/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * A base class implementing nsIObjectLoadingContent for use by * various content nodes that want to provide plugin/document/image * loading functionality (eg , , etc). */ #ifndef NSOBJECTLOADINGCONTENT_H_ #define NSOBJECTLOADINGCONTENT_H_ #include "mozilla/Attributes.h" #include "mozilla/dom/BindingDeclarations.h" #include "nsImageLoadingContent.h" #include "nsIStreamListener.h" #include "nsIChannelEventSink.h" #include "nsIObjectLoadingContent.h" #include "nsIRunnable.h" #include "nsIFrame.h" #include "nsFrameLoaderOwner.h" class nsAsyncInstantiateEvent; class nsStopPluginRunnable; class AutoSetInstantiatingToFalse; class nsIPrincipal; class nsFrameLoader; class nsPluginFrame; class nsPluginInstanceOwner; namespace mozilla { namespace dom { struct BindContext; template class Sequence; struct MozPluginParameter; class HTMLIFrameElement; template struct Nullable; class WindowProxyHolder; class XULFrameElement; } // namespace dom } // namespace mozilla class nsObjectLoadingContent : public nsImageLoadingContent, public nsIStreamListener, public nsFrameLoaderOwner, public nsIObjectLoadingContent, public nsIChannelEventSink { friend class AutoSetInstantiatingToFalse; friend class AutoSetLoadingToFalse; friend class CheckPluginStopEvent; friend class nsStopPluginRunnable; friend class nsAsyncInstantiateEvent; public: // This enum's values must be the same as the constants on // nsIObjectLoadingContent enum ObjectType { // Loading, type not yet known. We may be waiting for a channel to open. eType_Loading = TYPE_LOADING, // Content is a *non-svg* image eType_Image = TYPE_IMAGE, // Content is a plugin eType_Plugin = TYPE_PLUGIN, // Content is a fake plugin, which loads as a document but behaves as a // plugin (see nsPluginHost::CreateFakePlugin) eType_FakePlugin = TYPE_FAKE_PLUGIN, // Content is a subdocument, possibly SVG eType_Document = TYPE_DOCUMENT, // No content loaded (fallback). May be showing alternate content or // a custom error handler - *including* click-to-play dialogs eType_Null = TYPE_NULL }; enum FallbackType { // The content type is not supported (e.g. plugin not installed) eFallbackUnsupported = nsIObjectLoadingContent::PLUGIN_UNSUPPORTED, // Showing alternate content eFallbackAlternate = nsIObjectLoadingContent::PLUGIN_ALTERNATE, // The plugin exists, but is disabled eFallbackDisabled = nsIObjectLoadingContent::PLUGIN_DISABLED, // The plugin is blocklisted and disabled eFallbackBlocklisted = nsIObjectLoadingContent::PLUGIN_BLOCKLISTED, // The plugin is considered outdated, but not disabled eFallbackOutdated = nsIObjectLoadingContent::PLUGIN_OUTDATED, // The plugin has crashed eFallbackCrashed = nsIObjectLoadingContent::PLUGIN_CRASHED, // Suppressed by security policy eFallbackSuppressed = nsIObjectLoadingContent::PLUGIN_SUPPRESSED, // Blocked by content policy eFallbackUserDisabled = nsIObjectLoadingContent::PLUGIN_USER_DISABLED, /// ** All values >= eFallbackClickToPlay are plugin placeholder types /// that would be replaced by a real plugin if activated (PlayPlugin()) /// ** Furthermore, values >= eFallbackClickToPlay and /// <= eFallbackClickToPlayQuiet are click-to-play types. // The plugin is disabled until the user clicks on it eFallbackClickToPlay = nsIObjectLoadingContent::PLUGIN_CLICK_TO_PLAY, // The plugin is vulnerable (update available) eFallbackVulnerableUpdatable = nsIObjectLoadingContent::PLUGIN_VULNERABLE_UPDATABLE, // The plugin is vulnerable (no update available) eFallbackVulnerableNoUpdate = nsIObjectLoadingContent::PLUGIN_VULNERABLE_NO_UPDATE, // The plugin is click-to-play, but the user won't see overlays eFallbackClickToPlayQuiet = nsIObjectLoadingContent::PLUGIN_CLICK_TO_PLAY_QUIET, }; nsObjectLoadingContent(); virtual ~nsObjectLoadingContent(); NS_DECL_NSIREQUESTOBSERVER NS_DECL_NSISTREAMLISTENER NS_DECL_NSIOBJECTLOADINGCONTENT NS_DECL_NSICHANNELEVENTSINK /** * Object state. This is a bitmask of NS_EVENT_STATEs epresenting the * current state of the object. */ mozilla::EventStates ObjectState() const; ObjectType Type() const { return mType; } void SetIsNetworkCreated(bool aNetworkCreated) { mNetworkCreated = aNetworkCreated; } /** * When the object is loaded, the attributes and all nested * elements are cached as name:value string pairs to be passed as * parameters when instantiating the plugin. * * Note: these cached values can be overriden for different quirk cases. */ // Returns the cached attributes array. void GetPluginAttributes( nsTArray& aAttributes); // Returns the cached array. void GetPluginParameters( nsTArray& aParameters); /** * Immediately instantiate a plugin instance. This is a no-op if mType != * eType_Plugin or a plugin is already running. * * aIsLoading indicates that we are in the loading code, and we can bypass * the mIsLoading check. */ nsresult InstantiatePluginInstance(bool aIsLoading = false); /** * Notify this class the document state has changed * Called by Document so we may suspend plugins in inactive documents) */ void NotifyOwnerDocumentActivityChanged(); /** * When a plug-in is instantiated, it can create a scriptable * object that the page wants to interact with. We expose this * object by placing it on the prototype chain of our element, * between the element itself and its most-derived DOM prototype. * * SetupProtoChain handles actually inserting the plug-in * scriptable object into the proto chain if needed. * * DoResolve is a hook that allows us to find out when the web * page is looking up a property name on our object and make sure * that our plug-in, if any, is instantiated. */ // Helper for WebIDL node wrapping void SetupProtoChain(JSContext* aCx, JS::Handle aObject); // Remove plugin from protochain void TeardownProtoChain(); // Helper for WebIDL NeedResolve bool DoResolve(JSContext* aCx, JS::Handle aObject, JS::Handle aId, JS::MutableHandle aDesc); // The return value is whether DoResolve might end up resolving the given // id. If in doubt, return true. static bool MayResolve(jsid aId); // Helper for WebIDL enumeration void GetOwnPropertyNames(JSContext* aCx, JS::MutableHandleVector /* unused */, bool /* unused */, mozilla::ErrorResult& aRv); // WebIDL API mozilla::dom::Document* GetContentDocument(nsIPrincipal& aSubjectPrincipal); void GetActualType(nsAString& aType) const { CopyUTF8toUTF16(mContentType, aType); } uint32_t DisplayedType() const { return mType; } uint32_t GetContentTypeForMIMEType(const nsAString& aMIMEType) { return GetTypeOfContent(NS_ConvertUTF16toUTF8(aMIMEType), false); } void PlayPlugin(mozilla::dom::SystemCallerGuarantee, mozilla::ErrorResult& aRv); void Reload(bool aClearActivation, mozilla::ErrorResult& aRv) { aRv = Reload(aClearActivation); } bool Activated() const { return mActivated; } nsIURI* GetSrcURI() const { return mURI; } /** * The default state that this plugin would be without manual activation. * @returns PLUGIN_ACTIVE if the default state would be active. */ uint32_t DefaultFallbackType(); uint32_t PluginFallbackType() const { return mFallbackType; } bool HasRunningPlugin() const { return !!mInstanceOwner; } // FIXME rename this void SkipFakePlugins(mozilla::ErrorResult& aRv) { aRv = SkipFakePlugins(); } void SwapFrameLoaders(mozilla::dom::HTMLIFrameElement& aOtherLoaderOwner, mozilla::ErrorResult& aRv) { aRv.Throw(NS_ERROR_NOT_IMPLEMENTED); } void SwapFrameLoaders(mozilla::dom::XULFrameElement& aOtherLoaderOwner, mozilla::ErrorResult& aRv) { aRv.Throw(NS_ERROR_NOT_IMPLEMENTED); } uint32_t GetRunID(mozilla::dom::SystemCallerGuarantee, mozilla::ErrorResult& aRv); bool IsRewrittenYoutubeEmbed() const { return mRewrittenYoutubeEmbed; } void PresetOpenerWindow(const mozilla::dom::Nullable< mozilla::dom::WindowProxyHolder>& aOpenerWindow, mozilla::ErrorResult& aRv); protected: /** * Begins loading the object when called * * Attributes of |this| QI'd to nsIContent will be inspected, depending on * the node type. This function currently assumes it is a or * tag. * * The instantiated plugin depends on: * - The URI (, ) * - The type 'hint' (type attribute) * - The mime type returned by opening the URI * - Enabled plugins claiming the ultimate mime type * - The capabilities returned by GetCapabilities * - The classid attribute, if eFallbackIfClassIDPresent is among the * capabilities * * If eAllowPluginSkipChannel is true, we may skip opening the URI if our * type hint points to a valid plugin, deferring that responsibility to the * plugin. * Similarly, if no URI is provided, but a type hint for a valid plugin is * present, that plugin will be instantiated * * Otherwise a request to that URI is made and the type sent by the server * is used to find a suitable handler, EXCEPT when: * - The type hint refers to a *supported* plugin, in which case that * plugin will be instantiated regardless of the server provided type * - The server returns a binary-stream type, and our type hint refers to * a valid non-document type, we will use the type hint * * @param aNotify If we should send notifications. If false, content * loading may be deferred while appropriate frames are * created * @param aForceLoad If we should reload this content (and re-attempt the * channel open) even if our parameters did not change */ nsresult LoadObject(bool aNotify, bool aForceLoad = false); enum Capabilities { eSupportImages = 1u << 0, // Images are supported (imgILoader) eSupportPlugins = 1u << 1, // Plugins are supported (nsIPluginHost) eSupportDocuments = 1u << 2, // Documents are supported // (DocumentLoaderFactory) // This flag always includes SVG // Node supports class ID as an attribute, and should fallback if it is // present, as class IDs are not supported. eFallbackIfClassIDPresent = 1u << 3, // If possible to get a *plugin* type from the type attribute *or* file // extension, we can use that type and begin loading the plugin before // opening a channel. // A side effect of this is if the channel fails, the plugin is still // running. eAllowPluginSkipChannel = 1u << 4 }; /** * Returns the list of capabilities this content node supports. This is a * bitmask consisting of flags from the Capabilities enum. * * The default implementation supports all types but not * eSupportClassID or eAllowPluginSkipChannel */ virtual uint32_t GetCapabilities() const; /** * Destroys all loaded documents/plugins and releases references */ void DestroyContent(); static void Traverse(nsObjectLoadingContent* tmp, nsCycleCollectionTraversalCallback& cb); void CreateStaticClone(nsObjectLoadingContent* aDest) const; void DoStopPlugin(nsPluginInstanceOwner* aInstanceOwner); nsresult BindToTree(mozilla::dom::BindContext&, nsINode& aParent); void UnbindFromTree(bool aNullParent = true); /** * Return the content policy type used for loading the element. */ virtual nsContentPolicyType GetContentPolicyType() const = 0; /** * Decides whether we should load / node content. * * If this is an or node there are cases in which we should * not try to load the content: * * - If the node is the child of a media element * - If the node is the child of an node that already has * content being loaded. * * In these cases, this function will return false, which will cause * us to skip calling LoadObject. */ bool BlockEmbedOrObjectContentLoading(); private: // Object parameter changes returned by UpdateObjectParameters enum ParameterUpdateFlags { eParamNoChange = 0, // Parameters that potentially affect the channel changed // - mOriginalURI, mOriginalContentType eParamChannelChanged = 1u << 0, // Parameters that affect displayed content changed // - mURI, mContentType, mType, mBaseURI eParamStateChanged = 1u << 1, // The effective content type changed, independant of object type. This // can happen when changing from Loading -> Final type, but doesn't // necessarily happen when changing between object types. E.g., if a PDF // handler was installed between the last load of this object and now, we // might change from eType_Document -> eType_Plugin without changing // ContentType eParamContentTypeChanged = 1u << 2 }; /** * Getter for child elements that are not nested in another plugin * dom element. * This is an internal helper function and should not be used directly for * passing parameters to the plugin instance. * * See GetPluginParameters and GetPluginAttributes, which also handle * quirk-overrides. * * @param aParameters The array containing pairs of name/value strings * from nested objects. */ void GetNestedParams(nsTArray& aParameters); MOZ_MUST_USE nsresult BuildParametersArray(); /** * Loads fallback content with the specified FallbackType * * @param aType FallbackType value for type of fallback we're loading * @param aNotify Send notifications and events. If false, caller is * responsible for doing so */ void LoadFallback(FallbackType aType, bool aNotify); /** * Internal version of LoadObject that should only be used by this class * aLoadingChannel is passed by the LoadObject call from OnStartRequest, * primarily for sanity-preservation */ nsresult LoadObject(bool aNotify, bool aForceLoad, nsIRequest* aLoadingChannel); /** * Introspects the object and sets the following member variables: * - mOriginalContentType : This is the type attribute on the element * - mOriginalURI : The src or data attribute on the element * - mURI : The final URI, considering mChannel if * mChannelLoaded is set * - mContentType : The final content type, considering mChannel if * mChannelLoaded is set * - mBaseURI : The object's base URI, which may be set by the * object * - mType : The type the object is determined to be based * on the above * * NOTE The class assumes that mType is the currently loaded type at various * points, so the caller of this function must take the appropriate * actions to ensure this * * NOTE This function does not perform security checks, only determining the * requested type and parameters of the object. * * @return Returns a bitmask of ParameterUpdateFlags values */ ParameterUpdateFlags UpdateObjectParameters(); /** * Queue a CheckPluginStopEvent and track it in mPendingCheckPluginStopEvent */ void QueueCheckPluginStopEvent(); void NotifyContentObjectWrapper(); /** * Opens the channel pointed to by mURI into mChannel. */ nsresult OpenChannel(); /** * Closes and releases references to mChannel and, if opened, mFinalListener */ nsresult CloseChannel(); /** * If this object should be tested against blocking list. */ bool ShouldBlockContent(); /** * If this object is allowed to play plugin content, or if it would display * click-to-play instead. * NOTE that this does not actually check if the object is a loadable plugin * NOTE This ignores the current activated state. The caller should check * this if appropriate. */ bool ShouldPlay(FallbackType& aReason); /** * This method tells if the fallback content should be attempted to be used * over the original object content. * It will look at prefs and this plugin's CTP state to make a decision. * * NOTE that this doesn't say whether the fallback _will_ be used, only * whether we should look into it to possibly use it. The final answer will be * given by the PreferFallback method. * * @param aIsPluginClickToPlay Whether this object instance is CTP. */ bool FavorFallbackMode(bool aIsPluginClickToPlay); /** * Whether the page has provided good fallback content to this object. */ bool HasGoodFallback(); /** * This method tells the final answer on whether this object's fallback * content should be used instead of the original plugin content. * * @param aIsPluginClickToPlay Whether this object instance is CTP. */ bool PreferFallback(bool aIsPluginClickToPlay); /** * Helper to check if our current URI passes policy * * @param aContentPolicy [out] The result of the content policy decision * * @return true if call succeeded and NS_CP_ACCEPTED(*aContentPolicy) */ bool CheckLoadPolicy(int16_t* aContentPolicy); /** * Helper to check if the object passes process policy. Assumes we have a * final determined type. * * @param aContentPolicy [out] The result of the content policy decision * * @return true if call succeeded and NS_CP_ACCEPTED(*aContentPolicy) */ bool CheckProcessPolicy(int16_t* aContentPolicy); /** * Gets the plugin instance and creates a plugin stream listener, assigning * it to mFinalListener */ bool MakePluginListener(); void SetupFrameLoader(int32_t aJSPluginId); /** * Helper to spawn mFrameLoader and return a pointer to its docshell * * @param aURI URI we intend to load for the recursive load check (does not * actually load anything) */ already_AddRefed SetupDocShell(nsIURI* aRecursionCheckURI); /** * Unloads all content and resets the object to a completely unloaded state * * NOTE Calls StopPluginInstance() and may spin the event loop * * @param aResetState Reset the object type to 'loading' and destroy channel * as well */ void UnloadObject(bool aResetState = true); /** * Notifies document observes about a new type/state of this object. * Triggers frame construction as needed. mType must be set correctly when * this method is called. This method is cheap if the type and state didn't * actually change. * * @param aSync If a synchronous frame construction is required. If false, * the construction may either be sync or async. * @param aNotify if false, only need to update the state of our element. */ void NotifyStateChanged(ObjectType aOldType, mozilla::EventStates aOldState, bool aSync, bool aNotify); /** * Returns a ObjectType value corresponding to the type of content we would * support the given MIME type as, taking capabilities and plugin state * into account * * @param aNoFakePlugin Don't select a fake plugin handler as a valid type, * as when SkipFakePlugins() is called. * @return The ObjectType enum value that we would attempt to load * * NOTE this does not consider whether the content would be suppressed by * click-to-play or other content policy checks */ ObjectType GetTypeOfContent(const nsCString& aMIMEType, bool aNoFakePlugin); /** * Gets the frame that's associated with this content node. * Does not flush. */ nsPluginFrame* GetExistingFrame(); /** * Used for identifying whether we can rewrite a youtube flash embed to * possibly use HTML5 instead. * * Returns true if plugin.rewrite_youtube_embeds pref is true and the * element this nsObjectLoadingContent instance represents: * * - is an embed or object node * - has a URL pointing at the youtube.com domain, using "/v/" style video * path reference. * * Having the enablejsapi flag means the document that contains the element * could possibly be manipulating the youtube video elsewhere on the page * via javascript. In the context of embed elements, this usage has been * deprecated by youtube, so we can just rewrite as normal. * * If we can rewrite the URL, we change the "/v/" to "/embed/", and change * our type to eType_Document so that we render similarly to an iframe * embed. */ void MaybeRewriteYoutubeEmbed(nsIURI* aURI, nsIURI* aBaseURI, nsIURI** aRewrittenURI); // Helper class for SetupProtoChain class SetupProtoChainRunner final : public nsIRunnable { ~SetupProtoChainRunner() = default; public: NS_DECL_ISUPPORTS explicit SetupProtoChainRunner(nsObjectLoadingContent* aContent); NS_IMETHOD Run() override; private: // We store an nsIObjectLoadingContent because we can // unambiguously refcount that. RefPtr mContent; }; // Utility getter for getting our nsNPAPIPluginInstance in a safe way. nsNPAPIPluginInstance* ScriptRequestPluginInstance(JSContext* aCx); // Utility method for getting our plugin JSObject static nsresult GetPluginJSObject(JSContext* cx, nsNPAPIPluginInstance* plugin_inst, JS::MutableHandle plugin_obj, JS::MutableHandle plugin_proto); // Utility for firing an error event, if we're an . void MaybeFireErrorEvent(); // The final listener for mChannel (uriloader, pluginstreamlistener, etc.) nsCOMPtr mFinalListener; // Track if we have a pending AsyncInstantiateEvent nsCOMPtr mPendingInstantiateEvent; // Tracks if we have a pending CheckPluginStopEvent nsCOMPtr mPendingCheckPluginStopEvent; // The content type of our current load target, updated by // UpdateObjectParameters(). Takes the channel's type into account once // opened. // // May change if a channel is opened, does not imply a loaded state nsCString mContentType; // The content type 'hint' provided by the element's type attribute. May // or may not be used as a final type nsCString mOriginalContentType; // The channel that's currently being loaded. If set, but mChannelLoaded is // false, has not yet reached OnStartRequest nsCOMPtr mChannel; // The URI of the current content. // May change as we open channels and encounter redirects - does not imply // a loaded type nsCOMPtr mURI; // The original URI obtained from inspecting the element. May differ from // mURI due to redirects nsCOMPtr mOriginalURI; // The baseURI used for constructing mURI. nsCOMPtr mBaseURI; // Type of the currently-loaded content. ObjectType mType : 8; // The type of fallback content we're showing (see ObjectState()) FallbackType mFallbackType : 8; uint32_t mRunID; bool mHasRunID : 1; // If true, we have opened a channel as the listener and it has reached // OnStartRequest. Does not get set for channels that are passed directly to // the plugin listener. bool mChannelLoaded : 1; // Whether we are about to call instantiate on our frame. If we aren't, // SetFrame needs to asynchronously call Instantiate. bool mInstantiating : 1; // True when the object is created for an element which the parser has // created using NS_FROM_PARSER_NETWORK flag. If the element is modified, // it may lose the flag. bool mNetworkCreated : 1; // Used to keep track of whether or not a plugin has been explicitly // activated by PlayPlugin(). (see ShouldPlay()) bool mActivated : 1; // Whether content blocking is enabled or not for this object. bool mContentBlockingEnabled : 1; // If we should not use fake plugins until the next type change bool mSkipFakePlugins : 1; // Protects DoStopPlugin from reentry (bug 724781). bool mIsStopping : 1; // Protects LoadObject from re-entry bool mIsLoading : 1; // For plugin stand-in types (click-to-play) tracks whether content js has // tried to access the plugin script object. bool mScriptRequested : 1; // True if object represents an object/embed tag pointing to a flash embed // for a youtube video. When possible (see IsRewritableYoutubeEmbed function // comments for details), we change these to try to load HTML5 versions of // videos. bool mRewrittenYoutubeEmbed : 1; // Cache the answer of PreferFallback() because ShouldPlay is called several // times during the load process. bool mPreferFallback : 1; bool mPreferFallbackKnown : 1; WeakFrame mPrintFrame; RefPtr mInstanceOwner; nsTArray mCachedAttributes; nsTArray mCachedParameters; }; #endif