/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ [Pref="dom.gamepad.test.enabled"] interface GamepadServiceTest { readonly attribute GamepadMappingType noMapping; readonly attribute GamepadMappingType standardMapping; readonly attribute GamepadHand noHand; readonly attribute GamepadHand leftHand; readonly attribute GamepadHand rightHand; [Throws] Promise addGamepad(DOMString id, GamepadMappingType mapping, GamepadHand hand, unsigned long numButtons, unsigned long numAxes, unsigned long numHaptics); void removeGamepad(unsigned long index); void newButtonEvent(unsigned long index, unsigned long button, boolean pressed, boolean touched); void newButtonValueEvent(unsigned long index, unsigned long button, boolean pressed, boolean touched, double value); void newAxisMoveEvent(unsigned long index, unsigned long axis, double value); void newPoseMove(unsigned long index, Float32Array? orient, Float32Array? pos, Float32Array? angVelocity, Float32Array? angAcceleration, Float32Array? linVelocity, Float32Array? linAcceleration); };