/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "GLContextProvider.h" #include "GLContextWGL.h" #include "GLLibraryLoader.h" #include "nsDebug.h" #include "nsIWidget.h" #include "gfxPlatform.h" #include "gfxPrefs.h" #include "gfxWindowsSurface.h" #include "gfxCrashReporterUtils.h" #include "prenv.h" #include "mozilla/gfx/gfxVars.h" #include "mozilla/Preferences.h" #include "mozilla/StaticPtr.h" #include "mozilla/layers/CompositorOptions.h" #include "mozilla/widget/CompositorWidget.h" #include "mozilla/widget/WinCompositorWidget.h" namespace mozilla { namespace gl { using namespace mozilla::gfx; using namespace mozilla::widget; WGLLibrary sWGLLib; HWND WGLLibrary::CreateDummyWindow(HDC* aWindowDC) { WNDCLASSW wc; if (!GetClassInfoW(GetModuleHandle(nullptr), L"GLContextWGLClass", &wc)) { ZeroMemory(&wc, sizeof(WNDCLASSW)); wc.style = CS_OWNDC; wc.hInstance = GetModuleHandle(nullptr); wc.lpfnWndProc = DefWindowProc; wc.lpszClassName = L"GLContextWGLClass"; if (!RegisterClassW(&wc)) { NS_WARNING("Failed to register GLContextWGLClass?!"); // er. failed to register our class? return nullptr; } } HWND win = CreateWindowW(L"GLContextWGLClass", L"GLContextWGL", 0, 0, 0, 16, 16, nullptr, nullptr, GetModuleHandle(nullptr), nullptr); NS_ENSURE_TRUE(win, nullptr); HDC dc = GetDC(win); NS_ENSURE_TRUE(dc, nullptr); if (mWindowPixelFormat == 0) { PIXELFORMATDESCRIPTOR pfd; ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR)); pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cRedBits = 8; pfd.cGreenBits = 8; pfd.cBlueBits = 8; pfd.cAlphaBits = 8; pfd.cDepthBits = gfxVars::UseWebRender() ? 24 : 0; pfd.iLayerType = PFD_MAIN_PLANE; mWindowPixelFormat = ChoosePixelFormat(dc, &pfd); } if (!mWindowPixelFormat || !SetPixelFormat(dc, mWindowPixelFormat, nullptr)) { NS_WARNING("SetPixelFormat failed!"); DestroyWindow(win); return nullptr; } if (aWindowDC) { *aWindowDC = dc; } return win; } static inline bool HasExtension(const char* aExtensions, const char* aRequiredExtension) { return GLContext::ListHasExtension( reinterpret_cast(aExtensions), aRequiredExtension); } bool WGLLibrary::EnsureInitialized() { if (mInitialized) return true; mozilla::ScopedGfxFeatureReporter reporter("WGL"); std::string libGLFilename = "Opengl32.dll"; // SU_SPIES_DIRECTORY is for AMD CodeXL/gDEBugger if (PR_GetEnv("SU_SPIES_DIRECTORY")) { libGLFilename = std::string(PR_GetEnv("SU_SPIES_DIRECTORY")) + "\\opengl32.dll"; } if (!mOGLLibrary) { mOGLLibrary = PR_LoadLibrary(libGLFilename.c_str()); if (!mOGLLibrary) { NS_WARNING("Couldn't load OpenGL library."); return false; } } #define SYMBOL(X) { (PRFuncPtr*)&mSymbols.f##X, { "wgl" #X, nullptr } } #define END_OF_SYMBOLS { nullptr, { nullptr } } const GLLibraryLoader::SymLoadStruct earlySymbols[] = { SYMBOL(CreateContext), SYMBOL(MakeCurrent), SYMBOL(GetProcAddress), SYMBOL(DeleteContext), SYMBOL(GetCurrentContext), SYMBOL(GetCurrentDC), END_OF_SYMBOLS }; if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, &earlySymbols[0])) { NS_WARNING("Couldn't find required entry points in OpenGL DLL (early init)"); return false; } // This is ridiculous -- we have to actually create a context to // get the OpenGL ICD to load. mWindow = CreateDummyWindow(&mWindowDC); NS_ENSURE_TRUE(mWindow, false); // create rendering context mWindowGLContext = mSymbols.fCreateContext(mWindowDC); NS_ENSURE_TRUE(mWindowGLContext, false); if (!mSymbols.fMakeCurrent(mWindowDC, mWindowGLContext)) { NS_WARNING("wglMakeCurrent failed"); return false; } const auto& curCtx = mSymbols.fGetCurrentContext(); const auto& curDC = mSymbols.fGetCurrentDC(); const auto& lookupFunc = (GLLibraryLoader::PlatformLookupFunction)mSymbols.fGetProcAddress; // Now we can grab all the other symbols that we couldn't without having // a context current. const GLLibraryLoader::SymLoadStruct pbufferSymbols[] = { { (PRFuncPtr*)&mSymbols.fCreatePbuffer, { "wglCreatePbufferARB", "wglCreatePbufferEXT", nullptr } }, { (PRFuncPtr*)&mSymbols.fDestroyPbuffer, { "wglDestroyPbufferARB", "wglDestroyPbufferEXT", nullptr } }, { (PRFuncPtr*)&mSymbols.fGetPbufferDC, { "wglGetPbufferDCARB", "wglGetPbufferDCEXT", nullptr } }, { (PRFuncPtr*)&mSymbols.fBindTexImage, { "wglBindTexImageARB", "wglBindTexImageEXT", nullptr } }, { (PRFuncPtr*)&mSymbols.fReleaseTexImage, { "wglReleaseTexImageARB", "wglReleaseTexImageEXT", nullptr } }, END_OF_SYMBOLS }; const GLLibraryLoader::SymLoadStruct pixFmtSymbols[] = { { (PRFuncPtr*)&mSymbols.fChoosePixelFormat, { "wglChoosePixelFormatARB", "wglChoosePixelFormatEXT", nullptr } }, { (PRFuncPtr*)&mSymbols.fGetPixelFormatAttribiv, { "wglGetPixelFormatAttribivARB", "wglGetPixelFormatAttribivEXT", nullptr } }, END_OF_SYMBOLS }; if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, pbufferSymbols, lookupFunc)) { // this isn't an error, just means that pbuffers aren't supported ClearSymbols(pbufferSymbols); } if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, pixFmtSymbols, lookupFunc)) { // this isn't an error, just means that we don't have the pixel format extension ClearSymbols(pixFmtSymbols); } const GLLibraryLoader::SymLoadStruct extensionsSymbols[] = { SYMBOL(GetExtensionsStringARB), END_OF_SYMBOLS }; const GLLibraryLoader::SymLoadStruct robustnessSymbols[] = { SYMBOL(CreateContextAttribsARB), END_OF_SYMBOLS }; const GLLibraryLoader::SymLoadStruct dxInteropSymbols[] = { SYMBOL(DXSetResourceShareHandleNV), SYMBOL(DXOpenDeviceNV), SYMBOL(DXCloseDeviceNV), SYMBOL(DXRegisterObjectNV), SYMBOL(DXUnregisterObjectNV), SYMBOL(DXObjectAccessNV), SYMBOL(DXLockObjectsNV), SYMBOL(DXUnlockObjectsNV), END_OF_SYMBOLS }; if (GLLibraryLoader::LoadSymbols(mOGLLibrary, extensionsSymbols, lookupFunc)) { const char* extString = mSymbols.fGetExtensionsStringARB(mWindowDC); MOZ_ASSERT(extString); MOZ_ASSERT(HasExtension(extString, "WGL_ARB_extensions_string")); if (HasExtension(extString, "WGL_ARB_create_context")) { if (GLLibraryLoader::LoadSymbols(mOGLLibrary, robustnessSymbols, lookupFunc)) { if (HasExtension(extString, "WGL_ARB_create_context_robustness")) { mHasRobustness = true; } } else { NS_ERROR("WGL supports ARB_create_context without supplying its functions."); ClearSymbols(robustnessSymbols); } } //// bool hasDXInterop2 = HasExtension(extString, "WGL_NV_DX_interop2"); if (gfxVars::DXInterop2Blocked() && !gfxPrefs::IgnoreDXInterop2Blacklist()) { hasDXInterop2 = false; } if (hasDXInterop2) { if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, dxInteropSymbols, lookupFunc)) { NS_ERROR("WGL supports NV_DX_interop(2) without supplying its functions."); ClearSymbols(dxInteropSymbols); } } } // reset back to the previous context, just in case mSymbols.fMakeCurrent(curDC, curCtx); if (mHasRobustness) { mSymbols.fDeleteContext(mWindowGLContext); const int attribs[] = { LOCAL_WGL_CONTEXT_FLAGS_ARB, LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB, LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB, 0 }; mWindowGLContext = mSymbols.fCreateContextAttribsARB(mWindowDC, nullptr, attribs); if (!mWindowGLContext) { mHasRobustness = false; mWindowGLContext = mSymbols.fCreateContext(mWindowDC); } } mInitialized = true; reporter.SetSuccessful(); return true; } #undef SYMBOL #undef END_OF_SYMBOLS GLContextWGL::GLContextWGL(CreateContextFlags flags, const SurfaceCaps& caps, bool isOffscreen, HDC aDC, HGLRC aContext, HWND aWindow) : GLContext(flags, caps, nullptr, isOffscreen), mDC(aDC), mContext(aContext), mWnd(aWindow), mPBuffer(nullptr), mPixelFormat(0), mIsDoubleBuffered(false) { } GLContextWGL::GLContextWGL(CreateContextFlags flags, const SurfaceCaps& caps, bool isOffscreen, HANDLE aPbuffer, HDC aDC, HGLRC aContext, int aPixelFormat) : GLContext(flags, caps, nullptr, isOffscreen), mDC(aDC), mContext(aContext), mWnd(nullptr), mPBuffer(aPbuffer), mPixelFormat(aPixelFormat), mIsDoubleBuffered(false) { } GLContextWGL::~GLContextWGL() { MarkDestroyed(); sWGLLib.mSymbols.fDeleteContext(mContext); if (mPBuffer) sWGLLib.mSymbols.fDestroyPbuffer(mPBuffer); if (mWnd) DestroyWindow(mWnd); } bool GLContextWGL::Init() { if (!mDC || !mContext) return false; // see bug 929506 comment 29. wglGetProcAddress requires a current context. if (!sWGLLib.mSymbols.fMakeCurrent(mDC, mContext)) return false; SetupLookupFunction(); if (!InitWithPrefix("gl", true)) return false; return true; } bool GLContextWGL::MakeCurrentImpl() const { const bool succeeded = sWGLLib.mSymbols.fMakeCurrent(mDC, mContext); NS_ASSERTION(succeeded, "Failed to make GL context current!"); return succeeded; } bool GLContextWGL::IsCurrentImpl() const { return sWGLLib.mSymbols.fGetCurrentContext() == mContext; } void GLContextWGL::SetIsDoubleBuffered(bool aIsDB) { mIsDoubleBuffered = aIsDB; } bool GLContextWGL::IsDoubleBuffered() const { return mIsDoubleBuffered; } bool GLContextWGL::SwapBuffers() { if (!mIsDoubleBuffered) return false; return ::SwapBuffers(mDC); } void GLContextWGL::GetWSIInfo(nsCString* const out) const { out->AppendLiteral("wglGetExtensionsString: "); out->Append(sWGLLib.mSymbols.fGetExtensionsStringARB(mDC)); } bool GLContextWGL::SetupLookupFunction() { // Make sure that we have a ref to the OGL library; // when run under CodeXL, wglGetProcAddress won't return // the right thing for some core functions. MOZ_ASSERT(mLibrary == nullptr); mLibrary = sWGLLib.GetOGLLibrary(); mLookupFunc = (PlatformLookupFunction)sWGLLib.mSymbols.fGetProcAddress; return true; } static bool GetMaxSize(HDC hDC, int format, IntSize& size) { int query[] = {LOCAL_WGL_MAX_PBUFFER_WIDTH_ARB, LOCAL_WGL_MAX_PBUFFER_HEIGHT_ARB}; int result[2]; // (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int* piValues) if (!sWGLLib.mSymbols.fGetPixelFormatAttribiv(hDC, format, 0, 2, query, result)) return false; size.width = result[0]; size.height = result[1]; return true; } static bool IsValidSizeForFormat(HDC hDC, int format, const IntSize& requested) { IntSize max; if (!GetMaxSize(hDC, format, max)) return true; if (requested.width > max.width) return false; if (requested.height > max.height) return false; return true; } already_AddRefed GLContextProviderWGL::CreateWrappingExisting(void*, void*) { return nullptr; } already_AddRefed CreateForWidget(HWND aHwnd, bool aWebRender, bool aForceAccelerated) { if (!sWGLLib.EnsureInitialized()) { return nullptr; } /** * We need to make sure we call SetPixelFormat -after- calling * EnsureInitialized, otherwise it can load/unload the dll and * wglCreateContext will fail. */ HDC dc = ::GetDC(aHwnd); SetPixelFormat(dc, sWGLLib.GetWindowPixelFormat(), nullptr); HGLRC context; if (sWGLLib.HasRobustness()) { int attribs[] = { LOCAL_WGL_CONTEXT_FLAGS_ARB, LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB, LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB, 0 }; context = sWGLLib.mSymbols.fCreateContextAttribsARB(dc, nullptr, attribs); } else { context = sWGLLib.mSymbols.fCreateContext(dc); } if (!context) { return nullptr; } SurfaceCaps caps = SurfaceCaps::ForRGBA(); RefPtr glContext = new GLContextWGL(CreateContextFlags::NONE, caps, false, dc, context); if (!glContext->Init()) { return nullptr; } glContext->SetIsDoubleBuffered(true); return glContext.forget(); } already_AddRefed GLContextProviderWGL::CreateForCompositorWidget(CompositorWidget* aCompositorWidget, bool aForceAccelerated) { return CreateForWidget(aCompositorWidget->AsWindows()->GetHwnd(), aCompositorWidget->GetCompositorOptions().UseWebRender(), aForceAccelerated); } already_AddRefed GLContextProviderWGL::CreateForWindow(nsIWidget* aWidget, bool aWebRender, bool aForceAccelerated) { return CreateForWidget((HWND)aWidget->GetNativeData(NS_NATIVE_WINDOW), aWebRender, aForceAccelerated); } static already_AddRefed CreatePBufferOffscreenContext(CreateContextFlags flags, const IntSize& aSize) { WGLLibrary& wgl = sWGLLib; const int pfAttribs[] = { LOCAL_WGL_SUPPORT_OPENGL_ARB, LOCAL_GL_TRUE, LOCAL_WGL_ACCELERATION_ARB, LOCAL_WGL_FULL_ACCELERATION_ARB, LOCAL_WGL_DRAW_TO_PBUFFER_ARB, LOCAL_GL_TRUE, LOCAL_WGL_DOUBLE_BUFFER_ARB, LOCAL_GL_FALSE, LOCAL_WGL_STEREO_ARB, LOCAL_GL_FALSE, 0 }; // We only need one! static const uint32_t kMaxFormats = 1024; int formats[kMaxFormats]; uint32_t foundFormats; HDC windowDC = wgl.GetWindowDC(); if (!wgl.mSymbols.fChoosePixelFormat(windowDC, pfAttribs, nullptr, kMaxFormats, formats, &foundFormats) || foundFormats == 0) { return nullptr; } // We don't care; just pick the first one. int chosenFormat = formats[0]; if (!IsValidSizeForFormat(windowDC, chosenFormat, aSize)) return nullptr; const int pbAttribs[] = { 0 }; HANDLE pbuffer = wgl.mSymbols.fCreatePbuffer(windowDC, chosenFormat, aSize.width, aSize.height, pbAttribs); if (!pbuffer) { return nullptr; } HDC pbdc = wgl.mSymbols.fGetPbufferDC(pbuffer); NS_ASSERTION(pbdc, "expected a dc"); HGLRC context; if (wgl.HasRobustness()) { const int attribs[] = { LOCAL_WGL_CONTEXT_FLAGS_ARB, LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB, LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB, 0 }; context = wgl.mSymbols.fCreateContextAttribsARB(pbdc, nullptr, attribs); } else { context = wgl.mSymbols.fCreateContext(pbdc); } if (!context) { wgl.mSymbols.fDestroyPbuffer(pbuffer); return nullptr; } SurfaceCaps dummyCaps = SurfaceCaps::Any(); RefPtr glContext = new GLContextWGL(flags, dummyCaps, true, pbuffer, pbdc, context, chosenFormat); return glContext.forget(); } static already_AddRefed CreateWindowOffscreenContext() { HDC dc; HWND win = sWGLLib.CreateDummyWindow(&dc); if (!win) { return nullptr; } HGLRC context = sWGLLib.mSymbols.fCreateContext(dc); if (sWGLLib.HasRobustness()) { int attribs[] = { LOCAL_WGL_CONTEXT_FLAGS_ARB, LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB, LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB, 0 }; context = sWGLLib.mSymbols.fCreateContextAttribsARB(dc, nullptr, attribs); } else { context = sWGLLib.mSymbols.fCreateContext(dc); } if (!context) { return nullptr; } SurfaceCaps caps = SurfaceCaps::ForRGBA(); RefPtr glContext = new GLContextWGL(CreateContextFlags::NONE, caps, true, dc, context, win); return glContext.forget(); } /*static*/ already_AddRefed GLContextProviderWGL::CreateHeadless(CreateContextFlags flags, nsACString* const out_failureId) { if (!sWGLLib.EnsureInitialized()) { return nullptr; } RefPtr glContext; // Always try to create a pbuffer context first, because we // want the context isolation. if (sWGLLib.mSymbols.fCreatePbuffer && sWGLLib.mSymbols.fChoosePixelFormat) { IntSize dummySize = IntSize(16, 16); glContext = CreatePBufferOffscreenContext(flags, dummySize); } // If it failed, then create a window context and use a FBO. if (!glContext) { glContext = CreateWindowOffscreenContext(); } if (!glContext || !glContext->Init()) { return nullptr; } RefPtr retGL = glContext.get(); return retGL.forget(); } /*static*/ already_AddRefed GLContextProviderWGL::CreateOffscreen(const IntSize& size, const SurfaceCaps& minCaps, CreateContextFlags flags, nsACString* const out_failureId) { RefPtr gl = CreateHeadless(flags, out_failureId); if (!gl) return nullptr; if (!gl->InitOffscreen(size, minCaps)) { *out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WGL_INIT"); return nullptr; } return gl.forget(); } /*static*/ GLContext* GLContextProviderWGL::GetGlobalContext() { return nullptr; } /*static*/ void GLContextProviderWGL::Shutdown() { } } /* namespace gl */ } /* namespace mozilla */