/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/PGamepadTestChannelParent.h" #ifndef mozilla_dom_GamepadTestChannelParent_h_ # define mozilla_dom_GamepadTestChannelParent_h_ namespace mozilla { namespace dom { class GamepadTestChannelParent final : public PGamepadTestChannelParent { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GamepadTestChannelParent) GamepadTestChannelParent() : mShuttingdown(false) {} virtual void ActorDestroy(ActorDestroyReason aWhy) override {} mozilla::ipc::IPCResult RecvGamepadTestEvent( const uint32_t& aID, const GamepadChangeEvent& aGamepadEvent); mozilla::ipc::IPCResult RecvShutdownChannel(); private: ~GamepadTestChannelParent() = default; bool mShuttingdown; }; } // namespace dom } // namespace mozilla #endif