/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_Queue_h #define mozilla_Queue_h namespace mozilla { // A queue implements a singly linked list of pages, each of which contains some // number of elements. Since the queue needs to store a "next" pointer, the // actual number of elements per page won't be quite as many as were requested. // // This class should only be used if it's valid to construct T elements from all // zeroes. The class also fails to call the destructor on items. However, it // will only destroy items after it has moved out their contents. The queue is // required to be empty when it is destroyed. template class Queue { public: Queue() {} ~Queue() { MOZ_RELEASE_ASSERT(IsEmpty()); if (mHead) { free(mHead); } } T& Push(T&& aElement) { if (!mHead) { mHead = NewPage(); MOZ_ASSERT(mHead); mTail = mHead; mOffsetHead = 0; mOffsetTail = 0; } else if (mOffsetTail == ItemsPerPage) { Page* page = NewPage(); MOZ_ASSERT(page); mTail->mNext = page; mTail = page; mOffsetTail = 0; } T& eltLocation = mTail->mEvents[mOffsetTail]; eltLocation = Move(aElement); ++mOffsetTail; return eltLocation; } bool IsEmpty() const { return !mHead || (mHead == mTail && mOffsetHead == mOffsetTail); } T Pop() { MOZ_ASSERT(!IsEmpty()); MOZ_ASSERT(mOffsetHead < ItemsPerPage); MOZ_ASSERT_IF(mHead == mTail, mOffsetHead <= mOffsetTail); T result = Move(mHead->mEvents[mOffsetHead++]); MOZ_ASSERT(mOffsetHead <= ItemsPerPage); // Check if mHead points to empty Page if (mOffsetHead == ItemsPerPage) { Page* dead = mHead; mHead = mHead->mNext; free(dead); mOffsetHead = 0; } return result; } void FirstElementAssertions() const { MOZ_ASSERT(!IsEmpty()); MOZ_ASSERT(mOffsetHead < ItemsPerPage); MOZ_ASSERT_IF(mHead == mTail, mOffsetHead <= mOffsetTail); } T& FirstElement() { FirstElementAssertions(); return mHead->mEvents[mOffsetHead]; } const T& FirstElement() const { FirstElementAssertions(); return mHead->mEvents[mOffsetHead]; } void LastElementAssertions() const { MOZ_ASSERT(!IsEmpty()); MOZ_ASSERT(mOffsetTail > 0); MOZ_ASSERT(mOffsetTail <= ItemsPerPage); MOZ_ASSERT_IF(mHead == mTail, mOffsetHead <= mOffsetTail); } T& LastElement() { LastElementAssertions(); return mTail->mEvents[mOffsetTail - 1]; } const T& LastElement() const { LastElementAssertions(); return mTail->mEvents[mOffsetTail - 1]; } size_t Count() const { // It is obvious count is 0 when the queue is empty. if (!mHead) { return 0; } /* How we count the number of events in the queue: * 1. Let pageCount(x, y) denote the number of pages excluding the tail page * where x is the index of head page and y is the index of the tail page. * 2. Then we have pageCount(x, y) = y - x. * * Ex: pageCount(0, 0) = 0 where both head and tail pages point to page 0. * pageCount(0, 1) = 1 where head points to page 0 and tail points page 1. * * 3. number of events = (ItemsPerPage * pageCount(x, y)) * - (empty slots in head page) + (non-empty slots in tail page) * = (ItemsPerPage * pageCount(x, y)) - mOffsetHead + mOffsetTail */ int count = -mOffsetHead; // Compute (ItemsPerPage * pageCount(x, y)) for (Page* page = mHead; page != mTail; page = page->mNext) { count += ItemsPerPage; } count += mOffsetTail; MOZ_ASSERT(count >= 0); return count; } private: static_assert((RequestedItemsPerPage & (RequestedItemsPerPage - 1)) == 0, "RequestedItemsPerPage should be a power of two to avoid heap slop."); // Since a Page must also contain a "next" pointer, we use one of the items to // store this pointer. If sizeof(T) > sizeof(Page*), then some space will be // wasted. So be it. static const size_t ItemsPerPage = RequestedItemsPerPage - 1; // Page objects are linked together to form a simple deque. struct Page { struct Page* mNext; T mEvents[ItemsPerPage]; }; static Page* NewPage() { return static_cast(moz_xcalloc(1, sizeof(Page))); } Page* mHead = nullptr; Page* mTail = nullptr; uint16_t mOffsetHead = 0; // offset into mHead where next item is removed uint16_t mOffsetTail = 0; // offset into mTail where next item is added }; } // namespace mozilla #endif // mozilla_Queue_h