/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=8 et : */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_layers_ShadowLayerUtilsGralloc_h #define mozilla_layers_ShadowLayerUtilsGralloc_h #include #include #include "ipc/IPCMessageUtils.h" #include "mozilla/layers/PGrallocBufferChild.h" #include "mozilla/layers/PGrallocBufferParent.h" #define MOZ_HAVE_SURFACEDESCRIPTORGRALLOC #define MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS namespace mozilla { namespace layers { class MaybeMagicGrallocBufferHandle; class TextureHost; /** * This class exists to share the underlying GraphicBuffer resources * from one thread context to another. This requires going through * slow paths in the kernel so can be somewhat expensive. * * This is not just platform-specific, but also * gralloc-implementation-specific. */ struct MagicGrallocBufferHandle { typedef android::GraphicBuffer GraphicBuffer; MagicGrallocBufferHandle() { } MagicGrallocBufferHandle(const android::sp& aGraphicBuffer); // Default copy ctor and operator= are OK bool operator==(const MagicGrallocBufferHandle& aOther) const { return mGraphicBuffer == aOther.mGraphicBuffer; } android::sp mGraphicBuffer; }; /** * GrallocBufferActor is an "IPC wrapper" for an underlying * GraphicBuffer (pmem region). It allows us to cheaply and * conveniently share gralloc handles between processes. */ class GrallocBufferActor : public PGrallocBufferChild , public PGrallocBufferParent { friend class ShadowLayerForwarder; friend class LayerManagerComposite; friend class ImageBridgeChild; typedef android::GraphicBuffer GraphicBuffer; public: virtual ~GrallocBufferActor(); static PGrallocBufferParent* Create(const gfx::IntSize& aSize, const uint32_t& aFormat, const uint32_t& aUsage, MaybeMagicGrallocBufferHandle* aOutHandle); static PGrallocBufferChild* Create(); // used only for hacky fix in gecko 23 for bug 862324 // see bug 865908 about fixing this. void ActorDestroy(ActorDestroyReason why) MOZ_OVERRIDE; void AddTextureHost(TextureHost* aTextureHost); void RemoveTextureHost(); android::GraphicBuffer* GetGraphicBuffer(); void InitFromHandle(const MagicGrallocBufferHandle& aHandle); private: GrallocBufferActor(); android::sp mGraphicBuffer; // This value stores the number of bytes allocated in this // BufferActor. This will be used for the memory reporter. size_t mAllocBytes; // Used only for hacky fix for bug 966446. TextureHost* mTextureHost; friend class ISurfaceAllocator; }; } // namespace layers } // namespace mozilla namespace IPC { template <> struct ParamTraits { typedef mozilla::layers::MagicGrallocBufferHandle paramType; static void Write(Message* aMsg, const paramType& aParam); static bool Read(const Message* aMsg, void** aIter, paramType* aResult); }; } // namespace IPC #endif // mozilla_layers_ShadowLayerUtilsGralloc_h