/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MP3_DEMUXER_H_ #define MP3_DEMUXER_H_ #include "mozilla/Attributes.h" #include "mozilla/Maybe.h" #include "MediaDataDemuxer.h" #include "MediaResource.h" #include "mp4_demuxer/ByteReader.h" #include namespace mozilla { namespace mp3 { class MP3TrackDemuxer; class MP3Demuxer : public MediaDataDemuxer { public: // MediaDataDemuxer interface. explicit MP3Demuxer(MediaResource* aSource); RefPtr Init() override; bool HasTrackType(TrackInfo::TrackType aType) const override; uint32_t GetNumberTracks(TrackInfo::TrackType aType) const override; already_AddRefed GetTrackDemuxer( TrackInfo::TrackType aType, uint32_t aTrackNumber) override; bool IsSeekable() const override; void NotifyDataArrived() override; void NotifyDataRemoved() override; private: // Synchronous initialization. bool InitInternal(); RefPtr mSource; RefPtr mTrackDemuxer; }; // ID3 header parser state machine used by FrameParser. // The header contains the following format (one byte per term): // 'I' 'D' '3' MajorVersion MinorVersion Flags Size1 Size2 Size3 Size4 // For more details see http://id3.org/id3v2.3.0. class ID3Parser { public: // Holds the ID3 header and its parsing state. class ID3Header { public: // The header size is static, see class comment. static const int SIZE = 10; // Constructor. ID3Header(); // Resets the state to allow for a new parsing session. void Reset(); // The ID3 tags are versioned like this: ID3vMajorVersion.MinorVersion. uint8_t MajorVersion() const; uint8_t MinorVersion() const; // The ID3 flags field. uint8_t Flags() const; // The derived size based on the provided size fields. uint32_t Size() const; // Returns the size of an ID3v2.4 footer if present and zero otherwise. uint8_t FooterSize() const; // Returns whether the parsed data is a valid ID3 header up to the given // byte position. bool IsValid(int aPos) const; // Returns whether the parsed data is a complete and valid ID3 header. bool IsValid() const; // Parses the next provided byte. // Returns whether the byte creates a valid sequence up to this point. bool ParseNext(uint8_t c); private: // Updates the parser state machine with the provided next byte. // Returns whether the provided byte is a valid next byte in the sequence. bool Update(uint8_t c); // The currently parsed byte sequence. uint8_t mRaw[SIZE]; // The derived size as provided by the size fields. // The header size fields holds a 4 byte sequence with each MSB set to 0, // this bits need to be ignored when deriving the actual size. uint32_t mSize; // The current byte position in the parsed sequence. Reset via Reset and // incremented via Update. int mPos; }; // Returns the parsed ID3 header. Note: check for validity. const ID3Header& Header() const; // Parses contents of given ByteReader for a valid ID3v2 header. // Returns the total ID3v2 tag size if successful and zero otherwise. uint32_t Parse(mp4_demuxer::ByteReader* aReader); // Resets the state to allow for a new parsing session. void Reset(); private: // The currently parsed ID3 header. Reset via Reset, updated via Parse. ID3Header mHeader; }; // MPEG audio frame parser. // The MPEG frame header has the following format (one bit per character): // 11111111 111VVLLC BBBBSSPR MMEETOHH // { sync } - 11 sync bits // VV - MPEG audio version ID (0->2.5, 1->reserved, 2->2, 3->1) // LL - Layer description (0->reserved, 1->III, 2->II, 3->I) // C - CRC protection bit (0->protected, 1->not protected) // BBBB - Bitrate index (see table in implementation) // SS - Sampling rate index (see table in implementation) // P - Padding bit (0->not padded, 1->padded by 1 slot size) // R - Private bit (ignored) // MM - Channel mode (0->stereo, 1->joint stereo, 2->dual channel, // 3->single channel) // EE - Mode extension for joint stereo (ignored) // T - Copyright (0->disabled, 1->enabled) // O - Original (0->copy, 1->original) // HH - Emphasis (0->none, 1->50/15 ms, 2->reserved, 3->CCIT J.17) class FrameParser { public: // Holds the frame header and its parsing state. class FrameHeader { public: // The header size is static, see class comments. static const int SIZE = 4; // Constructor. FrameHeader(); // Raw field access, see class comments for details. uint8_t Sync1() const; uint8_t Sync2() const; uint8_t RawVersion() const; uint8_t RawLayer() const; uint8_t RawProtection() const; uint8_t RawBitrate() const; uint8_t RawSampleRate() const; uint8_t Padding() const; uint8_t Private() const; uint8_t RawChannelMode() const; // Sampling rate frequency in Hz. int32_t SampleRate() const; // Number of audio channels. int32_t Channels() const; // Samples per frames, static depending on MPEG version and layer. int32_t SamplesPerFrame() const; // Slot size used for padding, static depending on MPEG layer. int32_t SlotSize() const; // Bitrate in kbps, can vary between frames. int32_t Bitrate() const; // MPEG layer (0->invalid, 1->I, 2->II, 3->III). int32_t Layer() const; // Returns whether the parsed data is a valid frame header up to the given // byte position. bool IsValid(const int aPos) const; // Returns whether the parsed data is a complete and valid frame header. bool IsValid() const; // Resets the state to allow for a new parsing session. void Reset(); // Parses the next provided byte. // Returns whether the byte creates a valid sequence up to this point. bool ParseNext(const uint8_t c); private: // Updates the parser state machine with the provided next byte. // Returns whether the provided byte is a valid next byte in the sequence. bool Update(const uint8_t c); // The currently parsed byte sequence. uint8_t mRaw[SIZE]; // The current byte position in the parsed sequence. Reset via Reset and // incremented via Update. int mPos; }; // VBR frames may contain Xing or VBRI headers for additional info, we use // this class to parse them and access this info. class VBRHeader { public: // Synchronize with vbr_header TYPE_STR on change. enum VBRHeaderType { NONE = 0, XING, VBRI }; // Constructor. VBRHeader(); // Returns the parsed VBR header type, or NONE if no valid header found. VBRHeaderType Type() const; // Returns the total number of audio frames (excluding the VBR header frame) // expected in the stream/file. const Maybe& NumAudioFrames() const; // Returns the expected size of the stream. const Maybe& NumBytes() const; // Returns the VBR scale factor (0: best quality, 100: lowest quality). const Maybe& Scale() const; // Returns true iff Xing/Info TOC (table of contents) is present. bool IsTOCPresent() const; // Returns whether the header is valid (containing reasonable field values). bool IsValid() const; // Returns the byte offset for the given duration percentage as a factor // (0: begin, 1.0: end). int64_t Offset(float aDurationFac) const; // Parses contents of given ByteReader for a valid VBR header. // The offset of the passed ByteReader needs to point to an MPEG frame begin, // as a VBRI-style header is searched at a fixed offset relative to frame begin. // Returns whether a valid VBR header was found in the range. bool Parse(mp4_demuxer::ByteReader* aReader); private: // Parses contents of given ByteReader for a valid Xing header. // The initial ByteReader offset will be preserved. // Returns whether a valid Xing header was found in the range. bool ParseXing(mp4_demuxer::ByteReader* aReader); // Parses contents of given ByteReader for a valid VBRI header. // The initial ByteReader offset will be preserved. It also needs to point // to the beginning of a valid MPEG frame, as VBRI headers are searched // at a fixed offset relative to frame begin. // Returns whether a valid VBRI header was found in the range. bool ParseVBRI(mp4_demuxer::ByteReader* aReader); // The total number of frames expected as parsed from a VBR header. Maybe mNumAudioFrames; // The total number of bytes expected in the stream. Maybe mNumBytes; // The VBR scale factor. Maybe mScale; // The TOC table mapping duration percentage to byte offset. std::vector mTOC; // The detected VBR header type. VBRHeaderType mType; }; // Frame meta container used to parse and hold a frame header and side info. class Frame { public: // Returns the length of the frame excluding the header in bytes. int32_t Length() const; // Returns the parsed frame header. const FrameHeader& Header() const; // Resets the frame header and data. void Reset(); // Parses the next provided byte. // Returns whether the byte creates a valid sequence up to this point. bool ParseNext(uint8_t c); private: // The currently parsed frame header. FrameHeader mHeader; }; // Constructor. FrameParser(); // Returns the currently parsed frame. Reset via Reset or EndFrameSession. const Frame& CurrentFrame() const; // Returns the previously parsed frame. Reset via Reset. const Frame& PrevFrame() const; // Returns the first parsed frame. Reset via Reset. const Frame& FirstFrame() const; // Returns the parsed ID3 header. Note: check for validity. const ID3Parser::ID3Header& ID3Header() const; // Returns the parsed VBR header info. Note: check for validity by type. const VBRHeader& VBRInfo() const; // Resets the parser. Don't use between frames as first frame data is reset. void Reset(); // Clear the last parsed frame to allow for next frame parsing, i.e.: // - sets PrevFrame to CurrentFrame // - resets the CurrentFrame // - resets ID3Header if no valid header was parsed yet void EndFrameSession(); // Parses contents of given ByteReader for a valid frame header and returns true // if one was found. After returning, the variable passed to 'aBytesToSkip' holds // the amount of bytes to be skipped (if any) in order to jump across a large // ID3v2 tag spanning multiple buffers. bool Parse(mp4_demuxer::ByteReader* aReader, uint32_t* aBytesToSkip); // Parses contents of given ByteReader for a valid VBR header. // The offset of the passed ByteReader needs to point to an MPEG frame begin, // as a VBRI-style header is searched at a fixed offset relative to frame begin. // Returns whether a valid VBR header was found. bool ParseVBRHeader(mp4_demuxer::ByteReader* aReader); private: // ID3 header parser. ID3Parser mID3Parser; // VBR header parser. VBRHeader mVBRHeader; // We keep the first parsed frame around for static info access, the // previously parsed frame for debugging and the currently parsed frame. Frame mFirstFrame; Frame mFrame; Frame mPrevFrame; }; // The MP3 demuxer used to extract MPEG frames and side information out of // MPEG streams. class MP3TrackDemuxer : public MediaTrackDemuxer { public: // Constructor, expecting a valid media resource. explicit MP3TrackDemuxer(MediaResource* aSource); // Initializes the track demuxer by reading the first frame for meta data. // Returns initialization success state. bool Init(); // Returns the total stream length if known, -1 otherwise. int64_t StreamLength() const; // Returns the estimated stream duration, or a 0-duration if unknown. media::TimeUnit Duration() const; // Returns the estimated duration up to the given frame number, // or a 0-duration if unknown. media::TimeUnit Duration(int64_t aNumFrames) const; // Returns the estimated current seek position time. media::TimeUnit SeekPosition() const; const FrameParser::Frame& LastFrame() const; RefPtr DemuxSample(); const ID3Parser::ID3Header& ID3Header() const; const FrameParser::VBRHeader& VBRInfo() const; // MediaTrackDemuxer interface. UniquePtr GetInfo() const override; RefPtr Seek(media::TimeUnit aTime) override; RefPtr GetSamples(int32_t aNumSamples = 1) override; void Reset() override; RefPtr SkipToNextRandomAccessPoint( media::TimeUnit aTimeThreshold) override; int64_t GetResourceOffset() const override; media::TimeIntervals GetBuffered() override; private: // Destructor. ~MP3TrackDemuxer() {} // Fast approximate seeking to given time. media::TimeUnit FastSeek(const media::TimeUnit& aTime); // Seeks by scanning the stream up to the given time for more accurate results. media::TimeUnit ScanUntil(const media::TimeUnit& aTime); // Finds the next valid frame and returns its byte range. MediaByteRange FindNextFrame(); // Skips the next frame given the provided byte range. bool SkipNextFrame(const MediaByteRange& aRange); // Returns the next MPEG frame, if available. already_AddRefed GetNextFrame(const MediaByteRange& aRange); // Updates post-read meta data. void UpdateState(const MediaByteRange& aRange); // Returns the estimated offset for the given frame index. int64_t OffsetFromFrameIndex(int64_t aFrameIndex) const; // Returns the estimated frame index for the given offset. int64_t FrameIndexFromOffset(int64_t aOffset) const; // Returns the estimated frame index for the given time. int64_t FrameIndexFromTime(const media::TimeUnit& aTime) const; // Reads aSize bytes into aBuffer from the source starting at aOffset. // Returns the actual size read. int32_t Read(uint8_t* aBuffer, int64_t aOffset, int32_t aSize); // Returns the average frame length derived from the previously parsed frames. double AverageFrameLength() const; // The (hopefully) MPEG resource. MediaResourceIndex mSource; // MPEG frame parser used to detect frames and extract side info. FrameParser mParser; // Current byte offset in the source stream. int64_t mOffset; // Byte offset of the begin of the first frame, or 0 if none parsed yet. int64_t mFirstFrameOffset; // Total parsed frames. uint64_t mNumParsedFrames; // Current frame index. int64_t mFrameIndex; // Sum of parsed frames' lengths in bytes. uint64_t mTotalFrameLen; // Samples per frame metric derived from frame headers or 0 if none available. int32_t mSamplesPerFrame; // Samples per second metric derived from frame headers or 0 if none available. int32_t mSamplesPerSecond; // Channel count derived from frame headers or 0 if none available. int32_t mChannels; // Audio track config info. UniquePtr mInfo; }; } // namespace mp3 } // namespace mozilla #endif