/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef __NS_SVGIMAGEFRAME_H__ #define __NS_SVGIMAGEFRAME_H__ // Keep in (case-insensitive) order: #include "gfxContext.h" #include "gfxPlatform.h" #include "mozilla/gfx/2D.h" #include "imgIContainer.h" #include "nsContainerFrame.h" #include "nsIDOMMutationEvent.h" #include "nsIImageLoadingContent.h" #include "nsLayoutUtils.h" #include "imgINotificationObserver.h" #include "SVGObserverUtils.h" #include "mozilla/dom/SVGSVGElement.h" #include "nsSVGUtils.h" #include "SVGContentUtils.h" #include "SVGGeometryFrame.h" #include "SVGImageContext.h" #include "mozilla/dom/SVGImageElement.h" #include "nsContentUtils.h" #include "nsIReflowCallback.h" #include "mozilla/Unused.h" using namespace mozilla; using namespace mozilla::dom; using namespace mozilla::gfx; using namespace mozilla::image; class nsSVGImageFrame; class nsSVGImageListener final : public imgINotificationObserver { public: explicit nsSVGImageListener(nsSVGImageFrame *aFrame); NS_DECL_ISUPPORTS NS_DECL_IMGINOTIFICATIONOBSERVER void SetFrame(nsSVGImageFrame *frame) { mFrame = frame; } private: ~nsSVGImageListener() {} nsSVGImageFrame *mFrame; }; class nsSVGImageFrame final : public SVGGeometryFrame , public nsIReflowCallback { friend nsIFrame* NS_NewSVGImageFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); protected: explicit nsSVGImageFrame(nsStyleContext* aContext) : SVGGeometryFrame(aContext, kClassID) , mReflowCallbackPosted(false) , mForceSyncDecoding(false) { EnableVisibilityTracking(); } virtual ~nsSVGImageFrame(); public: NS_DECL_QUERYFRAME NS_DECL_FRAMEARENA_HELPERS(nsSVGImageFrame) // nsSVGDisplayableFrame interface: virtual void PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform, imgDrawingParams& aImgParams, const nsIntRect* aDirtyRect = nullptr) override; virtual nsIFrame* GetFrameForPoint(const gfxPoint& aPoint) override; virtual void ReflowSVG() override; // SVGGeometryFrame methods: virtual uint16_t GetHitTestFlags() override; // nsIFrame interface: virtual nsresult AttributeChanged(int32_t aNameSpaceID, nsIAtom* aAttribute, int32_t aModType) override; void OnVisibilityChange(Visibility aNewVisibility, const Maybe& aNonvisibleAction = Nothing()) override; virtual void Init(nsIContent* aContent, nsContainerFrame* aParent, nsIFrame* aPrevInFlow) override; virtual void DestroyFrom(nsIFrame* aDestructRoot) override; #ifdef DEBUG_FRAME_DUMP virtual nsresult GetFrameName(nsAString& aResult) const override { return MakeFrameName(NS_LITERAL_STRING("SVGImage"), aResult); } #endif // nsIReflowCallback virtual bool ReflowFinished() override; virtual void ReflowCallbackCanceled() override; /// Always sync decode our image when painting if @aForce is true. void SetForceSyncDecoding(bool aForce) { mForceSyncDecoding = aForce; } private: gfx::Matrix GetRasterImageTransform(int32_t aNativeWidth, int32_t aNativeHeight); gfx::Matrix GetVectorImageTransform(); bool TransformContextForPainting(gfxContext* aGfxContext, const gfxMatrix& aTransform); nsCOMPtr mListener; nsCOMPtr mImageContainer; bool mReflowCallbackPosted; bool mForceSyncDecoding; friend class nsSVGImageListener; }; #endif // __NS_SVGIMAGEFRAME_H__