/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: NPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Netscape Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the NPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the NPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* nsDll * * Abstraction of a Dll. Stores modifiedTime and size for easy detection of * change in dll. * * dp Suresh */ #include "xcDll.h" #include "nsDebug.h" #include "nsIComponentManager.h" #include "nsIComponentLoaderManager.h" #include "nsIModule.h" #include "nsILocalFile.h" #include "nsCOMPtr.h" #include "nsCRT.h" #include "nsString.h" #include "nsITimelineService.h" #ifdef DEBUG #if defined(VMS) #include #include #elif defined(XP_MACOSX) #include #endif #endif /* defined(DEBUG) */ #include "nsNativeComponentLoader.h" nsDll::nsDll(const char *codeDllName, int type) : m_dllName(NULL), m_instance(NULL), m_status(DLL_OK), m_moduleObject(NULL), m_persistentDescriptor(NULL), m_nativePath(NULL), m_markForUnload(PR_FALSE), m_registryLocation(0) { if (!codeDllName || !*codeDllName) { m_status = DLL_INVALID_PARAM; return; } m_dllName = nsCRT::strdup(codeDllName); if (!m_dllName) { m_status = DLL_NO_MEM; return; } } nsDll::nsDll(nsIFile *dllSpec, const char *registryLocation) : m_dllName(NULL), m_instance(NULL), m_status(DLL_OK), m_moduleObject(NULL), m_persistentDescriptor(NULL), m_nativePath(NULL), m_markForUnload(PR_FALSE) { m_dllSpec = dllSpec; m_registryLocation = nsCRT::strdup(registryLocation); Init(dllSpec); } nsDll::nsDll(const char *libPersistentDescriptor) : m_dllName(NULL), m_instance(NULL), m_status(DLL_OK), m_moduleObject(NULL), m_persistentDescriptor(NULL), m_nativePath(NULL), m_markForUnload(PR_FALSE), m_registryLocation(0) { Init(libPersistentDescriptor); } void nsDll::Init(nsIFile *dllSpec) { // Load will fail anyway. So dont bother to stat the file m_dllSpec = do_QueryInterface(dllSpec); m_status = DLL_OK; } void nsDll::Init(const char *libPersistentDescriptor) { nsresult rv; if (libPersistentDescriptor == NULL) { m_status = DLL_INVALID_PARAM; return; } // Create a FileSpec from the persistentDescriptor nsCOMPtr dllSpec; nsCID clsid; nsComponentManager::ContractIDToClassID(NS_LOCAL_FILE_CONTRACTID, &clsid); rv = nsComponentManager::CreateInstance(clsid, nsnull, NS_GET_IID(nsILocalFile), (void**)getter_AddRefs(dllSpec)); if (NS_FAILED(rv)) { m_status = DLL_INVALID_PARAM; return; } rv = dllSpec->InitWithNativePath(nsDependentCString(libPersistentDescriptor)); if (NS_FAILED(rv)) { m_status = DLL_INVALID_PARAM; return; } } nsDll::~nsDll(void) { #if DEBUG_dougt // The dll gets deleted when the dllStore is destroyed. This happens on // app shutdown. At that point, unloading dlls can cause crashes if we have // - dll dependencies // - callbacks // - static dtors // Hence turn it back on after all the above have been removed. Unload(); #endif if (m_dllName) nsCRT::free(m_dllName); if (m_registryLocation) nsCRT::free(m_registryLocation); } const char * nsDll::GetDisplayPath() { if (m_dllName) return m_dllName; if (!m_nativePath.IsEmpty()) return m_nativePath.get(); m_dllSpec->GetNativePath(m_nativePath); return m_nativePath.get(); } const char * nsDll::GetPersistentDescriptorString() { if (m_dllName) return m_dllName; if (!m_persistentDescriptor.IsEmpty()) return m_persistentDescriptor.get(); m_dllSpec->GetNativePath(m_persistentDescriptor); return m_persistentDescriptor.get(); } PRBool nsDll::HasChanged() { if (m_dllName) return PR_FALSE; extern nsresult NS_GetComponentLoaderManager(nsIComponentLoaderManager* *result); nsCOMPtr manager; NS_GetComponentLoaderManager(getter_AddRefs(manager)); if (!manager) return PR_TRUE; // If mod date has changed, then dll has changed PRInt64 currentDate; nsresult rv = m_dllSpec->GetLastModifiedTime(¤tDate); PRBool changed = PR_TRUE; manager->HasFileChanged(m_dllSpec, nsnull, currentDate, &changed); return changed; } PRBool nsDll::Load(void) { if (m_status != DLL_OK) { return (PR_FALSE); } if (m_instance != NULL) { // Already loaded return (PR_TRUE); } if (m_dllSpec) { #ifdef NS_BUILD_REFCNT_LOGGING nsTraceRefcnt::SetActivityIsLegal(PR_FALSE); #endif nsCOMPtr lf(do_QueryInterface(m_dllSpec)); NS_ASSERTION(lf, "nsIFile here must implement a nsILocalFile"); lf->Load(&m_instance); #ifdef NS_BUILD_REFCNT_LOGGING nsTraceRefcnt::SetActivityIsLegal(PR_TRUE); if (m_instance) { // Inform refcnt tracer of new library so that calls through the // new library can be traced. nsCAutoString displayPath; m_dllSpec->GetNativePath(displayPath); nsTraceRefcnt::LoadLibrarySymbols(displayPath.get(), m_instance); } #endif } else if (m_dllName) { // if there is not an nsIFile, but there is a dll name, just try to load that.. #ifdef NS_BUILD_REFCNT_LOGGING nsTraceRefcnt::SetActivityIsLegal(PR_FALSE); #endif NS_TIMELINE_START_TIMER("PR_LoadLibrary"); m_instance = PR_LoadLibrary(m_dllName); NS_TIMELINE_STOP_TIMER("PR_LoadLibrary"); NS_TIMELINE_MARK_TIMER("PR_LoadLibrary"); #ifdef NS_BUILD_REFCNT_LOGGING nsTraceRefcnt::SetActivityIsLegal(PR_TRUE); if (m_instance) { // Inform refcnt tracer of new library so that calls through the // new library can be traced. nsTraceRefcnt::LoadLibrarySymbols(m_dllName, m_instance); } #endif } #if defined(DEBUG) && defined(XP_UNIX) // Debugging help for components. Component dlls need to have their // symbols loaded before we can put a breakpoint in the debugger. // This will help figureing out the point when the dll was loaded. BreakAfterLoad(GetDisplayPath()); #endif return ((m_instance == NULL) ? PR_FALSE : PR_TRUE); } PRBool nsDll::Unload(void) { if (m_status != DLL_OK || m_instance == NULL) return (PR_FALSE); // Shutdown the dll Shutdown(); #ifdef NS_BUILD_REFCNT_LOGGING nsTraceRefcnt::SetActivityIsLegal(PR_FALSE); #endif PRStatus ret = PR_UnloadLibrary(m_instance); #ifdef NS_BUILD_REFCNT_LOGGING nsTraceRefcnt::SetActivityIsLegal(PR_TRUE); #endif if (ret == PR_SUCCESS) { m_instance = NULL; return (PR_TRUE); } else return (PR_FALSE); } void * nsDll::FindSymbol(const char *symbol) { if (symbol == NULL) return (NULL); // If not already loaded, load it now. if (Load() != PR_TRUE) return (NULL); return(PR_FindSymbol(m_instance, symbol)); } // Component dll specific functions nsresult nsDll::GetDllSpec(nsIFile **fsobj) { NS_ASSERTION(m_dllSpec, "m_dllSpec NULL"); NS_ASSERTION(fsobj, "xcDll::GetModule : Null argument" ); *fsobj = m_dllSpec; NS_ADDREF(*fsobj); return NS_OK; } nsresult nsDll::GetModule(nsISupports *servMgr, nsIModule **cobj) { nsCOMPtr compMgr; nsresult rv = NS_GetComponentManager(getter_AddRefs(compMgr)); NS_ASSERTION(compMgr, "Global Component Manager is null" ); if (NS_FAILED(rv)) return rv; NS_ASSERTION(cobj, "xcDll::GetModule : Null argument" ); if (m_moduleObject) { NS_ADDREF(m_moduleObject); *cobj = m_moduleObject; return NS_OK; } // If not already loaded, load it now. if (Load() != PR_TRUE) return NS_ERROR_FAILURE; // We need a nsIFile for location. If we dont // have one, create one. if (!m_dllSpec && m_dllName) { // Create m_dllSpec from m_dllName } nsGetModuleProc proc = (nsGetModuleProc) FindSymbol(NS_GET_MODULE_SYMBOL); if (proc == NULL) return NS_ERROR_FACTORY_NOT_LOADED; rv = (*proc) (compMgr, m_dllSpec, &m_moduleObject); if (NS_SUCCEEDED(rv)) { NS_ADDREF(m_moduleObject); *cobj = m_moduleObject; } return rv; } #if defined(DEBUG) && !defined(XP_BEOS) #define SHOULD_IMPLEMENT_BREAKAFTERLOAD #endif // These are used by BreakAfterLoad, below. #ifdef SHOULD_IMPLEMENT_BREAKAFTERLOAD static nsCString *sBreakList[16]; static int sBreakListCount = 0; #endif nsresult nsDll::Shutdown(void) { // Release the module object if we got one nsrefcnt refcnt; if (m_moduleObject) { NS_RELEASE2(m_moduleObject, refcnt); NS_ASSERTION(refcnt == 0, "Dll moduleObject refcount non zero"); } #ifdef SHOULD_IMPLEMENT_BREAKAFTERLOAD for (int i = 0; i < sBreakListCount; i++) { delete sBreakList[i]; sBreakList[i] = nsnull; } sBreakListCount = 0; #endif return NS_OK; } void nsDll::BreakAfterLoad(const char *nsprPath) { #ifdef SHOULD_IMPLEMENT_BREAKAFTERLOAD static PRBool firstTime = PR_TRUE; // return if invalid input if (!nsprPath || !*nsprPath) return; // return if nothing to break on if (!firstTime && sBreakListCount == 0) return; if (firstTime) { firstTime = PR_FALSE; // Form the list of dlls to break on load nsCAutoString envList(getenv("XPCOM_BREAK_ON_LOAD")); if (envList.IsEmpty()) return; PRInt32 ofset = 0; PRInt32 start = 0; do { ofset = envList.FindChar(':', start); sBreakList[sBreakListCount] = new nsCString(); envList.Mid(*(sBreakList[sBreakListCount]), start, ofset); sBreakListCount++; start = ofset + 1; } while (ofset != -1 && 16 > sBreakListCount); // avoiding vc6.0 compiler issue. count < thinks it is starting a template } // Find the dllname part of the string nsCString currentPath(nsprPath); PRInt32 lastSep = currentPath.RFindCharInSet(":\\/"); for (int i=0; i 0) { // Loading a dll that we want to break on // Put your breakpoint here fprintf(stderr, "...Loading module %s\n", nsprPath); // Break in the debugger here. #if defined(linux) && defined(__i386) asm("int $3"); #elif defined(VMS) lib$signal(SS$_DEBUG); #elif defined(XP_MACOSX) raise(SIGTRAP); #endif } #endif /* SHOULD_IMPLEMENT_BREAKAFTERLOAD */ return; }