/* -*- Mode: C++; tab-width: 50; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * mozilla.org * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Vladimir Vukicevic (original author) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #if defined(XP_WIN) #include #include #elif defined(XP_MACOSX) #include #else #include #include "prrng.h" #endif #include "nsMemory.h" #include "nsAutoLock.h" #include "nsUUIDGenerator.h" NS_IMPL_THREADSAFE_ISUPPORTS1(nsUUIDGenerator, nsIUUIDGenerator) nsUUIDGenerator::nsUUIDGenerator() : mLock(nsnull) { } nsUUIDGenerator::~nsUUIDGenerator() { if (mLock) { PR_DestroyLock(mLock); } } nsresult nsUUIDGenerator::Init() { mLock = PR_NewLock(); NS_ENSURE_TRUE(mLock, NS_ERROR_OUT_OF_MEMORY); // We're a service, so we're guaranteed that Init() is not going // to be reentered while we're inside Init(). #if !defined(XP_WIN) && !defined(XP_MACOSX) /* initialize random number generator using NSPR random noise */ unsigned int seed; PRSize bytes = 0; while (bytes < sizeof(seed)) { PRSize nbytes = PR_GetRandomNoise(((unsigned char *)&seed)+bytes, sizeof(seed)-bytes); if (nbytes == 0) { return NS_ERROR_FAILURE; } bytes += nbytes; } /* Initialize a new RNG state, and immediately switch * back to the previous one -- we want to use mState * only for our own calls to random(). */ mSavedState = initstate(seed, mState, sizeof(mState)); setstate(mSavedState); mRBytes = 4; #ifdef RAND_MAX if ((unsigned long) RAND_MAX < (unsigned long)0xffffffff) mRBytes = 3; if ((unsigned long) RAND_MAX < (unsigned long)0x00ffffff) mRBytes = 2; if ((unsigned long) RAND_MAX < (unsigned long)0x0000ffff) mRBytes = 1; if ((unsigned long) RAND_MAX < (unsigned long)0x000000ff) return NS_ERROR_FAILURE; #endif #endif /* non XP_WIN and non XP_MACOSX */ return NS_OK; } NS_IMETHODIMP nsUUIDGenerator::GenerateUUID(nsID** ret) { nsID *id = NS_STATIC_CAST(nsID*, NS_Alloc(sizeof(nsID))); if (id == nsnull) return NS_ERROR_OUT_OF_MEMORY; nsresult rv = GenerateUUIDInPlace(id); if (NS_FAILED(rv)) { NS_Free(id); return rv; } *ret = id; return rv; } NS_IMETHODIMP nsUUIDGenerator::GenerateUUIDInPlace(nsID* id) { // The various code in this method is probably not threadsafe, so lock // across the whole method. nsAutoLock lock(mLock); #if defined(XP_WIN) HRESULT hr = CoCreateGuid((GUID*)id); if (NS_FAILED(hr)) return NS_ERROR_FAILURE; #elif defined(XP_MACOSX) CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault); if (!uuid) return NS_ERROR_FAILURE; CFUUIDBytes bytes = CFUUIDGetUUIDBytes(uuid); memcpy(id, &bytes, sizeof(nsID)); CFRelease(uuid); #else /* not windows or OS X; generate randomness using random(). */ /* XXX we should be saving the return of setstate here and switching * back to it; instead, we use the value returned when we called * initstate, since older glibc's have broken setstate() return values */ setstate(mState); PRSize bytesLeft = sizeof(nsID); while (bytesLeft > 0) { long rval = random(); PRUint8 *src = (PRUint8*)&rval; // We want to grab the mRBytes least significant bytes of rval, since // mRBytes less than sizeof(rval) means the high bytes are 0. #ifdef IS_BIG_ENDIAN src += sizeof(rval) - mRBytes; #endif PRUint8 *dst = ((PRUint8*) id) + (sizeof(nsID) - bytesLeft); PRSize toWrite = (bytesLeft < mRBytes ? bytesLeft : mRBytes); for (PRSize i = 0; i < toWrite; i++) dst[i] = src[i]; bytesLeft -= toWrite; } /* Put in the version */ id->m2 &= 0x0fff; id->m2 |= 0x4000; /* Put in the variant */ id->m3[0] &= 0x3f; id->m3[0] |= 0x80; /* Restore the previous RNG state */ setstate(mSavedState); #endif return NS_OK; }