/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGPU_PARENT_H_ #define WEBGPU_PARENT_H_ #include "mozilla/webgpu/PWebGPUParent.h" #include "mozilla/webrender/WebRenderAPI.h" #include "WebGPUTypes.h" #include "base/timer.h" namespace mozilla { namespace webgpu { class PresentationData; class WebGPUParent final : public PWebGPUParent { NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WebGPUParent) public: explicit WebGPUParent(); ipc::IPCResult RecvInstanceRequestAdapter( const dom::GPURequestAdapterOptions& aOptions, const nsTArray& aTargetIds, InstanceRequestAdapterResolver&& resolver); ipc::IPCResult RecvAdapterRequestDevice(RawId aSelfId, const dom::GPUDeviceDescriptor& aDesc, RawId aNewId); ipc::IPCResult RecvAdapterDestroy(RawId aSelfId); ipc::IPCResult RecvDeviceDestroy(RawId aSelfId); ipc::IPCResult RecvDeviceCreateBuffer(RawId aSelfId, const dom::GPUBufferDescriptor& aDesc, RawId aNewId); ipc::IPCResult RecvDeviceUnmapBuffer(RawId aSelfId, RawId aBufferId, Shmem&& aShmem, bool aFlush); ipc::IPCResult RecvBufferMapRead(RawId aSelfId, Shmem&& aShmem, BufferMapReadResolver&& aResolver); ipc::IPCResult RecvBufferDestroy(RawId aSelfId); ipc::IPCResult RecvDeviceCreateTexture(RawId aSelfId, const SerialTextureDescriptor& aDesc, RawId aNewId); ipc::IPCResult RecvTextureCreateView( RawId aSelfId, const ffi::WGPUTextureViewDescriptor& aDesc, RawId aNewId); ipc::IPCResult RecvTextureDestroy(RawId aSelfId); ipc::IPCResult RecvTextureViewDestroy(RawId aSelfId); ipc::IPCResult RecvDeviceCreateSampler( RawId aSelfId, const ffi::WGPUSamplerDescriptor& aDesc, RawId aNewId); ipc::IPCResult RecvSamplerDestroy(RawId aSelfId); ipc::IPCResult RecvDeviceCreateCommandEncoder( RawId aSelfId, const dom::GPUCommandEncoderDescriptor& aDesc, RawId aNewId); ipc::IPCResult RecvCommandEncoderCopyBufferToBuffer( RawId aSelfId, RawId aSourceId, BufferAddress aSourceOffset, RawId aDestinationId, BufferAddress aDestinationOffset, BufferAddress aSize); ipc::IPCResult RecvCommandEncoderCopyBufferToTexture( RawId aSelfId, WGPUBufferCopyView aSource, WGPUTextureCopyView aDestination, WGPUExtent3d aCopySize); ipc::IPCResult RecvCommandEncoderCopyTextureToBuffer( RawId aSelfId, WGPUTextureCopyView aSource, WGPUBufferCopyView aDestination, WGPUExtent3d aCopySize); ipc::IPCResult RecvCommandEncoderCopyTextureToTexture( RawId aSelfId, WGPUTextureCopyView aSource, WGPUTextureCopyView aDestination, WGPUExtent3d aCopySize); ipc::IPCResult RecvCommandEncoderRunComputePass(RawId aSelfId, Shmem&& shmem); ipc::IPCResult RecvCommandEncoderRunRenderPass(RawId aSelfId, Shmem&& shmem); ipc::IPCResult RecvCommandEncoderFinish( RawId aSelfId, const dom::GPUCommandBufferDescriptor& aDesc); ipc::IPCResult RecvCommandEncoderDestroy(RawId aSelfId); ipc::IPCResult RecvCommandBufferDestroy(RawId aSelfId); ipc::IPCResult RecvQueueSubmit(RawId aSelfId, const nsTArray& aCommandBuffers); ipc::IPCResult RecvDeviceCreateBindGroupLayout( RawId aSelfId, const SerialBindGroupLayoutDescriptor& aDesc, RawId aNewId); ipc::IPCResult RecvBindGroupLayoutDestroy(RawId aSelfId); ipc::IPCResult RecvDeviceCreatePipelineLayout( RawId aSelfId, const SerialPipelineLayoutDescriptor& aDesc, RawId aNewId); ipc::IPCResult RecvPipelineLayoutDestroy(RawId aSelfId); ipc::IPCResult RecvDeviceCreateBindGroup( RawId aSelfId, const SerialBindGroupDescriptor& aDesc, RawId aNewId); ipc::IPCResult RecvBindGroupDestroy(RawId aSelfId); ipc::IPCResult RecvDeviceCreateShaderModule(RawId aSelfId, const nsTArray& aData, RawId aNewId); ipc::IPCResult RecvShaderModuleDestroy(RawId aSelfId); ipc::IPCResult RecvDeviceCreateComputePipeline( RawId aSelfId, const SerialComputePipelineDescriptor& aDesc, RawId aNewId); ipc::IPCResult RecvComputePipelineDestroy(RawId aSelfId); ipc::IPCResult RecvDeviceCreateRenderPipeline( RawId aSelfId, const SerialRenderPipelineDescriptor& aDesc, RawId aNewId); ipc::IPCResult RecvRenderPipelineDestroy(RawId aSelfId); ipc::IPCResult RecvDeviceCreateSwapChain(RawId aSelfId, RawId aQueueId, const layers::RGBDescriptor& aDesc, const nsTArray& aBufferIds, ExternalImageId aExternalId); ipc::IPCResult RecvSwapChainPresent(wr::ExternalImageId aExternalId, RawId aTextureId, RawId aCommandEncoderId); ipc::IPCResult RecvSwapChainDestroy(wr::ExternalImageId aExternalId); ipc::IPCResult RecvShutdown(); private: virtual ~WebGPUParent(); void MaintainDevices(); const ffi::WGPUGlobal_IdentityRecyclerFactory* const mContext; base::RepeatingTimer mTimer; std::unordered_map> mCanvasMap; }; } // namespace webgpu } // namespace mozilla #endif // WEBGPU_PARENT_H_