/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_DeferredFinalize_h #define mozilla_DeferredFinalize_h class nsISupports; namespace mozilla { // Called back from DeferredFinalize. Should add 'thing' to the array of smart // pointers in 'pointers', creating the array if 'pointers' is null, and return // the array. typedef void* (*DeferredFinalizeAppendFunction)(void* aPointers, void* aThing); // Called to finalize a number of objects. Slice is the number of objects to // finalize. The return value indicates whether it finalized all objects in the // buffer. If it returns true, the function will not be called again, so the // function should free aData. typedef bool (*DeferredFinalizeFunction)(uint32_t aSlice, void* aData); void DeferredFinalize(DeferredFinalizeAppendFunction aAppendFunc, DeferredFinalizeFunction aFunc, void* aThing); void DeferredFinalize(nsISupports* aSupports); // When recording or replaying, deferred finalizers are forced to run at the // same point during replay that they ran at while recording, even if there is // a JSObject associated with the reference which has not been collected yet // (since at this point the JSObject has been collected during the recording, // that JSObject will never be used again and its reference can be released). // // This requires that RecordReplayRegisterDeferredFinalizeThing() be called for // every thing which DeferredFinalize() will be called for at a later time. // Calls to these functions must be 1:1. When not recording or replaying, this // function is a no-op. void RecordReplayRegisterDeferredFinalizeThing( DeferredFinalizeAppendFunction aAppendFunc, DeferredFinalizeFunction aFunc, void* aThing); } // namespace mozilla #endif // mozilla_DeferredFinalize_h