/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Novell code. * * The Initial Developer of the Original Code is Novell Corporation. * Portions created by the Initial Developer are Copyright (C) 2006 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Robert O'Callahan (rocallahan@novell.com) * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "gfxRect.h" #include "nsMathUtils.h" gfxRect gfxRect::Intersect(const gfxRect& aRect) const { gfxRect result(0,0,0,0); gfxFloat x = PR_MAX(aRect.X(), X()); gfxFloat xmost = PR_MIN(aRect.XMost(), XMost()); if (x >= xmost) return result; gfxFloat y = PR_MAX(aRect.Y(), Y()); gfxFloat ymost = PR_MIN(aRect.YMost(), YMost()); if (y >= ymost) return result; result = gfxRect(x, y, xmost - x, ymost - y); return result; } gfxRect gfxRect::Union(const gfxRect& aRect) const { if (IsEmpty()) return aRect; if (aRect.IsEmpty()) return *this; gfxFloat x = PR_MIN(aRect.X(), X()); gfxFloat xmost = PR_MAX(aRect.XMost(), XMost()); gfxFloat y = PR_MIN(aRect.Y(), Y()); gfxFloat ymost = PR_MAX(aRect.YMost(), YMost()); return gfxRect(x, y, xmost - x, ymost - y); } PRBool gfxRect::Contains(const gfxRect& aRect) const { return aRect.X() >= X() && aRect.XMost() <= XMost() && aRect.Y() >= Y() && aRect.YMost() <= YMost(); } PRBool gfxRect::Contains(const gfxPoint& aPoint) const { return aPoint.x >= X() && aPoint.x <= XMost() && aPoint.y >= Y() && aPoint.y <= YMost(); } void gfxRect::Round() { // Note that don't use NS_round here. See the comment for this method in gfxRect.h gfxFloat x0 = NS_floor(X() + 0.5); gfxFloat y0 = NS_floor(Y() + 0.5); gfxFloat x1 = NS_floor(XMost() + 0.5); gfxFloat y1 = NS_floor(YMost() + 0.5); pos.x = x0; pos.y = y0; size.width = x1 - x0; size.height = y1 - y0; } void gfxRect::RoundIn() { gfxFloat x0 = NS_ceil(X()); gfxFloat y0 = NS_ceil(Y()); gfxFloat x1 = NS_floor(XMost()); gfxFloat y1 = NS_floor(YMost()); pos.x = x0; pos.y = y0; size.width = x1 - x0; size.height = y1 - y0; } void gfxRect::RoundOut() { gfxFloat x0 = NS_floor(X()); gfxFloat y0 = NS_floor(Y()); gfxFloat x1 = NS_ceil(XMost()); gfxFloat y1 = NS_ceil(YMost()); pos.x = x0; pos.y = y0; size.width = x1 - x0; size.height = y1 - y0; } /* Clamp r to CAIRO_COORD_MIN .. CAIRO_COORD_MAX * these are to be device coordinates. * * Cairo is currently using 24.8 fixed point, * so -2^24 .. 2^24-1 is our valid */ #define CAIRO_COORD_MAX (16777215.0) #define CAIRO_COORD_MIN (-16777216.0) void gfxRect::Condition() { // if either x or y is way out of bounds; // note that we don't handle negative w/h here if (pos.x > CAIRO_COORD_MAX) { pos.x = CAIRO_COORD_MAX; size.width = 0.0; } if (pos.y > CAIRO_COORD_MAX) { pos.y = CAIRO_COORD_MAX; size.height = 0.0; } if (pos.x < CAIRO_COORD_MIN) { size.width += pos.x - CAIRO_COORD_MIN; if (size.width < 0.0) size.width = 0.0; pos.x = CAIRO_COORD_MIN; } if (pos.y < CAIRO_COORD_MIN) { size.height += pos.y - CAIRO_COORD_MIN; if (size.height < 0.0) size.height = 0.0; pos.y = CAIRO_COORD_MIN; } if (pos.x + size.width > CAIRO_COORD_MAX) { size.width = CAIRO_COORD_MAX - pos.x; } if (pos.y + size.height > CAIRO_COORD_MAX) { size.height = CAIRO_COORD_MAX - pos.y; } }