/* -*- Mode: objc; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/Util.h" #ifdef MOZ_LOGGING #define FORCE_PR_LOG #endif #include "prlog.h" #include #include #include "nsChildView.h" #include "nsCocoaWindow.h" #include "nsObjCExceptions.h" #include "nsCOMPtr.h" #include "nsToolkit.h" #include "nsCRT.h" #include "nsFontMetrics.h" #include "nsIRollupListener.h" #include "nsViewManager.h" #include "nsIInterfaceRequestor.h" #include "nsIFile.h" #include "nsILocalFileMac.h" #include "nsGfxCIID.h" #include "nsIDOMSimpleGestureEvent.h" #include "nsNPAPIPluginInstance.h" #include "nsThemeConstants.h" #include "nsIWidgetListener.h" #include "nsIPresShell.h" #include "nsDragService.h" #include "nsClipboard.h" #include "nsCursorManager.h" #include "nsWindowMap.h" #include "nsCocoaFeatures.h" #include "nsCocoaUtils.h" #include "nsMenuUtilsX.h" #include "nsMenuBarX.h" #ifdef __LP64__ #include "ComplexTextInputPanel.h" #endif #include "gfxContext.h" #include "gfxQuartzSurface.h" #include "gfxUtils.h" #include "nsRegion.h" #include "Layers.h" #include "LayerManagerOGL.h" #include "ClientLayerManager.h" #include "mozilla/layers/LayerManagerComposite.h" #include "GLTextureImage.h" #include "GLContextProvider.h" #include "GLContext.h" #include "mozilla/layers/GLManager.h" #include "mozilla/layers/CompositorCocoaWidgetHelper.h" #include "mozilla/layers/CompositorOGL.h" #include "mozilla/layers/BasicCompositor.h" #include "gfxUtils.h" #include "mozilla/gfx/2D.h" #include "mozilla/gfx/BorrowedContext.h" #ifdef ACCESSIBILITY #include "nsAccessibilityService.h" #include "mozilla/a11y/Platform.h" #endif #ifdef MOZ_CRASHREPORTER #include "nsExceptionHandler.h" #endif #include "mozilla/Preferences.h" #include #include #include "GeckoProfiler.h" #include "nsIDOMWheelEvent.h" using namespace mozilla; using namespace mozilla::layers; using namespace mozilla::gl; using namespace mozilla::widget; #undef DEBUG_UPDATE #undef INVALIDATE_DEBUGGING // flash areas as they are invalidated // Don't put more than this many rects in the dirty region, just fluff // out to the bounding-box if there are more #define MAX_RECTS_IN_REGION 100 #ifdef PR_LOGGING PRLogModuleInfo* sCocoaLog = nullptr; #endif extern "C" { CG_EXTERN void CGContextResetCTM(CGContextRef); CG_EXTERN void CGContextSetCTM(CGContextRef, CGAffineTransform); CG_EXTERN void CGContextResetClip(CGContextRef); typedef CFTypeRef CGSRegionObj; CGError CGSNewRegionWithRect(const CGRect *rect, CGSRegionObj *outRegion); } // defined in nsMenuBarX.mm extern NSMenu* sApplicationMenu; // Application menu shared by all menubars bool gChildViewMethodsSwizzled = false; extern nsISupportsArray *gDraggedTransferables; ChildView* ChildViewMouseTracker::sLastMouseEventView = nil; NSEvent* ChildViewMouseTracker::sLastMouseMoveEvent = nil; NSWindow* ChildViewMouseTracker::sWindowUnderMouse = nil; NSPoint ChildViewMouseTracker::sLastScrollEventScreenLocation = NSZeroPoint; #ifdef INVALIDATE_DEBUGGING static void blinkRect(Rect* r); static void blinkRgn(RgnHandle rgn); #endif bool gUserCancelledDrag = false; uint32_t nsChildView::sLastInputEventCount = 0; @interface ChildView(Private) // sets up our view, attaching it to its owning gecko view - (id)initWithFrame:(NSRect)inFrame geckoChild:(nsChildView*)inChild; - (void)forceRefreshOpenGL; // set up a gecko mouse event based on a cocoa mouse event - (void) convertCocoaMouseEvent:(NSEvent*)aMouseEvent toGeckoEvent:(nsInputEvent*)outGeckoEvent; - (NSMenu*)contextMenu; - (void)setIsPluginView:(BOOL)aIsPlugin; - (void)setPluginEventModel:(NPEventModel)eventModel; - (void)setPluginDrawingModel:(NPDrawingModel)drawingModel; - (NPDrawingModel)pluginDrawingModel; - (BOOL)isRectObscuredBySubview:(NSRect)inRect; - (void)processPendingRedraws; - (void)drawRect:(NSRect)aRect inContext:(CGContextRef)aContext; - (nsIntRegion)nativeDirtyRegionWithBoundingRect:(NSRect)aRect; - (BOOL)isUsingMainThreadOpenGL; - (BOOL)isUsingOpenGL; - (void)drawUsingOpenGL; - (void)drawUsingOpenGLCallback; - (BOOL)hasRoundedBottomCorners; - (CGFloat)cornerRadius; - (void)clearCorners; // Overlay drawing functions for traditional CGContext drawing - (void)drawTitleString; - (void)drawTitlebarHighlight; - (void)maskTopCornersInContext:(CGContextRef)aContext; // Called using performSelector:withObject:afterDelay:0 to release // aWidgetArray (and its contents) the next time through the run loop. - (void)releaseWidgets:(NSArray*)aWidgetArray; #if USE_CLICK_HOLD_CONTEXTMENU // called on a timer two seconds after a mouse down to see if we should display // a context menu (click-hold) - (void)clickHoldCallback:(id)inEvent; #endif #ifdef ACCESSIBILITY - (id)accessible; #endif - (BOOL)inactiveWindowAcceptsMouseEvent:(NSEvent*)aEvent; @end @interface NSView(NSThemeFrameCornerRadius) - (float)roundedCornerRadius; @end // Starting with 10.7 the bottom corners of all windows are rounded. // Unfortunately, the standard rounding that OS X applies to OpenGL views // does not use anti-aliasing and looks very crude. Since we want a smooth, // anti-aliased curve, we'll draw it ourselves. // Additionally, we need to turn off the OS-supplied rounding because it // eats into our corner's curve. We do that by overriding an NSSurface method. @interface NSSurface @end @implementation NSSurface(DontCutOffCorners) - (CGSRegionObj)_createRoundedBottomRegionForRect:(CGRect)rect { // Create a normal rect region without rounded bottom corners. CGSRegionObj region; CGSNewRegionWithRect(&rect, ®ion); return region; } @end #pragma mark - /* Convenience routines to go from a gecko rect to cocoa NSRects and back * * Gecko rects (nsRect) contain an origin (x,y) in a coordinate * system with (0,0) in the top-left of the screen. Cocoa rects * (NSRect) contain an origin (x,y) in a coordinate system with * (0,0) in the bottom-left of the screen. Both nsRect and NSRect * contain width/height info, with no difference in their use. * If a Cocoa rect is from a flipped view, there is no need to * convert coordinate systems. */ static inline void NSRectToGeckoRect(const NSRect & inCocoaRect, nsIntRect & outGeckoRect) { outGeckoRect.x = NSToIntRound(inCocoaRect.origin.x); outGeckoRect.y = NSToIntRound(inCocoaRect.origin.y); outGeckoRect.width = NSToIntRound(inCocoaRect.origin.x + inCocoaRect.size.width) - outGeckoRect.x; outGeckoRect.height = NSToIntRound(inCocoaRect.origin.y + inCocoaRect.size.height) - outGeckoRect.y; } static inline void ConvertGeckoRectToMacRect(const nsIntRect& aRect, Rect& outMacRect) { outMacRect.left = aRect.x; outMacRect.top = aRect.y; outMacRect.right = aRect.x + aRect.width; outMacRect.bottom = aRect.y + aRect.height; } // Flips a screen coordinate from a point in the cocoa coordinate system (bottom-left rect) to a point // that is a "flipped" cocoa coordinate system (starts in the top-left). static inline void FlipCocoaScreenCoordinate(NSPoint &inPoint) { inPoint.y = nsCocoaUtils::FlippedScreenY(inPoint.y); } void EnsureLogInitialized() { #ifdef PR_LOGGING if (!sCocoaLog) { sCocoaLog = PR_NewLogModule("nsCocoaWidgets"); } #endif // PR_LOGGING } namespace { // Manages a texture which can resize dynamically, binds to the // LOCAL_GL_TEXTURE_RECTANGLE_ARB texture target and is automatically backed // by a power-of-two size GL texture. The latter two features are used for // compatibility with older Mac hardware which we block GL layers on. // RectTextureImages are used both for accelerated GL layers drawing and for // OMTC BasicLayers drawing. class RectTextureImage { public: RectTextureImage(GLContext* aGLContext) : mGLContext(aGLContext) , mTexture(0) , mInUpdate(false) {} virtual ~RectTextureImage(); TemporaryRef BeginUpdate(const nsIntSize& aNewSize, const nsIntRegion& aDirtyRegion = nsIntRegion()); void EndUpdate(bool aKeepSurface = false); void UpdateIfNeeded(const nsIntSize& aNewSize, const nsIntRegion& aDirtyRegion, void (^aCallback)(gfx::DrawTarget*, const nsIntRegion&)) { RefPtr drawTarget = BeginUpdate(aNewSize, aDirtyRegion); if (drawTarget) { aCallback(drawTarget, GetUpdateRegion()); EndUpdate(); } } void UpdateFromDrawTarget(const nsIntSize& aNewSize, const nsIntRegion& aDirtyRegion, gfx::DrawTarget* aFromDrawTarget); nsIntRegion GetUpdateRegion() { MOZ_ASSERT(mInUpdate, "update region only valid during update"); return mUpdateRegion; } void Draw(mozilla::layers::GLManager* aManager, const nsIntPoint& aLocation, const gfx3DMatrix& aTransform = gfx3DMatrix()); static nsIntSize TextureSizeForSize(const nsIntSize& aSize); protected: RefPtr mUpdateDrawTarget; GLContext* mGLContext; nsIntRegion mUpdateRegion; nsIntSize mUsedSize; nsIntSize mBufferSize; nsIntSize mTextureSize; GLuint mTexture; bool mInUpdate; }; // Used for OpenGL drawing from the compositor thread for OMTC BasicLayers. // We need to use OpenGL for this because there seems to be no other robust // way of drawing from a secondary thread without locking, which would cause // deadlocks in our setup. See bug 882523. class GLPresenter : public GLManager { public: static GLPresenter* CreateForWindow(nsIWidget* aWindow) { nsRefPtr context = gl::GLContextProvider::CreateForWindow(aWindow); return context ? new GLPresenter(context) : nullptr; } GLPresenter(GLContext* aContext); virtual ~GLPresenter(); virtual GLContext* gl() const MOZ_OVERRIDE { return mGLContext; } virtual ShaderProgramOGL* GetProgram(ShaderProgramType aType) MOZ_OVERRIDE { MOZ_ASSERT(aType == RGBARectLayerProgramType, "unexpected program type"); return mRGBARectProgram; } virtual void BindAndDrawQuad(ShaderProgramOGL *aProg) MOZ_OVERRIDE; void BeginFrame(nsIntSize aRenderSize); void EndFrame(); NSOpenGLContext* GetNSOpenGLContext() { return static_cast( mGLContext->GetNativeData(GLContext::NativeGLContext)); } protected: nsRefPtr mGLContext; nsAutoPtr mRGBARectProgram; GLuint mQuadVBO; }; } // unnamed namespace #pragma mark - nsChildView::nsChildView() : nsBaseWidget() , mView(nullptr) , mParentView(nullptr) , mParentWidget(nullptr) , mEffectsLock("WidgetEffects") , mShowsResizeIndicator(false) , mHasRoundedBottomCorners(false) , mIsCoveringTitlebar(false) , mBackingScaleFactor(0.0) , mVisible(false) , mDrawing(false) , mPluginDrawing(false) , mIsDispatchPaint(false) , mPluginInstanceOwner(nullptr) { EnsureLogInitialized(); memset(&mPluginCGContext, 0, sizeof(mPluginCGContext)); SetBackgroundColor(NS_RGB(255, 255, 255)); SetForegroundColor(NS_RGB(0, 0, 0)); } nsChildView::~nsChildView() { // Notify the children that we're gone. childView->ResetParent() can change // our list of children while it's being iterated, so the way we iterate the // list must allow for this. for (nsIWidget* kid = mLastChild; kid;) { nsChildView* childView = static_cast(kid); kid = kid->GetPrevSibling(); childView->ResetParent(); } NS_WARN_IF_FALSE(mOnDestroyCalled, "nsChildView object destroyed without calling Destroy()"); DestroyCompositor(); // An nsChildView object that was in use can be destroyed without Destroy() // ever being called on it. So we also need to do a quick, safe cleanup // here (it's too late to just call Destroy(), which can cause crashes). // It's particularly important to make sure widgetDestroyed is called on our // mView -- this method NULLs mView's mGeckoChild, and NULL checks on // mGeckoChild are used throughout the ChildView class to tell if it's safe // to use a ChildView object. [mView widgetDestroyed]; // Safe if mView is nil. mParentWidget = nil; TearDownView(); // Safe if called twice. } NS_IMPL_ISUPPORTS_INHERITED1(nsChildView, nsBaseWidget, nsIPluginWidget) nsresult nsChildView::Create(nsIWidget *aParent, nsNativeWidget aNativeParent, const nsIntRect &aRect, nsDeviceContext *aContext, nsWidgetInitData *aInitData) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; // Because the hidden window is created outside of an event loop, // we need to provide an autorelease pool to avoid leaking cocoa objects // (see bug 559075). nsAutoreleasePool localPool; // See NSView (MethodSwizzling) below. if (!gChildViewMethodsSwizzled) { nsToolkit::SwizzleMethods([NSView class], @selector(mouseDownCanMoveWindow), @selector(nsChildView_NSView_mouseDownCanMoveWindow)); #ifdef __LP64__ if (nsCocoaFeatures::OnLionOrLater()) { nsToolkit::SwizzleMethods([NSEvent class], @selector(addLocalMonitorForEventsMatchingMask:handler:), @selector(nsChildView_NSEvent_addLocalMonitorForEventsMatchingMask:handler:), true); nsToolkit::SwizzleMethods([NSEvent class], @selector(removeMonitor:), @selector(nsChildView_NSEvent_removeMonitor:), true); } #else TextInputHandler::SwizzleMethods(); #endif gChildViewMethodsSwizzled = true; } mBounds = aRect; // Ensure that the toolkit is created. nsToolkit::GetToolkit(); BaseCreate(aParent, aRect, aContext, aInitData); // inherit things from the parent view and create our parallel // NSView in the Cocoa display system mParentView = nil; if (aParent) { // This is the case when we're the popup content view of a popup window. SetBackgroundColor(aParent->GetBackgroundColor()); SetForegroundColor(aParent->GetForegroundColor()); // inherit the top-level window. NS_NATIVE_WIDGET is always a NSView // regardless of if we're asking a window or a view (for compatibility // with windows). mParentView = (NSView*)aParent->GetNativeData(NS_NATIVE_WIDGET); mParentWidget = aParent; } else { // This is the normal case. When we're the root widget of the view hiararchy, // aNativeParent will be the contentView of our window, since that's what // nsCocoaWindow returns when asked for an NS_NATIVE_VIEW. mParentView = reinterpret_cast*>(aNativeParent); } // create our parallel NSView and hook it up to our parent. Recall // that NS_NATIVE_WIDGET is the NSView. CGFloat scaleFactor = nsCocoaUtils::GetBackingScaleFactor(mParentView); NSRect r = nsCocoaUtils::DevPixelsToCocoaPoints(mBounds, scaleFactor); mView = [(NSView*)CreateCocoaView(r) retain]; if (!mView) { return NS_ERROR_FAILURE; } [(ChildView*)mView setIsPluginView:(mWindowType == eWindowType_plugin)]; // If this view was created in a Gecko view hierarchy, the initial state // is hidden. If the view is attached only to a native NSView but has // no Gecko parent (as in embedding), the initial state is visible. if (mParentWidget) [mView setHidden:YES]; else mVisible = true; // Hook it up in the NSView hierarchy. if (mParentView) { [mParentView addSubview:mView]; } // if this is a ChildView, make sure that our per-window data // is set up if ([mView isKindOfClass:[ChildView class]]) [[WindowDataMap sharedWindowDataMap] ensureDataForWindow:[mView window]]; NS_ASSERTION(!mTextInputHandler, "mTextInputHandler has already existed"); mTextInputHandler = new TextInputHandler(this, mView); return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } // Creates the appropriate child view. Override to create something other than // our |ChildView| object. Autoreleases, so caller must retain. NSView* nsChildView::CreateCocoaView(NSRect inFrame) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; return [[[ChildView alloc] initWithFrame:inFrame geckoChild:this] autorelease]; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } void nsChildView::TearDownView() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mView) return; NSWindow* win = [mView window]; NSResponder* responder = [win firstResponder]; // We're being unhooked from the view hierarchy, don't leave our view // or a child view as the window first responder. if (responder && [responder isKindOfClass:[NSView class]] && [(NSView*)responder isDescendantOf:mView]) { [win makeFirstResponder:[mView superview]]; } // If mView is win's contentView, win (mView's NSWindow) "owns" mView -- // win has retained mView, and will detach it from the view hierarchy and // release it when necessary (when win is itself destroyed (in a call to // [win dealloc])). So all we need to do here is call [mView release] (to // match the call to [mView retain] in nsChildView::StandardCreate()). // Also calling [mView removeFromSuperviewWithoutNeedingDisplay] causes // mView to be released again and dealloced, while remaining win's // contentView. So if we do that here, win will (for a short while) have // an invalid contentView (for the consequences see bmo bugs 381087 and // 374260). if ([mView isEqual:[win contentView]]) { [mView release]; } else { // Stop NSView hierarchy being changed during [ChildView drawRect:] [mView performSelectorOnMainThread:@selector(delayedTearDown) withObject:nil waitUntilDone:false]; } mView = nil; NS_OBJC_END_TRY_ABORT_BLOCK; } nsCocoaWindow* nsChildView::GetXULWindowWidget() { id windowDelegate = [[mView window] delegate]; if (windowDelegate && [windowDelegate isKindOfClass:[WindowDelegate class]]) { return [(WindowDelegate *)windowDelegate geckoWidget]; } return nullptr; } NS_IMETHODIMP nsChildView::Destroy() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (mOnDestroyCalled) return NS_OK; mOnDestroyCalled = true; [mView widgetDestroyed]; nsBaseWidget::Destroy(); NotifyWindowDestroyed(); mParentWidget = nil; TearDownView(); nsBaseWidget::OnDestroy(); return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } #pragma mark - #if 0 static void PrintViewHierarchy(NSView *view) { while (view) { NSLog(@" view is %x, frame %@", view, NSStringFromRect([view frame])); view = [view superview]; } } #endif // Return native data according to aDataType void* nsChildView::GetNativeData(uint32_t aDataType) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSNULL; void* retVal = nullptr; switch (aDataType) { case NS_NATIVE_WIDGET: case NS_NATIVE_DISPLAY: retVal = (void*)mView; break; case NS_NATIVE_WINDOW: retVal = [mView window]; break; case NS_NATIVE_GRAPHIC: NS_ERROR("Requesting NS_NATIVE_GRAPHIC on a Mac OS X child view!"); retVal = nullptr; break; case NS_NATIVE_OFFSETX: retVal = 0; break; case NS_NATIVE_OFFSETY: retVal = 0; break; case NS_NATIVE_PLUGIN_PORT: case NS_NATIVE_PLUGIN_PORT_CG: { // The NP_CGContext pointer should always be NULL in the Cocoa event model. if ([(ChildView*)mView pluginEventModel] == NPEventModelCocoa) return nullptr; UpdatePluginPort(); retVal = (void*)&mPluginCGContext; break; } } return retVal; NS_OBJC_END_TRY_ABORT_BLOCK_NSNULL; } #pragma mark - nsTransparencyMode nsChildView::GetTransparencyMode() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; nsCocoaWindow* windowWidget = GetXULWindowWidget(); return windowWidget ? windowWidget->GetTransparencyMode() : eTransparencyOpaque; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(eTransparencyOpaque); } // This is called by nsContainerFrame on the root widget for all window types // except popup windows (when nsCocoaWindow::SetTransparencyMode is used instead). void nsChildView::SetTransparencyMode(nsTransparencyMode aMode) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; nsCocoaWindow* windowWidget = GetXULWindowWidget(); if (windowWidget) { windowWidget->SetTransparencyMode(aMode); } NS_OBJC_END_TRY_ABORT_BLOCK; } bool nsChildView::IsVisible() const { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; if (!mVisible) { return mVisible; } // mVisible does not accurately reflect the state of a hidden tabbed view // so verify that the view has a window as well // then check native widget hierarchy visibility return ([mView window] != nil) && !NSIsEmptyRect([mView visibleRect]); NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(false); } void nsChildView::HidePlugin() { NS_ASSERTION(mWindowType == eWindowType_plugin, "HidePlugin called on non-plugin view"); } void nsChildView::UpdatePluginPort() { NS_ASSERTION(mWindowType == eWindowType_plugin, "UpdatePluginPort called on non-plugin view"); // [NSGraphicsContext currentContext] is supposed to "return the // current graphics context of the current thread." But sometimes // (when called while mView isn't focused for drawing) it returns a // graphics context for the wrong window. [window graphicsContext] // (which "provides the graphics context associated with the window // for the current thread") seems always to return the "right" // graphics context. See bug 500130. mPluginCGContext.context = NULL; mPluginCGContext.window = NULL; } static void HideChildPluginViews(NSView* aView) { NSArray* subviews = [aView subviews]; for (unsigned int i = 0; i < [subviews count]; ++i) { NSView* view = [subviews objectAtIndex: i]; if (![view isKindOfClass:[ChildView class]]) continue; ChildView* childview = static_cast(view); if ([childview isPluginView]) { nsChildView* widget = static_cast([childview widget]); if (widget) { widget->HidePlugin(); } } else { HideChildPluginViews(view); } } } // Hide or show this component NS_IMETHODIMP nsChildView::Show(bool aState) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (aState != mVisible) { // Provide an autorelease pool because this gets called during startup // on the "hidden window", resulting in cocoa object leakage if there's // no pool in place. nsAutoreleasePool localPool; [mView setHidden:!aState]; mVisible = aState; if (!mVisible && IsPluginView()) HidePlugin(); } return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } // Change the parent of this widget NS_IMETHODIMP nsChildView::SetParent(nsIWidget* aNewParent) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (mOnDestroyCalled) return NS_OK; nsCOMPtr kungFuDeathGrip(this); if (mParentWidget) { mParentWidget->RemoveChild(this); } if (aNewParent) { ReparentNativeWidget(aNewParent); } else { [mView removeFromSuperview]; mParentView = nil; } mParentWidget = aNewParent; if (mParentWidget) { mParentWidget->AddChild(this); } return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } NS_IMETHODIMP nsChildView::ReparentNativeWidget(nsIWidget* aNewParent) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; NS_PRECONDITION(aNewParent, ""); if (mOnDestroyCalled) return NS_OK; NSView* newParentView = (NSView*)aNewParent->GetNativeData(NS_NATIVE_WIDGET); NS_ENSURE_TRUE(newParentView, NS_ERROR_FAILURE); // we hold a ref to mView, so this is safe [mView removeFromSuperview]; mParentView = newParentView; [mParentView addSubview:mView]; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } void nsChildView::ResetParent() { if (!mOnDestroyCalled) { if (mParentWidget) mParentWidget->RemoveChild(this); if (mView) [mView removeFromSuperview]; } mParentWidget = nullptr; } nsIWidget* nsChildView::GetParent() { return mParentWidget; } float nsChildView::GetDPI() { NSWindow* window = [mView window]; if (window && [window isKindOfClass:[BaseWindow class]]) { return [(BaseWindow*)window getDPI]; } return 96.0; } NS_IMETHODIMP nsChildView::Enable(bool aState) { return NS_OK; } bool nsChildView::IsEnabled() const { return true; } NS_IMETHODIMP nsChildView::SetFocus(bool aRaise) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; NSWindow* window = [mView window]; if (window) [window makeFirstResponder:mView]; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } // Override to set the cursor on the mac NS_IMETHODIMP nsChildView::SetCursor(nsCursor aCursor) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if ([mView isDragInProgress]) return NS_OK; // Don't change the cursor during dragging. nsBaseWidget::SetCursor(aCursor); return [[nsCursorManager sharedInstance] setCursor:aCursor]; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } // implement to fix "hidden virtual function" warning NS_IMETHODIMP nsChildView::SetCursor(imgIContainer* aCursor, uint32_t aHotspotX, uint32_t aHotspotY) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; nsBaseWidget::SetCursor(aCursor, aHotspotX, aHotspotY); return [[nsCursorManager sharedInstance] setCursorWithImage:aCursor hotSpotX:aHotspotX hotSpotY:aHotspotY]; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } #pragma mark - // Get this component dimension NS_IMETHODIMP nsChildView::GetBounds(nsIntRect &aRect) { if (!mView) { aRect = mBounds; } else { aRect = CocoaPointsToDevPixels([mView frame]); } return NS_OK; } NS_IMETHODIMP nsChildView::GetClientBounds(nsIntRect &aRect) { GetBounds(aRect); if (!mParentWidget) { // For top level widgets we want the position on screen, not the position // of this view inside the window. MOZ_ASSERT(mWindowType != eWindowType_plugin, "plugin widgets should have parents"); aRect.MoveTo(WidgetToScreenOffset()); } return NS_OK; } NS_IMETHODIMP nsChildView::GetScreenBounds(nsIntRect &aRect) { GetBounds(aRect); aRect.MoveTo(WidgetToScreenOffset()); return NS_OK; } double nsChildView::GetDefaultScaleInternal() { return BackingScaleFactor(); } CGFloat nsChildView::BackingScaleFactor() { if (mBackingScaleFactor > 0.0) { return mBackingScaleFactor; } if (!mView) { return 1.0; } mBackingScaleFactor = nsCocoaUtils::GetBackingScaleFactor(mView); return mBackingScaleFactor; } void nsChildView::BackingScaleFactorChanged() { CGFloat newScale = nsCocoaUtils::GetBackingScaleFactor(mView); // ignore notification if it hasn't really changed (or maybe we have // disabled HiDPI mode via prefs) if (mBackingScaleFactor == newScale) { return; } mBackingScaleFactor = newScale; if (mWidgetListener && !mWidgetListener->GetXULWindow()) { nsIPresShell* presShell = mWidgetListener->GetPresShell(); if (presShell) { presShell->BackingScaleFactorChanged(); } } if (IsPluginView()) { nsEventStatus status = nsEventStatus_eIgnore; nsGUIEvent guiEvent(true, NS_PLUGIN_RESOLUTION_CHANGED, this); guiEvent.time = PR_IntervalNow(); DispatchEvent(&guiEvent, status); } } int32_t nsChildView::RoundsWidgetCoordinatesTo() { if (BackingScaleFactor() == 2.0) { return 2; } return 1; } NS_IMETHODIMP nsChildView::ConstrainPosition(bool aAllowSlop, int32_t *aX, int32_t *aY) { return NS_OK; } // Move this component, aX and aY are in the parent widget coordinate system NS_IMETHODIMP nsChildView::Move(double aX, double aY) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; int32_t x = NSToIntRound(aX); int32_t y = NSToIntRound(aY); if (!mView || (mBounds.x == x && mBounds.y == y)) return NS_OK; mBounds.x = x; mBounds.y = y; [mView setFrame:DevPixelsToCocoaPoints(mBounds)]; if (mVisible) [mView setNeedsDisplay:YES]; NotifyRollupGeometryChange(); ReportMoveEvent(); return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } NS_IMETHODIMP nsChildView::Resize(double aWidth, double aHeight, bool aRepaint) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; int32_t width = NSToIntRound(aWidth); int32_t height = NSToIntRound(aHeight); if (!mView || (mBounds.width == width && mBounds.height == height)) return NS_OK; mBounds.width = width; mBounds.height = height; [mView setFrame:DevPixelsToCocoaPoints(mBounds)]; if (mVisible && aRepaint) [mView setNeedsDisplay:YES]; NotifyRollupGeometryChange(); ReportSizeEvent(); return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } NS_IMETHODIMP nsChildView::Resize(double aX, double aY, double aWidth, double aHeight, bool aRepaint) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; int32_t x = NSToIntRound(aX); int32_t y = NSToIntRound(aY); int32_t width = NSToIntRound(aWidth); int32_t height = NSToIntRound(aHeight); BOOL isMoving = (mBounds.x != x || mBounds.y != y); BOOL isResizing = (mBounds.width != width || mBounds.height != height); if (!mView || (!isMoving && !isResizing)) return NS_OK; if (isMoving) { mBounds.x = x; mBounds.y = y; } if (isResizing) { mBounds.width = width; mBounds.height = height; } [mView setFrame:DevPixelsToCocoaPoints(mBounds)]; if (mVisible && aRepaint) [mView setNeedsDisplay:YES]; NotifyRollupGeometryChange(); if (isMoving) { ReportMoveEvent(); if (mOnDestroyCalled) return NS_OK; } if (isResizing) ReportSizeEvent(); return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } static const int32_t resizeIndicatorWidth = 15; static const int32_t resizeIndicatorHeight = 15; bool nsChildView::ShowsResizeIndicator(nsIntRect* aResizerRect) { NSView *topLevelView = mView, *superView = nil; while ((superView = [topLevelView superview])) topLevelView = superView; if (![[topLevelView window] showsResizeIndicator] || !([[topLevelView window] styleMask] & NSResizableWindowMask)) return false; if (aResizerRect) { NSSize bounds = [topLevelView bounds].size; NSPoint corner = NSMakePoint(bounds.width, [topLevelView isFlipped] ? bounds.height : 0); corner = [topLevelView convertPoint:corner toView:mView]; aResizerRect->SetRect(NSToIntRound(corner.x) - resizeIndicatorWidth, NSToIntRound(corner.y) - resizeIndicatorHeight, resizeIndicatorWidth, resizeIndicatorHeight); } return true; } // In QuickDraw mode the coordinate system used here should be that of the // browser window's content region (defined as everything but the 22-pixel // high titlebar). But in CoreGraphics mode the coordinate system should be // that of the browser window as a whole (including its titlebar). Both // coordinate systems have a top-left origin. See bmo bug 474491. // // There's a bug in this method's code -- it currently uses the QuickDraw // coordinate system for both the QuickDraw and CoreGraphics drawing modes. // This bug is fixed by the patch for bug 474491. But the Flash plugin (both // version 10.0.12.36 from Adobe and version 9.0 r151 from Apple) has Mozilla- // specific code to work around this bug, which breaks when we fix it (see bmo // bug 477077). So we'll need to coordinate releasing a fix for this bug with // Adobe and other major plugin vendors that support the CoreGraphics mode. // // outClipRect and outOrigin are in display pixels, not device pixels. NS_IMETHODIMP nsChildView::GetPluginClipRect(nsIntRect& outClipRect, nsIntPoint& outOrigin, bool& outWidgetVisible) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; NS_ASSERTION(mWindowType == eWindowType_plugin, "GetPluginClipRect must only be called on a plugin widget"); if (mWindowType != eWindowType_plugin) return NS_ERROR_FAILURE; NSWindow* window = [mView window]; if (!window) return NS_ERROR_FAILURE; NSPoint viewOrigin = [mView convertPoint:NSZeroPoint toView:nil]; NSRect frame = [[window contentView] frame]; viewOrigin.y = frame.size.height - viewOrigin.y; // set up the clipping region for plugins. NSRect visibleBounds = [mView visibleRect]; NSPoint clipOrigin = [mView convertPoint:visibleBounds.origin toView:nil]; // Convert from cocoa to QuickDraw coordinates clipOrigin.y = frame.size.height - clipOrigin.y; outClipRect.x = NSToIntRound(clipOrigin.x); outClipRect.y = NSToIntRound(clipOrigin.y); // need to convert view's origin to window coordinates. // then, encode as "SetOrigin" ready values. outOrigin.x = -NSToIntRound(viewOrigin.x); outOrigin.y = -NSToIntRound(viewOrigin.y); if (IsVisible() && [mView window] != nil) { outClipRect.width = NSToIntRound(visibleBounds.origin.x + visibleBounds.size.width) - NSToIntRound(visibleBounds.origin.x); outClipRect.height = NSToIntRound(visibleBounds.origin.y + visibleBounds.size.height) - NSToIntRound(visibleBounds.origin.y); if (mClipRects) { nsIntRect clipBounds; for (uint32_t i = 0; i < mClipRectCount; ++i) { NSRect cocoaPoints = DevPixelsToCocoaPoints(mClipRects[i]); clipBounds.UnionRect(clipBounds, nsIntRect(NSToIntRound(cocoaPoints.origin.x), NSToIntRound(cocoaPoints.origin.y), NSToIntRound(cocoaPoints.size.width), NSToIntRound(cocoaPoints.size.height))); } outClipRect.IntersectRect(outClipRect, clipBounds - outOrigin); } // XXXroc should this be !outClipRect.IsEmpty()? outWidgetVisible = true; } else { outClipRect.width = 0; outClipRect.height = 0; outWidgetVisible = false; } return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } NS_IMETHODIMP nsChildView::StartDrawPlugin() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; NS_ASSERTION(mWindowType == eWindowType_plugin, "StartDrawPlugin must only be called on a plugin widget"); if (mWindowType != eWindowType_plugin) return NS_ERROR_FAILURE; // This code is necessary for CoreGraphics in 32-bit builds. // See comments below about why. In 64-bit CoreGraphics mode we will not keep // this region up to date, plugins should not depend on it. #ifndef __LP64__ NSWindow* window = [mView window]; if (!window) return NS_ERROR_FAILURE; // In QuickDraw drawing mode we used to prevent reentrant handling of any // plugin event. But in CoreGraphics drawing mode only do this if the current // plugin event isn't an update/paint event. This allows popupcontextmenu() // to work properly from a plugin that supports the Cocoa event model, // without regressing bug 409615. See bug 435041. (StartDrawPlugin() and // EndDrawPlugin() wrap every call to nsIPluginInstance::HandleEvent() -- // not just calls that "draw" or paint.) if (mIsDispatchPaint && mPluginDrawing) { return NS_ERROR_FAILURE; } // It appears that the WindowRef from which we get the plugin port undergoes the // traditional BeginUpdate/EndUpdate cycle, which, if you recall, sets the visible // region to the intersection of the visible region and the update region. Since // we don't know here if we're being drawn inside a BeginUpdate/EndUpdate pair // (which seem to occur in [NSWindow display]), and we don't want to have the burden // of correctly doing Carbon invalidates of the plugin rect, we manually set the // visible region to be the entire port every time. It is necessary to set up our // window's port even for CoreGraphics plugins, because they may still use Carbon // internally (see bug #420527 for details). // // Don't use this code if any of the QuickDraw APIs it currently requires are // missing (as they probably will be on OS X 10.8 and up). if (::NewRgn && ::GetQDGlobalsThePort && ::GetGWorld && ::SetGWorld && ::IsPortOffscreen && ::GetMainDevice && ::SetOrigin && ::RectRgn && ::SetPortVisibleRegion && ::SetPortClipRegion && ::DisposeRgn) { RgnHandle pluginRegion = ::NewRgn(); if (pluginRegion) { CGrafPtr port = ::GetWindowPort(WindowRef([window windowRef])); bool portChanged = (port != CGrafPtr(::GetQDGlobalsThePort())); CGrafPtr oldPort; GDHandle oldDevice; if (portChanged) { ::GetGWorld(&oldPort, &oldDevice); ::SetGWorld(port, ::IsPortOffscreen(port) ? nullptr : ::GetMainDevice()); } ::SetOrigin(0, 0); nsIntRect clipRect; // this is in native window coordinates nsIntPoint origin; bool visible; GetPluginClipRect(clipRect, origin, visible); // XXX if we're not visible, set an empty clip region? Rect pluginRect; ConvertGeckoRectToMacRect(clipRect, pluginRect); ::RectRgn(pluginRegion, &pluginRect); ::SetPortVisibleRegion(port, pluginRegion); ::SetPortClipRegion(port, pluginRegion); // now set up the origin for the plugin ::SetOrigin(origin.x, origin.y); ::DisposeRgn(pluginRegion); if (portChanged) { ::SetGWorld(oldPort, oldDevice); } } } #endif mPluginDrawing = true; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } NS_IMETHODIMP nsChildView::EndDrawPlugin() { NS_ASSERTION(mWindowType == eWindowType_plugin, "EndDrawPlugin must only be called on a plugin widget"); if (mWindowType != eWindowType_plugin) return NS_ERROR_FAILURE; mPluginDrawing = false; return NS_OK; } NS_IMETHODIMP nsChildView::SetPluginInstanceOwner(nsIPluginInstanceOwner* aInstanceOwner) { mPluginInstanceOwner = aInstanceOwner; return NS_OK; } NS_IMETHODIMP nsChildView::SetPluginEventModel(int inEventModel) { [(ChildView*)mView setPluginEventModel:(NPEventModel)inEventModel]; return NS_OK; } NS_IMETHODIMP nsChildView::GetPluginEventModel(int* outEventModel) { *outEventModel = [(ChildView*)mView pluginEventModel]; return NS_OK; } NS_IMETHODIMP nsChildView::SetPluginDrawingModel(int inDrawingModel) { [(ChildView*)mView setPluginDrawingModel:(NPDrawingModel)inDrawingModel]; return NS_OK; } NS_IMETHODIMP nsChildView::StartComplexTextInputForCurrentEvent() { return mTextInputHandler->StartComplexTextInputForCurrentEvent(); } nsresult nsChildView::SynthesizeNativeKeyEvent(int32_t aNativeKeyboardLayout, int32_t aNativeKeyCode, uint32_t aModifierFlags, const nsAString& aCharacters, const nsAString& aUnmodifiedCharacters) { return mTextInputHandler->SynthesizeNativeKeyEvent(aNativeKeyboardLayout, aNativeKeyCode, aModifierFlags, aCharacters, aUnmodifiedCharacters); } nsresult nsChildView::SynthesizeNativeMouseEvent(nsIntPoint aPoint, uint32_t aNativeMessage, uint32_t aModifierFlags) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; NSPoint pt = nsCocoaUtils::DevPixelsToCocoaPoints(aPoint, BackingScaleFactor()); // Move the mouse cursor to the requested position and reconnect it to the mouse. CGWarpMouseCursorPosition(NSPointToCGPoint(pt)); CGAssociateMouseAndMouseCursorPosition(true); // aPoint is given with the origin on the top left, but convertScreenToBase // expects a point in a coordinate system that has its origin on the bottom left. NSPoint screenPoint = NSMakePoint(pt.x, nsCocoaUtils::FlippedScreenY(pt.y)); NSPoint windowPoint = [[mView window] convertScreenToBase:screenPoint]; NSEvent* event = [NSEvent mouseEventWithType:aNativeMessage location:windowPoint modifierFlags:aModifierFlags timestamp:[NSDate timeIntervalSinceReferenceDate] windowNumber:[[mView window] windowNumber] context:nil eventNumber:0 clickCount:1 pressure:0.0]; if (!event) return NS_ERROR_FAILURE; if ([[mView window] isKindOfClass:[BaseWindow class]]) { // Tracking area events don't end up in their tracking areas when sent // through [NSApp sendEvent:], so pass them directly to the right methods. BaseWindow* window = (BaseWindow*)[mView window]; if (aNativeMessage == NSMouseEntered) { [window mouseEntered:event]; return NS_OK; } if (aNativeMessage == NSMouseExited) { [window mouseExited:event]; return NS_OK; } if (aNativeMessage == NSMouseMoved) { [window mouseMoved:event]; return NS_OK; } } [NSApp sendEvent:event]; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } // First argument has to be an NSMenu representing the application's top-level // menu bar. The returned item is *not* retained. static NSMenuItem* NativeMenuItemWithLocation(NSMenu* menubar, NSString* locationString) { NSArray* indexes = [locationString componentsSeparatedByString:@"|"]; unsigned int indexCount = [indexes count]; if (indexCount == 0) return nil; NSMenu* currentSubmenu = [NSApp mainMenu]; for (unsigned int i = 0; i < indexCount; i++) { int targetIndex; // We remove the application menu from consideration for the top-level menu if (i == 0) targetIndex = [[indexes objectAtIndex:i] intValue] + 1; else targetIndex = [[indexes objectAtIndex:i] intValue]; int itemCount = [currentSubmenu numberOfItems]; if (targetIndex < itemCount) { NSMenuItem* menuItem = [currentSubmenu itemAtIndex:targetIndex]; // if this is the last index just return the menu item if (i == (indexCount - 1)) return menuItem; // if this is not the last index find the submenu and keep going if ([menuItem hasSubmenu]) currentSubmenu = [menuItem submenu]; else return nil; } } return nil; } // Used for testing native menu system structure and event handling. NS_IMETHODIMP nsChildView::ActivateNativeMenuItemAt(const nsAString& indexString) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; NSString* locationString = [NSString stringWithCharacters:indexString.BeginReading() length:indexString.Length()]; NSMenuItem* item = NativeMenuItemWithLocation([NSApp mainMenu], locationString); // We can't perform an action on an item with a submenu, that will raise // an obj-c exception. if (item && ![item hasSubmenu]) { NSMenu* parent = [item menu]; if (parent) { // NSLog(@"Performing action for native menu item titled: %@\n", // [[currentSubmenu itemAtIndex:targetIndex] title]); [parent performActionForItemAtIndex:[parent indexOfItem:item]]; return NS_OK; } } return NS_ERROR_FAILURE; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } // Used for testing native menu system structure and event handling. NS_IMETHODIMP nsChildView::ForceUpdateNativeMenuAt(const nsAString& indexString) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; nsCocoaWindow *widget = GetXULWindowWidget(); if (widget) { nsMenuBarX* mb = widget->GetMenuBar(); if (mb) { if (indexString.IsEmpty()) mb->ForceNativeMenuReload(); else mb->ForceUpdateNativeMenuAt(indexString); } } return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } #pragma mark - #ifdef INVALIDATE_DEBUGGING static Boolean KeyDown(const UInt8 theKey) { KeyMap map; GetKeys(map); return ((*((UInt8 *)map + (theKey >> 3)) >> (theKey & 7)) & 1) != 0; } static Boolean caps_lock() { return KeyDown(0x39); } static void blinkRect(Rect* r) { StRegionFromPool oldClip; if (oldClip != NULL) ::GetClip(oldClip); ::ClipRect(r); ::InvertRect(r); UInt32 end = ::TickCount() + 5; while (::TickCount() < end) ; ::InvertRect(r); if (oldClip != NULL) ::SetClip(oldClip); } static void blinkRgn(RgnHandle rgn) { StRegionFromPool oldClip; if (oldClip != NULL) ::GetClip(oldClip); ::SetClip(rgn); ::InvertRgn(rgn); UInt32 end = ::TickCount() + 5; while (::TickCount() < end) ; ::InvertRgn(rgn); if (oldClip != NULL) ::SetClip(oldClip); } #endif // Invalidate this component's visible area NS_IMETHODIMP nsChildView::Invalidate(const nsIntRect &aRect) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (!mView || !mVisible) return NS_OK; NS_ASSERTION(GetLayerManager()->GetBackendType() != LAYERS_CLIENT, "Shouldn't need to invalidate with accelerated OMTC layers!"); if ([NSView focusView]) { // if a view is focussed (i.e. being drawn), then postpone the invalidate so that we // don't lose it. [mView setNeedsPendingDisplayInRect:DevPixelsToCocoaPoints(aRect)]; } else { [mView setNeedsDisplayInRect:DevPixelsToCocoaPoints(aRect)]; } return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } bool nsChildView::ComputeShouldAccelerate(bool aDefault) { // Don't use OpenGL for transparent windows or for popup windows. if (!mView || ![[mView window] isOpaque] || [[mView window] isKindOfClass:[PopupWindow class]]) return false; return nsBaseWidget::ComputeShouldAccelerate(aDefault); } bool nsChildView::ShouldUseOffMainThreadCompositing() { // Don't use OMTC for transparent windows or for popup windows. if (!mView || ![[mView window] isOpaque] || [[mView window] isKindOfClass:[PopupWindow class]]) return false; return nsBaseWidget::ShouldUseOffMainThreadCompositing(); } inline uint16_t COLOR8TOCOLOR16(uint8_t color8) { // return (color8 == 0xFF ? 0xFFFF : (color8 << 8)); return (color8 << 8) | color8; /* (color8 * 257) == (color8 * 0x0101) */ } #pragma mark - nsresult nsChildView::ConfigureChildren(const nsTArray& aConfigurations) { for (uint32_t i = 0; i < aConfigurations.Length(); ++i) { const Configuration& config = aConfigurations[i]; nsChildView* child = static_cast(config.mChild); #ifdef DEBUG nsWindowType kidType; child->GetWindowType(kidType); #endif NS_ASSERTION(kidType == eWindowType_plugin, "Configured widget is not a plugin type"); NS_ASSERTION(child->GetParent() == this, "Configured widget is not a child of the right widget"); // nsIWidget::Show() doesn't get called on plugin widgets unless we call // it from here. See bug 592563. child->Show(!config.mClipRegion.IsEmpty()); child->Resize( config.mBounds.x, config.mBounds.y, config.mBounds.width, config.mBounds.height, false); // Store the clip region here in case GetPluginClipRect needs it. child->StoreWindowClipRegion(config.mClipRegion); } return NS_OK; } // Invokes callback and ProcessEvent methods on Event Listener object NS_IMETHODIMP nsChildView::DispatchEvent(nsGUIEvent* event, nsEventStatus& aStatus) { #ifdef DEBUG debug_DumpEvent(stdout, event->widget, event, nsAutoCString("something"), 0); #endif NS_ASSERTION(!(mTextInputHandler && mTextInputHandler->IsIMEComposing() && NS_IS_KEY_EVENT(event)), "Any key events should not be fired during IME composing"); if (event->mFlags.mIsSynthesizedForTests && NS_IS_KEY_EVENT(event)) { nsKeyEvent* keyEvent = reinterpret_cast(event); nsresult rv = mTextInputHandler->AttachNativeKeyEvent(*keyEvent); NS_ENSURE_SUCCESS(rv, rv); } aStatus = nsEventStatus_eIgnore; nsIWidgetListener* listener = mWidgetListener; // If the listener is NULL, check if the parent is a popup. If it is, then // this child is the popup content view attached to a popup. Get the // listener from the parent popup instead. nsCOMPtr kungFuDeathGrip = do_QueryInterface(mParentWidget ? mParentWidget : this); if (!listener && mParentWidget) { nsWindowType type; mParentWidget->GetWindowType(type); if (type == eWindowType_popup) { // Check just in case event->widget isn't this widget if (event->widget) listener = event->widget->GetWidgetListener(); if (!listener) { event->widget = mParentWidget; listener = mParentWidget->GetWidgetListener(); } } } if (listener) aStatus = listener->HandleEvent(event, mUseAttachedEvents); return NS_OK; } bool nsChildView::DispatchWindowEvent(nsGUIEvent &event) { nsEventStatus status; DispatchEvent(&event, status); return ConvertStatus(status); } nsIWidget* nsChildView::GetWidgetForListenerEvents() { // If there is no listener, use the parent popup's listener if that exists. if (!mWidgetListener && mParentWidget) { nsWindowType type; mParentWidget->GetWindowType(type); if (type == eWindowType_popup) { return mParentWidget; } } return this; } void nsChildView::WillPaintWindow() { nsCOMPtr widget = GetWidgetForListenerEvents(); nsIWidgetListener* listener = widget->GetWidgetListener(); if (listener) { listener->WillPaintWindow(widget); } } bool nsChildView::PaintWindow(nsIntRegion aRegion) { nsCOMPtr widget = GetWidgetForListenerEvents(); nsIWidgetListener* listener = widget->GetWidgetListener(); if (!listener) return false; bool returnValue = false; bool oldDispatchPaint = mIsDispatchPaint; mIsDispatchPaint = true; returnValue = listener->PaintWindow(widget, aRegion); listener = widget->GetWidgetListener(); if (listener) { listener->DidPaintWindow(); } mIsDispatchPaint = oldDispatchPaint; return returnValue; } #pragma mark - void nsChildView::ReportMoveEvent() { if (mWidgetListener) mWidgetListener->WindowMoved(this, mBounds.x, mBounds.y); } void nsChildView::ReportSizeEvent() { if (mWidgetListener) mWidgetListener->WindowResized(this, mBounds.width, mBounds.height); } #pragma mark - // Return the offset between this child view and the screen. // @return -- widget origin in device-pixel coords nsIntPoint nsChildView::WidgetToScreenOffset() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; NSPoint origin = NSMakePoint(0, 0); // 1. First translate view origin point into window coords. // The returned point is in bottom-left coordinates. origin = [mView convertPoint:origin toView:nil]; // 2. We turn the window-coord rect's origin into screen (still bottom-left) coords. origin = [[mView window] convertBaseToScreen:origin]; // 3. Since we're dealing in bottom-left coords, we need to make it top-left coords // before we pass it back to Gecko. FlipCocoaScreenCoordinate(origin); // convert to device pixels return CocoaPointsToDevPixels(origin); NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(nsIntPoint(0,0)); } NS_IMETHODIMP nsChildView::CaptureRollupEvents(nsIRollupListener * aListener, bool aDoCapture) { // this never gets called, only top-level windows can be rollup widgets return NS_OK; } NS_IMETHODIMP nsChildView::SetTitle(const nsAString& title) { // child views don't have titles return NS_OK; } NS_IMETHODIMP nsChildView::GetAttention(int32_t aCycleCount) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; [NSApp requestUserAttention:NSInformationalRequest]; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } /* static */ bool nsChildView::DoHasPendingInputEvent() { return sLastInputEventCount != GetCurrentInputEventCount(); } /* static */ uint32_t nsChildView::GetCurrentInputEventCount() { // Can't use kCGAnyInputEventType because that updates too rarely for us (and // always in increments of 30+!) and because apparently it's sort of broken // on Tiger. So just go ahead and query the counters we care about. static const CGEventType eventTypes[] = { kCGEventLeftMouseDown, kCGEventLeftMouseUp, kCGEventRightMouseDown, kCGEventRightMouseUp, kCGEventMouseMoved, kCGEventLeftMouseDragged, kCGEventRightMouseDragged, kCGEventKeyDown, kCGEventKeyUp, kCGEventScrollWheel, kCGEventTabletPointer, kCGEventOtherMouseDown, kCGEventOtherMouseUp, kCGEventOtherMouseDragged }; uint32_t eventCount = 0; for (uint32_t i = 0; i < ArrayLength(eventTypes); ++i) { eventCount += CGEventSourceCounterForEventType(kCGEventSourceStateCombinedSessionState, eventTypes[i]); } return eventCount; } /* static */ void nsChildView::UpdateCurrentInputEventCount() { sLastInputEventCount = GetCurrentInputEventCount(); } bool nsChildView::HasPendingInputEvent() { return DoHasPendingInputEvent(); } #pragma mark - NS_IMETHODIMP nsChildView::NotifyIME(NotificationToIME aNotification) { switch (aNotification) { case REQUEST_TO_COMMIT_COMPOSITION: NS_ENSURE_TRUE(mTextInputHandler, NS_ERROR_NOT_AVAILABLE); mTextInputHandler->CommitIMEComposition(); return NS_OK; case REQUEST_TO_CANCEL_COMPOSITION: NS_ENSURE_TRUE(mTextInputHandler, NS_ERROR_NOT_AVAILABLE); mTextInputHandler->CancelIMEComposition(); return NS_OK; case NOTIFY_IME_OF_FOCUS: if (mInputContext.IsPasswordEditor()) { TextInputHandler::EnableSecureEventInput(); } NS_ENSURE_TRUE(mTextInputHandler, NS_ERROR_NOT_AVAILABLE); mTextInputHandler->OnFocusChangeInGecko(true); return NS_OK; case NOTIFY_IME_OF_BLUR: // When we're going to be deactive, we must disable the secure event input // mode, see the Carbon Event Manager Reference. TextInputHandler::EnsureSecureEventInputDisabled(); NS_ENSURE_TRUE(mTextInputHandler, NS_ERROR_NOT_AVAILABLE); mTextInputHandler->OnFocusChangeInGecko(false); return NS_OK; case NOTIFY_IME_OF_SELECTION_CHANGE: NS_ENSURE_TRUE(mTextInputHandler, NS_ERROR_NOT_AVAILABLE); mTextInputHandler->OnSelectionChange(); default: return NS_ERROR_NOT_IMPLEMENTED; } } NS_IMETHODIMP_(void) nsChildView::SetInputContext(const InputContext& aContext, const InputContextAction& aAction) { NS_ENSURE_TRUE_VOID(mTextInputHandler); if (mTextInputHandler->IsFocused()) { if (aContext.IsPasswordEditor()) { TextInputHandler::EnableSecureEventInput(); } else { TextInputHandler::EnsureSecureEventInputDisabled(); } } mInputContext = aContext; switch (aContext.mIMEState.mEnabled) { case IMEState::ENABLED: case IMEState::PLUGIN: mTextInputHandler->SetASCIICapableOnly(false); mTextInputHandler->EnableIME(true); if (mInputContext.mIMEState.mOpen != IMEState::DONT_CHANGE_OPEN_STATE) { mTextInputHandler->SetIMEOpenState( mInputContext.mIMEState.mOpen == IMEState::OPEN); } break; case IMEState::DISABLED: mTextInputHandler->SetASCIICapableOnly(false); mTextInputHandler->EnableIME(false); break; case IMEState::PASSWORD: mTextInputHandler->SetASCIICapableOnly(true); mTextInputHandler->EnableIME(false); break; default: NS_ERROR("not implemented!"); } } NS_IMETHODIMP_(InputContext) nsChildView::GetInputContext() { switch (mInputContext.mIMEState.mEnabled) { case IMEState::ENABLED: case IMEState::PLUGIN: if (mTextInputHandler) { mInputContext.mIMEState.mOpen = mTextInputHandler->IsIMEOpened() ? IMEState::OPEN : IMEState::CLOSED; break; } // If mTextInputHandler is null, set CLOSED instead... default: mInputContext.mIMEState.mOpen = IMEState::CLOSED; break; } mInputContext.mNativeIMEContext = [mView inputContext]; // If input context isn't available on this widget, we should set |this| // instead of nullptr since nullptr means that the platform has only one // context per process. if (!mInputContext.mNativeIMEContext) { mInputContext.mNativeIMEContext = this; } return mInputContext; } nsIMEUpdatePreference nsChildView::GetIMEUpdatePreference() { return nsIMEUpdatePreference(nsIMEUpdatePreference::NOTIFY_SELECTION_CHANGE, false); } NS_IMETHODIMP nsChildView::GetToggledKeyState(uint32_t aKeyCode, bool* aLEDState) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; NS_ENSURE_ARG_POINTER(aLEDState); uint32_t key; switch (aKeyCode) { case NS_VK_CAPS_LOCK: key = alphaLock; break; case NS_VK_NUM_LOCK: key = kEventKeyModifierNumLockMask; break; // Mac doesn't support SCROLL_LOCK state. default: return NS_ERROR_NOT_IMPLEMENTED; } uint32_t modifierFlags = ::GetCurrentKeyModifiers(); *aLEDState = (modifierFlags & key) != 0; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } NSView* nsChildView::GetEditorView() { NSView* editorView = mView; // We need to get editor's view. E.g., when the focus is in the bookmark // dialog, the view is element of the dialog. At this time, the key // events are processed the parent window's view that has native focus. nsQueryContentEvent textContent(true, NS_QUERY_TEXT_CONTENT, this); textContent.InitForQueryTextContent(0, 0); DispatchWindowEvent(textContent); if (textContent.mSucceeded && textContent.mReply.mFocusedWidget) { NSView* view = static_cast*>( textContent.mReply.mFocusedWidget->GetNativeData(NS_NATIVE_WIDGET)); if (view) editorView = view; } return editorView; } #pragma mark - void nsChildView::CreateCompositor() { nsBaseWidget::CreateCompositor(); if (mCompositorChild) { LayerManagerComposite *manager = compositor::GetLayerManager(mCompositorParent); Compositor *compositor = manager->GetCompositor(); ClientLayerManager *clientManager = static_cast(GetLayerManager()); if (clientManager->GetCompositorBackendType() == LAYERS_OPENGL) { CompositorOGL *compositorOGL = static_cast(compositor); NSOpenGLContext *glContext = (NSOpenGLContext *)compositorOGL->gl()->GetNativeData(GLContext::NativeGLContext); [(ChildView *)mView setGLContext:glContext]; } [(ChildView *)mView setUsingOMTCompositor:true]; } } gfxASurface* nsChildView::GetThebesSurface() { if (!mTempThebesSurface) { mTempThebesSurface = new gfxQuartzSurface(gfxSize(1, 1), gfxASurface::ImageFormatARGB32); } return mTempThebesSurface; } void nsChildView::NotifyDirtyRegion(const nsIntRegion& aDirtyRegion) { if ([(ChildView*)mView isCoveringTitlebar]) { // We store the dirty region so that we know what to repaint in the titlebar. mDirtyTitlebarRegion.Or(mDirtyTitlebarRegion, aDirtyRegion); mDirtyTitlebarRegion.And(mDirtyTitlebarRegion, RectContainingTitlebarControls()); } } static const CGFloat kTitlebarHighlightHeight = 6; nsIntRect nsChildView::RectContainingTitlebarControls() { // Start with a 6px high strip at the top of the window for the highlight line. NSRect rect = NSMakeRect(0, 0, [mView bounds].size.width, kTitlebarHighlightHeight); // Add the rects of the titlebar controls. for (id view in [(BaseWindow*)[mView window] titlebarControls]) { rect = NSUnionRect(rect, [mView convertRect:[view bounds] fromView:view]); } return CocoaPointsToDevPixels(rect); } void nsChildView::PrepareWindowEffects() { MutexAutoLock lock(mEffectsLock); mShowsResizeIndicator = ShowsResizeIndicator(&mResizeIndicatorRect); mHasRoundedBottomCorners = [(ChildView*)mView hasRoundedBottomCorners]; CGFloat cornerRadius = [(ChildView*)mView cornerRadius]; mDevPixelCornerRadius = cornerRadius * BackingScaleFactor(); mIsCoveringTitlebar = [(ChildView*)mView isCoveringTitlebar]; if (mIsCoveringTitlebar) { mTitlebarRect = RectContainingTitlebarControls(); UpdateTitlebarImageBuffer(); } } void nsChildView::CleanupWindowEffects() { mResizerImage = nullptr; mCornerMaskImage = nullptr; mTitlebarImage = nullptr; } void nsChildView::PreRender(LayerManager* aManager) { nsAutoPtr manager(GLManager::CreateGLManager(aManager)); if (!manager) { return; } NSOpenGLContext *glContext = (NSOpenGLContext *)manager->gl()->GetNativeData(GLContext::NativeGLContext); [(ChildView*)mView preRender:glContext]; } void nsChildView::DrawWindowOverlay(LayerManager* aManager, nsIntRect aRect) { nsAutoPtr manager(GLManager::CreateGLManager(aManager)); if (manager) { DrawWindowOverlay(manager, aRect); } } void nsChildView::DrawWindowOverlay(GLManager* aManager, nsIntRect aRect) { MaybeDrawTitlebar(aManager, aRect); MaybeDrawResizeIndicator(aManager, aRect); MaybeDrawRoundedCorners(aManager, aRect); } static void ClearRegion(gfx::DrawTarget *aDT, nsIntRegion aRegion) { gfxUtils::ClipToRegion(aDT, aRegion); aDT->ClearRect(gfx::Rect(0, 0, aDT->GetSize().width, aDT->GetSize().height)); aDT->PopClip(); } static void DrawResizer(CGContextRef aCtx) { CGContextSetShouldAntialias(aCtx, false); CGPoint points[6]; points[0] = CGPointMake(13.0f, 4.0f); points[1] = CGPointMake(3.0f, 14.0f); points[2] = CGPointMake(13.0f, 8.0f); points[3] = CGPointMake(7.0f, 14.0f); points[4] = CGPointMake(13.0f, 12.0f); points[5] = CGPointMake(11.0f, 14.0f); CGContextSetRGBStrokeColor(aCtx, 0.00f, 0.00f, 0.00f, 0.15f); CGContextStrokeLineSegments(aCtx, points, 6); points[0] = CGPointMake(13.0f, 5.0f); points[1] = CGPointMake(4.0f, 14.0f); points[2] = CGPointMake(13.0f, 9.0f); points[3] = CGPointMake(8.0f, 14.0f); points[4] = CGPointMake(13.0f, 13.0f); points[5] = CGPointMake(12.0f, 14.0f); CGContextSetRGBStrokeColor(aCtx, 0.13f, 0.13f, 0.13f, 0.54f); CGContextStrokeLineSegments(aCtx, points, 6); points[0] = CGPointMake(13.0f, 6.0f); points[1] = CGPointMake(5.0f, 14.0f); points[2] = CGPointMake(13.0f, 10.0f); points[3] = CGPointMake(9.0f, 14.0f); points[5] = CGPointMake(13.0f, 13.9f); points[4] = CGPointMake(13.0f, 14.0f); CGContextSetRGBStrokeColor(aCtx, 0.84f, 0.84f, 0.84f, 0.55f); CGContextStrokeLineSegments(aCtx, points, 6); } void nsChildView::MaybeDrawResizeIndicator(GLManager* aManager, const nsIntRect& aRect) { MutexAutoLock lock(mEffectsLock); if (!mShowsResizeIndicator) { return; } if (!mResizerImage) { mResizerImage = new RectTextureImage(aManager->gl()); } nsIntSize size = mResizeIndicatorRect.Size(); mResizerImage->UpdateIfNeeded(size, nsIntRegion(), ^(gfx::DrawTarget* drawTarget, const nsIntRegion& updateRegion) { ClearRegion(drawTarget, updateRegion); gfx::BorrowedCGContext borrow(drawTarget); DrawResizer(borrow.cg); borrow.Finish(); }); mResizerImage->Draw(aManager, mResizeIndicatorRect.TopLeft()); } // Draw the highlight line at the top of the titlebar. // This function draws into the current NSGraphicsContext and assumes flippedness. static void DrawTitlebarHighlight(NSSize aWindowSize, CGFloat aRadius, CGFloat aDevicePixelWidth) { [NSGraphicsContext saveGraphicsState]; // Set up the clip path. We start with the outer rectangle and cut out a // slightly smaller inner rectangle with rounded corners. // The outer corners of the resulting path will be square, but they will be // masked away in a later step. NSBezierPath* path = [NSBezierPath bezierPath]; [path setWindingRule:NSEvenOddWindingRule]; NSRect pathRect = NSMakeRect(0, 0, aWindowSize.width, kTitlebarHighlightHeight + 2); [path appendBezierPathWithRect:pathRect]; pathRect = NSInsetRect(pathRect, aDevicePixelWidth, aDevicePixelWidth); CGFloat innerRadius = aRadius - aDevicePixelWidth; [path appendBezierPathWithRoundedRect:pathRect xRadius:innerRadius yRadius:innerRadius]; [path addClip]; // Now we fill the path with a subtle highlight gradient. NSColor* topColor = [NSColor colorWithDeviceWhite:1.0 alpha:0.4]; NSColor* bottomColor = [NSColor colorWithDeviceWhite:1.0 alpha:0.0]; NSGradient* gradient = [[NSGradient alloc] initWithStartingColor:topColor endingColor:bottomColor]; [gradient drawInRect:NSMakeRect(0, 0, aWindowSize.width, kTitlebarHighlightHeight) angle:90]; [gradient release]; [NSGraphicsContext restoreGraphicsState]; } // When this method is entered, mEffectsLock is already being held. void nsChildView::UpdateTitlebarImageBuffer() { nsIntRegion dirtyTitlebarRegion = mDirtyTitlebarRegion; mDirtyTitlebarRegion.SetEmpty(); nsIntSize texSize = RectTextureImage::TextureSizeForSize(mTitlebarRect.Size()); gfx::IntSize titlebarBufferSize(texSize.width, texSize.height); if (!mTitlebarImageBuffer || mTitlebarImageBuffer->GetSize() != titlebarBufferSize) { dirtyTitlebarRegion = mTitlebarRect; mTitlebarImageBuffer = gfx::Factory::CreateDrawTarget(gfx::BACKEND_COREGRAPHICS, titlebarBufferSize, gfx::FORMAT_B8G8R8A8); } if (dirtyTitlebarRegion.IsEmpty()) return; ClearRegion(mTitlebarImageBuffer, dirtyTitlebarRegion); gfx::BorrowedCGContext borrow(mTitlebarImageBuffer); CGContextRef ctx = borrow.cg; double scale = BackingScaleFactor(); CGContextScaleCTM(ctx, scale, scale); NSGraphicsContext* oldContext = [NSGraphicsContext currentContext]; CGContextSaveGState(ctx); BaseWindow* window = (BaseWindow*)[mView window]; NSView* frameView = [[window contentView] superview]; if (![frameView isFlipped]) { CGContextTranslateCTM(ctx, 0, [frameView bounds].size.height); CGContextScaleCTM(ctx, 1, -1); } NSGraphicsContext* context = [NSGraphicsContext graphicsContextWithGraphicsPort:ctx flipped:[frameView isFlipped]]; [NSGraphicsContext setCurrentContext:context]; // Draw the title string. if ([frameView respondsToSelector:@selector(_drawTitleBar:)]) { [frameView _drawTitleBar:[frameView bounds]]; } // Draw the titlebar controls into the titlebar image. for (id view in [window titlebarControls]) { NSRect viewFrame = [view frame]; nsIntRect viewRect = CocoaPointsToDevPixels([mView convertRect:viewFrame fromView:frameView]); nsIntRegion intersection; intersection.And(dirtyTitlebarRegion, viewRect); if (intersection.IsEmpty()) { continue; } // All of the titlebar controls we're interested in are subclasses of // NSButton. if (![view isKindOfClass:[NSButton class]]) { continue; } NSButton *button = (NSButton *) view; id cellObject = [button cell]; if (![cellObject isKindOfClass:[NSCell class]]) { continue; } NSCell *cell = (NSCell *) cellObject; CGContextSaveGState(ctx); CGContextTranslateCTM(ctx, viewFrame.origin.x, viewFrame.origin.y); if ([context isFlipped] != [view isFlipped]) { CGContextTranslateCTM(ctx, 0, viewFrame.size.height); CGContextScaleCTM(ctx, 1, -1); } [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithGraphicsPort:ctx flipped:[view isFlipped]]]; NSRect intersectRect = DevPixelsToCocoaPoints(intersection.GetBounds()); [cell drawWithFrame:[view convertRect:intersectRect fromView:mView] inView:button]; [NSGraphicsContext setCurrentContext:context]; CGContextRestoreGState(ctx); } CGContextRestoreGState(ctx); DrawTitlebarHighlight([frameView bounds].size, [(ChildView*)mView cornerRadius], DevPixelsToCocoaPoints(1)); [NSGraphicsContext setCurrentContext:oldContext]; borrow.Finish(); mUpdatedTitlebarRegion.Or(mUpdatedTitlebarRegion, dirtyTitlebarRegion); } // This method draws an overlay in the top of the window which contains the // titlebar controls (e.g. close, min, zoom, fullscreen) and the titlebar // highlight effect. // This is necessary because the real titlebar controls are covered by our // OpenGL context. Note that in terms of the NSView hierarchy, our ChildView // is actually below the titlebar controls - that's why hovering and clicking // them works as expected - but their visual representation is only drawn into // the normal window buffer, and the window buffer surface lies below the // GLContext surface. In order to make the titlebar controls visible, we have // to redraw them inside the OpenGL context surface. void nsChildView::MaybeDrawTitlebar(GLManager* aManager, const nsIntRect& aRect) { MutexAutoLock lock(mEffectsLock); if (!mIsCoveringTitlebar) { return; } nsIntRegion updatedTitlebarRegion; updatedTitlebarRegion.And(mUpdatedTitlebarRegion, mTitlebarRect); mUpdatedTitlebarRegion.SetEmpty(); if (!mTitlebarImage) { mTitlebarImage = new RectTextureImage(aManager->gl()); } mTitlebarImage->UpdateFromDrawTarget(mTitlebarRect.Size(), updatedTitlebarRegion, mTitlebarImageBuffer); mTitlebarImage->Draw(aManager, mTitlebarRect.TopLeft()); } static void DrawTopLeftCornerMask(CGContextRef aCtx, int aRadius) { CGContextSetRGBFillColor(aCtx, 1.0, 1.0, 1.0, 1.0); CGContextFillEllipseInRect(aCtx, CGRectMake(0, 0, aRadius * 2, aRadius * 2)); } void nsChildView::MaybeDrawRoundedCorners(GLManager* aManager, const nsIntRect& aRect) { MutexAutoLock lock(mEffectsLock); if (!mCornerMaskImage) { mCornerMaskImage = new RectTextureImage(aManager->gl()); } nsIntSize size(mDevPixelCornerRadius, mDevPixelCornerRadius); mCornerMaskImage->UpdateIfNeeded(size, nsIntRegion(), ^(gfx::DrawTarget* drawTarget, const nsIntRegion& updateRegion) { ClearRegion(drawTarget, updateRegion); gfx::BorrowedCGContext borrow(drawTarget); DrawTopLeftCornerMask(borrow.cg, mDevPixelCornerRadius); borrow.Finish(); }); // Use operator destination in: multiply all 4 channels with source alpha. aManager->gl()->fBlendFuncSeparate(LOCAL_GL_ZERO, LOCAL_GL_SRC_ALPHA, LOCAL_GL_ZERO, LOCAL_GL_SRC_ALPHA); gfx3DMatrix flipX = gfx3DMatrix::ScalingMatrix(-1, 1, 1); gfx3DMatrix flipY = gfx3DMatrix::ScalingMatrix(1, -1, 1); if (mIsCoveringTitlebar) { // Mask the top corners. mCornerMaskImage->Draw(aManager, aRect.TopLeft()); mCornerMaskImage->Draw(aManager, aRect.TopRight(), flipX); } if (mHasRoundedBottomCorners) { // Mask the bottom corners. mCornerMaskImage->Draw(aManager, aRect.BottomLeft(), flipY); mCornerMaskImage->Draw(aManager, aRect.BottomRight(), flipY * flipX); } // Reset blend mode. aManager->gl()->fBlendFuncSeparate(LOCAL_GL_ONE, LOCAL_GL_ONE_MINUS_SRC_ALPHA, LOCAL_GL_ONE, LOCAL_GL_ONE); } static int32_t FindTitlebarBottom(const nsTArray& aThemeGeometries, int32_t aWindowWidth) { int32_t titlebarBottom = 0; for (uint32_t i = 0; i < aThemeGeometries.Length(); ++i) { const nsIWidget::ThemeGeometry& g = aThemeGeometries[i]; if ((g.mWidgetType == NS_THEME_WINDOW_TITLEBAR) && g.mRect.X() <= 0 && g.mRect.XMost() >= aWindowWidth && g.mRect.Y() <= 0) { titlebarBottom = std::max(titlebarBottom, g.mRect.YMost()); } } return titlebarBottom; } static int32_t FindUnifiedToolbarBottom(const nsTArray& aThemeGeometries, int32_t aWindowWidth, int32_t aTitlebarBottom) { int32_t unifiedToolbarBottom = aTitlebarBottom; for (uint32_t i = 0; i < aThemeGeometries.Length(); ++i) { const nsIWidget::ThemeGeometry& g = aThemeGeometries[i]; if ((g.mWidgetType == NS_THEME_MOZ_MAC_UNIFIED_TOOLBAR || g.mWidgetType == NS_THEME_TOOLBAR) && g.mRect.X() <= 0 && g.mRect.XMost() >= aWindowWidth && g.mRect.Y() <= aTitlebarBottom) { unifiedToolbarBottom = std::max(unifiedToolbarBottom, g.mRect.YMost()); } } return unifiedToolbarBottom; } void nsChildView::UpdateThemeGeometries(const nsTArray& aThemeGeometries) { if (![mView window] || ![[mView window] isKindOfClass:[ToolbarWindow class]]) return; int32_t windowWidth = mBounds.width; int32_t titlebarBottom = FindTitlebarBottom(aThemeGeometries, windowWidth); int32_t unifiedToolbarBottom = FindUnifiedToolbarBottom(aThemeGeometries, windowWidth, titlebarBottom); ToolbarWindow* win = (ToolbarWindow*)[mView window]; bool drawsContentsIntoWindowFrame = [win drawsContentsIntoWindowFrame]; int32_t titlebarHeight = CocoaPointsToDevPixels([win titlebarHeight]); int32_t contentOffset = drawsContentsIntoWindowFrame ? titlebarHeight : 0; int32_t devUnifiedHeight = titlebarHeight + unifiedToolbarBottom - contentOffset; [win setUnifiedToolbarHeight:DevPixelsToCocoaPoints(devUnifiedHeight)]; } TemporaryRef nsChildView::StartRemoteDrawing() { if (!mGLPresenter) { mGLPresenter = GLPresenter::CreateForWindow(this); if (!mGLPresenter) { return nullptr; } } nsIntRegion dirtyRegion = mBounds; nsIntSize renderSize = mBounds.Size(); if (!mBasicCompositorImage) { mBasicCompositorImage = new RectTextureImage(mGLPresenter->gl()); } RefPtr drawTarget = mBasicCompositorImage->BeginUpdate(renderSize, dirtyRegion); if (!drawTarget) { // Composite unchanged textures. DoRemoteComposition(mBounds); return nullptr; } return drawTarget; } void nsChildView::EndRemoteDrawing() { mBasicCompositorImage->EndUpdate(true); DoRemoteComposition(mBounds); } void nsChildView::CleanupRemoteDrawing() { mBasicCompositorImage = nullptr; mCornerMaskImage = nullptr; mResizerImage = nullptr; mTitlebarImage = nullptr; mGLPresenter = nullptr; } void nsChildView::DoRemoteComposition(const nsIntRect& aRenderRect) { [(ChildView*)mView preRender:mGLPresenter->GetNSOpenGLContext()]; mGLPresenter->BeginFrame(aRenderRect.Size()); // Draw the result from the basic compositor. mBasicCompositorImage->Draw(mGLPresenter, nsIntPoint(0, 0)); // DrawWindowOverlay doesn't do anything for non-GL, so it didn't paint // anything during the basic compositor transaction. Draw the overlay now. DrawWindowOverlay(mGLPresenter, aRenderRect); mGLPresenter->EndFrame(); } #ifdef ACCESSIBILITY already_AddRefed nsChildView::GetDocumentAccessible() { if (!mozilla::a11y::ShouldA11yBeEnabled()) return nullptr; if (mAccessible) { nsRefPtr ret; CallQueryReferent(mAccessible.get(), static_cast(getter_AddRefs(ret))); return ret.forget(); } // need to fetch the accessible anew, because it has gone away. // cache the accessible in our weak ptr nsRefPtr acc = GetRootAccessible(); mAccessible = do_GetWeakReference(static_cast(acc.get())); return acc.forget(); } #endif // RectTextureImage implementation RectTextureImage::~RectTextureImage() { if (mTexture) { mGLContext->MakeCurrent(); mGLContext->fDeleteTextures(1, &mTexture); mTexture = 0; } } nsIntSize RectTextureImage::TextureSizeForSize(const nsIntSize& aSize) { return nsIntSize(gfx::NextPowerOfTwo(aSize.width), gfx::NextPowerOfTwo(aSize.height)); } TemporaryRef RectTextureImage::BeginUpdate(const nsIntSize& aNewSize, const nsIntRegion& aDirtyRegion) { MOZ_ASSERT(!mInUpdate, "Beginning update during update!"); mUpdateRegion = aDirtyRegion; if (aNewSize != mUsedSize) { mUsedSize = aNewSize; mUpdateRegion = nsIntRect(nsIntPoint(0, 0), aNewSize); } if (mUpdateRegion.IsEmpty()) { return nullptr; } nsIntSize neededBufferSize = TextureSizeForSize(mUsedSize); if (!mUpdateDrawTarget || mBufferSize != neededBufferSize) { gfx::IntSize size(neededBufferSize.width, neededBufferSize.height); mUpdateDrawTarget = gfx::Factory::CreateDrawTarget(gfx::BACKEND_COREGRAPHICS, size, gfx::FORMAT_B8G8R8A8); mBufferSize = neededBufferSize; } mInUpdate = true; RefPtr drawTarget = mUpdateDrawTarget; return drawTarget; } #define NSFoundationVersionWithProperStrideSupportForSubtextureUpload NSFoundationVersionNumber10_6_3 static bool CanUploadSubtextures() { return NSFoundationVersionNumber >= NSFoundationVersionWithProperStrideSupportForSubtextureUpload; } void RectTextureImage::EndUpdate(bool aKeepSurface) { MOZ_ASSERT(mInUpdate, "Ending update while not in update"); bool overwriteTexture = false; nsIntRegion updateRegion = mUpdateRegion; if (!mTexture || (mTextureSize != mBufferSize)) { overwriteTexture = true; mTextureSize = mBufferSize; } if (overwriteTexture || !CanUploadSubtextures()) { updateRegion = nsIntRect(nsIntPoint(0, 0), mTextureSize); } RefPtr snapshot = mUpdateDrawTarget->Snapshot(); RefPtr dataSnapshot = snapshot->GetDataSurface(); mGLContext->UploadSurfaceToTexture(dataSnapshot, updateRegion, mTexture, overwriteTexture, updateRegion.GetBounds().TopLeft(), false, LOCAL_GL_TEXTURE0, LOCAL_GL_TEXTURE_RECTANGLE_ARB); if (!aKeepSurface) { mUpdateDrawTarget = nullptr; } mInUpdate = false; } void RectTextureImage::UpdateFromDrawTarget(const nsIntSize& aNewSize, const nsIntRegion& aDirtyRegion, gfx::DrawTarget* aFromDrawTarget) { mUpdateDrawTarget = aFromDrawTarget; mBufferSize.SizeTo(aFromDrawTarget->GetSize().width, aFromDrawTarget->GetSize().height); RefPtr drawTarget = BeginUpdate(aNewSize, aDirtyRegion); if (drawTarget) { if (drawTarget != aFromDrawTarget) { RefPtr source = aFromDrawTarget->Snapshot(); gfx::Rect rect(0, 0, aFromDrawTarget->GetSize().width, aFromDrawTarget->GetSize().height); gfxUtils::ClipToRegion(drawTarget, GetUpdateRegion()); drawTarget->DrawSurface(source, rect, rect, gfx::DrawSurfaceOptions(), gfx::DrawOptions(1.0, gfx::OP_SOURCE)); drawTarget->PopClip(); } EndUpdate(); } mUpdateDrawTarget = nullptr; } void RectTextureImage::Draw(GLManager* aManager, const nsIntPoint& aLocation, const gfx3DMatrix& aTransform) { ShaderProgramOGL* program = aManager->GetProgram(RGBARectLayerProgramType); aManager->gl()->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, mTexture); program->Activate(); program->SetLayerQuadRect(nsIntRect(nsIntPoint(0, 0), mUsedSize)); program->SetLayerTransform(aTransform * gfx3DMatrix::Translation(aLocation.x, aLocation.y, 0)); program->SetTextureTransform(gfx3DMatrix()); program->SetLayerOpacity(1.0); program->SetRenderOffset(nsIntPoint(0, 0)); program->SetTexCoordMultiplier(mUsedSize.width, mUsedSize.height); program->SetTextureUnit(0); aManager->BindAndDrawQuad(program); aManager->gl()->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, 0); } // GLPresenter implementation GLPresenter::GLPresenter(GLContext* aContext) : mGLContext(aContext) { mGLContext->SetFlipped(true); mGLContext->MakeCurrent(); mRGBARectProgram = new ShaderProgramOGL(mGLContext, ProgramProfileOGL::GetProfileFor(RGBARectLayerProgramType, MaskNone)); // Create mQuadVBO. mGLContext->fGenBuffers(1, &mQuadVBO); mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, mQuadVBO); GLfloat vertices[] = { /* First quad vertices */ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, /* Then quad texcoords */ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, }; mGLContext->fBufferData(LOCAL_GL_ARRAY_BUFFER, sizeof(vertices), vertices, LOCAL_GL_STATIC_DRAW); mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, 0); } GLPresenter::~GLPresenter() { if (mQuadVBO) { mGLContext->MakeCurrent(); mGLContext->fDeleteBuffers(1, &mQuadVBO); mQuadVBO = 0; } } void GLPresenter::BindAndDrawQuad(ShaderProgramOGL* aProgram) { mGLContext->MakeCurrent(); GLuint vertAttribIndex = aProgram->AttribLocation(ShaderProgramOGL::VertexCoordAttrib); GLuint texCoordAttribIndex = aProgram->AttribLocation(ShaderProgramOGL::TexCoordAttrib); mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, mQuadVBO); mGLContext->fVertexAttribPointer(vertAttribIndex, 2, LOCAL_GL_FLOAT, LOCAL_GL_FALSE, 0, (GLvoid*)0); mGLContext->fEnableVertexAttribArray(vertAttribIndex); mGLContext->fVertexAttribPointer(texCoordAttribIndex, 2, LOCAL_GL_FLOAT, LOCAL_GL_FALSE, 0, (GLvoid*) (sizeof(float)*4*2)); mGLContext->fEnableVertexAttribArray(texCoordAttribIndex); mGLContext->fDrawArrays(LOCAL_GL_TRIANGLE_STRIP, 0, 4); mGLContext->fDisableVertexAttribArray(vertAttribIndex); mGLContext->fDisableVertexAttribArray(texCoordAttribIndex); } void GLPresenter::BeginFrame(nsIntSize aRenderSize) { mGLContext->MakeCurrent(); mGLContext->fViewport(0, 0, aRenderSize.width, aRenderSize.height); // Matrix to transform (0, 0, width, height) to viewport space (-1.0, 1.0, // 2, 2) and flip the contents. gfxMatrix viewMatrix; viewMatrix.Translate(-gfxPoint(1.0, -1.0)); viewMatrix.Scale(2.0f / float(aRenderSize.width), 2.0f / float(aRenderSize.height)); viewMatrix.Scale(1.0f, -1.0f); gfx3DMatrix matrix3d = gfx3DMatrix::From2D(viewMatrix); matrix3d._33 = 0.0f; mRGBARectProgram->CheckAndSetProjectionMatrix(matrix3d); // Default blend function implements "OVER" mGLContext->fBlendFuncSeparate(LOCAL_GL_ONE, LOCAL_GL_ONE_MINUS_SRC_ALPHA, LOCAL_GL_ONE, LOCAL_GL_ONE); mGLContext->fEnable(LOCAL_GL_BLEND); mGLContext->fClearColor(0.0, 0.0, 0.0, 0.0); mGLContext->fClear(LOCAL_GL_COLOR_BUFFER_BIT | LOCAL_GL_DEPTH_BUFFER_BIT); mGLContext->fEnable(LOCAL_GL_TEXTURE_RECTANGLE_ARB); } void GLPresenter::EndFrame() { mGLContext->SwapBuffers(); mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, 0); } #pragma mark - @implementation ChildView // globalDragPboard is non-null during native drag sessions that did not originate // in our native NSView (it is set in |draggingEntered:|). It is unset when the // drag session ends for this view, either with the mouse exiting or when a drop // occurs in this view. NSPasteboard* globalDragPboard = nil; // gLastDragView and gLastDragMouseDownEvent are used to communicate information // to the drag service during drag invocation (starting a drag in from the view). // gLastDragView is only non-null while mouseDragged is on the call stack. NSView* gLastDragView = nil; NSEvent* gLastDragMouseDownEvent = nil; + (void)initialize { static BOOL initialized = NO; if (!initialized) { // Inform the OS about the types of services (from the "Services" menu) // that we can handle. NSArray *sendTypes = [[NSArray alloc] initWithObjects:NSStringPboardType,NSHTMLPboardType,nil]; NSArray *returnTypes = [[NSArray alloc] initWithObjects:NSStringPboardType,NSHTMLPboardType,nil]; [NSApp registerServicesMenuSendTypes:sendTypes returnTypes:returnTypes]; [sendTypes release]; [returnTypes release]; initialized = YES; } } + (void)registerViewForDraggedTypes:(NSView*)aView { [aView registerForDraggedTypes:[NSArray arrayWithObjects:NSFilenamesPboardType, NSStringPboardType, NSHTMLPboardType, NSURLPboardType, NSFilesPromisePboardType, kWildcardPboardType, kCorePboardType_url, kCorePboardType_urld, kCorePboardType_urln, nil]]; } // initWithFrame:geckoChild: - (id)initWithFrame:(NSRect)inFrame geckoChild:(nsChildView*)inChild { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; if ((self = [super initWithFrame:inFrame])) { mGeckoChild = inChild; mIsPluginView = NO; #ifndef NP_NO_CARBON // We don't support the Carbon event model but it's still the default // model for i386 per NPAPI. mPluginEventModel = NPEventModelCarbon; #else mPluginEventModel = NPEventModelCocoa; #endif #ifndef NP_NO_QUICKDRAW // We don't support the Quickdraw drawing model any more but it's still // the default model for i386 per NPAPI. mPluginDrawingModel = NPDrawingModelQuickDraw; #else mPluginDrawingModel = NPDrawingModelCoreGraphics; #endif mPendingDisplay = NO; mBlockedLastMouseDown = NO; mLastMouseDownEvent = nil; mClickThroughMouseDownEvent = nil; mDragService = nullptr; mGestureState = eGestureState_None; mCumulativeMagnification = 0.0; mCumulativeRotation = 0.0; // We can't call forceRefreshOpenGL here because, in order to work around // the bug, it seems we need to have a draw already happening. Therefore, // we call it in drawRect:inContext:, when we know that a draw is in // progress. mDidForceRefreshOpenGL = NO; [self setFocusRingType:NSFocusRingTypeNone]; #ifdef __LP64__ mCancelSwipeAnimation = nil; #endif mTopLeftCornerMask = NULL; } // register for things we'll take from other applications [ChildView registerViewForDraggedTypes:self]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(windowBecameMain:) name:NSWindowDidBecomeMainNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(windowResignedMain:) name:NSWindowDidResignMainNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(systemMetricsChanged) name:NSControlTintDidChangeNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(systemMetricsChanged) name:NSSystemColorsDidChangeNotification object:nil]; // TODO: replace the string with the constant once we build with the 10.7 SDK [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(scrollbarSystemMetricChanged) name:@"NSPreferredScrollerStyleDidChangeNotification" object:nil]; [[NSDistributedNotificationCenter defaultCenter] addObserver:self selector:@selector(systemMetricsChanged) name:@"AppleAquaScrollBarVariantChanged" object:nil suspensionBehavior:NSNotificationSuspensionBehaviorDeliverImmediately]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_surfaceNeedsUpdate:) name:NSViewGlobalFrameDidChangeNotification object:self]; return self; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } - (void)installTextInputHandler:(TextInputHandler*)aHandler { mTextInputHandler = aHandler; } - (void)uninstallTextInputHandler { mTextInputHandler = nullptr; } // Work around bug 603134. // OS X has a bug that causes new OpenGL windows to only paint once or twice, // then stop painting altogether. By clearing the drawable from the GL context, // and then resetting the view to ourselves, we convince OS X to start updating // again. // This can cause a flash in new windows - bug 631339 - but it's very hard to // fix that while maintaining this workaround. - (void)forceRefreshOpenGL { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; [mGLContext clearDrawable]; [mGLContext setView:self]; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)setGLContext:(NSOpenGLContext *)aGLContext { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; mGLContext = aGLContext; [mGLContext retain]; NS_OBJC_END_TRY_ABORT_BLOCK; } -(void)preRender:(NSOpenGLContext *)aGLContext { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mGLContext) { [self setGLContext:aGLContext]; } [aGLContext setView:self]; [aGLContext update]; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)dealloc { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; [mGLContext release]; [mPendingDirtyRects release]; [mLastMouseDownEvent release]; [mClickThroughMouseDownEvent release]; CGImageRelease(mTopLeftCornerMask); ChildViewMouseTracker::OnDestroyView(self); [[NSNotificationCenter defaultCenter] removeObserver:self]; [[NSDistributedNotificationCenter defaultCenter] removeObserver:self]; [super dealloc]; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)updatePluginTopLevelWindowStatus:(BOOL)hasMain { if (!mGeckoChild) return; nsPluginEvent pluginEvent(true, NS_PLUGIN_FOCUS_EVENT, mGeckoChild); NPCocoaEvent cocoaEvent; nsCocoaUtils::InitNPCocoaEvent(&cocoaEvent); cocoaEvent.type = NPCocoaEventWindowFocusChanged; cocoaEvent.data.focus.hasFocus = hasMain; nsCocoaUtils::InitPluginEvent(pluginEvent, cocoaEvent); mGeckoChild->DispatchWindowEvent(pluginEvent); } - (void)windowBecameMain:(NSNotification*)inNotification { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (mIsPluginView && mPluginEventModel == NPEventModelCocoa) { if ((NSWindow*)[inNotification object] == [self window]) { [self updatePluginTopLevelWindowStatus:YES]; } } NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)windowResignedMain:(NSNotification*)inNotification { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (mIsPluginView && mPluginEventModel == NPEventModelCocoa) { if ((NSWindow*)[inNotification object] == [self window]) { [self updatePluginTopLevelWindowStatus:NO]; } } NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)widgetDestroyed { if (mTextInputHandler) { mTextInputHandler->OnDestroyWidget(mGeckoChild); mTextInputHandler = nullptr; } mGeckoChild = nullptr; // Just in case we're destroyed abruptly and missed the draggingExited // or performDragOperation message. NS_IF_RELEASE(mDragService); } // mozView method, return our gecko child view widget. Note this does not AddRef. - (nsIWidget*) widget { return static_cast(mGeckoChild); } - (void)systemMetricsChanged { if (mGeckoChild) mGeckoChild->NotifyThemeChanged(); } - (void)scrollbarSystemMetricChanged { [self systemMetricsChanged]; if (mGeckoChild) { nsIWidgetListener* listener = mGeckoChild->GetWidgetListener(); if (listener) { listener->GetPresShell()->ReconstructFrames(); } } } - (void)setNeedsPendingDisplay { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; mPendingFullDisplay = YES; if (!mPendingDisplay) { [self performSelector:@selector(processPendingRedraws) withObject:nil afterDelay:0]; mPendingDisplay = YES; } NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)setNeedsPendingDisplayInRect:(NSRect)invalidRect { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mPendingDirtyRects) mPendingDirtyRects = [[NSMutableArray alloc] initWithCapacity:1]; [mPendingDirtyRects addObject:[NSValue valueWithRect:invalidRect]]; if (!mPendingDisplay) { [self performSelector:@selector(processPendingRedraws) withObject:nil afterDelay:0]; mPendingDisplay = YES; } NS_OBJC_END_TRY_ABORT_BLOCK; } // Clears the queue of any pending invalides - (void)processPendingRedraws { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (mPendingFullDisplay) { [self setNeedsDisplay:YES]; } else if (mPendingDirtyRects) { unsigned int count = [mPendingDirtyRects count]; for (unsigned int i = 0; i < count; ++i) { [self setNeedsDisplayInRect:[[mPendingDirtyRects objectAtIndex:i] rectValue]]; } } mPendingFullDisplay = NO; mPendingDisplay = NO; [mPendingDirtyRects release]; mPendingDirtyRects = nil; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)setNeedsDisplayInRect:(NSRect)aRect { if (![self isUsingOpenGL]) { [super setNeedsDisplayInRect:aRect]; return; } if ([[self window] isVisible] && [self isUsingMainThreadOpenGL]) { // Draw without calling drawRect. This prevent us from // needing to access the normal window buffer surface unnecessarily, so we // waste less time synchronizing the two surfaces. (These synchronizations // show up in a profiler as CGSDeviceLock / _CGSLockWindow / // _CGSSynchronizeWindowBackingStore.) It also means that Cocoa doesn't // have any potentially expensive invalid rect management for us. if (!mWaitingForPaint) { mWaitingForPaint = YES; // Use NSRunLoopCommonModes instead of the default NSDefaultRunLoopMode // so that the timer also fires while a native menu is open. [self performSelector:@selector(drawUsingOpenGLCallback) withObject:nil afterDelay:0 inModes:[NSArray arrayWithObject:NSRunLoopCommonModes]]; } } } - (NSString*)description { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; return [NSString stringWithFormat:@"ChildView %p, gecko child %p, frame %@", self, mGeckoChild, NSStringFromRect([self frame])]; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } // Make the origin of this view the topLeft corner (gecko origin) rather // than the bottomLeft corner (standard cocoa origin). - (BOOL)isFlipped { return YES; } - (BOOL)isOpaque { return [[self window] isOpaque] && !mIsPluginView; } -(void)setIsPluginView:(BOOL)aIsPlugin { mIsPluginView = aIsPlugin; } -(BOOL)isPluginView { return mIsPluginView; } // Are we processing an NSLeftMouseDown event that will fail to click through? // If so, we shouldn't focus or unfocus a plugin. - (BOOL)isInFailingLeftClickThrough { if (!mGeckoChild) return NO; if (!mClickThroughMouseDownEvent || [mClickThroughMouseDownEvent type] != NSLeftMouseDown) return NO; BOOL retval = !ChildViewMouseTracker::WindowAcceptsEvent([self window], mClickThroughMouseDownEvent, self, true); // If we return YES here, this will result in us not being focused, // which will stop us receiving mClickThroughMouseDownEvent in // [ChildView mouseDown:]. So we need to release and null-out // mClickThroughMouseDownEvent here. if (retval) { [mClickThroughMouseDownEvent release]; mClickThroughMouseDownEvent = nil; } return retval; } - (void)setPluginEventModel:(NPEventModel)eventModel { mPluginEventModel = eventModel; } - (void)setPluginDrawingModel:(NPDrawingModel)drawingModel { mPluginDrawingModel = drawingModel; } - (NPEventModel)pluginEventModel { return mPluginEventModel; } - (NPDrawingModel)pluginDrawingModel { return mPluginDrawingModel; } - (void)sendFocusEvent:(uint32_t)eventType { if (!mGeckoChild) return; nsEventStatus status = nsEventStatus_eIgnore; nsGUIEvent focusGuiEvent(true, eventType, mGeckoChild); focusGuiEvent.time = PR_IntervalNow(); mGeckoChild->DispatchEvent(&focusGuiEvent, status); } // We accept key and mouse events, so don't keep passing them up the chain. Allow // this to be a 'focused' widget for event dispatch. - (BOOL)acceptsFirstResponder { return YES; } // Accept mouse down events on background windows - (BOOL)acceptsFirstMouse:(NSEvent*)aEvent { if (![[self window] isKindOfClass:[PopupWindow class]]) { // We rely on this function to tell us that the mousedown was on a // background window. Inside mouseDown we can't tell whether we were // inactive because at that point we've already been made active. // Unfortunately, acceptsFirstMouse is called for PopupWindows even when // their parent window is active, so ignore this on them for now. mClickThroughMouseDownEvent = [aEvent retain]; } return YES; } - (void)viewWillMoveToWindow:(NSWindow *)newWindow { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!newWindow) HideChildPluginViews(self); [super viewWillMoveToWindow:newWindow]; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)viewDidMoveToWindow { if (mPluginEventModel == NPEventModelCocoa && [self window] && [self isPluginView] && mGeckoChild) { mGeckoChild->UpdatePluginPort(); } [super viewDidMoveToWindow]; } - (void)scrollRect:(NSRect)aRect by:(NSSize)offset { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; // Update any pending dirty rects to reflect the new scroll position if (mPendingDirtyRects) { unsigned int count = [mPendingDirtyRects count]; for (unsigned int i = 0; i < count; ++i) { NSRect oldRect = [[mPendingDirtyRects objectAtIndex:i] rectValue]; NSRect newRect = NSOffsetRect(oldRect, offset.width, offset.height); [mPendingDirtyRects replaceObjectAtIndex:i withObject:[NSValue valueWithRect:newRect]]; } } [super scrollRect:aRect by:offset]; NS_OBJC_END_TRY_ABORT_BLOCK; } - (BOOL)mouseDownCanMoveWindow { return [[self window] isMovableByWindowBackground]; } - (void)lockFocus { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; [super lockFocus]; if (mGLContext) { if ([mGLContext view] != self) { [mGLContext setView:self]; } [mGLContext makeCurrentContext]; } NS_OBJC_END_TRY_ABORT_BLOCK; } -(void)update { if (mGLContext) { [mGLContext update]; } } - (void) _surfaceNeedsUpdate:(NSNotification*)notification { [self update]; } - (BOOL)wantsBestResolutionOpenGLSurface { return nsCocoaUtils::HiDPIEnabled() ? YES : NO; } - (void)viewDidChangeBackingProperties { [super viewDidChangeBackingProperties]; if (mGeckoChild) { // actually, it could be the color space that's changed, // but we can't tell the difference here except by retrieving // the backing scale factor and comparing to the old value mGeckoChild->BackingScaleFactorChanged(); } } - (BOOL)isCoveringTitlebar { return [[self window] isKindOfClass:[BaseWindow class]] && [(BaseWindow*)[self window] mainChildView] == self && [(BaseWindow*)[self window] drawsContentsIntoWindowFrame]; } - (nsIntRegion)nativeDirtyRegionWithBoundingRect:(NSRect)aRect { nsIntRect boundingRect = mGeckoChild->CocoaPointsToDevPixels(aRect); const NSRect *rects; NSInteger count; [self getRectsBeingDrawn:&rects count:&count]; if (count > MAX_RECTS_IN_REGION) { return boundingRect; } nsIntRegion region; for (NSInteger i = 0; i < count; ++i) { region.Or(region, mGeckoChild->CocoaPointsToDevPixels(rects[i])); } region.And(region, boundingRect); return region; } // The display system has told us that a portion of our view is dirty. Tell // gecko to paint it - (void)drawRect:(NSRect)aRect { CGContextRef cgContext = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort]; [self drawRect:aRect inContext:cgContext]; // If we're a transparent window and our contents have changed, we need // to make sure the shadow is updated to the new contents. if ([[self window] isKindOfClass:[BaseWindow class]]) { [(BaseWindow*)[self window] deferredInvalidateShadow]; } } - (void)drawRect:(NSRect)aRect inContext:(CGContextRef)aContext { if (!mGeckoChild || !mGeckoChild->IsVisible()) return; // Don't ever draw plugin views explicitly; they'll be drawn as part of their parent widget. if (mIsPluginView) return; #ifdef DEBUG_UPDATE nsIntRect geckoBounds; mGeckoChild->GetBounds(geckoBounds); fprintf (stderr, "---- Update[%p][%p] [%f %f %f %f] cgc: %p\n gecko bounds: [%d %d %d %d]\n", self, mGeckoChild, aRect.origin.x, aRect.origin.y, aRect.size.width, aRect.size.height, aContext, geckoBounds.x, geckoBounds.y, geckoBounds.width, geckoBounds.height); CGAffineTransform xform = CGContextGetCTM(aContext); fprintf (stderr, " xform in: [%f %f %f %f %f %f]\n", xform.a, xform.b, xform.c, xform.d, xform.tx, xform.ty); #endif if ([self isUsingOpenGL]) { // For Gecko-initiated repaints in OpenGL mode, drawUsingOpenGL is // directly called from a delayed perform callback - without going through // drawRect. // Paints that come through here are triggered by something that Cocoa // controls, for example by window resizing or window focus changes. // Since this view is usually declared as opaque, the window's pixel // buffer may now contain garbage which we need to prevent from reaching // the screen. The only place where garbage can show is in the window // corners - the rest of the window is covered by opaque content in our // OpenGL surface. // So we need to clear the pixel buffer contents in the corners. [self clearCorners]; // Do GL composition and return. [self drawUsingOpenGL]; return; } PROFILER_LABEL("widget", "ChildView::drawRect"); // The CGContext that drawRect supplies us with comes with a transform that // scales one user space unit to one Cocoa point, which can consist of // multiple dev pixels. But Gecko expects its supplied context to be scaled // to device pixels, so we need to reverse the scaling. double scale = mGeckoChild->BackingScaleFactor(); CGContextSaveGState(aContext); CGContextScaleCTM(aContext, 1.0 / scale, 1.0 / scale); NSSize viewSize = [self bounds].size; nsIntSize backingSize(viewSize.width * scale, viewSize.height * scale); CGContextSaveGState(aContext); nsIntRegion region = [self nativeDirtyRegionWithBoundingRect:aRect]; // Create Cairo objects. nsRefPtr targetSurface = new gfxQuartzSurface(aContext, backingSize); targetSurface->SetAllowUseAsSource(false); nsRefPtr targetContext; if (gfxPlatform::GetPlatform()->SupportsAzureContentForType(mozilla::gfx::BACKEND_CAIRO)) { RefPtr dt = gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(targetSurface, mozilla::gfx::IntSize(backingSize.width, backingSize.height)); targetContext = new gfxContext(dt); } else { targetContext = new gfxContext(targetSurface); } // Set up the clip region. nsIntRegionRectIterator iter(region); targetContext->NewPath(); for (;;) { const nsIntRect* r = iter.Next(); if (!r) break; targetContext->Rectangle(gfxRect(r->x, r->y, r->width, r->height)); } targetContext->Clip(); nsAutoRetainCocoaObject kungFuDeathGrip(self); bool painted = false; if (mGeckoChild->GetLayerManager()->GetBackendType() == LAYERS_BASIC) { nsBaseWidget::AutoLayerManagerSetup setupLayerManager(mGeckoChild, targetContext, BUFFER_NONE); painted = mGeckoChild->PaintWindow(region); } else if (mGeckoChild->GetLayerManager()->GetBackendType() == LAYERS_CLIENT) { // We only need this so that we actually get DidPaintWindow fired painted = mGeckoChild->PaintWindow(region); } targetContext = nullptr; targetSurface = nullptr; CGContextRestoreGState(aContext); // Undo the scale transform so that from now on the context is in // CocoaPoints again. CGContextRestoreGState(aContext); if (!painted && [self isOpaque]) { // Gecko refused to draw, but we've claimed to be opaque, so we have to // draw something--fill with white. CGContextSetRGBFillColor(aContext, 1, 1, 1, 1); CGContextFillRect(aContext, NSRectToCGRect(aRect)); } if ([self isCoveringTitlebar]) { [self drawTitleString]; [self drawTitlebarHighlight]; [self maskTopCornersInContext:aContext]; } #ifdef DEBUG_UPDATE fprintf (stderr, "---- update done ----\n"); #if 0 CGContextSetRGBStrokeColor (aContext, ((((unsigned long)self) & 0xff)) / 255.0, ((((unsigned long)self) & 0xff00) >> 8) / 255.0, ((((unsigned long)self) & 0xff0000) >> 16) / 255.0, 0.5); #endif CGContextSetRGBStrokeColor(aContext, 1, 0, 0, 0.8); CGContextSetLineWidth(aContext, 4.0); CGContextStrokeRect(aContext, NSRectToCGRect(aRect)); #endif } - (BOOL)isUsingMainThreadOpenGL { if (!mGeckoChild || ![self window]) return NO; return mGeckoChild->GetLayerManager(nullptr)->GetBackendType() == mozilla::layers::LAYERS_OPENGL; } - (BOOL)isUsingOpenGL { if (!mGeckoChild || ![self window]) return NO; return mGLContext || [self isUsingMainThreadOpenGL]; } - (void)drawUsingOpenGL { PROFILER_LABEL("widget", "ChildView::drawUsingOpenGL"); if (![self isUsingOpenGL] || !mGeckoChild->IsVisible()) return; mWaitingForPaint = NO; nsIntRect geckoBounds; mGeckoChild->GetBounds(geckoBounds); nsIntRegion region(geckoBounds); if ([self isUsingMainThreadOpenGL]) { LayerManagerOGL *manager = static_cast(mGeckoChild->GetLayerManager(nullptr)); manager->SetClippingRegion(region); NSOpenGLContext *glContext = (NSOpenGLContext *)manager->GetNSOpenGLContext(); if (!mGLContext) { [self setGLContext:glContext]; } [glContext setView:self]; [glContext update]; } mGeckoChild->PaintWindow(region); // Force OpenGL to refresh the very first time we draw. This works around a // Mac OS X bug that stops windows updating on OS X when we use OpenGL. if (!mDidForceRefreshOpenGL) { [self performSelector:@selector(forceRefreshOpenGL) withObject:nil afterDelay:0]; mDidForceRefreshOpenGL = YES; } } // Called asynchronously after setNeedsDisplay in order to avoid entering the // normal drawing machinery. - (void)drawUsingOpenGLCallback { if (mWaitingForPaint) { [self drawUsingOpenGL]; } } - (BOOL)hasRoundedBottomCorners { return [[self window] respondsToSelector:@selector(bottomCornerRounded)] && [[self window] bottomCornerRounded]; } - (CGFloat)cornerRadius { NSView* frameView = [[[self window] contentView] superview]; if (!frameView || ![frameView respondsToSelector:@selector(roundedCornerRadius)]) return 4.0f; return [frameView roundedCornerRadius]; } // Accelerated windows have two NSSurfaces: // (1) The window's pixel buffer in the back and // (2) the OpenGL view in the front. // These two surfaces are composited by the window manager. Drawing into the // CGContext which is provided by drawRect ends up in (1). // When our window has rounded corners, the OpenGL view has transparent pixels // in the corners. In these places the contents of the window's pixel buffer // can show through. So we need to make sure that the pixel buffer is // transparent in the corners so that no garbage reaches the screen. // The contents of the pixel buffer in the rest of the window don't matter // because they're covered by opaque pixels of the OpenGL context. // Making the corners transparent works even though our window is // declared "opaque" (in the NSWindow's isOpaque method). - (void)clearCorners { CGFloat radius = [self cornerRadius]; CGFloat w = [self bounds].size.width, h = [self bounds].size.height; [[NSColor clearColor] set]; if ([self isCoveringTitlebar]) { NSRectFill(NSMakeRect(0, 0, radius, radius)); NSRectFill(NSMakeRect(w - radius, 0, radius, radius)); } if ([self hasRoundedBottomCorners]) { NSRectFill(NSMakeRect(0, h - radius, radius, radius)); NSRectFill(NSMakeRect(w - radius, h - radius, radius, radius)); } } // This is the analog of nsChildView::MaybeDrawRoundedCorners for CGContexts. // We only need to mask the top corners here because Cocoa does the masking // for the window's bottom corners automatically (starting with 10.7). - (void)maskTopCornersInContext:(CGContextRef)aContext { CGFloat radius = [self cornerRadius]; int32_t devPixelCornerRadius = mGeckoChild->CocoaPointsToDevPixels(radius); // First make sure that mTopLeftCornerMask is set up. if (!mTopLeftCornerMask || int32_t(CGImageGetWidth(mTopLeftCornerMask)) != devPixelCornerRadius) { CGImageRelease(mTopLeftCornerMask); CGColorSpaceRef rgb = CGColorSpaceCreateDeviceRGB(); CGContextRef imgCtx = CGBitmapContextCreate(NULL, devPixelCornerRadius, devPixelCornerRadius, 8, devPixelCornerRadius * 4, rgb, kCGImageAlphaPremultipliedFirst); CGColorSpaceRelease(rgb); DrawTopLeftCornerMask(imgCtx, devPixelCornerRadius); mTopLeftCornerMask = CGBitmapContextCreateImage(imgCtx); CGContextRelease(imgCtx); } // kCGBlendModeDestinationIn is the secret sauce which allows us to erase // already painted pixels. It's defined as R = D * Sa: multiply all channels // of the destination pixel with the alpha of the source pixel. In our case, // the source is mTopLeftCornerMask. CGContextSaveGState(aContext); CGContextSetBlendMode(aContext, kCGBlendModeDestinationIn); CGRect destRect = CGRectMake(0, 0, radius, radius); // Erase the top left corner... CGContextDrawImage(aContext, destRect, mTopLeftCornerMask); // ... and the top right corner. CGContextTranslateCTM(aContext, [self bounds].size.width, 0); CGContextScaleCTM(aContext, -1, 1); CGContextDrawImage(aContext, destRect, mTopLeftCornerMask); CGContextRestoreGState(aContext); } - (void)drawTitleString { NSView* frameView = [[[self window] contentView] superview]; if (![frameView respondsToSelector:@selector(_drawTitleBar:)]) { return; } NSGraphicsContext* oldContext = [NSGraphicsContext currentContext]; CGContextRef ctx = (CGContextRef)[oldContext graphicsPort]; CGContextSaveGState(ctx); if ([oldContext isFlipped] != [frameView isFlipped]) { CGContextTranslateCTM(ctx, 0, [self bounds].size.height); CGContextScaleCTM(ctx, 1, -1); } [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithGraphicsPort:ctx flipped:[frameView isFlipped]]]; [frameView _drawTitleBar:[frameView bounds]]; CGContextRestoreGState(ctx); [NSGraphicsContext setCurrentContext:oldContext]; } - (void)drawTitlebarHighlight { DrawTitlebarHighlight([self bounds].size, [self cornerRadius], mGeckoChild->DevPixelsToCocoaPoints(1)); } - (void)releaseWidgets:(NSArray*)aWidgetArray { if (!aWidgetArray) { return; } NSInteger count = [aWidgetArray count]; for (NSInteger i = 0; i < count; ++i) { NSNumber* pointer = (NSNumber*) [aWidgetArray objectAtIndex:i]; nsIWidget* widget = (nsIWidget*) [pointer unsignedIntegerValue]; NS_RELEASE(widget); } } - (void)viewWillDraw { if (mGeckoChild) { // The OS normally *will* draw our NSWindow, no matter what we do here. // But Gecko can delete our parent widget(s) (along with mGeckoChild) // while processing a paint request, which closes our NSWindow and // makes the OS throw an NSInternalInconsistencyException assertion when // it tries to draw it. Sometimes the OS also aborts the browser process. // So we need to retain our parent(s) here and not release it/them until // the next time through the main thread's run loop. When we do this we // also need to retain and release mGeckoChild, which holds a strong // reference to us (otherwise we might have been deleted by the time // releaseWidgets: is called on us). See bug 550392. nsIWidget* parent = mGeckoChild->GetParent(); if (parent) { NSMutableArray* widgetArray = [NSMutableArray arrayWithCapacity:3]; while (parent) { NS_ADDREF(parent); [widgetArray addObject:[NSNumber numberWithUnsignedInteger:(NSUInteger)parent]]; parent = parent->GetParent(); } NS_ADDREF(mGeckoChild); [widgetArray addObject:[NSNumber numberWithUnsignedInteger:(NSUInteger)mGeckoChild]]; [self performSelector:@selector(releaseWidgets:) withObject:widgetArray afterDelay:0]; } if ([self isUsingOpenGL]) { // When our view covers the titlebar, we need to repaint the titlebar // texture buffer when, for example, the window buttons are hovered. // So we notify our nsChildView about any areas needing repainting. mGeckoChild->NotifyDirtyRegion([self nativeDirtyRegionWithBoundingRect:[self bounds]]); if (mGeckoChild->GetLayerManager()->GetBackendType() == LAYERS_CLIENT) { ClientLayerManager *manager = static_cast(mGeckoChild->GetLayerManager()); manager->WindowOverlayChanged(); } } mGeckoChild->WillPaintWindow(); } [super viewWillDraw]; } #if USE_CLICK_HOLD_CONTEXTMENU // // -clickHoldCallback: // // called from a timer two seconds after a mouse down to see if we should display // a context menu (click-hold). |anEvent| is the original mouseDown event. If we're // still in that mouseDown by this time, put up the context menu, otherwise just // fuhgeddaboutit. |anEvent| has been retained by the OS until after this callback // fires so we're ok there. // // This code currently messes in a bunch of edge cases (bugs 234751, 232964, 232314) // so removing it until we get it straightened out. // - (void)clickHoldCallback:(id)theEvent; { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if( theEvent == [NSApp currentEvent] ) { // we're still in the middle of the same mousedown event here, activate // click-hold context menu by triggering the right mouseDown action. NSEvent* clickHoldEvent = [NSEvent mouseEventWithType:NSRightMouseDown location:[theEvent locationInWindow] modifierFlags:[theEvent modifierFlags] timestamp:[theEvent timestamp] windowNumber:[theEvent windowNumber] context:[theEvent context] eventNumber:[theEvent eventNumber] clickCount:[theEvent clickCount] pressure:[theEvent pressure]]; [self rightMouseDown:clickHoldEvent]; } NS_OBJC_END_TRY_ABORT_BLOCK; } #endif // If we've just created a non-native context menu, we need to mark it as // such and let the OS (and other programs) know when it opens and closes // (this is how the OS knows to close other programs' context menus when // ours open). We send the initial notification here, but others are sent // in nsCocoaWindow::Show(). - (void)maybeInitContextMenuTracking { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; #ifdef MOZ_USE_NATIVE_POPUP_WINDOWS return; #endif /* MOZ_USE_NATIVE_POPUP_WINDOWS */ nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener(); NS_ENSURE_TRUE_VOID(rollupListener); nsCOMPtr widget = rollupListener->GetRollupWidget(); NS_ENSURE_TRUE_VOID(widget); NSWindow *popupWindow = (NSWindow*)widget->GetNativeData(NS_NATIVE_WINDOW); if (!popupWindow || ![popupWindow isKindOfClass:[PopupWindow class]]) return; [[NSDistributedNotificationCenter defaultCenter] postNotificationName:@"com.apple.HIToolbox.beginMenuTrackingNotification" object:@"org.mozilla.gecko.PopupWindow"]; [(PopupWindow*)popupWindow setIsContextMenu:YES]; NS_OBJC_END_TRY_ABORT_BLOCK; } // Returns true if the event should no longer be processed, false otherwise. // This does not return whether or not anything was rolled up. - (BOOL)maybeRollup:(NSEvent*)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; BOOL consumeEvent = NO; nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener(); NS_ENSURE_TRUE(rollupListener, false); nsCOMPtr rollupWidget = rollupListener->GetRollupWidget(); if (rollupWidget) { NSWindow* currentPopup = static_cast(rollupWidget->GetNativeData(NS_NATIVE_WINDOW)); if (!nsCocoaUtils::IsEventOverWindow(theEvent, currentPopup)) { // event is not over the rollup window, default is to roll up bool shouldRollup = true; // check to see if scroll events should roll up the popup if ([theEvent type] == NSScrollWheel) { shouldRollup = rollupListener->ShouldRollupOnMouseWheelEvent(); // consume scroll events that aren't over the popup // unless the popup is an arrow panel consumeEvent = rollupListener->ShouldConsumeOnMouseWheelEvent(); } // if we're dealing with menus, we probably have submenus and // we don't want to rollup if the click is in a parent menu of // the current submenu uint32_t popupsToRollup = UINT32_MAX; nsAutoTArray widgetChain; uint32_t sameTypeCount = rollupListener->GetSubmenuWidgetChain(&widgetChain); for (uint32_t i = 0; i < widgetChain.Length(); i++) { nsIWidget* widget = widgetChain[i]; NSWindow* currWindow = (NSWindow*)widget->GetNativeData(NS_NATIVE_WINDOW); if (nsCocoaUtils::IsEventOverWindow(theEvent, currWindow)) { // don't roll up if the mouse event occurred within a menu of the // same type. If the mouse event occurred in a menu higher than // that, roll up, but pass the number of popups to Rollup so // that only those of the same type close up. if (i < sameTypeCount) { shouldRollup = false; } else { popupsToRollup = sameTypeCount; } break; } } if (shouldRollup) { consumeEvent = (BOOL)rollupListener->Rollup(popupsToRollup, nullptr); } } } return consumeEvent; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO); } /* * In OS X Mountain Lion and above, smart zoom gestures are implemented in * smartMagnifyWithEvent. In OS X Lion, they are implemented in * magnifyWithEvent. See inline comments for more info. * * The prototypes swipeWithEvent, beginGestureWithEvent, magnifyWithEvent, * smartMagnifyWithEvent, rotateWithEvent, and endGestureWithEvent were * obtained from the following links: * https://developer.apple.com/library/mac/#documentation/Cocoa/Reference/ApplicationKit/Classes/NSResponder_Class/Reference/Reference.html * https://developer.apple.com/library/mac/#releasenotes/Cocoa/AppKit.html */ - (void)swipeWithEvent:(NSEvent *)anEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!anEvent || !mGeckoChild) return; nsAutoRetainCocoaObject kungFuDeathGrip(self); float deltaX = [anEvent deltaX]; // left=1.0, right=-1.0 float deltaY = [anEvent deltaY]; // up=1.0, down=-1.0 // Setup the "swipe" event. nsSimpleGestureEvent geckoEvent(true, NS_SIMPLE_GESTURE_SWIPE, mGeckoChild, 0, 0.0); [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent]; // Record the left/right direction. if (deltaX > 0.0) geckoEvent.direction |= nsIDOMSimpleGestureEvent::DIRECTION_LEFT; else if (deltaX < 0.0) geckoEvent.direction |= nsIDOMSimpleGestureEvent::DIRECTION_RIGHT; // Record the up/down direction. if (deltaY > 0.0) geckoEvent.direction |= nsIDOMSimpleGestureEvent::DIRECTION_UP; else if (deltaY < 0.0) geckoEvent.direction |= nsIDOMSimpleGestureEvent::DIRECTION_DOWN; // Send the event. mGeckoChild->DispatchWindowEvent(geckoEvent); NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)beginGestureWithEvent:(NSEvent *)anEvent { NS_ASSERTION(mGestureState == eGestureState_None, "mGestureState should be eGestureState_None"); if (!anEvent) return; mGestureState = eGestureState_StartGesture; mCumulativeMagnification = 0; mCumulativeRotation = 0.0; } - (void)magnifyWithEvent:(NSEvent *)anEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!anEvent || !mGeckoChild) return; /* * In OS X 10.7.* (Lion), smart zoom events come through magnifyWithEvent, * instead of smartMagnifyWithEvent. See bug 863841. */ if ([ChildView isLionSmartMagnifyEvent: anEvent]) { [self smartMagnifyWithEvent: anEvent]; return; } nsAutoRetainCocoaObject kungFuDeathGrip(self); float deltaZ = [anEvent deltaZ]; uint32_t msg; switch (mGestureState) { case eGestureState_StartGesture: msg = NS_SIMPLE_GESTURE_MAGNIFY_START; mGestureState = eGestureState_MagnifyGesture; break; case eGestureState_MagnifyGesture: msg = NS_SIMPLE_GESTURE_MAGNIFY_UPDATE; break; case eGestureState_None: case eGestureState_RotateGesture: default: return; } // Setup the event. nsSimpleGestureEvent geckoEvent(true, msg, mGeckoChild, 0, deltaZ); [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent]; // Send the event. mGeckoChild->DispatchWindowEvent(geckoEvent); // Keep track of the cumulative magnification for the final "magnify" event. mCumulativeMagnification += deltaZ; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)smartMagnifyWithEvent:(NSEvent *)anEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!anEvent || !mGeckoChild) { return; } nsAutoRetainCocoaObject kungFuDeathGrip(self); // Setup the "double tap" event. nsSimpleGestureEvent geckoEvent(true, NS_SIMPLE_GESTURE_TAP, mGeckoChild, 0, 0.0); [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent]; geckoEvent.clickCount = 1; // Send the event. mGeckoChild->DispatchWindowEvent(geckoEvent); // Clear the gesture state mGestureState = eGestureState_None; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)rotateWithEvent:(NSEvent *)anEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!anEvent || !mGeckoChild) return; nsAutoRetainCocoaObject kungFuDeathGrip(self); float rotation = [anEvent rotation]; uint32_t msg; switch (mGestureState) { case eGestureState_StartGesture: msg = NS_SIMPLE_GESTURE_ROTATE_START; mGestureState = eGestureState_RotateGesture; break; case eGestureState_RotateGesture: msg = NS_SIMPLE_GESTURE_ROTATE_UPDATE; break; case eGestureState_None: case eGestureState_MagnifyGesture: default: return; } // Setup the event. nsSimpleGestureEvent geckoEvent(true, msg, mGeckoChild, 0, 0.0); [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent]; geckoEvent.delta = -rotation; if (rotation > 0.0) { geckoEvent.direction = nsIDOMSimpleGestureEvent::ROTATION_COUNTERCLOCKWISE; } else { geckoEvent.direction = nsIDOMSimpleGestureEvent::ROTATION_CLOCKWISE; } // Send the event. mGeckoChild->DispatchWindowEvent(geckoEvent); // Keep track of the cumulative rotation for the final "rotate" event. mCumulativeRotation += rotation; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)endGestureWithEvent:(NSEvent *)anEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!anEvent || !mGeckoChild) { // Clear the gestures state if we cannot send an event. mGestureState = eGestureState_None; mCumulativeMagnification = 0.0; mCumulativeRotation = 0.0; return; } nsAutoRetainCocoaObject kungFuDeathGrip(self); switch (mGestureState) { case eGestureState_MagnifyGesture: { // Setup the "magnify" event. nsSimpleGestureEvent geckoEvent(true, NS_SIMPLE_GESTURE_MAGNIFY, mGeckoChild, 0, mCumulativeMagnification); [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent]; // Send the event. mGeckoChild->DispatchWindowEvent(geckoEvent); } break; case eGestureState_RotateGesture: { // Setup the "rotate" event. nsSimpleGestureEvent geckoEvent(true, NS_SIMPLE_GESTURE_ROTATE, mGeckoChild, 0, 0.0); [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent]; geckoEvent.delta = -mCumulativeRotation; if (mCumulativeRotation > 0.0) { geckoEvent.direction = nsIDOMSimpleGestureEvent::ROTATION_COUNTERCLOCKWISE; } else { geckoEvent.direction = nsIDOMSimpleGestureEvent::ROTATION_CLOCKWISE; } // Send the event. mGeckoChild->DispatchWindowEvent(geckoEvent); } break; case eGestureState_None: case eGestureState_StartGesture: default: break; } // Clear the gestures state. mGestureState = eGestureState_None; mCumulativeMagnification = 0.0; mCumulativeRotation = 0.0; NS_OBJC_END_TRY_ABORT_BLOCK; } + (BOOL)isLionSmartMagnifyEvent:(NSEvent*)anEvent { /* * On Lion, smart zoom events have type NSEventTypeGesture, subtype 0x16, * whereas pinch zoom events have type NSEventTypeMagnify. So, use that to * discriminate between the two. Smart zoom gestures do not call * beginGestureWithEvent or endGestureWithEvent, so mGestureState is not * changed. Documentation couldn't be found for the meaning of the subtype * 0x16, but it will probably never change. See bug 863841. */ return nsCocoaFeatures::OnLionOrLater() && !nsCocoaFeatures::OnMountainLionOrLater() && [anEvent type] == NSEventTypeGesture && [anEvent subtype] == 0x16; } #ifdef __LP64__ - (bool)sendSwipeEvent:(NSEvent*)aEvent withKind:(uint32_t)aMsg allowedDirections:(uint32_t*)aAllowedDirections direction:(uint32_t)aDirection delta:(double)aDelta { if (!mGeckoChild) return false; nsSimpleGestureEvent geckoEvent(true, aMsg, mGeckoChild, aDirection, aDelta); geckoEvent.allowedDirections = *aAllowedDirections; [self convertCocoaMouseEvent:aEvent toGeckoEvent:&geckoEvent]; bool eventCancelled = mGeckoChild->DispatchWindowEvent(geckoEvent); *aAllowedDirections = geckoEvent.allowedDirections; return eventCancelled; // event cancelled == swipe should start } - (void)cancelSwipeIfRunning { // Clear gesture state. mGestureState = eGestureState_None; if (mCancelSwipeAnimation) { mCancelSwipeAnimation(); [mCancelSwipeAnimation release]; mCancelSwipeAnimation = nil; } } - (void)sendSwipeEndEvent:(NSEvent *)anEvent allowedDirections:(uint32_t)aAllowedDirections { // Tear down animation overlay by sending a swipe end event. uint32_t allowedDirectionsCopy = aAllowedDirections; [self sendSwipeEvent:anEvent withKind:NS_SIMPLE_GESTURE_SWIPE_END allowedDirections:&allowedDirectionsCopy direction:0 delta:0.0]; } // Support fluid swipe tracking on OS X 10.7 and higher. We must be careful // to only invoke this support on a horizontal two-finger gesture that really // is a swipe (and not a scroll) -- in other words, the app is responsible // for deciding which is which. But once the decision is made, the OS tracks // the swipe until it has finished, and decides whether or not it succeeded. // A swipe has the same functionality as the Back and Forward buttons. For // now swipe animation is unsupported (e.g. no bounces). This method is // partly based on Apple sample code available at // http://developer.apple.com/library/mac/#releasenotes/Cocoa/AppKit.html - (void)maybeTrackScrollEventAsSwipe:(NSEvent *)anEvent scrollOverflow:(double)overflow { if (!nsCocoaFeatures::OnLionOrLater()) { return; } // This method checks whether the AppleEnableSwipeNavigateWithScrolls global // preference is set. If it isn't, fluid swipe tracking is disabled, and a // horizontal two-finger gesture is always a scroll (even in Safari). This // preference can't (currently) be set from the Preferences UI -- only using // 'defaults write'. if (![NSEvent isSwipeTrackingFromScrollEventsEnabled]) { return; } if ([anEvent type] != NSScrollWheel) { return; } // Only initiate tracking if the user has tried to scroll past the edge of // the current page (as indicated by 'overflow' being non-zero). Gecko only // sets nsMouseScrollEvent.scrollOverflow when it's processing // NS_MOUSE_PIXEL_SCROLL events (not NS_MOUSE_SCROLL events). // nsMouseScrollEvent.scrollOverflow only indicates left or right overflow // for horizontal NS_MOUSE_PIXEL_SCROLL events. if (!overflow) { return; } // Only initiate tracking for gestures that have just begun -- otherwise a // scroll to one side of the page can have a swipe tacked on to it. if ([anEvent phase] != NSEventPhaseBegan) { return; } CGFloat deltaX, deltaY; if ([anEvent hasPreciseScrollingDeltas]) { deltaX = [anEvent scrollingDeltaX]; deltaY = [anEvent scrollingDeltaY]; } else { deltaX = [anEvent deltaX]; deltaY = [anEvent deltaY]; } // Only initiate tracking for events whose horizontal element is at least // eight times larger than its vertical element. This minimizes performance // problems with vertical scrolls (by minimizing the possibility that they'll // be misinterpreted as horizontal swipes), while still tolerating a small // vertical element to a true horizontal swipe. The number '8' was arrived // at by trial and error. if ((deltaX == 0) || (fabs(deltaX) <= fabs(deltaY) * 8)) { return; } // If a swipe is currently being tracked kill it -- it's been interrupted by // another gesture or legacy scroll wheel event. [self cancelSwipeIfRunning]; // We're ready to start the animation. Tell Gecko about it, and at the same // time ask it if it really wants to start an animation for this event. // This event also reports back the directions that we can swipe in. uint32_t allowedDirections = 0; bool shouldStartSwipe = [self sendSwipeEvent:anEvent withKind:NS_SIMPLE_GESTURE_SWIPE_START allowedDirections:&allowedDirections direction:0 delta:0.0]; if (!shouldStartSwipe) { return; } double min = (allowedDirections & nsIDOMSimpleGestureEvent::DIRECTION_RIGHT) ? -1 : 0; double max = (allowedDirections & nsIDOMSimpleGestureEvent::DIRECTION_LEFT) ? 1 : 0; __block BOOL animationCancelled = NO; __block BOOL geckoSwipeEventSent = NO; // At this point, anEvent is the first scroll wheel event in a two-finger // horizontal gesture that we've decided to treat as a swipe. When we call // [NSEvent trackSwipeEventWithOptions:...], the OS interprets all // subsequent scroll wheel events that are part of this gesture as a swipe, // and stops sending them to us. The OS calls the trackingHandler "block" // multiple times, asynchronously (sometimes after [NSEvent // maybeTrackScrollEventAsSwipe:...] has returned). The OS determines when // the gesture has finished, and whether or not it was "successful" -- this // information is passed to trackingHandler. We must be careful to only // call [NSEvent maybeTrackScrollEventAsSwipe:...] on a "real" swipe -- // otherwise two-finger scrolling performance will suffer significantly. // Note that we use anEvent inside the block. This extends the lifetime of // the anEvent object because it's retained by the block, see bug 682445. // The block will release it when the block goes away at the end of the // animation, or when the animation is canceled. [anEvent trackSwipeEventWithOptions:NSEventSwipeTrackingLockDirection dampenAmountThresholdMin:min max:max usingHandler:^(CGFloat gestureAmount, NSEventPhase phase, BOOL isComplete, BOOL *stop) { // Since this tracking handler can be called asynchronously, mGeckoChild // might have become NULL here (our child widget might have been // destroyed). if (animationCancelled || !mGeckoChild) { *stop = YES; return; } uint32_t allowedDirectionsCopy = allowedDirections; // Update animation overlay to match gestureAmount. [self sendSwipeEvent:anEvent withKind:NS_SIMPLE_GESTURE_SWIPE_UPDATE allowedDirections:&allowedDirectionsCopy direction:0 delta:gestureAmount]; if (phase == NSEventPhaseEnded && !geckoSwipeEventSent) { // The result of the swipe is now known, so the main event can be sent. // The animation might continue even after this event was sent, so // don't tear down the animation overlay yet. // gestureAmount is documented to be '-1', '0' or '1' when isComplete // is TRUE, but the docs don't say anything about its value at other // times. However, tests show that, when phase == NSEventPhaseEnded, // gestureAmount is negative when it will be '-1' at isComplete, and // positive when it will be '1'. And phase is never equal to // NSEventPhaseEnded when gestureAmount will be '0' at isComplete. uint32_t direction = gestureAmount > 0 ? (uint32_t)nsIDOMSimpleGestureEvent::DIRECTION_LEFT : (uint32_t)nsIDOMSimpleGestureEvent::DIRECTION_RIGHT; // If DispatchWindowEvent() does something to trigger a modal dialog // (which spins the event loop), the OS gets confused and makes // several re-entrant calls to this handler, all of which have // 'phase' set to NSEventPhaseEnded. Unless we do something about // it, this results in an equal number of re-entrant calls to // DispatchWindowEvent(), and to our modal-event handling code. // Probably because of bug 478703, this really messes things up, // and requires a force quit to get out of. We avoid this by // avoiding re-entrant calls to DispatchWindowEvent(). See bug // 770626. geckoSwipeEventSent = YES; [self sendSwipeEvent:anEvent withKind:NS_SIMPLE_GESTURE_SWIPE allowedDirections:&allowedDirectionsCopy direction:direction delta:0.0]; } if (isComplete) { [self cancelSwipeIfRunning]; [self sendSwipeEndEvent:anEvent allowedDirections:allowedDirections]; } }]; mCancelSwipeAnimation = [^{ animationCancelled = YES; } copy]; } #endif // #ifdef __LP64__ - (void)setUsingOMTCompositor:(BOOL)aUseOMTC { mUsingOMTCompositor = aUseOMTC; } // Returning NO from this method only disallows ordering on mousedown - in order // to prevent it for mouseup too, we need to call [NSApp preventWindowOrdering] // when handling the mousedown event. - (BOOL)shouldDelayWindowOrderingForEvent:(NSEvent*)aEvent { // Always using system-provided window ordering for normal windows. if (![[self window] isKindOfClass:[PopupWindow class]]) return NO; // Don't reorder when we don't have a parent window, like when we're a // context menu or a tooltip. return ![[self window] parentWindow]; } - (void)mouseDown:(NSEvent*)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if ([self shouldDelayWindowOrderingForEvent:theEvent]) { [NSApp preventWindowOrdering]; } // If we've already seen this event due to direct dispatch from menuForEvent: // just bail; if not, remember it. if (mLastMouseDownEvent == theEvent) { [mLastMouseDownEvent release]; mLastMouseDownEvent = nil; return; } else { [mLastMouseDownEvent release]; mLastMouseDownEvent = [theEvent retain]; } [gLastDragMouseDownEvent release]; gLastDragMouseDownEvent = [theEvent retain]; // We need isClickThrough because at this point the window we're in might // already have become main, so the check for isMainWindow in // WindowAcceptsEvent isn't enough. It also has to check isClickThrough. BOOL isClickThrough = (theEvent == mClickThroughMouseDownEvent); [mClickThroughMouseDownEvent release]; mClickThroughMouseDownEvent = nil; nsAutoRetainCocoaObject kungFuDeathGrip(self); if ([self maybeRollup:theEvent] || !ChildViewMouseTracker::WindowAcceptsEvent([self window], theEvent, self, isClickThrough)) { // Remember blocking because that means we want to block mouseup as well. mBlockedLastMouseDown = YES; return; } #if USE_CLICK_HOLD_CONTEXTMENU // fire off timer to check for click-hold after two seconds. retains |theEvent| [self performSelector:@selector(clickHoldCallback:) withObject:theEvent afterDelay:2.0]; #endif // in order to send gecko events we'll need a gecko widget if (!mGeckoChild) return; NSUInteger modifierFlags = [theEvent modifierFlags]; nsMouseEvent geckoEvent(true, NS_MOUSE_BUTTON_DOWN, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; NSInteger clickCount = [theEvent clickCount]; if (mBlockedLastMouseDown && clickCount > 1) { // Don't send a double click if the first click of the double click was // blocked. clickCount--; } geckoEvent.clickCount = clickCount; if (modifierFlags & NSControlKeyMask) geckoEvent.button = nsMouseEvent::eRightButton; else geckoEvent.button = nsMouseEvent::eLeftButton; // Create event for use by plugins. // This is going to our child view so we don't need to look up the destination // event type. NPCocoaEvent cocoaEvent; ChildViewMouseTracker::AttachPluginEvent(geckoEvent, self, theEvent, NPCocoaEventMouseDown, &cocoaEvent); // Don't lose possible changes made above to clickCount cocoaEvent.data.mouse.clickCount = clickCount; mGeckoChild->DispatchWindowEvent(geckoEvent); mBlockedLastMouseDown = NO; // XXX maybe call markedTextSelectionChanged:client: here? NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)mouseUp:(NSEvent *)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mGeckoChild || mBlockedLastMouseDown) return; nsAutoRetainCocoaObject kungFuDeathGrip(self); NPCocoaEvent cocoaEvent; nsMouseEvent geckoEvent(true, NS_MOUSE_BUTTON_UP, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; if ([theEvent modifierFlags] & NSControlKeyMask) geckoEvent.button = nsMouseEvent::eRightButton; else geckoEvent.button = nsMouseEvent::eLeftButton; // Create event for use by plugins. // This is going to our child view so we don't need to look up the destination // event type. ChildViewMouseTracker::AttachPluginEvent(geckoEvent, self, theEvent, NPCocoaEventMouseUp, &cocoaEvent); // This might destroy our widget (and null out mGeckoChild). bool defaultPrevented = mGeckoChild->DispatchWindowEvent(geckoEvent); // Check to see if we are double-clicking in the titlebar. CGFloat locationInTitlebar = [[self window] frame].size.height - [theEvent locationInWindow].y; if (!defaultPrevented && [theEvent clickCount] == 2 && [[self window] isMovableByWindowBackground] && [self shouldMinimizeOnTitlebarDoubleClick] && [[self window] isKindOfClass:[ToolbarWindow class]] && (locationInTitlebar < [(ToolbarWindow*)[self window] titlebarHeight] || locationInTitlebar < [(ToolbarWindow*)[self window] unifiedToolbarHeight])) { NSButton *minimizeButton = [[self window] standardWindowButton:NSWindowMiniaturizeButton]; [minimizeButton performClick:self]; } // If our mouse-up event's location is over some other object (as might // happen if it came at the end of a dragging operation), also send our // Gecko frame a mouse-exit event. if (mGeckoChild && mIsPluginView) { ChildViewMouseTracker::ReEvaluateMouseEnterState(theEvent, self); } NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)sendMouseEnterOrExitEvent:(NSEvent*)aEvent enter:(BOOL)aEnter type:(nsMouseEvent::exitType)aType { if (!mGeckoChild) return; NSPoint windowEventLocation = nsCocoaUtils::EventLocationForWindow(aEvent, [self window]); NSPoint localEventLocation = [self convertPoint:windowEventLocation fromView:nil]; uint32_t msg = aEnter ? NS_MOUSE_ENTER : NS_MOUSE_EXIT; nsMouseEvent event(true, msg, mGeckoChild, nsMouseEvent::eReal); event.refPoint = LayoutDeviceIntPoint::FromUntyped( mGeckoChild->CocoaPointsToDevPixels(localEventLocation)); // Create event for use by plugins. // This is going to our child view so we don't need to look up the destination // event type. NPCocoaEvent cocoaEvent; ChildViewMouseTracker::AttachPluginEvent(event, self, aEvent, (msg == NS_MOUSE_ENTER) ? NPCocoaEventMouseEntered : NPCocoaEventMouseExited, &cocoaEvent); event.exit = aType; nsEventStatus status; // ignored mGeckoChild->DispatchEvent(&event, status); } - (void)updateWindowDraggableStateOnMouseMove:(NSEvent*)theEvent { if (!theEvent || !mGeckoChild) { return; } nsCocoaWindow* windowWidget = mGeckoChild->GetXULWindowWidget(); if (!windowWidget) { return; } // We assume later on that sending a hit test event won't cause widget destruction. nsMouseEvent hitTestEvent(true, NS_MOUSE_MOZHITTEST, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&hitTestEvent]; bool result = mGeckoChild->DispatchWindowEvent(hitTestEvent); [windowWidget->GetCocoaWindow() setMovableByWindowBackground:result]; } - (void)handleMouseMoved:(NSEvent*)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mGeckoChild) return; nsMouseEvent geckoEvent(true, NS_MOUSE_MOVE, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; // Create event for use by plugins. // This is going to our child view so we don't need to look up the destination // event type. NPCocoaEvent cocoaEvent; ChildViewMouseTracker::AttachPluginEvent(geckoEvent, self, theEvent, NPCocoaEventMouseMoved, &cocoaEvent); mGeckoChild->DispatchWindowEvent(geckoEvent); NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)mouseDragged:(NSEvent*)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mGeckoChild) return; gLastDragView = self; NPCocoaEvent cocoaEvent; nsMouseEvent geckoEvent(true, NS_MOUSE_MOVE, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; // create event for use by plugins ChildViewMouseTracker::AttachPluginEvent(geckoEvent, self, theEvent, NPCocoaEventMouseDragged, &cocoaEvent); mGeckoChild->DispatchWindowEvent(geckoEvent); // Note, sending the above event might have destroyed our widget since we didn't retain. // Fine so long as we don't access any local variables from here on. gLastDragView = nil; // XXX maybe call markedTextSelectionChanged:client: here? NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)rightMouseDown:(NSEvent *)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; nsAutoRetainCocoaObject kungFuDeathGrip(self); [self maybeRollup:theEvent]; if (!mGeckoChild) return; // The right mouse went down, fire off a right mouse down event to gecko nsMouseEvent geckoEvent(true, NS_MOUSE_BUTTON_DOWN, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; geckoEvent.button = nsMouseEvent::eRightButton; geckoEvent.clickCount = [theEvent clickCount]; // create event for use by plugins NPCocoaEvent cocoaEvent; ChildViewMouseTracker::AttachPluginEvent(geckoEvent, self, theEvent, NPCocoaEventMouseDown, &cocoaEvent); mGeckoChild->DispatchWindowEvent(geckoEvent); if (!mGeckoChild) return; // Let the superclass do the context menu stuff. [super rightMouseDown:theEvent]; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)rightMouseUp:(NSEvent *)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mGeckoChild) return; NPCocoaEvent cocoaEvent; nsMouseEvent geckoEvent(true, NS_MOUSE_BUTTON_UP, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; geckoEvent.button = nsMouseEvent::eRightButton; geckoEvent.clickCount = [theEvent clickCount]; // create event for use by plugins ChildViewMouseTracker::AttachPluginEvent(geckoEvent, self, theEvent, NPCocoaEventMouseUp, &cocoaEvent); nsAutoRetainCocoaObject kungFuDeathGrip(self); mGeckoChild->DispatchWindowEvent(geckoEvent); // If our mouse-up event's location is over some other object (as might // happen if it came at the end of a dragging operation), also send our // Gecko frame a mouse-exit event. if (mGeckoChild && mIsPluginView) { ChildViewMouseTracker::ReEvaluateMouseEnterState(theEvent, self); } NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)rightMouseDragged:(NSEvent*)theEvent { if (!mGeckoChild) return; nsMouseEvent geckoEvent(true, NS_MOUSE_MOVE, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; geckoEvent.button = nsMouseEvent::eRightButton; // create event for use by plugins NPCocoaEvent cocoaEvent; ChildViewMouseTracker::AttachPluginEvent(geckoEvent, self, theEvent, NPCocoaEventMouseDragged, &cocoaEvent); // send event into Gecko by going directly to the // the widget. mGeckoChild->DispatchWindowEvent(geckoEvent); } - (void)otherMouseDown:(NSEvent *)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; nsAutoRetainCocoaObject kungFuDeathGrip(self); if ([self maybeRollup:theEvent] || !ChildViewMouseTracker::WindowAcceptsEvent([self window], theEvent, self)) return; if (!mGeckoChild) return; nsMouseEvent geckoEvent(true, NS_MOUSE_BUTTON_DOWN, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; geckoEvent.button = nsMouseEvent::eMiddleButton; geckoEvent.clickCount = [theEvent clickCount]; // create event for use by plugins NPCocoaEvent cocoaEvent; ChildViewMouseTracker::AttachPluginEvent(geckoEvent, self, theEvent, NPCocoaEventMouseDown, &cocoaEvent); mGeckoChild->DispatchWindowEvent(geckoEvent); NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)otherMouseUp:(NSEvent *)theEvent { if (!mGeckoChild) return; nsMouseEvent geckoEvent(true, NS_MOUSE_BUTTON_UP, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; geckoEvent.button = nsMouseEvent::eMiddleButton; // create event for use by plugins NPCocoaEvent cocoaEvent; ChildViewMouseTracker::AttachPluginEvent(geckoEvent, self, theEvent, NPCocoaEventMouseUp, &cocoaEvent); nsAutoRetainCocoaObject kungFuDeathGrip(self); mGeckoChild->DispatchWindowEvent(geckoEvent); // If our mouse-up event's location is over some other object (as might // happen if it came at the end of a dragging operation), also send our // Gecko frame a mouse-exit event. if (mGeckoChild && mIsPluginView) { ChildViewMouseTracker::ReEvaluateMouseEnterState(theEvent, self); } } - (void)otherMouseDragged:(NSEvent*)theEvent { if (!mGeckoChild) return; nsMouseEvent geckoEvent(true, NS_MOUSE_MOVE, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; geckoEvent.button = nsMouseEvent::eMiddleButton; // create event for use by plugins NPCocoaEvent cocoaEvent; ChildViewMouseTracker::AttachPluginEvent(geckoEvent, self, theEvent, NPCocoaEventMouseDragged, &cocoaEvent); // send event into Gecko by going directly to the // the widget. mGeckoChild->DispatchWindowEvent(geckoEvent); } static int32_t RoundUp(double aDouble) { return aDouble < 0 ? static_cast(floor(aDouble)) : static_cast(ceil(aDouble)); } - (void)scrollWheel:(NSEvent*)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; nsAutoRetainCocoaObject kungFuDeathGrip(self); ChildViewMouseTracker::MouseScrolled(theEvent); if ([self maybeRollup:theEvent]) { return; } if (!mGeckoChild) { return; } WheelEvent wheelEvent(true, NS_WHEEL_WHEEL, mGeckoChild); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&wheelEvent]; wheelEvent.deltaMode = Preferences::GetBool("mousewheel.enable_pixel_scrolling", true) ? nsIDOMWheelEvent::DOM_DELTA_PIXEL : nsIDOMWheelEvent::DOM_DELTA_LINE; // Calling deviceDeltaX or deviceDeltaY on theEvent will trigger a Cocoa // assertion and an Objective-C NSInternalInconsistencyException if the // underlying "Carbon" event doesn't contain pixel scrolling information. // For these events, carbonEventKind is kEventMouseWheelMoved instead of // kEventMouseScroll. if (wheelEvent.deltaMode == nsIDOMWheelEvent::DOM_DELTA_PIXEL) { EventRef theCarbonEvent = [theEvent _eventRef]; UInt32 carbonEventKind = theCarbonEvent ? ::GetEventKind(theCarbonEvent) : 0; if (carbonEventKind != kEventMouseScroll) { wheelEvent.deltaMode = nsIDOMWheelEvent::DOM_DELTA_LINE; } } wheelEvent.lineOrPageDeltaX = RoundUp(-[theEvent deltaX]); wheelEvent.lineOrPageDeltaY = RoundUp(-[theEvent deltaY]); if (wheelEvent.deltaMode == nsIDOMWheelEvent::DOM_DELTA_PIXEL) { // Some scrolling devices supports pixel scrolling, e.g. a Macbook // touchpad or a Mighty Mouse. On those devices, [theEvent deviceDeltaX/Y] // contains the amount of pixels to scroll. Since Lion this has changed // to [theEvent scrollingDeltaX/Y]. double scale = mGeckoChild->BackingScaleFactor(); if ([theEvent respondsToSelector:@selector(scrollingDeltaX)]) { wheelEvent.deltaX = -[theEvent scrollingDeltaX] * scale; wheelEvent.deltaY = -[theEvent scrollingDeltaY] * scale; } else { wheelEvent.deltaX = -[theEvent deviceDeltaX] * scale; wheelEvent.deltaY = -[theEvent deviceDeltaY] * scale; } } else { wheelEvent.deltaX = -[theEvent deltaX]; wheelEvent.deltaY = -[theEvent deltaY]; } // TODO: We should not set deltaZ for now because we're not sure if we should // revert the sign. // wheelEvent.deltaZ = [theEvent deltaZ]; if (!wheelEvent.deltaX && !wheelEvent.deltaY && !wheelEvent.deltaZ) { // No sense in firing off a Gecko event. return; } wheelEvent.isMomentum = nsCocoaUtils::IsMomentumScrollEvent(theEvent); NPCocoaEvent cocoaEvent; ChildViewMouseTracker::AttachPluginEvent(wheelEvent, self, theEvent, NPCocoaEventScrollWheel, &cocoaEvent); mGeckoChild->DispatchWindowEvent(wheelEvent); if (!mGeckoChild) { return; } #ifdef __LP64__ // overflowDeltaX tells us when the user has tried to scroll past the edge // of a page to the left or the right (in those cases it's non-zero). if (wheelEvent.deltaMode == nsIDOMWheelEvent::DOM_DELTA_PIXEL && wheelEvent.deltaX != 0.0) { [self maybeTrackScrollEventAsSwipe:theEvent scrollOverflow:wheelEvent.overflowDeltaX]; } #endif // #ifdef __LP64__ NS_OBJC_END_TRY_ABORT_BLOCK; } -(NSMenu*)menuForEvent:(NSEvent*)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; if (!mGeckoChild || [self isPluginView]) return nil; nsAutoRetainCocoaObject kungFuDeathGrip(self); [self maybeRollup:theEvent]; if (!mGeckoChild) return nil; // Cocoa doesn't always dispatch a mouseDown: for a control-click event, // depends on what we return from menuForEvent:. Gecko always expects one // and expects the mouse down event before the context menu event, so // get that event sent first if this is a left mouse click. if ([theEvent type] == NSLeftMouseDown) { [self mouseDown:theEvent]; if (!mGeckoChild) return nil; } nsMouseEvent geckoEvent(true, NS_CONTEXTMENU, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; geckoEvent.button = nsMouseEvent::eRightButton; mGeckoChild->DispatchWindowEvent(geckoEvent); if (!mGeckoChild) return nil; [self maybeInitContextMenuTracking]; // Go up our view chain to fetch the correct menu to return. return [self contextMenu]; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } - (NSMenu*)contextMenu { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; NSView* superView = [self superview]; if ([superView respondsToSelector:@selector(contextMenu)]) return [(NSView*)superView contextMenu]; return nil; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } - (void) convertCocoaMouseEvent:(NSEvent*)aMouseEvent toGeckoEvent:(nsInputEvent*)outGeckoEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; NS_ASSERTION(outGeckoEvent, "convertCocoaMouseEvent:toGeckoEvent: requires non-null aoutGeckoEvent"); if (!outGeckoEvent) return; nsCocoaUtils::InitInputEvent(*outGeckoEvent, aMouseEvent); // convert point to view coordinate system NSPoint locationInWindow = nsCocoaUtils::EventLocationForWindow(aMouseEvent, [self window]); NSPoint localPoint = [self convertPoint:locationInWindow fromView:nil]; outGeckoEvent->refPoint = LayoutDeviceIntPoint::FromUntyped( mGeckoChild->CocoaPointsToDevPixels(localPoint)); nsMouseEvent_base* mouseEvent = static_cast(outGeckoEvent); mouseEvent->buttons = 0; NSUInteger mouseButtons = [NSEvent pressedMouseButtons]; if (mouseButtons & 0x01) { mouseEvent->buttons |= nsMouseEvent::eLeftButtonFlag; } if (mouseButtons & 0x02) { mouseEvent->buttons |= nsMouseEvent::eRightButtonFlag; } if (mouseButtons & 0x04) { mouseEvent->buttons |= nsMouseEvent::eMiddleButtonFlag; } if (mouseButtons & 0x08) { mouseEvent->buttons |= nsMouseEvent::e4thButtonFlag; } if (mouseButtons & 0x10) { mouseEvent->buttons |= nsMouseEvent::e5thButtonFlag; } switch ([aMouseEvent type]) { case NSLeftMouseDown: case NSLeftMouseUp: case NSLeftMouseDragged: case NSRightMouseDown: case NSRightMouseUp: case NSRightMouseDragged: case NSOtherMouseDown: case NSOtherMouseUp: case NSOtherMouseDragged: if ([aMouseEvent subtype] == NSTabletPointEventSubtype) { mouseEvent->pressure = [aMouseEvent pressure]; } break; } NS_OBJC_END_TRY_ABORT_BLOCK; } #pragma mark - // NSTextInput implementation - (void)insertText:(id)insertString { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; NS_ENSURE_TRUE_VOID(mGeckoChild); nsAutoRetainCocoaObject kungFuDeathGrip(self); NSAttributedString* attrStr; if ([insertString isKindOfClass:[NSAttributedString class]]) { attrStr = static_cast(insertString); } else { attrStr = [[[NSAttributedString alloc] initWithString:insertString] autorelease]; } mTextInputHandler->InsertText(attrStr); NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)insertNewline:(id)sender { [self insertText:@"\n"]; } - (void) doCommandBySelector:(SEL)aSelector { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mGeckoChild || !mTextInputHandler) { return; } const char* sel = reinterpret_cast(aSelector); if (!mTextInputHandler->DoCommandBySelector(sel)) { [super doCommandBySelector:aSelector]; } NS_OBJC_END_TRY_ABORT_BLOCK; } - (void) setMarkedText:(id)aString selectedRange:(NSRange)selRange { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; NS_ENSURE_TRUE_VOID(mTextInputHandler); nsAutoRetainCocoaObject kungFuDeathGrip(self); NSAttributedString* attrStr; if ([aString isKindOfClass:[NSAttributedString class]]) { attrStr = static_cast(aString); } else { attrStr = [[[NSAttributedString alloc] initWithString:aString] autorelease]; } mTextInputHandler->SetMarkedText(attrStr, selRange); NS_OBJC_END_TRY_ABORT_BLOCK; } - (void) unmarkText { NS_ENSURE_TRUE(mTextInputHandler, ); mTextInputHandler->CommitIMEComposition(); } - (BOOL) hasMarkedText { NS_ENSURE_TRUE(mTextInputHandler, NO); return mTextInputHandler->HasMarkedText(); } - (BOOL)shouldMinimizeOnTitlebarDoubleClick { NSString *MDAppleMiniaturizeOnDoubleClickKey = @"AppleMiniaturizeOnDoubleClick"; NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; bool shouldMinimize = [[userDefaults objectForKey:MDAppleMiniaturizeOnDoubleClickKey] boolValue]; return shouldMinimize; } - (NSInteger) conversationIdentifier { NS_ENSURE_TRUE(mTextInputHandler, reinterpret_cast(self)); return mTextInputHandler->ConversationIdentifier(); } - (NSAttributedString *) attributedSubstringFromRange:(NSRange)theRange { NS_ENSURE_TRUE(mTextInputHandler, nil); return mTextInputHandler->GetAttributedSubstringFromRange(theRange); } - (NSRange) markedRange { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; NS_ENSURE_TRUE(mTextInputHandler, NSMakeRange(NSNotFound, 0)); return mTextInputHandler->MarkedRange(); NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakeRange(0, 0)); } - (NSRange) selectedRange { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; NS_ENSURE_TRUE(mTextInputHandler, NSMakeRange(NSNotFound, 0)); return mTextInputHandler->SelectedRange(); NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakeRange(0, 0)); } - (NSRect) firstRectForCharacterRange:(NSRange)theRange { NSRect rect; NS_ENSURE_TRUE(mTextInputHandler, rect); return mTextInputHandler->FirstRectForCharacterRange(theRange); } - (NSUInteger)characterIndexForPoint:(NSPoint)thePoint { NS_ENSURE_TRUE(mTextInputHandler, 0); return mTextInputHandler->CharacterIndexForPoint(thePoint); } - (NSArray*) validAttributesForMarkedText { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; NS_ENSURE_TRUE(mTextInputHandler, [NSArray array]); return mTextInputHandler->GetValidAttributesForMarkedText(); NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } #pragma mark - // NSTextInputClient implementation - (void)insertText:(id)aString replacementRange:(NSRange)replacementRange { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; NS_ENSURE_TRUE_VOID(mGeckoChild); nsAutoRetainCocoaObject kungFuDeathGrip(self); NSAttributedString* attrStr; if ([aString isKindOfClass:[NSAttributedString class]]) { attrStr = static_cast(aString); } else { attrStr = [[[NSAttributedString alloc] initWithString:aString] autorelease]; } mTextInputHandler->InsertText(attrStr, &replacementRange); NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; NS_ENSURE_TRUE_VOID(mTextInputHandler); nsAutoRetainCocoaObject kungFuDeathGrip(self); NSAttributedString* attrStr; if ([aString isKindOfClass:[NSAttributedString class]]) { attrStr = static_cast(aString); } else { attrStr = [[[NSAttributedString alloc] initWithString:aString] autorelease]; } mTextInputHandler->SetMarkedText(attrStr, selectedRange, &replacementRange); NS_OBJC_END_TRY_ABORT_BLOCK; } - (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { NS_ENSURE_TRUE(mTextInputHandler, nil); return mTextInputHandler->GetAttributedSubstringFromRange(aRange, actualRange); } - (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { NS_ENSURE_TRUE(mTextInputHandler, NSMakeRect(0.0, 0.0, 0.0, 0.0)); return mTextInputHandler->FirstRectForCharacterRange(aRange, actualRange); } - (NSInteger)windowLevel { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; NS_ENSURE_TRUE(mTextInputHandler, [[self window] level]); return mTextInputHandler->GetWindowLevel(); NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSNormalWindowLevel); } #pragma mark - #ifdef __LP64__ - (NSTextInputContext *)inputContext { if (mIsPluginView && mPluginEventModel == NPEventModelCocoa) return [[ComplexTextInputPanel sharedComplexTextInputPanel] inputContext]; else return [super inputContext]; } #endif // This is a private API that Cocoa uses. // Cocoa will call this after the menu system returns "NO" for "performKeyEquivalent:". // We want all they key events we can get so just return YES. In particular, this fixes // ctrl-tab - we don't get a "keyDown:" call for that without this. - (BOOL)_wantsKeyDownForEvent:(NSEvent*)event { return YES; } - (void)keyDown:(NSEvent*)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; #if !defined(RELEASE_BUILD) || defined(DEBUG) if (mGeckoChild && mTextInputHandler && mTextInputHandler->IsFocused()) { #ifdef MOZ_CRASHREPORTER NSWindow* window = [self window]; NSString* info = [NSString stringWithFormat:@"\nview [%@], window [%@], key event [%@], window is key %i, is fullscreen %i, app is active %i", self, window, theEvent, [window isKeyWindow], ([window styleMask] & (1 << 14)) != 0, [NSApp isActive]]; nsAutoCString additionalInfo([info UTF8String]); #endif if (mIsPluginView) { if (TextInputHandler::IsSecureEventInputEnabled()) { #define CRASH_MESSAGE "While a plugin has focus, we must not be in secure mode" #ifdef MOZ_CRASHREPORTER CrashReporter::AppendAppNotesToCrashReport(NS_LITERAL_CSTRING("\nBug 893973: ") + NS_LITERAL_CSTRING(CRASH_MESSAGE)); CrashReporter::AppendAppNotesToCrashReport(additionalInfo); #endif MOZ_CRASH(CRASH_MESSAGE); #undef CRASH_MESSAGE } } else if (mGeckoChild->GetInputContext().IsPasswordEditor() && !TextInputHandler::IsSecureEventInputEnabled()) { #define CRASH_MESSAGE "A password editor has focus, but not in secure input mode" #ifdef MOZ_CRASHREPORTER CrashReporter::AppendAppNotesToCrashReport(NS_LITERAL_CSTRING("\nBug 893973: ") + NS_LITERAL_CSTRING(CRASH_MESSAGE)); CrashReporter::AppendAppNotesToCrashReport(additionalInfo); #endif MOZ_CRASH(CRASH_MESSAGE); #undef CRASH_MESSAGE } else if (!mGeckoChild->GetInputContext().IsPasswordEditor() && TextInputHandler::IsSecureEventInputEnabled()) { #define CRASH_MESSAGE "A non-password editor has focus, but in secure input mode" #ifdef MOZ_CRASHREPORTER CrashReporter::AppendAppNotesToCrashReport(NS_LITERAL_CSTRING("\nBug 893973: ") + NS_LITERAL_CSTRING(CRASH_MESSAGE)); CrashReporter::AppendAppNotesToCrashReport(additionalInfo); #endif MOZ_CRASH(CRASH_MESSAGE); #undef CRASH_MESSAGE } } #endif // #if !defined(RELEASE_BUILD) || defined(DEBUG) if (mGeckoChild && mTextInputHandler && mIsPluginView) { mTextInputHandler->HandleKeyDownEventForPlugin(theEvent); return; } nsAutoRetainCocoaObject kungFuDeathGrip(self); bool handled = false; if (mGeckoChild && mTextInputHandler) { handled = mTextInputHandler->HandleKeyDownEvent(theEvent); } // We always allow keyboard events to propagate to keyDown: but if they are not // handled we give special Application menu items a chance to act. if (!handled && sApplicationMenu) { [sApplicationMenu performKeyEquivalent:theEvent]; } NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)keyUp:(NSEvent*)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; NS_ENSURE_TRUE(mGeckoChild, ); nsAutoRetainCocoaObject kungFuDeathGrip(self); if (mIsPluginView) { mTextInputHandler->HandleKeyUpEventForPlugin(theEvent); return; } mTextInputHandler->HandleKeyUpEvent(theEvent); NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)flagsChanged:(NSEvent*)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; NS_ENSURE_TRUE(mGeckoChild, ); nsAutoRetainCocoaObject kungFuDeathGrip(self); mTextInputHandler->HandleFlagsChanged(theEvent); NS_OBJC_END_TRY_ABORT_BLOCK; } - (BOOL) isFirstResponder { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; NSResponder* resp = [[self window] firstResponder]; return (resp == (NSResponder*)self); NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO); } - (BOOL)isDragInProgress { if (!mDragService) return NO; nsCOMPtr dragSession; mDragService->GetCurrentSession(getter_AddRefs(dragSession)); return dragSession != nullptr; } - (BOOL)inactiveWindowAcceptsMouseEvent:(NSEvent*)aEvent { // If we're being destroyed assume the default -- return YES. if (!mGeckoChild) return YES; nsMouseEvent geckoEvent(true, NS_MOUSE_ACTIVATE, mGeckoChild, nsMouseEvent::eReal); [self convertCocoaMouseEvent:aEvent toGeckoEvent:&geckoEvent]; return !mGeckoChild->DispatchWindowEvent(geckoEvent); } // Don't focus a plugin if the user has clicked on a DOM element above it. // In this case the user has actually clicked on the plugin's ChildView // (underneath the non-plugin DOM element). But we shouldn't allow the // ChildView to be focused. See bug 627649. - (BOOL)currentEventShouldFocusPlugin { if (!mGeckoChild) return NO; NSEvent* currentEvent = [NSApp currentEvent]; if ([currentEvent type] != NSLeftMouseDown) return YES; nsAutoRetainCocoaObject kungFuDeathGrip(self); // hitTest needs coordinates in device pixels NSPoint eventLoc = nsCocoaUtils::ScreenLocationForEvent(currentEvent); eventLoc.y = nsCocoaUtils::FlippedScreenY(eventLoc.y); LayoutDeviceIntPoint widgetLoc = LayoutDeviceIntPoint::FromUntyped( mGeckoChild->CocoaPointsToDevPixels(eventLoc) - mGeckoChild->WidgetToScreenOffset()); nsQueryContentEvent hitTest(true, NS_QUERY_DOM_WIDGET_HITTEST, mGeckoChild); hitTest.InitForQueryDOMWidgetHittest(widgetLoc); // This might destroy our widget (and null out mGeckoChild). mGeckoChild->DispatchWindowEvent(hitTest); if (!mGeckoChild) return NO; if (hitTest.mSucceeded && !hitTest.mReply.mWidgetIsHit) return NO; return YES; } // Don't focus a plugin if we're in a left click-through that will fail (see // [ChildView isInFailingLeftClickThrough] above). - (BOOL)shouldFocusPlugin:(BOOL)getFocus { if (!mGeckoChild) return NO; nsCocoaWindow* windowWidget = mGeckoChild->GetXULWindowWidget(); if (windowWidget && !windowWidget->ShouldFocusPlugin()) return NO; if (getFocus && ![self currentEventShouldFocusPlugin]) return NO; return YES; } // Returns NO if the plugin shouldn't be focused/unfocused. - (BOOL)updatePluginFocusStatus:(BOOL)getFocus { if (!mGeckoChild) return NO; if (![self shouldFocusPlugin:getFocus]) return NO; if (mPluginEventModel == NPEventModelCocoa) { nsPluginEvent pluginEvent(true, NS_PLUGIN_FOCUS_EVENT, mGeckoChild); NPCocoaEvent cocoaEvent; nsCocoaUtils::InitNPCocoaEvent(&cocoaEvent); cocoaEvent.type = NPCocoaEventFocusChanged; cocoaEvent.data.focus.hasFocus = getFocus; nsCocoaUtils::InitPluginEvent(pluginEvent, cocoaEvent); mGeckoChild->DispatchWindowEvent(pluginEvent); if (getFocus) [self sendFocusEvent:NS_PLUGIN_FOCUS]; } return YES; } // We must always call through to our superclass, even when mGeckoChild is // nil -- otherwise the keyboard focus can end up in the wrong NSView. - (BOOL)becomeFirstResponder { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; if (mIsPluginView) { if (![self updatePluginFocusStatus:YES]) return NO; } return [super becomeFirstResponder]; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(YES); } // We must always call through to our superclass, even when mGeckoChild is // nil -- otherwise the keyboard focus can end up in the wrong NSView. - (BOOL)resignFirstResponder { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; if (mIsPluginView) { if (![self updatePluginFocusStatus:NO]) return NO; } return [super resignFirstResponder]; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(YES); } - (void)viewsWindowDidBecomeKey { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mGeckoChild) return; nsAutoRetainCocoaObject kungFuDeathGrip(self); // check to see if the window implements the mozWindow protocol. This // allows embedders to avoid re-entrant calls to -makeKeyAndOrderFront, // which can happen because these activate calls propagate out // to the embedder via nsIEmbeddingSiteWindow::SetFocus(). BOOL isMozWindow = [[self window] respondsToSelector:@selector(setSuppressMakeKeyFront:)]; if (isMozWindow) [[self window] setSuppressMakeKeyFront:YES]; nsIWidgetListener* listener = mGeckoChild->GetWidgetListener(); if (listener) listener->WindowActivated(); if (isMozWindow) [[self window] setSuppressMakeKeyFront:NO]; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)viewsWindowDidResignKey { if (!mGeckoChild) return; nsAutoRetainCocoaObject kungFuDeathGrip(self); nsIWidgetListener* listener = mGeckoChild->GetWidgetListener(); if (listener) listener->WindowDeactivated(); } // If the call to removeFromSuperview isn't delayed from nsChildView:: // TearDownView(), the NSView hierarchy might get changed during calls to // [ChildView drawRect:], which leads to "beyond bounds" exceptions in // NSCFArray. For more info see bmo bug 373122. Apple's docs claim that // removeFromSuperviewWithoutNeedingDisplay "can be safely invoked during // display" (whatever "display" means). But it's _not_ true that it can be // safely invoked during calls to [NSView drawRect:]. We use // removeFromSuperview here because there's no longer any danger of being // "invoked during display", and because doing do clears up bmo bug 384343. - (void)delayedTearDown { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; [self removeFromSuperview]; [self release]; NS_OBJC_END_TRY_ABORT_BLOCK; } #pragma mark - // drag'n'drop stuff #define kDragServiceContractID "@mozilla.org/widget/dragservice;1" - (NSDragOperation)dragOperationForSession:(nsIDragSession*)aDragSession { uint32_t dragAction; aDragSession->GetDragAction(&dragAction); if (nsIDragService::DRAGDROP_ACTION_LINK & dragAction) return NSDragOperationLink; if (nsIDragService::DRAGDROP_ACTION_COPY & dragAction) return NSDragOperationCopy; if (nsIDragService::DRAGDROP_ACTION_MOVE & dragAction) return NSDragOperationGeneric; return NSDragOperationNone; } // This is a utility function used by NSView drag event methods // to send events. It contains all of the logic needed for Gecko // dragging to work. Returns the appropriate cocoa drag operation code. - (NSDragOperation)doDragAction:(uint32_t)aMessage sender:(id)aSender { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; if (!mGeckoChild) return NSDragOperationNone; PR_LOG(sCocoaLog, PR_LOG_ALWAYS, ("ChildView doDragAction: entered\n")); if (!mDragService) { CallGetService(kDragServiceContractID, &mDragService); NS_ASSERTION(mDragService, "Couldn't get a drag service - big problem!"); if (!mDragService) return NSDragOperationNone; } if (aMessage == NS_DRAGDROP_ENTER) mDragService->StartDragSession(); nsCOMPtr dragSession; mDragService->GetCurrentSession(getter_AddRefs(dragSession)); if (dragSession) { if (aMessage == NS_DRAGDROP_OVER) { // fire the drag event at the source. Just ignore whether it was // cancelled or not as there isn't actually a means to stop the drag mDragService->FireDragEventAtSource(NS_DRAGDROP_DRAG); dragSession->SetCanDrop(false); } else if (aMessage == NS_DRAGDROP_DROP) { // We make the assumption that the dragOver handlers have correctly set // the |canDrop| property of the Drag Session. bool canDrop = false; if (!NS_SUCCEEDED(dragSession->GetCanDrop(&canDrop)) || !canDrop) { [self doDragAction:NS_DRAGDROP_EXIT sender:aSender]; nsCOMPtr sourceNode; dragSession->GetSourceNode(getter_AddRefs(sourceNode)); if (!sourceNode) { mDragService->EndDragSession(false); } return NSDragOperationNone; } } unsigned int modifierFlags = [[NSApp currentEvent] modifierFlags]; uint32_t action = nsIDragService::DRAGDROP_ACTION_MOVE; // force copy = option, alias = cmd-option, default is move if (modifierFlags & NSAlternateKeyMask) { if (modifierFlags & NSCommandKeyMask) action = nsIDragService::DRAGDROP_ACTION_LINK; else action = nsIDragService::DRAGDROP_ACTION_COPY; } dragSession->SetDragAction(action); } // set up gecko event nsDragEvent geckoEvent(true, aMessage, mGeckoChild); nsCocoaUtils::InitInputEvent(geckoEvent, [NSApp currentEvent]); // Use our own coordinates in the gecko event. // Convert event from gecko global coords to gecko view coords. NSPoint draggingLoc = [aSender draggingLocation]; NSPoint localPoint = [self convertPoint:draggingLoc fromView:nil]; geckoEvent.refPoint = LayoutDeviceIntPoint::FromUntyped( mGeckoChild->CocoaPointsToDevPixels(localPoint)); nsAutoRetainCocoaObject kungFuDeathGrip(self); mGeckoChild->DispatchWindowEvent(geckoEvent); if (!mGeckoChild) return NSDragOperationNone; if (dragSession) { switch (aMessage) { case NS_DRAGDROP_ENTER: case NS_DRAGDROP_OVER: return [self dragOperationForSession:dragSession]; case NS_DRAGDROP_EXIT: case NS_DRAGDROP_DROP: { nsCOMPtr sourceNode; dragSession->GetSourceNode(getter_AddRefs(sourceNode)); if (!sourceNode) { // We're leaving a window while doing a drag that was // initiated in a different app. End the drag session, // since we're done with it for now (until the user // drags back into mozilla). mDragService->EndDragSession(false); } } } } return NSDragOperationGeneric; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSDragOperationNone); } - (NSDragOperation)draggingEntered:(id )sender { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; PR_LOG(sCocoaLog, PR_LOG_ALWAYS, ("ChildView draggingEntered: entered\n")); // there should never be a globalDragPboard when "draggingEntered:" is // called, but just in case we'll take care of it here. [globalDragPboard release]; // Set the global drag pasteboard that will be used for this drag session. // This will be set back to nil when the drag session ends (mouse exits // the view or a drop happens within the view). globalDragPboard = [[sender draggingPasteboard] retain]; return [self doDragAction:NS_DRAGDROP_ENTER sender:sender]; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSDragOperationNone); } - (NSDragOperation)draggingUpdated:(id )sender { PR_LOG(sCocoaLog, PR_LOG_ALWAYS, ("ChildView draggingUpdated: entered\n")); return [self doDragAction:NS_DRAGDROP_OVER sender:sender]; } - (void)draggingExited:(id )sender { PR_LOG(sCocoaLog, PR_LOG_ALWAYS, ("ChildView draggingExited: entered\n")); nsAutoRetainCocoaObject kungFuDeathGrip(self); [self doDragAction:NS_DRAGDROP_EXIT sender:sender]; NS_IF_RELEASE(mDragService); } - (BOOL)performDragOperation:(id )sender { nsAutoRetainCocoaObject kungFuDeathGrip(self); BOOL handled = [self doDragAction:NS_DRAGDROP_DROP sender:sender] != NSDragOperationNone; NS_IF_RELEASE(mDragService); return handled; } // NSDraggingSource - (void)draggedImage:(NSImage *)anImage movedTo:(NSPoint)aPoint { // Get the drag service if it isn't already cached. The drag service // isn't cached when dragging over a different application. nsCOMPtr dragService = mDragService; if (!dragService) { dragService = do_GetService(kDragServiceContractID); } if (dragService) { NSPoint pnt = [NSEvent mouseLocation]; FlipCocoaScreenCoordinate(pnt); dragService->DragMoved(NSToIntRound(pnt.x), NSToIntRound(pnt.y)); } } // NSDraggingSource - (void)draggedImage:(NSImage *)anImage endedAt:(NSPoint)aPoint operation:(NSDragOperation)operation { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; gDraggedTransferables = nullptr; NSEvent *currentEvent = [NSApp currentEvent]; gUserCancelledDrag = ([currentEvent type] == NSKeyDown && [currentEvent keyCode] == kVK_Escape); if (!mDragService) { CallGetService(kDragServiceContractID, &mDragService); NS_ASSERTION(mDragService, "Couldn't get a drag service - big problem!"); } if (mDragService) { // set the dragend point from the current mouse location nsDragService* dragService = static_cast(mDragService); NSPoint pnt = [NSEvent mouseLocation]; FlipCocoaScreenCoordinate(pnt); dragService->SetDragEndPoint(nsIntPoint(NSToIntRound(pnt.x), NSToIntRound(pnt.y))); // XXX: dropEffect should be updated per |operation|. // As things stand though, |operation| isn't well handled within "our" // events, that is, when the drop happens within the window: it is set // either to NSDragOperationGeneric or to NSDragOperationNone. // For that reason, it's not yet possible to override dropEffect per the // given OS value, and it's also unclear what's the correct dropEffect // value for NSDragOperationGeneric that is passed by other applications. // All that said, NSDragOperationNone is still reliable. if (operation == NSDragOperationNone) { nsCOMPtr dataTransfer; dragService->GetDataTransfer(getter_AddRefs(dataTransfer)); if (dataTransfer) dataTransfer->SetDropEffectInt(nsIDragService::DRAGDROP_ACTION_NONE); } mDragService->EndDragSession(true); NS_RELEASE(mDragService); } [globalDragPboard release]; globalDragPboard = nil; [gLastDragMouseDownEvent release]; gLastDragMouseDownEvent = nil; NS_OBJC_END_TRY_ABORT_BLOCK; } // NSDraggingSource // this is just implemented so we comply with the NSDraggingSource informal protocol - (NSDragOperation)draggingSourceOperationMaskForLocal:(BOOL)isLocal { return UINT_MAX; } // This method is a callback typically invoked in response to a drag ending on the desktop // or a Findow folder window; the argument passed is a path to the drop location, to be used // in constructing a complete pathname for the file(s) we want to create as a result of // the drag. - (NSArray *)namesOfPromisedFilesDroppedAtDestination:(NSURL*)dropDestination { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; nsresult rv; PR_LOG(sCocoaLog, PR_LOG_ALWAYS, ("ChildView namesOfPromisedFilesDroppedAtDestination: entering callback for promised files\n")); nsCOMPtr targFile; NS_NewLocalFile(EmptyString(), true, getter_AddRefs(targFile)); nsCOMPtr macLocalFile = do_QueryInterface(targFile); if (!macLocalFile) { NS_ERROR("No Mac local file"); return nil; } if (!NS_SUCCEEDED(macLocalFile->InitWithCFURL((CFURLRef)dropDestination))) { NS_ERROR("failed InitWithCFURL"); return nil; } if (!gDraggedTransferables) return nil; uint32_t transferableCount; rv = gDraggedTransferables->Count(&transferableCount); if (NS_FAILED(rv)) return nil; for (uint32_t i = 0; i < transferableCount; i++) { nsCOMPtr genericItem; gDraggedTransferables->GetElementAt(i, getter_AddRefs(genericItem)); nsCOMPtr item(do_QueryInterface(genericItem)); if (!item) { NS_ERROR("no transferable"); return nil; } item->Init(nullptr); item->SetTransferData(kFilePromiseDirectoryMime, macLocalFile, sizeof(nsIFile*)); // now request the kFilePromiseMime data, which will invoke the data provider // If successful, the returned data is a reference to the resulting file. nsCOMPtr fileDataPrimitive; uint32_t dataSize = 0; item->GetTransferData(kFilePromiseMime, getter_AddRefs(fileDataPrimitive), &dataSize); } NSPasteboard* generalPboard = [NSPasteboard pasteboardWithName:NSDragPboard]; NSData* data = [generalPboard dataForType:@"application/x-moz-file-promise-dest-filename"]; NSString* name = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]; NSArray* rslt = [NSArray arrayWithObject:name]; [name release]; return rslt; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } #pragma mark - // Support for the "Services" menu. We currently only support sending strings // and HTML to system services. - (id)validRequestorForSendType:(NSString *)sendType returnType:(NSString *)returnType { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; // sendType contains the type of data that the service would like this // application to send to it. sendType is nil if the service is not // requesting any data. // // returnType contains the type of data the the service would like to // return to this application (e.g., to overwrite the selection). // returnType is nil if the service will not return any data. // // The following condition thus triggers when the service expects a string // or HTML from us or no data at all AND when the service will either not // send back any data to us or will send a string or HTML back to us. #define IsSupportedType(typeStr) ([typeStr isEqual:NSStringPboardType] || [typeStr isEqual:NSHTMLPboardType]) id result = nil; if ((!sendType || IsSupportedType(sendType)) && (!returnType || IsSupportedType(returnType))) { if (mGeckoChild) { // Assume that this object will be able to handle this request. result = self; // Keep the ChildView alive during this operation. nsAutoRetainCocoaObject kungFuDeathGrip(self); // Determine if there is a selection (if sending to the service). if (sendType) { nsQueryContentEvent event(true, NS_QUERY_CONTENT_STATE, mGeckoChild); // This might destroy our widget (and null out mGeckoChild). mGeckoChild->DispatchWindowEvent(event); if (!mGeckoChild || !event.mSucceeded || !event.mReply.mHasSelection) result = nil; } // Determine if we can paste (if receiving data from the service). if (mGeckoChild && returnType) { nsContentCommandEvent command(true, NS_CONTENT_COMMAND_PASTE_TRANSFERABLE, mGeckoChild, true); // This might possibly destroy our widget (and null out mGeckoChild). mGeckoChild->DispatchWindowEvent(command); if (!mGeckoChild || !command.mSucceeded || !command.mIsEnabled) result = nil; } } } #undef IsSupportedType // Give the superclass a chance if this object will not handle this request. if (!result) result = [super validRequestorForSendType:sendType returnType:returnType]; return result; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } - (BOOL)writeSelectionToPasteboard:(NSPasteboard *)pboard types:(NSArray *)types { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; nsAutoRetainCocoaObject kungFuDeathGrip(self); // Make sure that the service will accept strings or HTML. if ([types containsObject:NSStringPboardType] == NO && [types containsObject:NSHTMLPboardType] == NO) return NO; // Bail out if there is no Gecko object. if (!mGeckoChild) return NO; // Obtain the current selection. nsQueryContentEvent event(true, NS_QUERY_SELECTION_AS_TRANSFERABLE, mGeckoChild); mGeckoChild->DispatchWindowEvent(event); if (!event.mSucceeded || !event.mReply.mTransferable) return NO; // Transform the transferable to an NSDictionary. NSDictionary* pasteboardOutputDict = nsClipboard::PasteboardDictFromTransferable(event.mReply.mTransferable); if (!pasteboardOutputDict) return NO; // Declare the pasteboard types. unsigned int typeCount = [pasteboardOutputDict count]; NSMutableArray * types = [NSMutableArray arrayWithCapacity:typeCount]; [types addObjectsFromArray:[pasteboardOutputDict allKeys]]; [pboard declareTypes:types owner:nil]; // Write the data to the pasteboard. for (unsigned int i = 0; i < typeCount; i++) { NSString* currentKey = [types objectAtIndex:i]; id currentValue = [pasteboardOutputDict valueForKey:currentKey]; if (currentKey == NSStringPboardType || currentKey == kCorePboardType_url || currentKey == kCorePboardType_urld || currentKey == kCorePboardType_urln) { [pboard setString:currentValue forType:currentKey]; } else if (currentKey == NSHTMLPboardType) { [pboard setString:(nsClipboard::WrapHtmlForSystemPasteboard(currentValue)) forType:currentKey]; } else if (currentKey == NSTIFFPboardType) { [pboard setData:currentValue forType:currentKey]; } else if (currentKey == NSFilesPromisePboardType) { [pboard setPropertyList:currentValue forType:currentKey]; } } return YES; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO); } // Called if the service wants us to replace the current selection. - (BOOL)readSelectionFromPasteboard:(NSPasteboard *)pboard { nsresult rv; nsCOMPtr trans = do_CreateInstance("@mozilla.org/widget/transferable;1", &rv); if (NS_FAILED(rv)) return NO; trans->Init(nullptr); trans->AddDataFlavor(kUnicodeMime); trans->AddDataFlavor(kHTMLMime); rv = nsClipboard::TransferableFromPasteboard(trans, pboard); if (NS_FAILED(rv)) return NO; NS_ENSURE_TRUE(mGeckoChild, false); nsContentCommandEvent command(true, NS_CONTENT_COMMAND_PASTE_TRANSFERABLE, mGeckoChild); command.mTransferable = trans; mGeckoChild->DispatchWindowEvent(command); return command.mSucceeded && command.mIsEnabled; } #pragma mark - #ifdef ACCESSIBILITY /* Every ChildView has a corresponding mozDocAccessible object that is doing all the heavy lifting. The topmost ChildView corresponds to a mozRootAccessible object. All ChildView needs to do is to route all accessibility calls (from the NSAccessibility APIs) down to its object, pretending that they are the same. */ - (id)accessible { if (!mGeckoChild) return nil; id nativeAccessible = nil; nsAutoRetainCocoaObject kungFuDeathGrip(self); nsCOMPtr kungFuDeathGrip2(mGeckoChild); nsRefPtr accessible = mGeckoChild->GetDocumentAccessible(); if (!accessible) return nil; accessible->GetNativeInterface((void**)&nativeAccessible); #ifdef DEBUG_hakan NSAssert(![nativeAccessible isExpired], @"native acc is expired!!!"); #endif return nativeAccessible; } /* Implementation of formal mozAccessible formal protocol (enabling mozViews to talk to mozAccessible objects in the accessibility module). */ - (BOOL)hasRepresentedView { return YES; } - (id)representedView { return self; } - (BOOL)isRoot { return [[self accessible] isRoot]; } #ifdef DEBUG - (void)printHierarchy { [[self accessible] printHierarchy]; } #endif #pragma mark - // general - (BOOL)accessibilityIsIgnored { if (!mozilla::a11y::ShouldA11yBeEnabled()) return [super accessibilityIsIgnored]; return [[self accessible] accessibilityIsIgnored]; } - (id)accessibilityHitTest:(NSPoint)point { if (!mozilla::a11y::ShouldA11yBeEnabled()) return [super accessibilityHitTest:point]; return [[self accessible] accessibilityHitTest:point]; } - (id)accessibilityFocusedUIElement { if (!mozilla::a11y::ShouldA11yBeEnabled()) return [super accessibilityFocusedUIElement]; return [[self accessible] accessibilityFocusedUIElement]; } // actions - (NSArray*)accessibilityActionNames { if (!mozilla::a11y::ShouldA11yBeEnabled()) return [super accessibilityActionNames]; return [[self accessible] accessibilityActionNames]; } - (NSString*)accessibilityActionDescription:(NSString*)action { if (!mozilla::a11y::ShouldA11yBeEnabled()) return [super accessibilityActionDescription:action]; return [[self accessible] accessibilityActionDescription:action]; } - (void)accessibilityPerformAction:(NSString*)action { if (!mozilla::a11y::ShouldA11yBeEnabled()) return [super accessibilityPerformAction:action]; return [[self accessible] accessibilityPerformAction:action]; } // attributes - (NSArray*)accessibilityAttributeNames { if (!mozilla::a11y::ShouldA11yBeEnabled()) return [super accessibilityAttributeNames]; return [[self accessible] accessibilityAttributeNames]; } - (BOOL)accessibilityIsAttributeSettable:(NSString*)attribute { if (!mozilla::a11y::ShouldA11yBeEnabled()) return [super accessibilityIsAttributeSettable:attribute]; return [[self accessible] accessibilityIsAttributeSettable:attribute]; } - (id)accessibilityAttributeValue:(NSString*)attribute { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; if (!mozilla::a11y::ShouldA11yBeEnabled()) return [super accessibilityAttributeValue:attribute]; id accessible = [self accessible]; // if we're the root (topmost) accessible, we need to return our native AXParent as we // traverse outside to the hierarchy of whoever embeds us. thus, fall back on NSView's // default implementation for this attribute. if ([attribute isEqualToString:NSAccessibilityParentAttribute] && [accessible isRoot]) { id parentAccessible = [super accessibilityAttributeValue:attribute]; return parentAccessible; } return [accessible accessibilityAttributeValue:attribute]; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } #endif /* ACCESSIBILITY */ @end #pragma mark - void ChildViewMouseTracker::OnDestroyView(ChildView* aView) { if (sLastMouseEventView == aView) { sLastMouseEventView = nil; [sLastMouseMoveEvent release]; sLastMouseMoveEvent = nil; } } void ChildViewMouseTracker::OnDestroyWindow(NSWindow* aWindow) { if (sWindowUnderMouse == aWindow) { sWindowUnderMouse = nil; } } void ChildViewMouseTracker::MouseEnteredWindow(NSEvent* aEvent) { sWindowUnderMouse = [aEvent window]; ReEvaluateMouseEnterState(aEvent); } void ChildViewMouseTracker::MouseExitedWindow(NSEvent* aEvent) { if (sWindowUnderMouse == [aEvent window]) { sWindowUnderMouse = nil; ReEvaluateMouseEnterState(aEvent); } } void ChildViewMouseTracker::ReEvaluateMouseEnterState(NSEvent* aEvent, ChildView* aOldView) { ChildView* oldView = aOldView ? aOldView : sLastMouseEventView; sLastMouseEventView = ViewForEvent(aEvent); if (sLastMouseEventView != oldView) { // Send enter and / or exit events. nsMouseEvent::exitType type = [sLastMouseEventView window] == [oldView window] ? nsMouseEvent::eChild : nsMouseEvent::eTopLevel; [oldView sendMouseEnterOrExitEvent:aEvent enter:NO type:type]; // After the cursor exits the window set it to a visible regular arrow cursor. if (type == nsMouseEvent::eTopLevel) { [[nsCursorManager sharedInstance] setCursor:eCursor_standard]; } [sLastMouseEventView sendMouseEnterOrExitEvent:aEvent enter:YES type:type]; } } void ChildViewMouseTracker::ResendLastMouseMoveEvent() { if (sLastMouseMoveEvent) { MouseMoved(sLastMouseMoveEvent); } } void ChildViewMouseTracker::MouseMoved(NSEvent* aEvent) { MouseEnteredWindow(aEvent); [sLastMouseEventView handleMouseMoved:aEvent]; if (sLastMouseMoveEvent != aEvent) { [sLastMouseMoveEvent release]; sLastMouseMoveEvent = [aEvent retain]; } } void ChildViewMouseTracker::MouseScrolled(NSEvent* aEvent) { if (!nsCocoaUtils::IsMomentumScrollEvent(aEvent)) { // Store the position so we can pin future momentum scroll events. sLastScrollEventScreenLocation = nsCocoaUtils::ScreenLocationForEvent(aEvent); } } ChildView* ChildViewMouseTracker::ViewForEvent(NSEvent* aEvent) { NSWindow* window = sWindowUnderMouse; if (!window) return nil; NSPoint windowEventLocation = nsCocoaUtils::EventLocationForWindow(aEvent, window); NSView* view = [[[window contentView] superview] hitTest:windowEventLocation]; if (![view isKindOfClass:[ChildView class]]) return nil; ChildView* childView = (ChildView*)view; // If childView is being destroyed return nil. if (![childView widget]) return nil; return WindowAcceptsEvent(window, aEvent, childView) ? childView : nil; } void ChildViewMouseTracker::AttachPluginEvent(nsMouseEvent_base& aMouseEvent, ChildView* aView, NSEvent* aNativeMouseEvent, int aPluginEventType, void* aPluginEventHolder) { if (![aView isPluginView] || [aView pluginEventModel] != NPEventModelCocoa) { return; } NPCocoaEvent* cocoaEvent = (NPCocoaEvent*)aPluginEventHolder; nsCocoaUtils::InitNPCocoaEvent(cocoaEvent); NSPoint point = [aView convertPoint:[aNativeMouseEvent locationInWindow] fromView:nil]; NPCocoaEventType type = (NPCocoaEventType)aPluginEventType; // XXX We should consider dropping this code, which causes data.mouse.pluginX // and data.mouse.pluginY to be set to '5' for mouse-entered and mouse-exited // events. But note that it's been in the tree since the Cocoa NPAPI event // model was first implemented four years ago, without any known complaints. // // Similar code first appeared (without explanation) in a very early version // ("fix 0.3") of the patch for bug 435041 ("Implement Cocoa NPAPI event // model for Mac OS X"). But there's no trace of it in the WebKit code that // was used as a model for much of that patch. if (type == NPCocoaEventMouseEntered || type == NPCocoaEventMouseExited) { point.x = point.y = 5; } NSUInteger clickCount = 0; if (type != NPCocoaEventMouseEntered && type != NPCocoaEventMouseExited && type != NPCocoaEventScrollWheel) { clickCount = [aNativeMouseEvent clickCount]; } cocoaEvent->type = type; cocoaEvent->data.mouse.modifierFlags = [aNativeMouseEvent modifierFlags]; cocoaEvent->data.mouse.pluginX = point.x; cocoaEvent->data.mouse.pluginY = point.y; cocoaEvent->data.mouse.buttonNumber = [aNativeMouseEvent buttonNumber]; cocoaEvent->data.mouse.clickCount = clickCount; cocoaEvent->data.mouse.deltaX = [aNativeMouseEvent deltaX]; cocoaEvent->data.mouse.deltaY = [aNativeMouseEvent deltaY]; cocoaEvent->data.mouse.deltaZ = [aNativeMouseEvent deltaZ]; aMouseEvent.pluginEvent = cocoaEvent; } BOOL ChildViewMouseTracker::WindowAcceptsEvent(NSWindow* aWindow, NSEvent* aEvent, ChildView* aView, BOOL aIsClickThrough) { // Right mouse down events may get through to all windows, even to a top level // window with an open sheet. if (!aWindow || [aEvent type] == NSRightMouseDown) return YES; id delegate = [aWindow delegate]; if (!delegate || ![delegate isKindOfClass:[WindowDelegate class]]) return YES; nsIWidget *windowWidget = [(WindowDelegate *)delegate geckoWidget]; if (!windowWidget) return YES; nsWindowType windowType; windowWidget->GetWindowType(windowType); NSWindow* topLevelWindow = nil; switch (windowType) { case eWindowType_popup: // If this is a context menu, it won't have a parent. So we'll always // accept mouse move events on context menus even when none of our windows // is active, which is the right thing to do. // For panels, the parent window is the XUL window that owns the panel. return WindowAcceptsEvent([aWindow parentWindow], aEvent, aView, aIsClickThrough); case eWindowType_toplevel: case eWindowType_dialog: if ([aWindow attachedSheet]) return NO; topLevelWindow = aWindow; break; case eWindowType_sheet: { nsIWidget* parentWidget = windowWidget->GetSheetWindowParent(); if (!parentWidget) return YES; topLevelWindow = (NSWindow*)parentWidget->GetNativeData(NS_NATIVE_WINDOW); break; } default: return YES; } if (!topLevelWindow || ([topLevelWindow isMainWindow] && !aIsClickThrough) || [aEvent type] == NSOtherMouseDown || (([aEvent modifierFlags] & NSCommandKeyMask) != 0 && [aEvent type] != NSMouseMoved)) return YES; // If we're here then we're dealing with a left click or mouse move on an // inactive window or something similar. Ask Gecko what to do. return [aView inactiveWindowAcceptsMouseEvent:aEvent]; } #pragma mark - @interface NSView (MethodSwizzling) - (BOOL)nsChildView_NSView_mouseDownCanMoveWindow; @end @implementation NSView (MethodSwizzling) // All top-level browser windows belong to the ToolbarWindow class and have // NSTexturedBackgroundWindowMask turned on in their "style" (see particularly // [ToolbarWindow initWithContentRect:...] in nsCocoaWindow.mm). This style // normally means the window "may be moved by clicking and dragging anywhere // in the window background", but we've suppressed this by giving the // ChildView class a mouseDownCanMoveWindow method that always returns NO. // Normally a ToolbarWindow's contentView (not a ChildView) returns YES when // NSTexturedBackgroundWindowMask is turned on. But normally this makes no // difference. However, under some (probably very unusual) circumstances // (and only on Leopard) it *does* make a difference -- for example it // triggers bmo bugs 431902 and 476393. So here we make sure that a // ToolbarWindow's contentView always returns NO from the // mouseDownCanMoveWindow method. - (BOOL)nsChildView_NSView_mouseDownCanMoveWindow { NSWindow *ourWindow = [self window]; NSView *contentView = [ourWindow contentView]; if ([ourWindow isKindOfClass:[ToolbarWindow class]] && (self == contentView)) return [ourWindow isMovableByWindowBackground]; return [self nsChildView_NSView_mouseDownCanMoveWindow]; } @end #ifdef __LP64__ // When using blocks, at least on OS X 10.7, the OS sometimes calls // +[NSEvent removeMonitor:] more than once on a single event monitor, which // causes crashes. See bug 678607. We hook these methods to work around // the problem. @interface NSEvent (MethodSwizzling) + (id)nsChildView_NSEvent_addLocalMonitorForEventsMatchingMask:(unsigned long long)mask handler:(id)block; + (void)nsChildView_NSEvent_removeMonitor:(id)eventMonitor; @end // This is a local copy of the AppKit frameworks sEventObservers hashtable. // It only stores "local monitors". We use it to ensure that +[NSEvent // removeMonitor:] is never called more than once on the same local monitor. static NSHashTable *sLocalEventObservers = nil; @implementation NSEvent (MethodSwizzling) + (id)nsChildView_NSEvent_addLocalMonitorForEventsMatchingMask:(unsigned long long)mask handler:(id)block { if (!sLocalEventObservers) { sLocalEventObservers = [[NSHashTable hashTableWithOptions: NSHashTableStrongMemory | NSHashTableObjectPointerPersonality] retain]; } id retval = [self nsChildView_NSEvent_addLocalMonitorForEventsMatchingMask:mask handler:block]; if (sLocalEventObservers && retval && ![sLocalEventObservers containsObject:retval]) { [sLocalEventObservers addObject:retval]; } return retval; } + (void)nsChildView_NSEvent_removeMonitor:(id)eventMonitor { if (sLocalEventObservers && [eventMonitor isKindOfClass: ::NSClassFromString(@"_NSLocalEventObserver")]) { if (![sLocalEventObservers containsObject:eventMonitor]) { return; } [sLocalEventObservers removeObject:eventMonitor]; } [self nsChildView_NSEvent_removeMonitor:eventMonitor]; } @end #endif // #ifdef __LP64__