/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef DOM_SVG_SVGPATHELEMENT_H_ #define DOM_SVG_SVGPATHELEMENT_H_ #include "mozilla/gfx/2D.h" #include "mozilla/RefPtr.h" #include "SVGAnimatedPathSegList.h" #include "SVGGeometryElement.h" #include "DOMSVGPathSeg.h" nsresult NS_NewSVGPathElement( nsIContent** aResult, already_AddRefed&& aNodeInfo); namespace mozilla { namespace dom { using SVGPathElementBase = SVGGeometryElement; class SVGPathElement final : public SVGPathElementBase { using Path = mozilla::gfx::Path; protected: friend nsresult(::NS_NewSVGPathElement( nsIContent** aResult, already_AddRefed&& aNodeInfo)); virtual JSObject* WrapNode(JSContext* cx, JS::Handle aGivenProto) override; explicit SVGPathElement(already_AddRefed&& aNodeInfo); virtual void GetAsSimplePath(SimplePath* aSimplePath) override; public: NS_DECL_ADDSIZEOFEXCLUDINGTHIS // nsIContent interface NS_IMETHOD_(bool) IsAttributeMapped(const nsAtom* name) const override; // SVGSVGElement methods: virtual bool HasValidDimensions() const override; // SVGGeometryElement methods: virtual bool AttributeDefinesGeometry(const nsAtom* aName) override; virtual bool IsMarkable() override; virtual void GetMarkPoints(nsTArray* aMarks) override; /* * Note: This function maps d attribute to CSS d property, and we don't flush * style in this function because some callers don't need it, so if the caller * needs style to be flushed (e.g. DOM APIs), the caller should flush style * before calling this. */ virtual already_AddRefed BuildPath(PathBuilder* aBuilder) override; /** * This returns a path without the extra little line segments that * ApproximateZeroLengthSubpathSquareCaps can insert if we have square-caps. * See the comment for that function for more info on that. * * Note: This function maps d attribute to CSS d property, and we don't flush * style in this function because some callers don't need it, so if the caller * needs style to be flushed (e.g. DOM APIs), the caller should flush style * before calling this. */ virtual already_AddRefed GetOrBuildPathForMeasuring() override; bool GetDistancesFromOriginToEndsOfVisibleSegments( FallibleTArray* aOutput) override; // nsIContent interface virtual nsresult Clone(dom::NodeInfo*, nsINode** aResult) const override; virtual SVGAnimatedPathSegList* GetAnimPathSegList() override { return &mD; } virtual nsStaticAtom* GetPathDataAttrName() const override { return nsGkAtoms::d; } // WebIDL MOZ_CAN_RUN_SCRIPT uint32_t GetPathSegAtLength(float distance); already_AddRefed CreateSVGPathSegClosePath(); already_AddRefed CreateSVGPathSegMovetoAbs(float x, float y); already_AddRefed CreateSVGPathSegMovetoRel(float x, float y); already_AddRefed CreateSVGPathSegLinetoAbs(float x, float y); already_AddRefed CreateSVGPathSegLinetoRel(float x, float y); already_AddRefed CreateSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2); already_AddRefed CreateSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2); already_AddRefed CreateSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1); already_AddRefed CreateSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1); already_AddRefed CreateSVGPathSegArcAbs( float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag); already_AddRefed CreateSVGPathSegArcRel( float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag); already_AddRefed CreateSVGPathSegLinetoHorizontalAbs(float x); already_AddRefed CreateSVGPathSegLinetoHorizontalRel(float x); already_AddRefed CreateSVGPathSegLinetoVerticalAbs(float y); already_AddRefed CreateSVGPathSegLinetoVerticalRel(float y); already_AddRefed CreateSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2); already_AddRefed CreateSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2); already_AddRefed CreateSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y); already_AddRefed CreateSVGPathSegCurvetoQuadraticSmoothRel(float x, float y); already_AddRefed PathSegList(); already_AddRefed AnimatedPathSegList(); static bool IsDPropertyChangedViaCSS(const ComputedStyle& aNewStyle, const ComputedStyle& aOldStyle); protected: SVGAnimatedPathSegList mD; }; } // namespace dom } // namespace mozilla #endif // DOM_SVG_SVGPATHELEMENT_H_