/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GPU_RenderBundleEncoder_H_ #define GPU_RenderBundleEncoder_H_ #include "ObjectModel.h" namespace mozilla { namespace webgpu { class Device; class RenderBundle; class RenderBundleEncoder final : public ObjectBase, public ChildOf { public: GPU_DECL_CYCLE_COLLECTION(RenderBundleEncoder) GPU_DECL_JS_WRAP(RenderBundleEncoder) RenderBundleEncoder() = delete; private: ~RenderBundleEncoder() = default; void Cleanup() {} public: }; } // namespace webgpu } // namespace mozilla #endif // GPU_RenderBundleEncoder_H_