/* typeinfo.cpp Speculatively use RTTI on a random object. If it contains a pointer at offset 0 that is in the current process' address space, and that so on, then attempt to use C++ RTTI's typeid operation to obtain the name of the type. by Patrick C. Beard. */ #include #include #include extern "C" const char* getTypeName(void* ptr); class AddressSpace { public: AddressSpace(); Boolean contains(void* ptr); private: ProcessInfoRec mInfo; }; AddressSpace::AddressSpace() { ProcessSerialNumber psn = { 0, kCurrentProcess }; mInfo.processInfoLength = sizeof(mInfo); ::GetProcessInformation(&psn, &mInfo); } Boolean AddressSpace::contains(void* ptr) { UInt32 start = UInt32(mInfo.processLocation); return (UInt32(ptr) >= start && UInt32(ptr) < (start + mInfo.processSize)); } class IUnknown { virtual long QueryInterface() = 0; virtual long AddRef() = 0; virtual long Release() = 0; }; const char* getTypeName(void* ptr) { // construct only one of these per process. static AddressSpace space; // sanity check the vtable pointer, before trying to use RTTI on the object. void** vt = *(void***)ptr; if (space.contains(vt) && space.contains(*vt)) { IUnknown* u = static_cast(ptr); const char* type = typeid(*u).name(); // make sure it looks like a C++ identifier. if (type && (isalnum(type[0]) || type[0] == '_')) return type; } return "void*"; }