/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* rendering object for the HTML element */ #include "nsHTMLCanvasFrame.h" #include "nsGkAtoms.h" #include "mozilla/Assertions.h" #include "mozilla/PresShell.h" #include "mozilla/dom/HTMLCanvasElement.h" #include "mozilla/layers/ImageDataSerializer.h" #include "mozilla/layers/WebRenderBridgeChild.h" #include "mozilla/layers/WebRenderCanvasRenderer.h" #include "mozilla/layers/RenderRootStateManager.h" #include "mozilla/webgpu/CanvasContext.h" #include "nsDisplayList.h" #include "nsLayoutUtils.h" #include "nsStyleUtil.h" #include "ImageLayers.h" #include "Layers.h" #include "ActiveLayerTracker.h" #include using namespace mozilla; using namespace mozilla::dom; using namespace mozilla::layers; using namespace mozilla::gfx; /* Helper for our nsIFrame::GetIntrinsicSize() impl. Takes the result of * "GetCanvasSize()" as a parameter, which may help avoid redundant * indirect calls to GetCanvasSize(). * * @param aCanvasSizeInPx The canvas's size in CSS pixels, as returned * by GetCanvasSize(). * @return The canvas's intrinsic size, as an IntrinsicSize object. */ static IntrinsicSize IntrinsicSizeFromCanvasSize( const nsIntSize& aCanvasSizeInPx) { return IntrinsicSize( nsPresContext::CSSPixelsToAppUnits(aCanvasSizeInPx.width), nsPresContext::CSSPixelsToAppUnits(aCanvasSizeInPx.height)); } /* Helper for our nsIFrame::GetIntrinsicRatio() impl. Takes the result of * "GetCanvasSize()" as a parameter, which may help avoid redundant * indirect calls to GetCanvasSize(). * * @param aCanvasSizeInPx The canvas's size in CSS pixels, as returned * by GetCanvasSize(). * @return The canvas's intrinsic ratio, as a nsSize. */ static AspectRatio IntrinsicRatioFromCanvasSize( const nsIntSize& aCanvasSizeInPx) { return AspectRatio::FromSize(aCanvasSizeInPx.width, aCanvasSizeInPx.height); } class nsDisplayCanvas final : public nsPaintedDisplayItem { public: nsDisplayCanvas(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame) : nsPaintedDisplayItem(aBuilder, aFrame) { MOZ_COUNT_CTOR(nsDisplayCanvas); } MOZ_COUNTED_DTOR_OVERRIDE(nsDisplayCanvas) NS_DISPLAY_DECL_NAME("nsDisplayCanvas", TYPE_CANVAS) virtual nsRegion GetOpaqueRegion(nsDisplayListBuilder* aBuilder, bool* aSnap) const override { *aSnap = false; nsHTMLCanvasFrame* f = static_cast(Frame()); HTMLCanvasElement* canvas = HTMLCanvasElement::FromNode(f->GetContent()); nsRegion result; if (canvas->GetIsOpaque()) { // OK, the entire region painted by the canvas is opaque. But what is // that region? It's the canvas's "dest rect" (controlled by the // object-fit/object-position CSS properties), clipped to the container's // content box (which is what GetBounds() returns). So, we grab those // rects and intersect them. nsRect constraintRect = GetBounds(aBuilder, aSnap); // Need intrinsic size & ratio, for ComputeObjectDestRect: nsIntSize canvasSize = f->GetCanvasSize(); IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSize); AspectRatio intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSize); const nsRect destRect = nsLayoutUtils::ComputeObjectDestRect( constraintRect, intrinsicSize, intrinsicRatio, f->StylePosition()); return nsRegion(destRect.Intersect(constraintRect)); } return result; } virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap) const override { *aSnap = true; nsHTMLCanvasFrame* f = static_cast(Frame()); return f->GetInnerArea() + ToReferenceFrame(); } virtual already_AddRefed BuildLayer( nsDisplayListBuilder* aBuilder, LayerManager* aManager, const ContainerLayerParameters& aContainerParameters) override { return static_cast(mFrame)->BuildLayer( aBuilder, aManager, this, aContainerParameters); } virtual bool CreateWebRenderCommands( mozilla::wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources, const StackingContextHelper& aSc, mozilla::layers::RenderRootStateManager* aManager, nsDisplayListBuilder* aDisplayListBuilder) override { HTMLCanvasElement* element = static_cast(mFrame->GetContent()); element->HandlePrintCallback(mFrame->PresContext()); switch (element->GetCurrentContextType()) { case CanvasContextType::Canvas2D: case CanvasContextType::WebGL1: case CanvasContextType::WebGL2: { bool isRecycled; RefPtr canvasData = aManager->CommandBuilder() .CreateOrRecycleWebRenderUserData( this, aBuilder.GetRenderRoot(), &isRecycled); nsHTMLCanvasFrame* canvasFrame = static_cast(mFrame); if (!canvasFrame->UpdateWebRenderCanvasData(aDisplayListBuilder, canvasData)) { return true; } WebRenderCanvasRendererAsync* data = canvasData->GetCanvasRenderer(); MOZ_ASSERT(data); data->UpdateCompositableClient(aBuilder.GetRenderRoot()); // Push IFrame for async image pipeline. // XXX Remove this once partial display list update is supported. nsIntSize canvasSizeInPx = data->GetSize(); IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSizeInPx); AspectRatio intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSizeInPx); nsRect area = mFrame->GetContentRectRelativeToSelf() + ToReferenceFrame(); nsRect dest = nsLayoutUtils::ComputeObjectDestRect( area, intrinsicSize, intrinsicRatio, mFrame->StylePosition()); LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits( dest, mFrame->PresContext()->AppUnitsPerDevPixel()); // We don't push a stacking context for this async image pipeline here. // Instead, we do it inside the iframe that hosts the image. As a // result, a bunch of the calculations normally done as part of that // stacking context need to be done manually and pushed over to the // parent side, where it will be done when we build the display list for // the iframe. That happens in WebRenderCompositableHolder. wr::LayoutRect r = wr::ToLayoutRect(bounds); aBuilder.PushIFrame(r, !BackfaceIsHidden(), data->GetPipelineId().ref(), /*ignoreMissingPipelines*/ false); gfx::Matrix4x4 scTransform; gfxRect destGFXRect = mFrame->PresContext()->AppUnitsToGfxUnits(dest); scTransform.PreScale(destGFXRect.Width() / canvasSizeInPx.width, destGFXRect.Height() / canvasSizeInPx.height, 1.0f); MaybeIntSize scaleToSize; LayoutDeviceRect scBounds(LayoutDevicePoint(0, 0), bounds.Size()); wr::ImageRendering filter = wr::ToImageRendering( nsLayoutUtils::GetSamplingFilterForFrame(mFrame)); wr::MixBlendMode mixBlendMode = wr::MixBlendMode::Normal; aManager->WrBridge()->AddWebRenderParentCommand( OpUpdateAsyncImagePipeline(data->GetPipelineId().value(), scBounds, scTransform, scaleToSize, filter, mixBlendMode), aBuilder.GetRenderRoot()); break; } case CanvasContextType::WebGPU: { nsHTMLCanvasFrame* canvasFrame = static_cast(mFrame); HTMLCanvasElement* canvasElement = static_cast(canvasFrame->GetContent()); webgpu::CanvasContext* canvasContext = canvasElement->GetWebGPUContext(); if (!canvasContext) { return true; } bool isRecycled; RefPtr canvasData = aManager->CommandBuilder() .CreateOrRecycleWebRenderUserData( this, aBuilder.GetRenderRoot(), &isRecycled); if (!canvasContext->UpdateWebRenderLocalCanvasData(canvasData)) { return true; } nsIntSize canvasSizeInPx = canvasFrame->GetCanvasSize(); IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSizeInPx); AspectRatio intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSizeInPx); nsRect area = mFrame->GetContentRectRelativeToSelf() + ToReferenceFrame(); nsRect dest = nsLayoutUtils::ComputeObjectDestRect( area, intrinsicSize, intrinsicRatio, mFrame->StylePosition()); LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits( dest, mFrame->PresContext()->AppUnitsPerDevPixel()); const RGBDescriptor rgbDesc(canvasSizeInPx, canvasData->mFormat, false); const auto targetStride = ImageDataSerializer::GetRGBStride(rgbDesc); const bool preferCompositorSurface = true; const wr::ImageDescriptor imageDesc( canvasSizeInPx, targetStride, canvasData->mFormat, wr::OpacityType::Opaque, preferCompositorSurface); wr::ImageKey imageKey; auto imageKeyMaybe = canvasContext->GetImageKey(); // Check that the key exists, and its namespace matches the active // bridge. It will mismatch if there was a GPU reset. if (imageKeyMaybe && aManager->WrBridge()->GetNamespace() == imageKeyMaybe->mNamespace) { imageKey = imageKeyMaybe.value(); } else { imageKey = canvasContext->CreateImageKey(aManager); aResources.AddPrivateExternalImage(canvasContext->mExternalImageId, imageKey, imageDesc); } mozilla::wr::ImageRendering rendering = wr::ToImageRendering( nsLayoutUtils::GetSamplingFilterForFrame(mFrame)); aBuilder.PushImage(wr::ToLayoutRect(bounds), wr::ToLayoutRect(bounds), !BackfaceIsHidden(), rendering, imageKey); canvasData->mDescriptor = imageDesc; canvasData->mImageKey = imageKey; canvasData->RequestFrameReadback(); break; } case CanvasContextType::ImageBitmap: { nsHTMLCanvasFrame* canvasFrame = static_cast(mFrame); nsIntSize canvasSizeInPx = canvasFrame->GetCanvasSize(); if (canvasSizeInPx.width <= 0 || canvasSizeInPx.height <= 0) { return true; } bool isRecycled; RefPtr canvasData = aManager->CommandBuilder() .CreateOrRecycleWebRenderUserData( this, aBuilder.GetRenderRoot(), &isRecycled); if (!canvasFrame->UpdateWebRenderCanvasData(aDisplayListBuilder, canvasData)) { canvasData->ClearImageContainer(); return true; } IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSizeInPx); AspectRatio intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSizeInPx); nsRect area = mFrame->GetContentRectRelativeToSelf() + ToReferenceFrame(); nsRect dest = nsLayoutUtils::ComputeObjectDestRect( area, intrinsicSize, intrinsicRatio, mFrame->StylePosition()); LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits( dest, mFrame->PresContext()->AppUnitsPerDevPixel()); aManager->CommandBuilder().PushImage( this, canvasData->GetImageContainer(), aBuilder, aResources, aSc, bounds, bounds); break; } case CanvasContextType::NoContext: return false; } return true; } virtual LayerState GetLayerState( nsDisplayListBuilder* aBuilder, LayerManager* aManager, const ContainerLayerParameters& aParameters) override { if (HTMLCanvasElement::FromNode(mFrame->GetContent()) ->ShouldForceInactiveLayer(aManager)) return LayerState::LAYER_INACTIVE; // If compositing is cheap, just do that if (aManager->IsCompositingCheap() || ActiveLayerTracker::IsContentActive(mFrame)) return mozilla::LayerState::LAYER_ACTIVE; return LayerState::LAYER_INACTIVE; } // FirstContentfulPaint is supposed to ignore "white" canvases. We use // MaybeModified (if GetContext() was called on the canvas) as a standin for // "white" virtual bool IsContentful() const override { nsHTMLCanvasFrame* f = static_cast(Frame()); HTMLCanvasElement* canvas = HTMLCanvasElement::FromNode(f->GetContent()); return canvas->MaybeModified(); } }; nsIFrame* NS_NewHTMLCanvasFrame(PresShell* aPresShell, ComputedStyle* aStyle) { return new (aPresShell) nsHTMLCanvasFrame(aStyle, aPresShell->GetPresContext()); } NS_QUERYFRAME_HEAD(nsHTMLCanvasFrame) NS_QUERYFRAME_ENTRY(nsHTMLCanvasFrame) NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame) NS_IMPL_FRAMEARENA_HELPERS(nsHTMLCanvasFrame) void nsHTMLCanvasFrame::Init(nsIContent* aContent, nsContainerFrame* aParent, nsIFrame* aPrevInFlow) { nsContainerFrame::Init(aContent, aParent, aPrevInFlow); // We can fill in the canvas before the canvas frame is created, in // which case we never get around to marking the content as active. Therefore, // we mark it active here when we create the frame. ActiveLayerTracker::NotifyContentChange(this); } nsHTMLCanvasFrame::~nsHTMLCanvasFrame() = default; nsIntSize nsHTMLCanvasFrame::GetCanvasSize() { nsIntSize size(0, 0); HTMLCanvasElement* canvas = HTMLCanvasElement::FromNodeOrNull(GetContent()); if (canvas) { size = canvas->GetSize(); MOZ_ASSERT(size.width >= 0 && size.height >= 0, "we should've required width/height attrs to be " "unsigned (non-negative) values"); } else { MOZ_ASSERT_UNREACHABLE("couldn't get canvas size"); } return size; } /* virtual */ nscoord nsHTMLCanvasFrame::GetMinISize(gfxContext* aRenderingContext) { // XXX The caller doesn't account for constraints of the height, // min-height, and max-height properties. bool vertical = GetWritingMode().IsVertical(); nscoord result; if (StyleDisplay()->IsContainSize()) { result = 0; } else { result = nsPresContext::CSSPixelsToAppUnits( vertical ? GetCanvasSize().height : GetCanvasSize().width); } DISPLAY_MIN_INLINE_SIZE(this, result); return result; } /* virtual */ nscoord nsHTMLCanvasFrame::GetPrefISize(gfxContext* aRenderingContext) { // XXX The caller doesn't account for constraints of the height, // min-height, and max-height properties. bool vertical = GetWritingMode().IsVertical(); nscoord result; if (StyleDisplay()->IsContainSize()) { result = 0; } else { result = nsPresContext::CSSPixelsToAppUnits( vertical ? GetCanvasSize().height : GetCanvasSize().width); } DISPLAY_PREF_INLINE_SIZE(this, result); return result; } /* virtual */ IntrinsicSize nsHTMLCanvasFrame::GetIntrinsicSize() { if (StyleDisplay()->IsContainSize()) { return IntrinsicSize(0, 0); } return IntrinsicSizeFromCanvasSize(GetCanvasSize()); } /* virtual */ AspectRatio nsHTMLCanvasFrame::GetIntrinsicRatio() { if (StyleDisplay()->IsContainSize()) { return AspectRatio(); } return IntrinsicRatioFromCanvasSize(GetCanvasSize()); } /* virtual */ LogicalSize nsHTMLCanvasFrame::ComputeSize( gfxContext* aRenderingContext, WritingMode aWM, const LogicalSize& aCBSize, nscoord aAvailableISize, const LogicalSize& aMargin, const LogicalSize& aBorder, const LogicalSize& aPadding, ComputeSizeFlags aFlags) { IntrinsicSize intrinsicSize; AspectRatio intrinsicRatio; if (StyleDisplay()->IsContainSize()) { intrinsicSize = IntrinsicSize(0, 0); // intrinsicRatio is already implicitly zero via default ctor. } else { nsIntSize canvasSizeInPx = GetCanvasSize(); intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSizeInPx); intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSizeInPx); } return ComputeSizeWithIntrinsicDimensions( aRenderingContext, aWM, intrinsicSize, intrinsicRatio, aCBSize, aMargin, aBorder, aPadding, aFlags); } void nsHTMLCanvasFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aMetrics, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsHTMLCanvasFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus); MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!"); NS_FRAME_TRACE( NS_FRAME_TRACE_CALLS, ("enter nsHTMLCanvasFrame::Reflow: availSize=%d,%d", aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); MOZ_ASSERT(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow"); WritingMode wm = aReflowInput.GetWritingMode(); LogicalSize finalSize = aReflowInput.ComputedSize(); // stash this away so we can compute our inner area later mBorderPadding = aReflowInput.ComputedLogicalBorderPadding(); finalSize.ISize(wm) += mBorderPadding.IStartEnd(wm); finalSize.BSize(wm) += mBorderPadding.BStartEnd(wm); if (GetPrevInFlow()) { nscoord y = GetContinuationOffset(&finalSize.ISize(wm)); finalSize.BSize(wm) -= y + mBorderPadding.BStart(wm); finalSize.BSize(wm) = std::max(0, finalSize.BSize(wm)); } aMetrics.SetSize(wm, finalSize); aMetrics.SetOverflowAreasToDesiredBounds(); FinishAndStoreOverflow(&aMetrics); // Reflow the single anon block child. nsReflowStatus childStatus; nsIFrame* childFrame = mFrames.FirstChild(); WritingMode childWM = childFrame->GetWritingMode(); LogicalSize availSize = aReflowInput.ComputedSize(childWM); availSize.BSize(childWM) = NS_UNCONSTRAINEDSIZE; NS_ASSERTION(!childFrame->GetNextSibling(), "HTML canvas should have 1 kid"); ReflowOutput childDesiredSize(aReflowInput.GetWritingMode()); ReflowInput childReflowInput(aPresContext, aReflowInput, childFrame, availSize); ReflowChild(childFrame, aPresContext, childDesiredSize, childReflowInput, 0, 0, ReflowChildFlags::Default, childStatus, nullptr); FinishReflowChild(childFrame, aPresContext, childDesiredSize, &childReflowInput, 0, 0, ReflowChildFlags::Default); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsHTMLCanvasFrame::Reflow: size=%d,%d", aMetrics.ISize(wm), aMetrics.BSize(wm))); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics); } // FIXME taken from nsImageFrame, but then had splittable frame stuff // removed. That needs to be fixed. // XXXdholbert As in nsImageFrame, this function's clients should probably // just be calling GetContentRectRelativeToSelf(). nsRect nsHTMLCanvasFrame::GetInnerArea() const { nsMargin bp = mBorderPadding.GetPhysicalMargin(GetWritingMode()); nsRect r; r.x = bp.left; r.y = bp.top; r.width = mRect.width - bp.left - bp.right; r.height = mRect.height - bp.top - bp.bottom; return r; } already_AddRefed nsHTMLCanvasFrame::BuildLayer( nsDisplayListBuilder* aBuilder, LayerManager* aManager, nsDisplayItem* aItem, const ContainerLayerParameters& aContainerParameters) { nsRect area = GetContentRectRelativeToSelf() + aItem->ToReferenceFrame(); HTMLCanvasElement* element = static_cast(GetContent()); nsIntSize canvasSizeInPx = GetCanvasSize(); nsPresContext* presContext = PresContext(); element->HandlePrintCallback(presContext); if (canvasSizeInPx.width <= 0 || canvasSizeInPx.height <= 0 || area.IsEmpty()) return nullptr; Layer* oldLayer = aManager->GetLayerBuilder()->GetLeafLayerFor(aBuilder, aItem); RefPtr layer = element->GetCanvasLayer(aBuilder, oldLayer, aManager); if (!layer) return nullptr; IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSizeInPx); AspectRatio intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSizeInPx); nsRect dest = nsLayoutUtils::ComputeObjectDestRect( area, intrinsicSize, intrinsicRatio, StylePosition()); gfxRect destGFXRect = presContext->AppUnitsToGfxUnits(dest); // Transform the canvas into the right place gfxPoint p = destGFXRect.TopLeft() + aContainerParameters.mOffset; Matrix transform = Matrix::Translation(p.x, p.y); transform.PreScale(destGFXRect.Width() / canvasSizeInPx.width, destGFXRect.Height() / canvasSizeInPx.height); layer->SetBaseTransform(gfx::Matrix4x4::From2D(transform)); if (layer->GetType() == layers::Layer::TYPE_CANVAS) { RefPtr canvasLayer = static_cast(layer.get()); canvasLayer->SetSamplingFilter( nsLayoutUtils::GetSamplingFilterForFrame(this)); nsIntRect bounds; bounds.SetRect(0, 0, canvasSizeInPx.width, canvasSizeInPx.height); canvasLayer->SetBounds(bounds); } else if (layer->GetType() == layers::Layer::TYPE_IMAGE) { RefPtr imageLayer = static_cast(layer.get()); imageLayer->SetSamplingFilter( nsLayoutUtils::GetSamplingFilterForFrame(this)); } return layer.forget(); } bool nsHTMLCanvasFrame::UpdateWebRenderCanvasData( nsDisplayListBuilder* aBuilder, WebRenderCanvasData* aCanvasData) { HTMLCanvasElement* element = static_cast(GetContent()); return element->UpdateWebRenderCanvasData(aBuilder, aCanvasData); } void nsHTMLCanvasFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) { if (!IsVisibleForPainting()) return; DisplayBorderBackgroundOutline(aBuilder, aLists); uint32_t clipFlags = nsStyleUtil::ObjectPropsMightCauseOverflow(StylePosition()) ? 0 : DisplayListClipState::ASSUME_DRAWING_RESTRICTED_TO_CONTENT_RECT; DisplayListClipState::AutoClipContainingBlockDescendantsToContentBox clip( aBuilder, this, clipFlags); aLists.Content()->AppendNewToTop(aBuilder, this); DisplaySelectionOverlay(aBuilder, aLists.Content(), nsISelectionDisplay::DISPLAY_IMAGES); } // get the offset into the content area of the image where aImg starts if it is // a continuation. from nsImageFrame nscoord nsHTMLCanvasFrame::GetContinuationOffset(nscoord* aWidth) const { nscoord offset = 0; if (aWidth) { *aWidth = 0; } if (GetPrevInFlow()) { for (nsIFrame* prevInFlow = GetPrevInFlow(); prevInFlow; prevInFlow = prevInFlow->GetPrevInFlow()) { nsRect rect = prevInFlow->GetRect(); if (aWidth) { *aWidth = rect.width; } offset += rect.height; } offset -= mBorderPadding.GetPhysicalMargin(GetWritingMode()).top; offset = std::max(0, offset); } return offset; } void nsHTMLCanvasFrame::AppendDirectlyOwnedAnonBoxes( nsTArray& aResult) { MOZ_ASSERT(mFrames.FirstChild(), "Must have our canvas content anon box"); MOZ_ASSERT(!mFrames.FirstChild()->GetNextSibling(), "Must only have our canvas content anon box"); aResult.AppendElement(OwnedAnonBox(mFrames.FirstChild())); } #ifdef ACCESSIBILITY a11y::AccType nsHTMLCanvasFrame::AccessibleType() { return a11y::eHTMLCanvasType; } #endif #ifdef DEBUG_FRAME_DUMP nsresult nsHTMLCanvasFrame::GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("HTMLCanvas"), aResult); } #endif