/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_workers_serviceworkerupdatejob_h #define mozilla_dom_workers_serviceworkerupdatejob_h #include "ServiceWorkerJob.h" namespace mozilla { namespace dom { namespace workers { class ServiceWorkerManager; // A job class that performs the Update and Install algorithms from the // service worker spec. This class is designed to be inherited and customized // as a different job type. This is necessary because the register job // performs largely the same operations as the update job, but has a few // different starting steps. class ServiceWorkerUpdateJob : public ServiceWorkerJob { public: // Construct an update job to be used only for updates. ServiceWorkerUpdateJob(nsIPrincipal* aPrincipal, const nsACString& aScope, const nsACString& aScriptSpec, nsILoadGroup* aLoadGroup, nsLoadFlags aLoadFlags); already_AddRefed GetRegistration() const; protected: // Construct an update job that is overriden as another job type. ServiceWorkerUpdateJob(Type aType, nsIPrincipal* aPrincipal, const nsACString& aScope, const nsACString& aScriptSpec, nsILoadGroup* aLoadGroup, nsLoadFlags aLoadFlags); virtual ~ServiceWorkerUpdateJob(); // FailUpdateJob() must be called if an update job needs Finish() with // an error. void FailUpdateJob(ErrorResult& aRv); void FailUpdateJob(nsresult aRv); // The entry point when the update job is being used directly. Job // types overriding this class should override this method to // customize behavior. virtual void AsyncExecute() override; // Set the registration to be operated on by Update() or to be immediately // returned as a result of the job. This must be called before Update(). void SetRegistration(ServiceWorkerRegistrationInfo* aRegistration); // Execute the bulk of the update job logic using the registration defined // by a previous SetRegistration() call. This can be called by the overriden // AsyncExecute() to complete the job. The Update() method will always call // Finish(). This method corresponds to the spec Update algorithm. void Update(); nsLoadFlags GetLoadFlags() const; void SetLoadFlags(nsLoadFlags aLoadFlags); private: class CompareCallback; class ContinueUpdateRunnable; class ContinueInstallRunnable; // Utility method called after a script is loaded and compared to // our current cached script. void ComparisonResult(nsresult aStatus, bool aInCacheAndEqual, const nsAString& aNewCacheName, const nsACString& aMaxScope); // Utility method called after evaluating the worker script. void ContinueUpdateAfterScriptEval(bool aScriptEvaluationResult); // Utility method corresponding to the spec Install algorithm. void Install(ServiceWorkerManager* aSWM); // Utility method called after the install event is handled. void ContinueAfterInstallEvent(bool aInstallEventSuccess); nsCOMPtr mLoadGroup; nsLoadFlags mLoadFlags; RefPtr mRegistration; }; } // namespace workers } // namespace dom } // namespace mozilla #endif // mozilla_dom_workers_serviceworkerupdatejob_h