/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_CACHED_TEMP_SURFACE_H #define GFX_CACHED_TEMP_SURFACE_H #include "gfxASurface.h" #include "nsExpirationTracker.h" class gfxContext; /** * This class can be used to cache double-buffering back surfaces. * * Large resource allocations may have an overhead that can be avoided by * caching. Caching also alows the system to use history in deciding whether * to manage the surfaces in video or system memory. * * However, because we don't want to set aside megabytes of unused resources * unncessarily, these surfaces are released on a timer. */ class THEBES_API gfxCachedTempSurface { public: /** * Returns a context for a surface that can be efficiently copied to * |aSimilarTo|. * * When |aContentType| has an alpha component, the surface will be cleared. * For opaque surfaces, the initial surface contents are undefined. * When |aContentType| differs in different invocations this is handled * appropriately, creating a new surface if necessary. * * |aSimilarTo| should be of the same gfxSurfaceType in each invocation. * Because the cached surface may have been created during a previous * invocation, this will not be efficient if the new |aSimilarTo| has a * different format. */ already_AddRefed Get(gfxASurface::gfxContentType aContentType, const gfxRect& aRect, gfxASurface* aSimilarTo); void Expire() { mSurface = nullptr; } nsExpirationState* GetExpirationState() { return &mExpirationState; } ~gfxCachedTempSurface(); bool IsSurface(gfxASurface* aSurface) { return mSurface == aSurface; } private: nsRefPtr mSurface; gfxIntSize mSize; nsExpirationState mExpirationState; #ifdef DEBUG gfxASurface::gfxSurfaceType mType; #endif }; #endif /* GFX_CACHED_TEMP_SURFACE_H */