/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "NPL"); you may not use this file except in * compliance with the NPL. You may obtain a copy of the NPL at * http://www.mozilla.org/NPL/ * * Software distributed under the NPL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL * for the specific language governing rights and limitations under the * NPL. * * The Initial Developer of this code under the NPL is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All Rights * Reserved. */ #ifndef nsIUnicharBuffer_h___ #define nsIUnicharBuffer_h___ #include "nscore.h" #include "nsISupports.h" class nsIUnicharInputStream; #define NS_IUNICHAR_BUFFER_IID \ { 0x14cf6970, 0x93b5, 0x11d1, \ {0x89, 0x5b, 0x00, 0x60, 0x08, 0x91, 0x1b, 0x81} } /// Interface to a buffer that holds unicode characters class nsIUnicharBuffer : public nsISupports { public: virtual PRInt32 GetLength() const = 0; virtual PRInt32 GetBufferSize() const = 0; virtual PRUnichar* GetBuffer() const = 0; virtual PRBool Grow(PRInt32 aNewSize) = 0; virtual PRInt32 Fill(nsresult* aErrorCode, nsIUnicharInputStream* aStream, PRInt32 aKeep) = 0; }; /// Factory method for nsIUnicharBuffer. extern NS_BASE nsresult NS_NewUnicharBuffer(nsIUnicharBuffer** aInstancePtrResult, nsISupports* aOuter, PRInt32 aBufferSize = 0); #endif /* nsIUnicharBuffer_h___ */