/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */ /* vim: set ts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioChannelService.h" #include "AudioChannelServiceChild.h" #include "base/basictypes.h" #include "mozilla/Services.h" #include "mozilla/StaticPtr.h" #include "mozilla/unused.h" #include "mozilla/dom/ContentParent.h" #include "nsThreadUtils.h" #include "nsHashPropertyBag.h" #include "nsComponentManagerUtils.h" #include "nsPIDOMWindow.h" #include "nsServiceManagerUtils.h" #ifdef MOZ_WIDGET_GONK #include "nsJSUtils.h" #include "nsCxPusher.h" #include "nsIAudioManager.h" #include "SpeakerManagerService.h" #define NS_AUDIOMANAGER_CONTRACTID "@mozilla.org/telephony/audiomanager;1" #endif #include "mozilla/Preferences.h" using namespace mozilla; using namespace mozilla::dom; using namespace mozilla::hal; StaticRefPtr gAudioChannelService; // Mappings from 'mozaudiochannel' attribute strings to an enumeration. static const nsAttrValue::EnumTable kMozAudioChannelAttributeTable[] = { { "normal", (int16_t)AudioChannel::Normal }, { "content", (int16_t)AudioChannel::Content }, { "notification", (int16_t)AudioChannel::Notification }, { "alarm", (int16_t)AudioChannel::Alarm }, { "telephony", (int16_t)AudioChannel::Telephony }, { "ringer", (int16_t)AudioChannel::Ringer }, { "publicnotification", (int16_t)AudioChannel::Publicnotification }, { nullptr } }; // static AudioChannelService* AudioChannelService::GetAudioChannelService() { MOZ_ASSERT(NS_IsMainThread()); if (XRE_GetProcessType() != GeckoProcessType_Default) { return AudioChannelServiceChild::GetAudioChannelService(); } // If we already exist, exit early if (gAudioChannelService) { return gAudioChannelService; } // Create new instance, register, return nsRefPtr service = new AudioChannelService(); NS_ENSURE_TRUE(service, nullptr); gAudioChannelService = service; return gAudioChannelService; } void AudioChannelService::Shutdown() { if (XRE_GetProcessType() != GeckoProcessType_Default) { return AudioChannelServiceChild::Shutdown(); } if (gAudioChannelService) { gAudioChannelService = nullptr; } } NS_IMPL_ISUPPORTS(AudioChannelService, nsIObserver, nsITimerCallback) AudioChannelService::AudioChannelService() : mCurrentHigherChannel(-1) , mCurrentVisibleHigherChannel(-1) , mPlayableHiddenContentChildID(CONTENT_PROCESS_ID_UNKNOWN) , mDisabled(false) , mDefChannelChildID(CONTENT_PROCESS_ID_UNKNOWN) { if (XRE_GetProcessType() == GeckoProcessType_Default) { nsCOMPtr obs = mozilla::services::GetObserverService(); if (obs) { obs->AddObserver(this, "ipc:content-shutdown", false); obs->AddObserver(this, "xpcom-shutdown", false); #ifdef MOZ_WIDGET_GONK // To monitor the volume settings based on audio channel. obs->AddObserver(this, "mozsettings-changed", false); #endif } } } AudioChannelService::~AudioChannelService() { } void AudioChannelService::RegisterAudioChannelAgent(AudioChannelAgent* aAgent, AudioChannel aChannel, bool aWithVideo) { if (mDisabled) { return; } AudioChannelAgentData* data = new AudioChannelAgentData(aChannel, true /* aElementHidden */, AUDIO_CHANNEL_STATE_MUTED /* aState */, aWithVideo); mAgents.Put(aAgent, data); RegisterType(aChannel, CONTENT_PROCESS_ID_MAIN, aWithVideo); // If this is the first agent for this window, we must notify the observers. uint32_t count = CountWindow(aAgent->Window()); if (count == 1) { nsCOMPtr observerService = services::GetObserverService(); if (observerService) { observerService->NotifyObservers(ToSupports(aAgent->Window()), "media-playback", NS_LITERAL_STRING("active").get()); } } } void AudioChannelService::RegisterType(AudioChannel aChannel, uint64_t aChildID, bool aWithVideo) { if (mDisabled) { return; } AudioChannelInternalType type = GetInternalType(aChannel, true); mChannelCounters[type].AppendElement(aChildID); if (XRE_GetProcessType() == GeckoProcessType_Default) { // Since there is another telephony registered, we can unregister old one // immediately. if (mDeferTelChannelTimer && aChannel == AudioChannel::Telephony) { mDeferTelChannelTimer->Cancel(); mDeferTelChannelTimer = nullptr; UnregisterTypeInternal(aChannel, mTimerElementHidden, mTimerChildID, false); } if (aWithVideo) { mWithVideoChildIDs.AppendElement(aChildID); } // No hidden content channel can be playable if there is a content channel // in foreground (bug 855208), nor if there is a normal channel with video // in foreground (bug 894249). if (type == AUDIO_CHANNEL_INT_CONTENT || (type == AUDIO_CHANNEL_INT_NORMAL && mWithVideoChildIDs.Contains(aChildID))) { mPlayableHiddenContentChildID = CONTENT_PROCESS_ID_UNKNOWN; } // One hidden content channel can be playable only when there is no any // content channel in the foreground, and no normal channel with video in // foreground. else if (type == AUDIO_CHANNEL_INT_CONTENT_HIDDEN && mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty()) { mPlayableHiddenContentChildID = aChildID; } // In order to avoid race conditions, it's safer to notify any existing // agent any time a new one is registered. SendAudioChannelChangedNotification(aChildID); Notify(); } } void AudioChannelService::UnregisterAudioChannelAgent(AudioChannelAgent* aAgent) { if (mDisabled) { return; } nsAutoPtr data; mAgents.RemoveAndForget(aAgent, data); if (data) { UnregisterType(data->mChannel, data->mElementHidden, CONTENT_PROCESS_ID_MAIN, data->mWithVideo); } #ifdef MOZ_WIDGET_GONK bool active = AnyAudioChannelIsActive(); for (uint32_t i = 0; i < mSpeakerManager.Length(); i++) { mSpeakerManager[i]->SetAudioChannelActive(active); } #endif // If this is the last agent for this window, we must notify the observers. uint32_t count = CountWindow(aAgent->Window()); if (count == 0) { nsCOMPtr observerService = services::GetObserverService(); if (observerService) { observerService->NotifyObservers(ToSupports(aAgent->Window()), "media-playback", NS_LITERAL_STRING("inactive").get()); } } } void AudioChannelService::UnregisterType(AudioChannel aChannel, bool aElementHidden, uint64_t aChildID, bool aWithVideo) { if (mDisabled) { return; } // There are two reasons to defer the decrease of telephony channel. // 1. User can have time to remove device from his ear before music resuming. // 2. Give BT SCO to be disconnected before starting to connect A2DP. if (XRE_GetProcessType() == GeckoProcessType_Default && aChannel == AudioChannel::Telephony && (mChannelCounters[AUDIO_CHANNEL_INT_TELEPHONY_HIDDEN].Length() + mChannelCounters[AUDIO_CHANNEL_INT_TELEPHONY].Length()) == 1) { mTimerElementHidden = aElementHidden; mTimerChildID = aChildID; mDeferTelChannelTimer = do_CreateInstance("@mozilla.org/timer;1"); mDeferTelChannelTimer->InitWithCallback(this, 1500, nsITimer::TYPE_ONE_SHOT); return; } UnregisterTypeInternal(aChannel, aElementHidden, aChildID, aWithVideo); } void AudioChannelService::UnregisterTypeInternal(AudioChannel aChannel, bool aElementHidden, uint64_t aChildID, bool aWithVideo) { // The array may contain multiple occurrence of this appId but // this should remove only the first one. AudioChannelInternalType type = GetInternalType(aChannel, aElementHidden); MOZ_ASSERT(mChannelCounters[type].Contains(aChildID)); mChannelCounters[type].RemoveElement(aChildID); // In order to avoid race conditions, it's safer to notify any existing // agent any time a new one is registered. if (XRE_GetProcessType() == GeckoProcessType_Default) { // No hidden content channel is playable if the original playable hidden // process does not need to play audio from background anymore. if (aChannel == AudioChannel::Content && mPlayableHiddenContentChildID == aChildID && !mChannelCounters[AUDIO_CHANNEL_INT_CONTENT_HIDDEN].Contains(aChildID)) { mPlayableHiddenContentChildID = CONTENT_PROCESS_ID_UNKNOWN; } if (aWithVideo) { MOZ_ASSERT(mWithVideoChildIDs.Contains(aChildID)); mWithVideoChildIDs.RemoveElement(aChildID); } SendAudioChannelChangedNotification(aChildID); Notify(); } } void AudioChannelService::UpdateChannelType(AudioChannel aChannel, uint64_t aChildID, bool aElementHidden, bool aElementWasHidden) { // Calculate the new and old internal type and update the hashtable if needed. AudioChannelInternalType newType = GetInternalType(aChannel, aElementHidden); AudioChannelInternalType oldType = GetInternalType(aChannel, aElementWasHidden); if (newType != oldType) { mChannelCounters[newType].AppendElement(aChildID); MOZ_ASSERT(mChannelCounters[oldType].Contains(aChildID)); mChannelCounters[oldType].RemoveElement(aChildID); } // No hidden content channel can be playable if there is a content channel // in foreground (bug 855208), nor if there is a normal channel with video // in foreground (bug 894249). if (newType == AUDIO_CHANNEL_INT_CONTENT || (newType == AUDIO_CHANNEL_INT_NORMAL && mWithVideoChildIDs.Contains(aChildID))) { mPlayableHiddenContentChildID = CONTENT_PROCESS_ID_UNKNOWN; } // If there is no content channel in foreground and no normal channel with // video in foreground, the last content channel which goes from foreground // to background can be playable. else if (oldType == AUDIO_CHANNEL_INT_CONTENT && newType == AUDIO_CHANNEL_INT_CONTENT_HIDDEN && mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty()) { mPlayableHiddenContentChildID = aChildID; } } AudioChannelState AudioChannelService::GetState(AudioChannelAgent* aAgent, bool aElementHidden) { AudioChannelAgentData* data; if (!mAgents.Get(aAgent, &data)) { return AUDIO_CHANNEL_STATE_MUTED; } bool oldElementHidden = data->mElementHidden; // Update visibility. data->mElementHidden = aElementHidden; data->mState = GetStateInternal(data->mChannel, CONTENT_PROCESS_ID_MAIN, aElementHidden, oldElementHidden); return data->mState; } AudioChannelState AudioChannelService::GetStateInternal(AudioChannel aChannel, uint64_t aChildID, bool aElementHidden, bool aElementWasHidden) { UpdateChannelType(aChannel, aChildID, aElementHidden, aElementWasHidden); // Calculating the new and old type and update the hashtable if needed. AudioChannelInternalType newType = GetInternalType(aChannel, aElementHidden); AudioChannelInternalType oldType = GetInternalType(aChannel, aElementWasHidden); if (newType != oldType && (aChannel == AudioChannel::Content || (aChannel == AudioChannel::Normal && mWithVideoChildIDs.Contains(aChildID)))) { Notify(); } SendAudioChannelChangedNotification(aChildID); // Let play any visible audio channel. if (!aElementHidden) { if (CheckVolumeFadedCondition(newType, aElementHidden)) { return AUDIO_CHANNEL_STATE_FADED; } return AUDIO_CHANNEL_STATE_NORMAL; } // We are not visible, maybe we have to mute. if (newType == AUDIO_CHANNEL_INT_NORMAL_HIDDEN || (newType == AUDIO_CHANNEL_INT_CONTENT_HIDDEN && // One process can have multiple content channels; and during the // transition from foreground to background, its content channels will be // updated with correct visibility status one by one. All its content // channels should remain playable until all of their visibility statuses // have been updated as hidden. After all its content channels have been // updated properly as hidden, mPlayableHiddenContentChildID is used to // check whether this background process is playable or not. !(mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].Contains(aChildID) || (mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty() && mPlayableHiddenContentChildID == aChildID)))) { return AUDIO_CHANNEL_STATE_MUTED; } // After checking the condition on normal & content channel, if the state // is not on muted then checking other higher channels type here. if (ChannelsActiveWithHigherPriorityThan(newType)) { MOZ_ASSERT(newType != AUDIO_CHANNEL_INT_NORMAL_HIDDEN); if (CheckVolumeFadedCondition(newType, aElementHidden)) { return AUDIO_CHANNEL_STATE_FADED; } return AUDIO_CHANNEL_STATE_MUTED; } return AUDIO_CHANNEL_STATE_NORMAL; } bool AudioChannelService::CheckVolumeFadedCondition(AudioChannelInternalType aType, bool aElementHidden) { // Only normal & content channels are considered if (aType > AUDIO_CHANNEL_INT_CONTENT_HIDDEN) { return false; } // Consider that audio from notification is with short duration // so just fade the volume not pause it if (mChannelCounters[AUDIO_CHANNEL_INT_NOTIFICATION].IsEmpty() && mChannelCounters[AUDIO_CHANNEL_INT_NOTIFICATION_HIDDEN].IsEmpty()) { return false; } // Since this element is on the foreground, it can be allowed to play always. // So return true directly when there is any notification channel alive. if (aElementHidden == false) { return true; } // If element is on the background, it is possible paused by channels higher // then notification. for (int i = AUDIO_CHANNEL_INT_LAST - 1; i != AUDIO_CHANNEL_INT_NOTIFICATION_HIDDEN; --i) { if (!mChannelCounters[i].IsEmpty()) { return false; } } return true; } bool AudioChannelService::ContentOrNormalChannelIsActive() { return !mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty() || !mChannelCounters[AUDIO_CHANNEL_INT_CONTENT_HIDDEN].IsEmpty() || !mChannelCounters[AUDIO_CHANNEL_INT_NORMAL].IsEmpty(); } bool AudioChannelService::TelephonyChannelIsActive() { return !mChannelCounters[AUDIO_CHANNEL_INT_TELEPHONY].IsEmpty() || !mChannelCounters[AUDIO_CHANNEL_INT_TELEPHONY_HIDDEN].IsEmpty(); } bool AudioChannelService::ProcessContentOrNormalChannelIsActive(uint64_t aChildID) { return mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].Contains(aChildID) || mChannelCounters[AUDIO_CHANNEL_INT_CONTENT_HIDDEN].Contains(aChildID) || mChannelCounters[AUDIO_CHANNEL_INT_NORMAL].Contains(aChildID); } void AudioChannelService::SetDefaultVolumeControlChannel(int32_t aChannel, bool aHidden) { SetDefaultVolumeControlChannelInternal(aChannel, aHidden, CONTENT_PROCESS_ID_MAIN); } void AudioChannelService::SetDefaultVolumeControlChannelInternal(int32_t aChannel, bool aHidden, uint64_t aChildID) { if (XRE_GetProcessType() != GeckoProcessType_Default) { return; } // If this child is in the background and mDefChannelChildID is set to // others then it means other child in the foreground already set it's // own default channel already. if (!aHidden && mDefChannelChildID != aChildID) { return; } mDefChannelChildID = aChildID; nsString channelName; if (aChannel == -1) { channelName.AssignASCII("unknown"); } else { GetAudioChannelString(static_cast(aChannel), channelName); } nsCOMPtr obs = mozilla::services::GetObserverService(); if (obs) { obs->NotifyObservers(nullptr, "default-volume-channel-changed", channelName.get()); } } void AudioChannelService::SendAudioChannelChangedNotification(uint64_t aChildID) { if (XRE_GetProcessType() != GeckoProcessType_Default) { return; } nsRefPtr props = new nsHashPropertyBag(); props->SetPropertyAsUint64(NS_LITERAL_STRING("childID"), aChildID); nsCOMPtr obs = mozilla::services::GetObserverService(); if (obs) { obs->NotifyObservers(static_cast(props), "audio-channel-process-changed", nullptr); } // Calculating the most important active channel. int32_t higher = -1; // Top-Down in the hierarchy for visible elements if (!mChannelCounters[AUDIO_CHANNEL_INT_PUBLICNOTIFICATION].IsEmpty()) { higher = static_cast(AudioChannel::Publicnotification); } else if (!mChannelCounters[AUDIO_CHANNEL_INT_RINGER].IsEmpty()) { higher = static_cast(AudioChannel::Ringer); } else if (!mChannelCounters[AUDIO_CHANNEL_INT_TELEPHONY].IsEmpty()) { higher = static_cast(AudioChannel::Telephony); } else if (!mChannelCounters[AUDIO_CHANNEL_INT_ALARM].IsEmpty()) { higher = static_cast(AudioChannel::Alarm); } else if (!mChannelCounters[AUDIO_CHANNEL_INT_NOTIFICATION].IsEmpty()) { higher = static_cast(AudioChannel::Notification); } else if (!mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty()) { higher = static_cast(AudioChannel::Content); } else if (!mChannelCounters[AUDIO_CHANNEL_INT_NORMAL].IsEmpty()) { higher = static_cast(AudioChannel::Normal); } int32_t visibleHigher = higher; // Top-Down in the hierarchy for non-visible elements // And we can ignore normal channel because it can't play in the background. int32_t index; for (index = 0; kMozAudioChannelAttributeTable[index].tag; ++index); for (--index; kMozAudioChannelAttributeTable[index].value > higher && kMozAudioChannelAttributeTable[index].value > (int16_t)AudioChannel::Normal; --index) { if (kMozAudioChannelAttributeTable[index].value == (int16_t)AudioChannel::Content && mPlayableHiddenContentChildID != CONTENT_PROCESS_ID_UNKNOWN) { higher = kMozAudioChannelAttributeTable[index].value; } // Each channel type will be split to fg and bg for recording the state, // so here need to do a translation. if (!mChannelCounters[index * 2 + 1].IsEmpty()) { higher = kMozAudioChannelAttributeTable[index].value; break; } } if (higher != mCurrentHigherChannel) { mCurrentHigherChannel = higher; nsString channelName; if (mCurrentHigherChannel != -1) { GetAudioChannelString(static_cast(mCurrentHigherChannel), channelName); } else { channelName.AssignLiteral("none"); } if (obs) { obs->NotifyObservers(nullptr, "audio-channel-changed", channelName.get()); } } if (visibleHigher != mCurrentVisibleHigherChannel) { mCurrentVisibleHigherChannel = visibleHigher; nsString channelName; if (mCurrentVisibleHigherChannel != -1) { GetAudioChannelString(static_cast(mCurrentVisibleHigherChannel), channelName); } else { channelName.AssignLiteral("none"); } if (obs) { obs->NotifyObservers(nullptr, "visible-audio-channel-changed", channelName.get()); } } } PLDHashOperator AudioChannelService::NotifyEnumerator(AudioChannelAgent* aAgent, AudioChannelAgentData* aData, void* aUnused) { MOZ_ASSERT(aAgent); aAgent->NotifyAudioChannelStateChanged(); return PL_DHASH_NEXT; } void AudioChannelService::Notify() { MOZ_ASSERT(NS_IsMainThread()); // Notify any agent for the main process. mAgents.EnumerateRead(NotifyEnumerator, nullptr); // Notify for the child processes. nsTArray children; ContentParent::GetAll(children); for (uint32_t i = 0; i < children.Length(); i++) { unused << children[i]->SendAudioChannelNotify(); } } NS_IMETHODIMP AudioChannelService::Notify(nsITimer* aTimer) { UnregisterTypeInternal(AudioChannel::Telephony, mTimerElementHidden, mTimerChildID, false); mDeferTelChannelTimer = nullptr; return NS_OK; } bool AudioChannelService::AnyAudioChannelIsActive() { for (int i = AUDIO_CHANNEL_INT_LAST - 1; i >= AUDIO_CHANNEL_INT_NORMAL; --i) { if (!mChannelCounters[i].IsEmpty()) { return true; } } return false; } bool AudioChannelService::ChannelsActiveWithHigherPriorityThan( AudioChannelInternalType aType) { for (int i = AUDIO_CHANNEL_INT_LAST - 1; i != AUDIO_CHANNEL_INT_CONTENT_HIDDEN; --i) { if (i == aType) { return false; } if (!mChannelCounters[i].IsEmpty()) { return true; } } return false; } NS_IMETHODIMP AudioChannelService::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData) { if (!strcmp(aTopic, "xpcom-shutdown")) { mDisabled = true; } if (!strcmp(aTopic, "ipc:content-shutdown")) { nsCOMPtr props = do_QueryInterface(aSubject); if (!props) { NS_WARNING("ipc:content-shutdown message without property bag as subject"); return NS_OK; } int32_t index; uint64_t childID = 0; nsresult rv = props->GetPropertyAsUint64(NS_LITERAL_STRING("childID"), &childID); if (NS_SUCCEEDED(rv)) { for (int32_t type = AUDIO_CHANNEL_INT_NORMAL; type < AUDIO_CHANNEL_INT_LAST; ++type) { while ((index = mChannelCounters[type].IndexOf(childID)) != -1) { mChannelCounters[type].RemoveElementAt(index); } } // No hidden content channel is playable if the original playable hidden // process shuts down. if (mPlayableHiddenContentChildID == childID) { mPlayableHiddenContentChildID = CONTENT_PROCESS_ID_UNKNOWN; } while ((index = mWithVideoChildIDs.IndexOf(childID)) != -1) { mWithVideoChildIDs.RemoveElementAt(index); } // We don't have to remove the agents from the mAgents hashtable because if // that table contains only agents running on the same process. SendAudioChannelChangedNotification(childID); Notify(); if (mDefChannelChildID == childID) { SetDefaultVolumeControlChannelInternal(-1, false, childID); mDefChannelChildID = CONTENT_PROCESS_ID_UNKNOWN; } } else { NS_WARNING("ipc:content-shutdown message without childID property"); } } #ifdef MOZ_WIDGET_GONK // To process the volume control on each audio channel according to // change of settings else if (!strcmp(aTopic, "mozsettings-changed")) { AutoSafeJSContext cx; nsDependentString dataStr(aData); JS::Rooted val(cx); if (!JS_ParseJSON(cx, dataStr.get(), dataStr.Length(), &val) || !val.isObject()) { return NS_OK; } JS::Rooted obj(cx, &val.toObject()); JS::Rooted key(cx); if (!JS_GetProperty(cx, obj, "key", &key) || !key.isString()) { return NS_OK; } JS::Rooted jsKey(cx, JS::ToString(cx, key)); if (!jsKey) { return NS_OK; } nsDependentJSString keyStr; if (!keyStr.init(cx, jsKey) || keyStr.Find("audio.volume.", 0, false)) { return NS_OK; } JS::Rooted value(cx); if (!JS_GetProperty(cx, obj, "value", &value) || !value.isInt32()) { return NS_OK; } nsCOMPtr audioManager = do_GetService(NS_AUDIOMANAGER_CONTRACTID); NS_ENSURE_TRUE(audioManager, NS_OK); int32_t index = value.toInt32(); if (keyStr.EqualsLiteral("audio.volume.content")) { audioManager->SetAudioChannelVolume((int32_t)AudioChannel::Content, index); } else if (keyStr.EqualsLiteral("audio.volume.notification")) { audioManager->SetAudioChannelVolume((int32_t)AudioChannel::Notification, index); } else if (keyStr.EqualsLiteral("audio.volume.alarm")) { audioManager->SetAudioChannelVolume((int32_t)AudioChannel::Alarm, index); } else if (keyStr.EqualsLiteral("audio.volume.telephony")) { audioManager->SetAudioChannelVolume((int32_t)AudioChannel::Telephony, index); } else if (!keyStr.EqualsLiteral("audio.volume.bt_sco")) { // bt_sco is not a valid audio channel so we manipulate it in // AudioManager.cpp. And the others should not be used. // We didn't use MOZ_CRASH or MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE here // because any web content who has permission of mozSettings can set any // names then it can be easy to crash the B2G. NS_WARNING("unexpected audio channel for volume control"); } } #endif return NS_OK; } AudioChannelService::AudioChannelInternalType AudioChannelService::GetInternalType(AudioChannel aChannel, bool aElementHidden) { switch (aChannel) { case AudioChannel::Normal: return aElementHidden ? AUDIO_CHANNEL_INT_NORMAL_HIDDEN : AUDIO_CHANNEL_INT_NORMAL; case AudioChannel::Content: return aElementHidden ? AUDIO_CHANNEL_INT_CONTENT_HIDDEN : AUDIO_CHANNEL_INT_CONTENT; case AudioChannel::Notification: return aElementHidden ? AUDIO_CHANNEL_INT_NOTIFICATION_HIDDEN : AUDIO_CHANNEL_INT_NOTIFICATION; case AudioChannel::Alarm: return aElementHidden ? AUDIO_CHANNEL_INT_ALARM_HIDDEN : AUDIO_CHANNEL_INT_ALARM; case AudioChannel::Telephony: return aElementHidden ? AUDIO_CHANNEL_INT_TELEPHONY_HIDDEN : AUDIO_CHANNEL_INT_TELEPHONY; case AudioChannel::Ringer: return aElementHidden ? AUDIO_CHANNEL_INT_RINGER_HIDDEN : AUDIO_CHANNEL_INT_RINGER; case AudioChannel::Publicnotification: return aElementHidden ? AUDIO_CHANNEL_INT_PUBLICNOTIFICATION_HIDDEN : AUDIO_CHANNEL_INT_PUBLICNOTIFICATION; default: break; } MOZ_CRASH("unexpected audio channel"); } struct RefreshAgentsVolumeData { RefreshAgentsVolumeData(nsPIDOMWindow* aWindow) : mWindow(aWindow) {} nsPIDOMWindow* mWindow; nsTArray> mAgents; }; PLDHashOperator AudioChannelService::RefreshAgentsVolumeEnumerator(AudioChannelAgent* aAgent, AudioChannelAgentData* aUnused, void* aPtr) { MOZ_ASSERT(aAgent); RefreshAgentsVolumeData* data = static_cast(aPtr); MOZ_ASSERT(data); nsCOMPtr window = do_QueryInterface(aAgent->Window()); if (window && !window->IsInnerWindow()) { window = window->GetCurrentInnerWindow(); } if (window == data->mWindow) { data->mAgents.AppendElement(aAgent); } return PL_DHASH_NEXT; } void AudioChannelService::RefreshAgentsVolume(nsPIDOMWindow* aWindow) { RefreshAgentsVolumeData data(aWindow); mAgents.EnumerateRead(RefreshAgentsVolumeEnumerator, &data); for (uint32_t i = 0; i < data.mAgents.Length(); ++i) { data.mAgents[i]->WindowVolumeChanged(); } } struct CountWindowData { CountWindowData(nsIDOMWindow* aWindow) : mWindow(aWindow) , mCount(0) {} nsIDOMWindow* mWindow; uint32_t mCount; }; PLDHashOperator AudioChannelService::CountWindowEnumerator(AudioChannelAgent* aAgent, AudioChannelAgentData* aUnused, void* aPtr) { CountWindowData* data = static_cast(aPtr); MOZ_ASSERT(aAgent); if (aAgent->Window() == data->mWindow) { ++data->mCount; } return PL_DHASH_NEXT; } uint32_t AudioChannelService::CountWindow(nsIDOMWindow* aWindow) { CountWindowData data(aWindow); mAgents.EnumerateRead(CountWindowEnumerator, &data); return data.mCount; } /* static */ const nsAttrValue::EnumTable* AudioChannelService::GetAudioChannelTable() { return kMozAudioChannelAttributeTable; } /* static */ AudioChannel AudioChannelService::GetAudioChannel(const nsAString& aChannel) { for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) { if (aChannel.EqualsASCII(kMozAudioChannelAttributeTable[i].tag)) { return static_cast(kMozAudioChannelAttributeTable[i].value); } } return AudioChannel::Normal; } /* static */ AudioChannel AudioChannelService::GetDefaultAudioChannel() { nsString audioChannel = Preferences::GetString("media.defaultAudioChannel"); if (audioChannel.IsEmpty()) { return AudioChannel::Normal; } for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) { if (audioChannel.EqualsASCII(kMozAudioChannelAttributeTable[i].tag)) { return static_cast(kMozAudioChannelAttributeTable[i].value); } } return AudioChannel::Normal; } /* static */ void AudioChannelService::GetAudioChannelString(AudioChannel aChannel, nsAString& aString) { aString.AssignASCII("normal"); for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) { if (aChannel == static_cast(kMozAudioChannelAttributeTable[i].value)) { aString.AssignASCII(kMozAudioChannelAttributeTable[i].tag); break; } } } /* static */ void AudioChannelService::GetDefaultAudioChannelString(nsAString& aString) { aString.AssignASCII("normal"); nsString audioChannel = Preferences::GetString("media.defaultAudioChannel"); if (!audioChannel.IsEmpty()) { for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) { if (audioChannel.EqualsASCII(kMozAudioChannelAttributeTable[i].tag)) { aString = audioChannel; break; } } } }