/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */ /* vim: set ts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "UnixSocket.h" #include #include #include #include #include #include "base/eintr_wrapper.h" #include "base/message_loop.h" #include "mozilla/ipc/UnixSocketWatcher.h" #include "mozilla/Monitor.h" #include "mozilla/FileUtils.h" #include "nsString.h" #include "nsTArray.h" #include "nsXULAppAPI.h" static const size_t MAX_READ_SIZE = 1 << 16; #undef CHROMIUM_LOG #if defined(MOZ_WIDGET_GONK) #include #define CHROMIUM_LOG(args...) __android_log_print(ANDROID_LOG_INFO, "GonkDBus", args); #else #define BTDEBUG true #define CHROMIUM_LOG(args...) if (BTDEBUG) printf(args); #endif static const int SOCKET_RETRY_TIME_MS = 1000; namespace mozilla { namespace ipc { class UnixSocketImpl : public UnixFdWatcher { public: UnixSocketImpl(MessageLoop* mIOLoop, UnixSocketConsumer* aConsumer, UnixSocketConnector* aConnector, const nsACString& aAddress, SocketConnectionStatus aConnectionStatus) : UnixFdWatcher(mIOLoop) , mConsumer(aConsumer) , mConnector(aConnector) , mShuttingDownOnIOThread(false) , mAddress(aAddress) , mDelayedConnectTask(nullptr) , mConnectionStatus(aConnectionStatus) { } ~UnixSocketImpl() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(IsShutdownOnMainThread()); } void QueueWriteData(UnixSocketRawData* aData) { mOutgoingQ.AppendElement(aData); OnFileCanWriteWithoutBlocking(GetFd()); } bool IsShutdownOnMainThread() { MOZ_ASSERT(NS_IsMainThread()); return mConsumer == nullptr; } void ShutdownOnMainThread() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!IsShutdownOnMainThread()); mConsumer = nullptr; } bool IsShutdownOnIOThread() { return mShuttingDownOnIOThread; } void ShutdownOnIOThread() { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(!mShuttingDownOnIOThread); RemoveWatchers(READ_WATCHER|WRITE_WATCHER); mShuttingDownOnIOThread = true; } void SetUpIO() { MOZ_ASSERT(IsOpen()); AddWatchers(READ_WATCHER, true); } void SetDelayedConnectTask(CancelableTask* aTask) { MOZ_ASSERT(NS_IsMainThread()); mDelayedConnectTask = aTask; } void ClearDelayedConnectTask() { MOZ_ASSERT(NS_IsMainThread()); mDelayedConnectTask = nullptr; } void CancelDelayedConnectTask() { MOZ_ASSERT(NS_IsMainThread()); if (!mDelayedConnectTask) { return; } mDelayedConnectTask->Cancel(); ClearDelayedConnectTask(); } /** * Connect to a socket */ void Connect(); /** * Run bind/listen to prepare for further runs of accept() */ void Listen(); /** * Accept an incoming connection */ void Accept(); /** * Set up flags on whatever our current file descriptor is. * * @return true if successful, false otherwise */ bool SetSocketFlags(); void GetSocketAddr(nsAString& aAddrStr) { if (!mConnector) { NS_WARNING("No connector to get socket address from!"); aAddrStr.Truncate(); return; } mConnector->GetSocketAddr(mAddr, aAddrStr); } /** * Consumer pointer. Non-thread safe RefPtr, so should only be manipulated * directly from main thread. All non-main-thread accesses should happen with * mImpl as container. */ RefPtr mConsumer; private: void FireSocketError(); /** * libevent triggered functions that reads data from socket when available and * guarenteed non-blocking. Only to be called on IO thread. * * @param aFd File descriptor to read from */ virtual void OnFileCanReadWithoutBlocking(int aFd); /** * libevent or developer triggered functions that writes data to socket when * available and guarenteed non-blocking. Only to be called on IO thread. * * @param aFd File descriptor to read from */ virtual void OnFileCanWriteWithoutBlocking(int aFd); /** * Raw data queue. Must be pushed/popped from IO thread only. */ typedef nsTArray UnixSocketRawDataQueue; UnixSocketRawDataQueue mOutgoingQ; /** * Connector object used to create the connection we are currently using. */ nsAutoPtr mConnector; /** * If true, do not requeue whatever task we're running */ bool mShuttingDownOnIOThread; /** * Address we are connecting to, assuming we are creating a client connection. */ nsCString mAddress; /** * Size of the socket address struct */ socklen_t mAddrSize; /** * Address struct of the socket currently in use */ sockaddr_any mAddr; /** * Task member for delayed connect task. Should only be access on main thread. */ CancelableTask* mDelayedConnectTask; /** * Socket connection status. Duplicate from UnixSocketConsumer. Should only * be accessed on I/O thread. */ SocketConnectionStatus mConnectionStatus; }; template class DeleteInstanceRunnable : public nsRunnable { public: DeleteInstanceRunnable(T* aInstance) : mInstance(aInstance) { } NS_IMETHOD Run() { delete mInstance; return NS_OK; } private: T* mInstance; }; class OnSocketEventTask : public nsRunnable { public: enum SocketEvent { CONNECT_SUCCESS, CONNECT_ERROR, DISCONNECT }; OnSocketEventTask(UnixSocketImpl* aImpl, SocketEvent e) : mImpl(aImpl), mEvent(e) { MOZ_ASSERT(aImpl); MOZ_ASSERT(!NS_IsMainThread()); } NS_IMETHOD Run() { MOZ_ASSERT(NS_IsMainThread()); if (mImpl->IsShutdownOnMainThread()) { NS_WARNING("CloseSocket has already been called!"); // Since we've already explicitly closed and the close happened before // this, this isn't really an error. Since we've warned, return OK. return NS_OK; } if (mEvent == CONNECT_SUCCESS) { mImpl->mConsumer->NotifySuccess(); } else if (mEvent == CONNECT_ERROR) { mImpl->mConsumer->NotifyError(); } else if (mEvent == DISCONNECT) { mImpl->mConsumer->NotifyDisconnect(); } return NS_OK; } private: UnixSocketImpl* mImpl; SocketEvent mEvent; }; class SocketReceiveTask : public nsRunnable { public: SocketReceiveTask(UnixSocketImpl* aImpl, UnixSocketRawData* aData) : mImpl(aImpl), mRawData(aData) { MOZ_ASSERT(aImpl); MOZ_ASSERT(aData); } NS_IMETHOD Run() { MOZ_ASSERT(NS_IsMainThread()); if (mImpl->IsShutdownOnMainThread()) { NS_WARNING("mConsumer is null, aborting receive!"); // Since we've already explicitly closed and the close happened before // this, this isn't really an error. Since we've warned, return OK. return NS_OK; } MOZ_ASSERT(mImpl->mConsumer); mImpl->mConsumer->ReceiveSocketData(mRawData); return NS_OK; } private: UnixSocketImpl* mImpl; nsAutoPtr mRawData; }; class SocketSendTask : public Task { public: SocketSendTask(UnixSocketConsumer* aConsumer, UnixSocketImpl* aImpl, UnixSocketRawData* aData) : mConsumer(aConsumer), mImpl(aImpl), mData(aData) { MOZ_ASSERT(aConsumer); MOZ_ASSERT(aImpl); MOZ_ASSERT(aData); } void Run() { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(!mImpl->IsShutdownOnIOThread()); mImpl->QueueWriteData(mData); } private: nsRefPtr mConsumer; UnixSocketImpl* mImpl; UnixSocketRawData* mData; }; class RequestClosingSocketTask : public nsRunnable { public: RequestClosingSocketTask(UnixSocketImpl* aImpl) : mImpl(aImpl) { MOZ_ASSERT(aImpl); } NS_IMETHOD Run() { MOZ_ASSERT(NS_IsMainThread()); if (mImpl->IsShutdownOnMainThread()) { NS_WARNING("CloseSocket has already been called!"); // Since we've already explicitly closed and the close happened before // this, this isn't really an error. Since we've warned, return OK. return NS_OK; } // Start from here, same handling flow as calling CloseSocket() from // upper layer mImpl->mConsumer->CloseSocket(); return NS_OK; } private: UnixSocketImpl* mImpl; }; class SocketAcceptTask : public CancelableTask { virtual void Run(); UnixSocketImpl* mImpl; public: SocketAcceptTask(UnixSocketImpl* aImpl) : mImpl(aImpl) { } virtual void Cancel() { MOZ_ASSERT(!NS_IsMainThread()); mImpl = nullptr; } }; void SocketAcceptTask::Run() { MOZ_ASSERT(!NS_IsMainThread()); if (mImpl) { mImpl->Accept(); } } class SocketConnectTask : public Task { virtual void Run(); UnixSocketImpl* mImpl; public: SocketConnectTask(UnixSocketImpl* aImpl) : mImpl(aImpl) { } }; void SocketConnectTask::Run() { MOZ_ASSERT(!NS_IsMainThread()); mImpl->Connect(); } class SocketDelayedConnectTask : public CancelableTask { virtual void Run(); UnixSocketImpl* mImpl; public: SocketDelayedConnectTask(UnixSocketImpl* aImpl) : mImpl(aImpl) { } virtual void Cancel() { MOZ_ASSERT(NS_IsMainThread()); mImpl = nullptr; } }; void SocketDelayedConnectTask::Run() { MOZ_ASSERT(NS_IsMainThread()); if (!mImpl || mImpl->IsShutdownOnMainThread()) { return; } mImpl->ClearDelayedConnectTask(); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketConnectTask(mImpl)); } class ShutdownSocketTask : public Task { virtual void Run(); UnixSocketImpl* mImpl; public: ShutdownSocketTask(UnixSocketImpl* aImpl) : mImpl(aImpl) { } }; void ShutdownSocketTask::Run() { MOZ_ASSERT(!NS_IsMainThread()); // At this point, there should be no new events on the IO thread after this // one with the possible exception of a SocketAcceptTask that // ShutdownOnIOThread will cancel for us. We are now fully shut down, so we // can send a message to the main thread that will delete mImpl safely knowing // that no more tasks reference it. mImpl->ShutdownOnIOThread(); nsRefPtr t(new DeleteInstanceRunnable(mImpl)); nsresult rv = NS_DispatchToMainThread(t); NS_ENSURE_SUCCESS_VOID(rv); } void UnixSocketImpl::FireSocketError() { MOZ_ASSERT(!NS_IsMainThread()); // Clean up watchers, statuses, fds Close(); mConnectionStatus = SOCKET_DISCONNECTED; // Tell the main thread we've errored nsRefPtr t = new OnSocketEventTask(this, OnSocketEventTask::CONNECT_ERROR); NS_DispatchToMainThread(t); } void UnixSocketImpl::Accept() { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(mConnector); // This will set things we don't particularly care about, but it will hand // back the correct structure size which is what we do care about. if (!mConnector->CreateAddr(true, mAddrSize, mAddr, nullptr)) { NS_WARNING("Cannot create socket address!"); FireSocketError(); return; } if (!IsOpen()) { int fd = mConnector->Create(); if (fd < 0) { NS_WARNING("Cannot create socket fd!"); FireSocketError(); return; } SetFd(fd); if (!SetSocketFlags()) { NS_WARNING("Cannot set socket flags!"); FireSocketError(); return; } if (bind(GetFd(), (struct sockaddr*)&mAddr, mAddrSize)) { #ifdef DEBUG CHROMIUM_LOG("...bind(%d) gave errno %d", GetFd(), errno); #endif FireSocketError(); return; } if (listen(GetFd(), 1)) { #ifdef DEBUG CHROMIUM_LOG("...listen(%d) gave errno %d", GetFd(), errno); #endif FireSocketError(); return; } if (!mConnector->SetUpListenSocket(GetFd())) { NS_WARNING("Could not set up listen socket!"); FireSocketError(); return; } } SetUpIO(); } void UnixSocketImpl::Connect() { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(mConnector); if (!IsOpen()) { int fd = mConnector->Create(); if (fd < 0) { NS_WARNING("Cannot create socket fd!"); FireSocketError(); return; } SetFd(fd); } int ret; if (!mConnector->CreateAddr(false, mAddrSize, mAddr, mAddress.get())) { NS_WARNING("Cannot create socket address!"); FireSocketError(); return; } // Select non-blocking IO. if (-1 == fcntl(GetFd(), F_SETFL, O_NONBLOCK)) { NS_WARNING("Cannot set nonblock!"); FireSocketError(); return; } ret = connect(GetFd(), (struct sockaddr*)&mAddr, mAddrSize); if (ret) { if (errno == EINPROGRESS) { // Select blocking IO again, since we've now at least queue'd the connect // as nonblock. int current_opts = fcntl(GetFd(), F_GETFL, 0); if (-1 == current_opts) { NS_WARNING("Cannot get socket opts!"); FireSocketError(); return; } if (-1 == fcntl(GetFd(), F_SETFL, current_opts & ~O_NONBLOCK)) { NS_WARNING("Cannot set socket opts to blocking!"); FireSocketError(); return; } AddWatchers(WRITE_WATCHER, false); #ifdef DEBUG CHROMIUM_LOG("UnixSocket Connection delayed!"); #endif return; } #if DEBUG CHROMIUM_LOG("Socket connect errno=%d\n", errno); #endif FireSocketError(); return; } if (!SetSocketFlags()) { NS_WARNING("Cannot set socket flags!"); FireSocketError(); return; } if (!mConnector->SetUp(GetFd())) { NS_WARNING("Could not set up socket!"); FireSocketError(); return; } nsRefPtr t = new OnSocketEventTask(this, OnSocketEventTask::CONNECT_SUCCESS); NS_DispatchToMainThread(t); mConnectionStatus = SOCKET_CONNECTED; SetUpIO(); } bool UnixSocketImpl::SetSocketFlags() { // Set socket addr to be reused even if kernel is still waiting to close int n = 1; setsockopt(GetFd(), SOL_SOCKET, SO_REUSEADDR, &n, sizeof(n)); // Set close-on-exec bit. int flags = fcntl(GetFd(), F_GETFD); if (-1 == flags) { return false; } flags |= FD_CLOEXEC; if (-1 == fcntl(GetFd(), F_SETFD, flags)) { return false; } return true; } UnixSocketConsumer::UnixSocketConsumer() : mImpl(nullptr) , mConnectionStatus(SOCKET_DISCONNECTED) , mConnectTimestamp(0) , mConnectDelayMs(0) { } UnixSocketConsumer::~UnixSocketConsumer() { } bool UnixSocketConsumer::SendSocketData(UnixSocketRawData* aData) { MOZ_ASSERT(NS_IsMainThread()); if (!mImpl) { return false; } MOZ_ASSERT(!mImpl->IsShutdownOnMainThread()); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketSendTask(this, mImpl, aData)); return true; } bool UnixSocketConsumer::SendSocketData(const nsACString& aStr) { MOZ_ASSERT(NS_IsMainThread()); if (!mImpl) { return false; } if (aStr.Length() > MAX_READ_SIZE) { return false; } MOZ_ASSERT(!mImpl->IsShutdownOnMainThread()); UnixSocketRawData* d = new UnixSocketRawData(aStr.BeginReading(), aStr.Length()); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketSendTask(this, mImpl, d)); return true; } void UnixSocketConsumer::CloseSocket() { MOZ_ASSERT(NS_IsMainThread()); if (!mImpl) { return; } mImpl->CancelDelayedConnectTask(); // From this point on, we consider mImpl as being deleted. // We sever the relationship here so any future calls to listen or connect // will create a new implementation. mImpl->ShutdownOnMainThread(); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new ShutdownSocketTask(mImpl)); mImpl = nullptr; NotifyDisconnect(); } void UnixSocketImpl::OnFileCanReadWithoutBlocking(int aFd) { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(!mShuttingDownOnIOThread); if (mConnectionStatus == SOCKET_CONNECTED) { // Read all of the incoming data. while (true) { nsAutoPtr incoming(new UnixSocketRawData(MAX_READ_SIZE)); ssize_t ret = read(aFd, incoming->mData, incoming->mSize); if (ret <= 0) { if (ret == -1) { if (errno == EINTR) { continue; // retry system call when interrupted } if (errno == EAGAIN || errno == EWOULDBLOCK) { return; // no data available: return and re-poll } #ifdef DEBUG NS_WARNING("Cannot read from network"); #endif // else fall through to error handling on other errno's } // We're done with our descriptors. Ensure that spurious events don't // cause us to end up back here. RemoveWatchers(READ_WATCHER|WRITE_WATCHER); nsRefPtr t = new RequestClosingSocketTask(this); NS_DispatchToMainThread(t); return; } incoming->mSize = ret; nsRefPtr t = new SocketReceiveTask(this, incoming.forget()); NS_DispatchToMainThread(t); // If ret is less than MAX_READ_SIZE, there's no // more data in the socket for us to read now. if (ret < ssize_t(MAX_READ_SIZE)) { return; } } MOZ_CRASH("We returned early"); } else if (mConnectionStatus == SOCKET_LISTENING) { int client_fd = accept(GetFd(), (struct sockaddr*)&mAddr, &mAddrSize); if (client_fd < 0) { return; } if (!mConnector->SetUp(client_fd)) { NS_WARNING("Could not set up socket!"); return; } RemoveWatchers(READ_WATCHER|WRITE_WATCHER); Close(); SetFd(client_fd); if (!SetSocketFlags()) { return; } nsRefPtr t = new OnSocketEventTask(this, OnSocketEventTask::CONNECT_SUCCESS); NS_DispatchToMainThread(t); mConnectionStatus = SOCKET_CONNECTED; SetUpIO(); } } void UnixSocketImpl::OnFileCanWriteWithoutBlocking(int aFd) { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(!mShuttingDownOnIOThread); MOZ_ASSERT(aFd >= 0); if (mConnectionStatus == SOCKET_CONNECTED) { // Try to write the bytes of mCurrentRilRawData. If all were written, continue. // // Otherwise, save the byte position of the next byte to write // within mCurrentWriteOffset, and request another write when the // system won't block. // while (true) { UnixSocketRawData* data; if (mOutgoingQ.IsEmpty()) { return; } data = mOutgoingQ.ElementAt(0); const uint8_t *toWrite; toWrite = data->mData; while (data->mCurrentWriteOffset < data->mSize) { ssize_t write_amount = data->mSize - data->mCurrentWriteOffset; ssize_t written; written = write (aFd, toWrite + data->mCurrentWriteOffset, write_amount); if (written > 0) { data->mCurrentWriteOffset += written; } if (written != write_amount) { break; } } if (data->mCurrentWriteOffset != data->mSize) { AddWatchers(WRITE_WATCHER, false); return; } mOutgoingQ.RemoveElementAt(0); delete data; } } else if (mConnectionStatus == SOCKET_CONNECTING) { int error, ret; socklen_t len = sizeof(error); ret = getsockopt(GetFd(), SOL_SOCKET, SO_ERROR, &error, &len); if (ret || error) { NS_WARNING("getsockopt failure on async socket connect!"); FireSocketError(); return; } if (!SetSocketFlags()) { NS_WARNING("Cannot set socket flags!"); FireSocketError(); return; } if (!mConnector->SetUp(GetFd())) { NS_WARNING("Could not set up socket!"); FireSocketError(); return; } nsRefPtr t = new OnSocketEventTask(this, OnSocketEventTask::CONNECT_SUCCESS); NS_DispatchToMainThread(t); mConnectionStatus = SOCKET_CONNECTED; SetUpIO(); } } void UnixSocketConsumer::GetSocketAddr(nsAString& aAddrStr) { aAddrStr.Truncate(); if (!mImpl || mConnectionStatus != SOCKET_CONNECTED) { NS_WARNING("No socket currently open!"); return; } mImpl->GetSocketAddr(aAddrStr); } void UnixSocketConsumer::NotifySuccess() { MOZ_ASSERT(NS_IsMainThread()); mConnectionStatus = SOCKET_CONNECTED; mConnectTimestamp = PR_IntervalNow(); OnConnectSuccess(); } void UnixSocketConsumer::NotifyError() { MOZ_ASSERT(NS_IsMainThread()); mConnectionStatus = SOCKET_DISCONNECTED; mConnectDelayMs = CalculateConnectDelayMs(); OnConnectError(); } void UnixSocketConsumer::NotifyDisconnect() { MOZ_ASSERT(NS_IsMainThread()); mConnectionStatus = SOCKET_DISCONNECTED; mConnectDelayMs = CalculateConnectDelayMs(); OnDisconnect(); } bool UnixSocketConsumer::ConnectSocket(UnixSocketConnector* aConnector, const char* aAddress, int aDelayMs) { MOZ_ASSERT(aConnector); MOZ_ASSERT(NS_IsMainThread()); nsAutoPtr connector(aConnector); if (mImpl) { NS_WARNING("Socket already connecting/connected!"); return false; } nsCString addr(aAddress); MessageLoop* ioLoop = XRE_GetIOMessageLoop(); mImpl = new UnixSocketImpl(ioLoop, this, connector.forget(), addr, SOCKET_CONNECTING); mConnectionStatus = SOCKET_CONNECTING; if (aDelayMs > 0) { SocketDelayedConnectTask* connectTask = new SocketDelayedConnectTask(mImpl); mImpl->SetDelayedConnectTask(connectTask); MessageLoop::current()->PostDelayedTask(FROM_HERE, connectTask, aDelayMs); } else { ioLoop->PostTask(FROM_HERE, new SocketConnectTask(mImpl)); } return true; } bool UnixSocketConsumer::ListenSocket(UnixSocketConnector* aConnector) { MOZ_ASSERT(aConnector); MOZ_ASSERT(NS_IsMainThread()); nsAutoPtr connector(aConnector); if (mImpl) { NS_WARNING("Socket already connecting/connected!"); return false; } mImpl = new UnixSocketImpl(XRE_GetIOMessageLoop(), this, connector.forget(), EmptyCString(), SOCKET_LISTENING); mConnectionStatus = SOCKET_LISTENING; XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketAcceptTask(mImpl)); return true; } uint32_t UnixSocketConsumer::CalculateConnectDelayMs() const { MOZ_ASSERT(NS_IsMainThread()); uint32_t connectDelayMs = mConnectDelayMs; if ((PR_IntervalNow()-mConnectTimestamp) > connectDelayMs) { // reset delay if connection has been opened for a while, or... connectDelayMs = 0; } else if (!connectDelayMs) { // ...start with a delay of ~1 sec, or... connectDelayMs = 1<<10; } else if (connectDelayMs < (1<<16)) { // ...otherwise increase delay by a factor of 2 connectDelayMs <<= 1; } return connectDelayMs; } } // namespace ipc } // namespace mozilla