/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: NPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Netscape Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the NPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the NPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsRenderingContextImpl_h___ #define nsRenderingContextImpl_h___ #include "nsIRenderingContext.h" #include "nsPoint.h" #include "nsSize.h" typedef struct { double x; // x coordinate of edge's intersection with current scanline */ double dx; // change in x with respect to y int i; // edge number: edge i goes from mPointList[i] to mPointList[i+1] } Edge; class NS_GFX nsRenderingContextImpl : public nsIRenderingContext { // CLASS MEMBERS public: protected: nsTransform2D *mTranMatrix; // The rendering contexts transformation matrix nsLineStyle mLineStyle; // The current linestyle, currenly used on mac, other platfroms to follow int mAct; // number of active edges Edge *mActive; // active edge list:edges crossing scanline y public: nsRenderingContextImpl(); // CLASS METHODS /** * Gets the Pen Mode for the RenderingContext * @param aPenMode The Pen Mode to be retrieved * @return NS_OK if the Pen Mode is correctly retrieved */ NS_IMETHOD GetPenMode(nsPenMode &aPenMode) { return NS_ERROR_FAILURE;} /** * Sets the Pen Mode for the RenderingContext * @param aPenMode The Pen Mode * @return NS_OK if the Pen Mode is correctly set */ NS_IMETHOD SetPenMode(nsPenMode aPenMode) { return NS_ERROR_FAILURE;}; /** --------------------------------------------------- * See documentation in nsIRenderingContext.h * @update 03/29/00 dwc */ NS_IMETHOD DrawPath(nsPathPoint aPointArray[],PRInt32 aNumPts); /** --------------------------------------------------- * See documentation in nsIRenderingContext.h * @update 03/29/00 dwc */ NS_IMETHOD FillPath(nsPathPoint aPointArray[],PRInt32 aNumPts); /** * Fill a poly in the current foreground color * @param aPoints points to use for the drawing, last must equal first * @param aNumPonts number of points in the polygon */ NS_IMETHOD RasterPolygon(const nsPoint aPoints[], PRInt32 aNumPoints); /** --------------------------------------------------- * See documentation in nsIRenderingContext.h * @update 05/01/00 dwc */ NS_IMETHOD DrawStdLine(nscoord aX0, nscoord aY0, nscoord aX1, nscoord aY1) { return NS_OK;} /** --------------------------------------------------- * See documentation in nsIRenderingContext.h * @update 05/01/00 dwc */ NS_IMETHOD FillStdPolygon(const nsPoint aPoints[], PRInt32 aNumPoints) { return NS_OK; } NS_IMETHOD GetBackbuffer(const nsRect &aRequestedSize, const nsRect &aMaxSize, nsDrawingSurface &aBackbuffer); NS_IMETHOD ReleaseBackbuffer(void); NS_IMETHOD DestroyCachedBackbuffer(void); #ifdef IBMBIDI /** * Let the device context know whether we want text reordered with * right-to-left base direction */ NS_IMETHOD SetRightToLeftText(PRBool aIsRTL); #endif // IBMBIDI #ifdef USE_IMG2 NS_IMETHOD DrawImage(imgIContainer *aImage, const nsRect * aSrcRect, const nsPoint * aDestPoint); NS_IMETHOD DrawScaledImage(imgIContainer *aImage, const nsRect * aSrcRect, const nsRect * aDestRect); NS_IMETHOD DrawTile(imgIContainer *aImage, nscoord aXOffset, nscoord aYOffset, const nsRect * aTargetRect); NS_IMETHOD DrawScaledTile(imgIContainer *aImage, nscoord aXOffset, nscoord aYOffset, nscoord aTileWidth, nscoord aTileHeight, const nsRect * aTargetRect); #endif protected: virtual ~nsRenderingContextImpl(); /** --------------------------------------------------- * Check to see if the given size of tile can be imaged by the RenderingContext * @update 03/29/00 dwc * @param aWidth The width of the tile * @param aHeight The height of the tile * @return PR_TRUE the RenderingContext can handle this tile */ virtual PRBool CanTile(nscoord aWidth,nscoord aHeight) { return PR_FALSE; } /** --------------------------------------------------- * A bit blitter to tile images to the background recursively * @update 3/29/00 dwc * @param aDS -- Target drawing surface for the rendering context * @param aSrcRect -- Rectangle we are build with the image * @param aHeight -- height of the tile * @param aWidth -- width of the tile */ void TileImage(nsDrawingSurface aDS,nsRect &aSrcRect,PRInt16 aWidth,PRInt16 aHeight); void cdelete(int i); void cinsert(int i,int y,const nsPoint aPointArray[],PRInt32 aNumPts); /** * Determine if a rect's width and height will fit within a specified width and height * @param aRect rectangle to test * @param aWidth width to determine if the rectangle's width will fit within * @param aHeight height to determine if the rectangles height will fit within * @returns PR_TRUE if the rect width and height fits with aWidth, aHeight, PR_FALSE * otherwise. */ PRBool RectFitsInside(const nsRect& aRect, PRInt32 aWidth, PRInt32 aHeight) const; /** * Determine if two rectangles width and height will fit within a specified width and height * @param aRect1 first rectangle to test * @param aRect1 second rectangle to test * @param aWidth width to determine if both rectangle's width will fit within * @param aHeight height to determine if both rectangles height will fit within * @returns PR_TRUE if the rect1's and rect2's width and height fits with aWidth, * aHeight, PR_FALSE otherwise. */ PRBool BothRectsFitInside(const nsRect& aRect1, const nsRect& aRect2, PRInt32 aWidth, PRInt32 aHeight, nsRect& aNewSize) const; /** * Return an offscreen surface size from a set of discrete surface sizes. * The smallest discrete surface size that can enclose both the Maximum widget * size (@see GetMaxWidgetBounds) and the requested size is returned. * * @param aMaxBackbufferSize Maximum size that may be requested for the backbuffer * @param aRequestedSize Requested size for the offscreen. * @param aSurfaceSize contains the surface size */ void CalculateDiscreteSurfaceSize(const nsRect& aMaxBackbufferSize, const nsRect& aRequestedSize, nsRect& aSize); /** * Get the size of the offscreen drawing surface.. * * @param aMaxBackbufferSize Maximum size that may be requested for the backbuffer * @param aRequestedSize Desired size for the offscreen. * @param aSurfaceSize Offscreen adjusted to a discrete size which encloses aRequestedSize. */ void GetDrawingSurfaceSize(const nsRect& aMaxBackbufferSize, const nsRect& aRequestedSize, nsRect& aSurfaceSize); /** * Utility method used to implement NS_IMETHOD GetBackbuffer * * @param aRequestedSize size of the backbuffer area requested * @param aMaxSize maximum size that may be requested for the backbuffer * @param aBackbuffer drawing surface used as the backbuffer * @param aCacheBackbuffer PR_TRUE then the backbuffer will be cached, if PR_FALSE it is created each time */ nsresult AllocateBackbuffer(const nsRect &aRequestedSize, const nsRect &aMaxSize, nsDrawingSurface &aBackbuffer, PRBool aCacheBackbuffer); public: protected: nsPenMode mPenMode; private: static nsDrawingSurface gBackbuffer; //singleton backbuffer static nsRect gBackbufferBounds; //backbuffer bounds // Largest requested offscreen size if larger than a full screen. static nsSize gLargestRequestedSize; }; /** --------------------------------------------------- * Class QBezierCurve, a quadratic bezier curve * @update 4/27/2000 dwc */ class QBezierCurve { public: nsFloatPoint mAnc1; nsFloatPoint mCon; nsFloatPoint mAnc2; QBezierCurve() {mAnc1.x=0;mAnc1.y=0;mCon=mAnc2=mAnc1;} void SetControls(nsFloatPoint &aAnc1,nsFloatPoint &aCon,nsFloatPoint &aAnc2) { mAnc1 = aAnc1; mCon = aCon; mAnc2 = aAnc2;} void SetPoints(nscoord a1x,nscoord a1y,nscoord acx,nscoord acy,nscoord a2x,nscoord a2y) {mAnc1.MoveTo(a1x,a1y),mCon.MoveTo(acx,acy),mAnc2.MoveTo(a2x,a2y);} void SetPoints(float a1x,float a1y,float acx,float acy,float a2x,float a2y) {mAnc1.MoveTo(a1x,a1y),mCon.MoveTo(acx,acy),mAnc2.MoveTo(a2x,a2y);} void DebugPrint(); /** --------------------------------------------------- * Divide a Quadratic curve into line segments if it is not smaller than a certain size * else it is so small that it can be approximated by 2 lineto calls * @param aRenderingContext -- The RenderingContext to use to draw with * @update 3/26/99 dwc */ void SubDivide(nsIRenderingContext *aRenderingContext); /** --------------------------------------------------- * Divide a Quadratic curve into line segments if it is not smaller than a certain size * else it is so small that it can be approximated by 2 lineto calls * @param nsPoint* -- The points array to rasterize into * @param aNumPts* -- Current number of points in this array * @update 3/26/99 dwc */ void SubDivide(nsPoint aThePoints[],PRInt16 *aNumPts); /** --------------------------------------------------- * Divide a Quadratic Bezier curve at the mid-point * @update 3/26/99 dwc * @param aCurve1 -- Curve 1 as a result of the division * @param aCurve2 -- Curve 2 as a result of the division */ void MidPointDivide(QBezierCurve *A,QBezierCurve *B); }; enum eSegType {eUNDEF,eLINE,eQCURVE,eCCURVE}; /** --------------------------------------------------- * A class to iterate through a nsPathPoint array and return segments * @update 04/27/00 dwc */ class nsPathIter { public: enum eSegType {eUNDEF,eLINE,eQCURVE,eCCURVE}; private: PRUint32 mCurPoint; PRUint32 mNumPoints; nsPathPoint *mThePath; public: nsPathIter(); nsPathIter(nsPathPoint* aThePath,PRUint32 aNumPts); PRBool NextSeg(QBezierCurve& TheSegment,eSegType& aCurveType); }; #endif /* nsRenderingContextImpl */