/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_StructuredCloneHolder_h #define mozilla_dom_StructuredCloneHolder_h #include "js/StructuredClone.h" #include "mozilla/Move.h" #include "nsAutoPtr.h" #include "nsISupports.h" #include "nsTArray.h" #ifdef DEBUG #include "nsIThread.h" #endif namespace mozilla { class ErrorResult; namespace layers { class Image; } namespace gfx { class DataSourceSurface; } namespace dom { class StructuredCloneHolderBase { public: StructuredCloneHolderBase(); virtual ~StructuredCloneHolderBase(); // These methods should be implemented in order to clone data. // Read more documentation in js/public/StructuredClone.h. virtual JSObject* CustomReadHandler(JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag, uint32_t aIndex) = 0; virtual bool CustomWriteHandler(JSContext* aCx, JSStructuredCloneWriter* aWriter, JS::Handle aObj) = 0; // This method has to be called when this object is not needed anymore. // It will free memory and the buffer. This has to be called because // otherwise the buffer will be freed in the DTOR of this class and at that // point we cannot use the overridden methods. void Clear(); // If these 3 methods are not implement, transfering objects will not be // allowed. Otherwise only arrayBuffers will be transferred. virtual bool CustomReadTransferHandler(JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag, void* aContent, uint64_t aExtraData, JS::MutableHandleObject aReturnObject); virtual bool CustomWriteTransferHandler(JSContext* aCx, JS::Handle aObj, // Output: uint32_t* aTag, JS::TransferableOwnership* aOwnership, void** aContent, uint64_t* aExtraData); virtual void CustomFreeTransferHandler(uint32_t aTag, JS::TransferableOwnership aOwnership, void* aContent, uint64_t aExtraData); // These methods are what you should use to read/write data. // Execute the serialization of aValue using the Structured Clone Algorithm. // The data can read back using Read(). bool Write(JSContext* aCx, JS::Handle aValue); // Like Write() but it supports the transferring of objects. bool Write(JSContext* aCx, JS::Handle aValue, JS::Handle aTransfer); // If Write() has been called, this method retrieves data and stores it into // aValue. bool Read(JSContext* aCx, JS::MutableHandle aValue); bool HasData() const { return !!mBuffer; } uint64_t* BufferData() const { MOZ_ASSERT(mBuffer, "Write() has never been called."); return mBuffer->data(); } size_t BufferSize() const { MOZ_ASSERT(mBuffer, "Write() has never been called."); return mBuffer->nbytes(); } protected: nsAutoPtr mBuffer; #ifdef DEBUG bool mClearCalled; #endif }; class BlobImpl; class MessagePort; class MessagePortIdentifier; class StructuredCloneHolder : public StructuredCloneHolderBase { public: enum CloningSupport { CloningSupported, CloningNotSupported }; enum TransferringSupport { TransferringSupported, TransferringNotSupported }; enum ContextSupport { SameProcessSameThread, SameProcessDifferentThread, DifferentProcess }; // If cloning is supported, this object will clone objects such as Blobs, // FileList, ImageData, etc. // If transferring is supported, we will transfer MessagePorts and in the // future other transferrable objects. // The ContextSupport is useful to know where the cloned/transferred data can // be read and written. Additional checks about the nature of the objects // will be done based on this context value because not all the objects can // be sent between threads or processes. explicit StructuredCloneHolder(CloningSupport aSupportsCloning, TransferringSupport aSupportsTransferring, ContextSupport aContextSupport); virtual ~StructuredCloneHolder(); // Normally you should just use Write() and Read(). void Write(JSContext* aCx, JS::Handle aValue, ErrorResult &aRv); void Write(JSContext* aCx, JS::Handle aValue, JS::Handle aTransfer, ErrorResult &aRv); void Read(nsISupports* aParent, JSContext* aCx, JS::MutableHandle aValue, ErrorResult &aRv); // Sometimes, when IPC is involved, you must send a buffer after a Write(). // This method 'steals' the internal data from this class. // You should free this buffer with StructuredCloneHolder::FreeBuffer(). void MoveBufferDataToArray(FallibleTArray& aArray, ErrorResult& aRv); // Call this method to know if this object is keeping some DOM object alive. bool HasClonedDOMObjects() const { return !mBlobImplArray.IsEmpty() || !mClonedSurfaces.IsEmpty(); } nsTArray>& BlobImpls() { MOZ_ASSERT(mSupportsCloning, "Blobs cannot be taken/set if cloning is not supported."); return mBlobImplArray; } // The parent object is set internally just during the Read(). This method // can be used by read functions to retrieve it. nsISupports* ParentDuringRead() const { return mParent; } // This must be called if the transferring has ports generated by Read(). // MessagePorts are not thread-safe and they must be retrieved in the thread // where they are created. nsTArray>&& TakeTransferredPorts() { MOZ_ASSERT(mSupportsTransferring); return Move(mTransferredPorts); } nsTArray& PortIdentifiers() { MOZ_ASSERT(mSupportsTransferring); return mPortIdentifiers; } nsTArray>& GetSurfaces() { return mClonedSurfaces; } // Implementations of the virtual methods to allow cloning of objects which // JS engine itself doesn't clone. virtual JSObject* CustomReadHandler(JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag, uint32_t aIndex) override; virtual bool CustomWriteHandler(JSContext* aCx, JSStructuredCloneWriter* aWriter, JS::Handle aObj) override; virtual bool CustomReadTransferHandler(JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag, void* aContent, uint64_t aExtraData, JS::MutableHandleObject aReturnObject) override; virtual bool CustomWriteTransferHandler(JSContext* aCx, JS::Handle aObj, uint32_t* aTag, JS::TransferableOwnership* aOwnership, void** aContent, uint64_t* aExtraData) override; virtual void CustomFreeTransferHandler(uint32_t aTag, JS::TransferableOwnership aOwnership, void* aContent, uint64_t aExtraData) override; // These 2 static methods are useful to read/write fully serializable objects. // They can be used by custom StructuredCloneHolderBase classes to // serialize objects such as ImageData, CryptoKey, RTCCertificate, etc. static JSObject* ReadFullySerializableObjects(JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag); static bool WriteFullySerializableObjects(JSContext* aCx, JSStructuredCloneWriter* aWriter, JS::Handle aObj); protected: // If you receive a buffer from IPC, you can use this method to retrieve a // JS::Value. It can happen that you want to pre-populate the array of Blobs // and/or the PortIdentifiers. void ReadFromBuffer(nsISupports* aParent, JSContext* aCx, uint64_t* aBuffer, size_t aBufferLength, JS::MutableHandle aValue, ErrorResult &aRv); void ReadFromBuffer(nsISupports* aParent, JSContext* aCx, uint64_t* aBuffer, size_t aBufferLength, uint32_t aAlgorithmVersion, JS::MutableHandle aValue, ErrorResult &aRv); // Use this method to free a buffer generated by MoveToBuffer(). void FreeBuffer(uint64_t* aBuffer, size_t aBufferLength); bool mSupportsCloning; bool mSupportsTransferring; ContextSupport mSupportedContext; // Used for cloning blobs in the structured cloning algorithm. nsTArray> mBlobImplArray; // This is used for sharing the backend of ImageBitmaps. // The DataSourceSurface object must be thread-safely reference-counted. // The DataSourceSurface object will not be written ever via any ImageBitmap // instance, so no race condition will occur. nsTArray> mClonedSurfaces; // This raw pointer is only set within ::Read() and is unset by the end. nsISupports* MOZ_NON_OWNING_REF mParent; // This array contains the ports once we've finished the reading. It's // generated from the mPortIdentifiers array. nsTArray> mTransferredPorts; // This array contains the identifiers of the MessagePorts. Based on these we // are able to reconnect the new transferred ports with the other // MessageChannel ports. nsTArray mPortIdentifiers; #ifdef DEBUG nsCOMPtr mCreationThread; #endif }; } // dom namespace } // mozilla namespace #endif // mozilla_dom_StructuredCloneHolder_h