/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set sw=2 sts=2 ts=8 et tw=99 : */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_LAYERS_PAINTTHREAD_H #define MOZILLA_LAYERS_PAINTTHREAD_H #include "base/platform_thread.h" #include "mozilla/RefPtr.h" #include "mozilla/StaticPtr.h" #include "mozilla/UniquePtr.h" #include "nsThreadUtils.h" namespace mozilla { namespace gfx { class DrawTarget; class DrawTargetCapture; }; namespace layers { // Holds the key parts from a RotatedBuffer::PaintState // required to draw the captured paint state class CapturedPaintState { NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CapturedPaintState) public: CapturedPaintState(nsIntRegion& aRegionToDraw, gfx::DrawTarget* aTarget, gfx::DrawTarget* aTargetOnWhite, const gfx::Matrix& aTargetTransform, SurfaceMode aSurfaceMode, gfxContentType aContentType) : mRegionToDraw(aRegionToDraw) , mTarget(aTarget) , mTargetOnWhite(aTargetOnWhite) , mTargetTransform(aTargetTransform) , mSurfaceMode(aSurfaceMode) , mContentType(aContentType) {} nsIntRegion mRegionToDraw; RefPtr mCapture; RefPtr mTarget; RefPtr mTargetOnWhite; gfx::Matrix mTargetTransform; SurfaceMode mSurfaceMode; gfxContentType mContentType; protected: virtual ~CapturedPaintState() {} }; typedef bool (*PrepDrawTargetForPaintingCallback)(CapturedPaintState* aPaintState); class CompositorBridgeChild; class PaintThread final { friend void DestroyPaintThread(UniquePtr&& aPaintThread); public: static void Start(); static void Shutdown(); static PaintThread* Get(); void PaintContents(CapturedPaintState* aState, PrepDrawTargetForPaintingCallback aCallback); // Sync Runnables need threads to be ref counted, // But this thread lives through the whole process. // We're only temporarily using sync runnables so // Override release/addref but don't do anything. void Release(); void AddRef(); // Helper for asserts. static bool IsOnPaintThread(); private: bool Init(); void ShutdownOnPaintThread(); void InitOnPaintThread(); void PaintContentsAsync(CompositorBridgeChild* aBridge, CapturedPaintState* aState, PrepDrawTargetForPaintingCallback aCallback); static StaticAutoPtr sSingleton; static StaticRefPtr sThread; static PlatformThreadId sThreadId; }; } // namespace layers } // namespace mozilla #endif