Ci = Components.interfaces; Cu.import("resource://gre/modules/XPCOMUtils.jsm", this); Cu.import("resource://gre/modules/Services.jsm", this); XPCOMUtils.defineLazyModuleGetter(this, "Promise", "resource://gre/modules/Promise.jsm"); XPCOMUtils.defineLazyModuleGetter(this, "PromiseUtils", "resource://gre/modules/PromiseUtils.jsm"); XPCOMUtils.defineLazyModuleGetter(this, "Task", "resource://gre/modules/Task.jsm"); XPCOMUtils.defineLazyServiceGetter(this, "gDebug", "@mozilla.org/xpcom/debug;1", "nsIDebug2"); Object.defineProperty(this, "gCrashReporter", { get: function() { delete this.gCrashReporter; try { let reporter = Cc["@mozilla.org/xre/app-info;1"]. getService(Ci.nsICrashReporter); return this.gCrashReporter = reporter; } catch (ex) { return this.gCrashReporter = null; } }, configurable: true }); // `true` if this is a content process, `false` otherwise. // It would be nicer to go through `Services.appInfo`, but some tests need to be // able to replace that field with a custom implementation before it is first // called. const isContent = Cc["@mozilla.org/xre/app-info;1"].getService(Ci.nsIXULRuntime).processType == Ci.nsIXULRuntime.PROCESS_TYPE_CONTENT; // Display timeout warnings after 10 seconds const DELAY_WARNING_MS = 10 * 1000; // Crash the process if shutdown is really too long // (allowing for sleep). const PREF_DELAY_CRASH_MS = "toolkit.asyncshutdown.crash_timeout"; var DELAY_CRASH_MS = 60 * 1000; // One minute try { DELAY_CRASH_MS = Services.prefs.getIntPref(PREF_DELAY_CRASH_MS); } catch (ex) { // Ignore errors } Services.prefs.addObserver(PREF_DELAY_CRASH_MS, function() { DELAY_CRASH_MS = Services.prefs.getIntPref(PREF_DELAY_CRASH_MS); }, false); /** * A set of Promise that supports waiting. * * Promise items may be added or removed during the wait. The wait will * resolve once all Promise items have been resolved or removed. */ function PromiseSet() { /** * key: the Promise passed pass the client of the `PromiseSet`. * value: an indirection on top of `key`, as an object with * the following fields: * - indirection: a Promise resolved if `key` is resolved or * if `resolve` is called * - resolve: a function used to resolve the indirection. */ this._indirections = new Map(); } PromiseSet.prototype = { /** * Wait until all Promise have been resolved or removed. * * Note that calling `wait()` causes Promise to be removed from the * Set once they are resolved. * * @return {Promise} Resolved once all Promise have been resolved or removed, * or rejected after at least one Promise has rejected. */ wait: function() { // Pick an arbitrary element in the map, if any exists. let entry = this._indirections.entries().next(); if (entry.done) { // No indirections left, we are done. return Promise.resolve(); } let [, indirection] = entry.value; let promise = indirection.promise; promise = promise.then(() => // At this stage, the entry has been cleaned up. this.wait() ); return promise; }, /** * Add a new Promise to the set. * * Calls to wait (including ongoing calls) will only return once * `key` has either resolved or been removed. */ add: function(key) { this._ensurePromise(key); let indirection = PromiseUtils.defer(); key.then( x => { // Clean up immediately. // This needs to be done before the call to `resolve`, otherwise // `wait()` may loop forever. this._indirections.delete(key); indirection.resolve(x); }, err => { this._indirections.delete(key); indirection.reject(err); }); this._indirections.set(key, indirection); }, /** * Remove a Promise from the set. * * Calls to wait (including ongoing calls) will ignore this promise, * unless it is added again. */ delete: function(key) { this._ensurePromise(key); let value = this._indirections.get(key); if (!value) { return false; } this._indirections.delete(key); value.resolve(); return true; }, _ensurePromise: function(key) { if (!key || typeof key != "object") { throw new Error("Expected an object"); } if ((!("then" in key)) || typeof key.then != "function") { throw new Error("Expected a Promise"); } }, }; /** * Display a warning. * * As this code is generally used during shutdown, there are chances * that the UX will not be available to display warnings on the * console. We therefore use dump() rather than Cu.reportError(). */ function log(msg, prefix = "", error = null) { try { dump(prefix + msg + "\n"); if (error) { dump(prefix + error + "\n"); if (typeof error == "object" && "stack" in error) { dump(prefix + error.stack + "\n"); } } } catch (ex) { dump("INTERNAL ERROR in AsyncShutdown: cannot log message.\n"); } } const PREF_DEBUG_LOG = "toolkit.asyncshutdown.log"; var DEBUG_LOG = false; try { DEBUG_LOG = Services.prefs.getBoolPref(PREF_DEBUG_LOG); } catch (ex) { // Ignore errors } Services.prefs.addObserver(PREF_DEBUG_LOG, function() { DEBUG_LOG = Services.prefs.getBoolPref(PREF_DEBUG_LOG); }, false); function debug(msg, error = null) { if (DEBUG_LOG) { log(msg, "DEBUG: ", error); } } function warn(msg, error = null) { log(msg, "WARNING: ", error); } function fatalerr(msg, error = null) { log(msg, "FATAL ERROR: ", error); } // Utility function designed to get the current state of execution // of a blocker. // We are a little paranoid here to ensure that in case of evaluation // error we do not block the AsyncShutdown. function safeGetState(fetchState) { if (!fetchState) { return "(none)"; } let data, string; try { // Evaluate fetchState(), normalize the result into something that we can // safely stringify or upload. let state = fetchState(); if (!state) { return "(none)"; } string = JSON.stringify(state); data = JSON.parse(string); // Simplify the rest of the code by ensuring that we can simply // concatenate the result to a message. if (data && typeof data == "object") { data.toString = function() { return string; }; } return data; } catch (ex) { // Make sure that this causes test failures Promise.reject(ex); if (string) { return string; } try { return "Error getting state: " + ex + " at " + ex.stack; } catch (ex2) { return "Error getting state but could not display error"; } } } /** * Countdown for a given duration, skipping beats if the computer is too busy, * sleeping or otherwise unavailable. * * @param {number} delay An approximate delay to wait in milliseconds (rounded * up to the closest second). * * @return Deferred */ function looseTimer(delay) { let DELAY_BEAT = 1000; let timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer); let beats = Math.ceil(delay / DELAY_BEAT); let deferred = Promise.defer(); timer.initWithCallback(function() { if (beats <= 0) { deferred.resolve(); } --beats; }, DELAY_BEAT, Ci.nsITimer.TYPE_REPEATING_PRECISE_CAN_SKIP); // Ensure that the timer is both canceled once we are done with it // and not garbage-collected until then. deferred.promise.then(() => timer.cancel(), () => timer.cancel()); return deferred; } /** * Given an nsIStackFrame object, find the caller filename, line number, * and stack if necessary, and return them as an object. * * @param {nsIStackFrame} topFrame Top frame of the call stack. * @param {string} filename Pre-supplied filename or null if unknown. * @param {number} lineNumber Pre-supplied line number or null if unknown. * @param {string} stack Pre-supplied stack or null if unknown. * * @return object */ function getOrigin(topFrame, filename = null, lineNumber = null, stack = null) { try { // Determine the filename and line number of the caller. let frame = topFrame; for (; frame && frame.filename == topFrame.filename; frame = frame.caller) { // Climb up the stack } if (filename == null) { filename = frame ? frame.filename : "?"; } if (lineNumber == null) { lineNumber = frame ? frame.lineNumber : 0; } if (stack == null) { // Now build the rest of the stack as a string, using Task.jsm's rewriting // to ensure that we do not lose information at each call to `Task.spawn`. let frames = []; while (frame != null) { frames.push(frame.filename + ":" + frame.name + ":" + frame.lineNumber); frame = frame.caller; } stack = Task.Debugging.generateReadableStack(frames.join("\n")).split("\n"); } return { filename: filename, lineNumber: lineNumber, stack: stack, }; } catch (ex) { return { filename: "", lineNumber: -1, stack: "", } } } this.EXPORTED_SYMBOLS = ["AsyncShutdown"]; /** * {string} topic -> phase */ var gPhases = new Map(); this.AsyncShutdown = { /** * Access function getPhase. For testing purposes only. */ get _getPhase() { let accepted = false; try { accepted = Services.prefs.getBoolPref("toolkit.asyncshutdown.testing"); } catch (ex) { // Ignore errors } if (accepted) { return getPhase; } return undefined; } }; /** * Register a new phase. * * @param {string} topic The notification topic for this Phase. * @see {https://developer.mozilla.org/en-US/docs/Observer_Notifications} */ function getPhase(topic) { let phase = gPhases.get(topic); if (phase) { return phase; } let spinner = new Spinner(topic); phase = Object.freeze({ /** * Register a blocker for the completion of a phase. * * @param {string} name The human-readable name of the blocker. Used * for debugging/error reporting. Please make sure that the name * respects the following model: "Some Service: some action in progress" - * for instance "OS.File: flushing all pending I/O"; * @param {function|promise|*} condition A condition blocking the * completion of the phase. Generally, this is a function * returning a promise. This function is evaluated during the * phase and the phase is guaranteed to not terminate until the * resulting promise is either resolved or rejected. If * |condition| is not a function but another value |v|, it behaves * as if it were a function returning |v|. * @param {object*} details Optionally, an object with details * that may be useful for error reporting, as a subset of of the following * fields: * - fetchState (strongly recommended) A function returning * information about the current state of the blocker as an * object. Used for providing more details when logging errors or * crashing. * - stack. A string containing stack information. This module can * generally infer stack information if it is not provided. * - lineNumber A number containing the line number for the caller. * This module can generally infer this information if it is not * provided. * - filename A string containing the filename for the caller. This * module can generally infer the information if it is not provided. * * Examples: * AsyncShutdown.profileBeforeChange.addBlocker("Module: just a promise", * promise); // profileBeforeChange will not complete until * // promise is resolved or rejected * * AsyncShutdown.profileBeforeChange.addBlocker("Module: a callback", * function callback() { * // ... * // Execute this code during profileBeforeChange * return promise; * // profileBeforeChange will not complete until promise * // is resolved or rejected * }); * * AsyncShutdown.profileBeforeChange.addBlocker("Module: trivial callback", * function callback() { * // ... * // Execute this code during profileBeforeChange * // No specific guarantee about completion of profileBeforeChange * }); */ addBlocker: function(name, condition, details = null) { spinner.addBlocker(name, condition, details); }, /** * Remove the blocker for a condition. * * If several blockers have been registered for the same * condition, remove all these blockers. If no blocker has been * registered for this condition, this is a noop. * * @return {boolean} true if a blocker has been removed, false * otherwise. Note that a result of false may mean either that * the blocker has never been installed or that the phase has * completed and the blocker has already been resolved. */ removeBlocker: function(condition) { return spinner.removeBlocker(condition); }, get name() { return spinner.name; }, /** * Trigger the phase without having to broadcast a * notification. For testing purposes only. */ get _trigger() { let accepted = false; try { accepted = Services.prefs.getBoolPref("toolkit.asyncshutdown.testing"); } catch (ex) { // Ignore errors } if (accepted) { return () => spinner.observe(); } return undefined; } }); gPhases.set(topic, phase); return phase; } /** * Utility class used to spin the event loop until all blockers for a * Phase are satisfied. * * @param {string} topic The xpcom notification for that phase. */ function Spinner(topic) { this._barrier = new Barrier(topic); this._topic = topic; Services.obs.addObserver(this, topic, false); } Spinner.prototype = { /** * Register a new condition for this phase. * * See the documentation of `addBlocker` in property `client` * of instances of `Barrier`. */ addBlocker: function(name, condition, details) { this._barrier.client.addBlocker(name, condition, details); }, /** * Remove the blocker for a condition. * * See the documentation of `removeBlocker` in rpoperty `client` * of instances of `Barrier` * * @return {boolean} true if a blocker has been removed, false * otherwise. Note that a result of false may mean either that * the blocker has never been installed or that the phase has * completed and the blocker has already been resolved. */ removeBlocker: function(condition) { return this._barrier.client.removeBlocker(condition); }, get name() { return this._barrier.client.name; }, // nsIObserver.observe observe: function() { let topic = this._topic; debug(`Starting phase ${ topic }`); Services.obs.removeObserver(this, topic); let satisfied = false; // |true| once we have satisfied all conditions let promise; try { promise = this._barrier.wait({ warnAfterMS: DELAY_WARNING_MS, crashAfterMS: DELAY_CRASH_MS }).catch( // Additional precaution to be entirely sure that we cannot reject. ); } catch (ex) { debug("Error waiting for notification"); throw ex; } // Now, spin the event loop debug("Spinning the event loop"); promise.then(() => satisfied = true); // This promise cannot reject let thread = Services.tm.mainThread; while (!satisfied) { try { thread.processNextEvent(true); } catch (ex) { // An uncaught error should not stop us, but it should still // be reported and cause tests to fail. Promise.reject(ex); } } debug(`Finished phase ${ topic }`); } }; /** * A mechanism used to register blockers that prevent some action from * happening. * * An instance of |Barrier| provides a capability |client| that * clients can use to register blockers. The barrier is resolved once * all registered blockers have been resolved. The owner of the * |Barrier| may wait for the resolution of the barrier and obtain * information on which blockers have not been resolved yet. * * @param {string} name The name of the blocker. Used mainly for error- * reporting. */ function Barrier(name) { if (!name) { throw new TypeError("Instances of Barrier need a (non-empty) name"); } /** * The set of all Promise for which we need to wait before the barrier * is lifted. Note that this set may be changed while we are waiting. * * Set to `null` once the wait is complete. */ this._waitForMe = new PromiseSet(); /** * A map from conditions, as passed by users during the call to `addBlocker`, * to `promise`, as present in `this._waitForMe`. * * Used to let users perform cleanup through `removeBlocker`. * Set to `null` once the wait is complete. * * Key: condition (any, as passed by user) * Value: promise used as a key in `this._waitForMe`. Note that there is * no guarantee that the key is still present in `this._waitForMe`. */ this._conditionToPromise = new Map(); /** * A map from Promise, as present in `this._waitForMe` or * `this._conditionToPromise`, to information on blockers. * * Key: Promise (as present in this._waitForMe or this._conditionToPromise). * Value: { * trigger: function, * promise, * name, * fetchState: function, * stack, * filename, * lineNumber * }; */ this._promiseToBlocker = new Map(); /** * The name of the barrier. */ if (typeof name != "string") { throw new TypeError("The name of the barrier must be a string"); } this._name = name; /** * A cache for the promise returned by wait(). */ this._promise = null; /** * `true` once we have started waiting. */ this._isStarted = false; /** * The capability of adding blockers. This object may safely be returned * or passed to clients. */ this.client = { /** * The name of the barrier owning this client. */ get name() { return name; }, /** * Register a blocker for the completion of this barrier. * * @param {string} name The human-readable name of the blocker. Used * for debugging/error reporting. Please make sure that the name * respects the following model: "Some Service: some action in progress" - * for instance "OS.File: flushing all pending I/O"; * @param {function|promise|*} condition A condition blocking the * completion of the phase. Generally, this is a function * returning a promise. This function is evaluated during the * phase and the phase is guaranteed to not terminate until the * resulting promise is either resolved or rejected. If * |condition| is not a function but another value |v|, it behaves * as if it were a function returning |v|. * @param {object*} details Optionally, an object with details * that may be useful for error reporting, as a subset of of the following * fields: * - fetchState (strongly recommended) A function returning * information about the current state of the blocker as an * object. Used for providing more details when logging errors or * crashing. * - stack. A string containing stack information. This module can * generally infer stack information if it is not provided. * - lineNumber A number containing the line number for the caller. * This module can generally infer this information if it is not * provided. * - filename A string containing the filename for the caller. This * module can generally infer the information if it is not provided. */ addBlocker: (name, condition, details) => { if (typeof name != "string") { throw new TypeError("Expected a human-readable name as first argument"); } if (details && typeof details == "function") { details = { fetchState: details }; } else if (!details) { details = {}; } if (typeof details != "object") { throw new TypeError("Expected an object as third argument to `addBlocker`, got " + details); } if (!this._waitForMe) { throw new Error(`Phase "${ this._name }" is finished, it is too late to register completion condition "${ name }"`); } debug(`Adding blocker ${ name } for phase ${ this._name }`); // Normalize the details let fetchState = details.fetchState || null; if (fetchState != null && typeof fetchState != "function") { throw new TypeError("Expected a function for option `fetchState`"); } let filename = details.filename || null; let lineNumber = details.lineNumber || null; let stack = details.stack || null; // Split the condition between a trigger function and a promise. // The function to call to notify the blocker that we have started waiting. // This function returns a promise resolved/rejected once the // condition is complete, and never throws. let trigger; // A promise resolved once the condition is complete. let promise; if (typeof condition == "function") { promise = new Promise((resolve, reject) => { trigger = () => { try { resolve(condition()); } catch (ex) { reject(ex); } } }); } else { // If `condition` is not a function, `trigger` is not particularly // interesting, and `condition` needs to be normalized to a promise. trigger = () => {}; promise = Promise.resolve(condition); } // Make sure that `promise` never rejects. promise = promise.then(null, error => { let msg = `A blocker encountered an error while we were waiting. Blocker: ${ name } Phase: ${ this._name } State: ${ safeGetState(fetchState) }`; warn(msg, error); // The error should remain uncaught, to ensure that it // still causes tests to fail. Promise.reject(error); }).catch( // Added as a last line of defense, in case `warn`, `this._name` or // `safeGetState` somehow throws an error. ); let topFrame = null; if (filename == null || lineNumber == null || stack == null) { topFrame = Components.stack; } let blocker = { trigger: trigger, promise: promise, name: name, fetchState: fetchState, getOrigin: () => getOrigin(topFrame, filename, lineNumber, stack), }; this._waitForMe.add(promise); this._promiseToBlocker.set(promise, blocker); this._conditionToPromise.set(condition, promise); // As conditions may hold lots of memory, we attempt to cleanup // as soon as we are done (which might be in the next tick, if // we have been passed a resolved promise). promise = promise.then(() => { debug(`Completed blocker ${ name } for phase ${ this._name }`); this._removeBlocker(condition); }); if (this._isStarted) { // The wait has already started. The blocker should be // notified asap. We do it out of band as clients probably // expect `addBlocker` to return immediately. Promise.resolve().then(trigger); } }, /** * Remove the blocker for a condition. * * If several blockers have been registered for the same * condition, remove all these blockers. If no blocker has been * registered for this condition, this is a noop. * * @return {boolean} true if at least one blocker has been * removed, false otherwise. */ removeBlocker: (condition) => { return this._removeBlocker(condition); } }; } Barrier.prototype = Object.freeze({ /** * The current state of the barrier, as a JSON-serializable object * designed for error-reporting. */ get state() { if (!this._isStarted) { return "Not started"; } if (!this._waitForMe) { return "Complete"; } let frozen = []; for (let blocker of this._promiseToBlocker.values()) { let {name, fetchState} = blocker; let {stack, filename, lineNumber} = blocker.getOrigin(); frozen.push({ name: name, state: safeGetState(fetchState), filename: filename, lineNumber: lineNumber, stack: stack }); } return frozen; }, /** * Wait until all currently registered blockers are complete. * * Once this method has been called, any attempt to register a new blocker * for this barrier will cause an error. * * Successive calls to this method always return the same value. * * @param {object=} options Optionally, an object that may contain * the following fields: * {number} warnAfterMS If provided and > 0, print a warning if the barrier * has not been resolved after the given number of milliseconds. * {number} crashAfterMS If provided and > 0, crash the process if the barrier * has not been resolved after the give number of milliseconds (rounded up * to the next second). To avoid crashing simply because the computer is busy * or going to sleep, we actually wait for ceil(crashAfterMS/1000) successive * periods of at least one second. Upon crashing, if a crash reporter is present, * prepare a crash report with the state of this barrier. * * * @return {Promise} A promise satisfied once all blockers are complete. */ wait: function(options = {}) { // This method only implements caching on top of _wait() if (this._promise) { return this._promise; } return this._promise = this._wait(options); }, _wait: function(options) { // Sanity checks if (this._isStarted) { throw new TypeError("Internal error: already started " + this._name); } if (!this._waitForMe || !this._conditionToPromise || !this._promiseToBlocker) { throw new TypeError("Internal error: already finished " + this._name); } let topic = this._name; // Notify blockers for (let blocker of this._promiseToBlocker.values()) { blocker.trigger(); // We have guarantees that this method will never throw } this._isStarted = true; // Now, wait let promise = this._waitForMe.wait(); promise = promise.then(null, function onError(error) { // I don't think that this can happen. // However, let's be overcautious with async/shutdown error reporting. let msg = "An uncaught error appeared while completing the phase." + " Phase: " + topic; warn(msg, error); }); promise = promise.then(() => { // Cleanup memory this._waitForMe = null; this._promiseToBlocker = null; this._conditionToPromise = null; }); // Now handle warnings and crashes let warnAfterMS = DELAY_WARNING_MS; if (options && "warnAfterMS" in options) { if (typeof options.warnAfterMS == "number" || options.warnAfterMS == null) { // Change the delay or deactivate warnAfterMS warnAfterMS = options.warnAfterMS; } else { throw new TypeError("Wrong option value for warnAfterMS"); } } if (warnAfterMS && warnAfterMS > 0) { // If the promise takes too long to be resolved/rejected, // we need to notify the user. let timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer); timer.initWithCallback(() => { let msg = "At least one completion condition is taking too long to complete." + " Conditions: " + JSON.stringify(this.state) + " Barrier: " + topic; warn(msg); }, warnAfterMS, Ci.nsITimer.TYPE_ONE_SHOT); promise = promise.then(function onSuccess() { timer.cancel(); // As a side-effect, this prevents |timer| from // being garbage-collected too early. }); } let crashAfterMS = DELAY_CRASH_MS; if (options && "crashAfterMS" in options) { if (typeof options.crashAfterMS == "number" || options.crashAfterMS == null) { // Change the delay or deactivate crashAfterMS crashAfterMS = options.crashAfterMS; } else { throw new TypeError("Wrong option value for crashAfterMS"); } } if (crashAfterMS > 0) { let timeToCrash = null; // If after |crashAfterMS| milliseconds (adjusted to take into // account sleep and otherwise busy computer) we have not finished // this shutdown phase, we assume that the shutdown is somehow // frozen, presumably deadlocked. At this stage, the only thing we // can do to avoid leaving the user's computer in an unstable (and // battery-sucking) situation is report the issue and crash. timeToCrash = looseTimer(crashAfterMS); timeToCrash.promise.then( function onTimeout() { // Report the problem as best as we can, then crash. let state = this.state; // If you change the following message, please make sure // that any information on the topic and state appears // within the first 200 characters of the message. This // helps automatically sort oranges. let msg = "AsyncShutdown timeout in " + topic + " Conditions: " + JSON.stringify(state) + " At least one completion condition failed to complete" + " within a reasonable amount of time. Causing a crash to" + " ensure that we do not leave the user with an unresponsive" + " process draining resources."; fatalerr(msg); if (gCrashReporter && gCrashReporter.enabled) { let data = { phase: topic, conditions: state }; gCrashReporter.annotateCrashReport("AsyncShutdownTimeout", JSON.stringify(data)); } else { warn("No crash reporter available"); } // To help sorting out bugs, we want to make sure that the // call to nsIDebug2.abort points to a guilty client, rather // than to AsyncShutdown itself. We pick a client that is // still blocking and use its filename/lineNumber, // which have been determined during the call to `addBlocker`. let filename = "?"; let lineNumber = -1; for (let blocker of this._promiseToBlocker.values()) { ({filename, lineNumber} = blocker.getOrigin()); break; } gDebug.abort(filename, lineNumber); }.bind(this), function onSatisfied() { // The promise has been rejected, which means that we have satisfied // all completion conditions. }); promise = promise.then(function() { timeToCrash.reject(); }/* No error is possible here*/); } return promise; }, _removeBlocker: function(condition) { if (!this._waitForMe || !this._promiseToBlocker || !this._conditionToPromise) { // We have already cleaned up everything. return false; } let promise = this._conditionToPromise.get(condition); if (!promise) { // The blocker has already been removed return false; } this._conditionToPromise.delete(condition); this._promiseToBlocker.delete(promise); return this._waitForMe.delete(promise); }, }); // List of well-known phases // Ideally, phases should be registered from the component that decides // when they start/stop. For compatibility with existing startup/shutdown // mechanisms, we register a few phases here. // Parent process if (!isContent) { this.AsyncShutdown.profileChangeTeardown = getPhase("profile-change-teardown"); this.AsyncShutdown.profileBeforeChange = getPhase("profile-before-change"); this.AsyncShutdown.placesClosingInternalConnection = getPhase("places-will-close-connection"); this.AsyncShutdown.sendTelemetry = getPhase("profile-before-change-telemetry"); } // Notifications that fire in the parent and content process, but should // only have phases in the parent process. if (!isContent) { this.AsyncShutdown.quitApplicationGranted = getPhase("quit-application-granted"); } // Don't add a barrier for content-child-shutdown because this // makes it easier to cause shutdown hangs. // All processes this.AsyncShutdown.webWorkersShutdown = getPhase("web-workers-shutdown"); this.AsyncShutdown.xpcomWillShutdown = getPhase("xpcom-will-shutdown"); this.AsyncShutdown.Barrier = Barrier; Object.freeze(this.AsyncShutdown);