/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsMenuParent_h___ #define nsMenuParent_h___ class nsMenuFrame; /* * nsMenuParent is an interface implemented by nsMenuBarFrame and * nsMenuPopupFrame as both serve as parent frames to nsMenuFrame. * * Don't implement this interface on other classes unless you also fix up * references, as this interface is directly cast to and from nsMenuBarFrame and * nsMenuPopupFrame. */ class nsMenuParent { public: // returns the menu frame of the currently active item within the menu virtual nsMenuFrame* GetCurrentMenuItem() = 0; // sets the currently active menu frame. NS_IMETHOD SetCurrentMenuItem(nsMenuFrame* aMenuItem) = 0; // indicate that the current menu frame is being destroyed, so clear the // current menu item virtual void CurrentMenuIsBeingDestroyed() = 0; // deselects the current item and closes its popup if any, then selects the // new item aMenuItem. For a menubar, if another menu is already open, the // new menu aMenuItem is opened. In this case, if aSelectFirstItem is true, // select the first item in it. For menupopups, the menu is not opened and // the aSelectFirstItem argument is not used. The aFromKey argument indicates // that the keyboard was used to navigate to the new menu item. NS_IMETHOD ChangeMenuItem(nsMenuFrame* aMenuItem, bool aSelectFirstItem, bool aFromKey) = 0; // returns true if the menupopup is open. For menubars, returns false. virtual bool IsOpen() = 0; // returns true if the menubar is currently active. For menupopups, returns // false. virtual bool IsActive() = 0; // returns true if this is a menubar. If false, it is a popup virtual bool IsMenuBar() = 0; // returns true if this is a menu, which has a tag of menupopup or popup. // Otherwise, this returns false virtual bool IsMenu() = 0; // returns true if this is a context menu virtual bool IsContextMenu() = 0; // indicate that the menubar should become active or inactive NS_IMETHOD SetActive(bool aActiveFlag) = 0; // notify that the menu has been closed and any active state should be // cleared. This should return true if the menu should be deselected // by the caller. virtual bool MenuClosed() = 0; // Lock this menu and its parents until they're closed or unlocked. // A menu being "locked" means that all events inside it that would change the // selected menu item should be ignored. // This is used when closing the popup is delayed because of a blink or fade // animation. virtual void LockMenuUntilClosed(bool aLock) = 0; virtual bool IsMenuLocked() = 0; }; #endif