/* vim:set tw=80 expandtab softtabstop=4 ts=4 sw=4: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_image_decoders_nsBMPDecoder_h #define mozilla_image_decoders_nsBMPDecoder_h #include "BMPFileHeaders.h" #include "Decoder.h" #include "gfxColor.h" #include "nsAutoPtr.h" namespace mozilla { namespace image { class RasterImage; /// Decoder for BMP-Files, as used by Windows and OS/2 class nsBMPDecoder : public Decoder { public: ~nsBMPDecoder(); // Specifies whether or not the BMP file will contain alpha data // If set to true and the BMP is 32BPP, the alpha data will be // retrieved from the 4th byte of image data per pixel void SetUseAlphaData(bool useAlphaData); // Obtains the bits per pixel from the internal BIH header int32_t GetBitsPerPixel() const; // Obtains the width from the internal BIH header int32_t GetWidth() const; // Obtains the abs-value of the height from the internal BIH header int32_t GetHeight() const; // Obtains the internal output image buffer uint32_t* GetImageData(); // Obtains the size of the compressed image resource int32_t GetCompressedImageSize() const; // Obtains whether or not a BMP file had alpha data in its 4th byte // for 32BPP bitmaps. Only use after the bitmap has been processed. bool HasAlphaData() const; virtual void WriteInternal(const char* aBuffer, uint32_t aCount) override; virtual void FinishInternal() override; private: friend class DecoderFactory; friend class nsICODecoder; // Decoders should only be instantiated via DecoderFactory. // XXX(seth): nsICODecoder is temporarily an exception to this rule. explicit nsBMPDecoder(RasterImage* aImage); /// Calculates the red-, green- and blueshift in mBitFields using /// the bitmasks from mBitFields NS_METHOD CalcBitShift(); uint32_t mPos; //< Number of bytes read from aBuffer in WriteInternal() BMPFILEHEADER mBFH; BITMAPV5HEADER mBIH; char mRawBuf[BIH_INTERNAL_LENGTH::WIN_V3]; //< If this is changed, // WriteInternal() MUST be updated uint32_t mLOH; //< Length of the header uint32_t mNumColors; //< The number of used colors, i.e. the number of // entries in mColors colorTable* mColors; bitFields mBitFields; uint8_t* mRow; //< Holds one raw line of the image uint32_t mRowBytes; //< How many bytes of the row were already received int32_t mCurLine; //< Index of the line of the image that's currently // being decoded: [height,1] int32_t mOldLine; //< Previous index of the line int32_t mCurPos; //< Index in the current line of the image ERLEState mState; //< Maintains the current state of the RLE decoding uint32_t mStateData;//< Decoding information that is needed depending // on mState /// Set mBFH from the raw data in mRawBuf, converting from little-endian /// data to native data as necessary void ProcessFileHeader(); /// Set mBIH from the raw data in mRawBuf, converting from little-endian /// data to native data as necessary void ProcessInfoHeader(); /// True if we've already processed the BMP header. bool mProcessedHeader; // Stores whether the image data may store alpha data, or if // the alpha data is unspecified and filled with a padding byte of 0. // When a 32BPP bitmap is stored in an ICO or CUR file, its 4th byte // is used for alpha transparency. When it is stored in a BMP, its // 4th byte is reserved and is always 0. // Reference: // http://en.wikipedia.org/wiki/ICO_(file_format)#cite_note-9 // Bitmaps where the alpha bytes are all 0 should be fully visible. bool mUseAlphaData; // Whether the 4th byte alpha data was found to be non zero and hence used. bool mHaveAlphaData; }; /// Sets the pixel data in aDecoded to the given values. /// @param aDecoded pointer to pixel to be set, will be incremented to point to /// the next pixel. static inline void SetPixel(uint32_t*& aDecoded, uint8_t aRed, uint8_t aGreen, uint8_t aBlue, uint8_t aAlpha = 0xFF) { *aDecoded++ = gfxPackedPixel(aAlpha, aRed, aGreen, aBlue); } static inline void SetPixel(uint32_t*& aDecoded, uint8_t idx, colorTable* aColors) { SetPixel(aDecoded, aColors[idx].red, aColors[idx].green, aColors[idx].blue); } /// Sets two (or one if aCount = 1) pixels /// @param aDecoded where the data is stored. Will be moved 4 resp 8 bytes /// depending on whether one or two pixels are written. /// @param aData The values for the two pixels /// @param aCount Current count. Is decremented by one or two. inline void Set4BitPixel(uint32_t*& aDecoded, uint8_t aData, uint32_t& aCount, colorTable* aColors) { uint8_t idx = aData >> 4; SetPixel(aDecoded, idx, aColors); if (--aCount > 0) { idx = aData & 0xF; SetPixel(aDecoded, idx, aColors); --aCount; } } } // namespace image } // namespace mozilla #endif // mozilla_image_decoders_nsBMPDecoder_h