/* -*- Mode: java; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express oqr * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is Rhino code, released * May 6, 1998. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1997-1999 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the * terms of the GNU Public License (the "GPL"), in which case the * provisions of the GPL are applicable instead of those above. * If you wish to allow use of your version of this file only * under the terms of the GPL and not to allow others to use your * version of this file under the NPL, indicate your decision by * deleting the provisions above and replace them with the notice * and other provisions required by the GPL. If you do not delete * the provisions above, a recipient may use your version of this * file under either the NPL or the GPL. */ import org.mozilla.javascript.*; /** * Example of controlling the JavaScript execution engine. * * We evaluate a script and then manipulate the result. * */ public class Control { /** * Main entry point. * * Process arguments as would a normal Java program. Also * create a new Context and associate it with the current thread. * Then set up the execution environment and begin to * execute scripts. */ public static void main(String[] args) { Context cx = Context.enter(); // Set version to JavaScript1.2 so that we get object-literal style // printing instead of "[object Object]" cx.setLanguageVersion(Context.VERSION_1_2); // Initialize the standard objects (Object, Function, etc.) // This must be done before scripts can be executed. Scriptable scope = cx.initStandardObjects(null); // Now we can evaluate a script. Let's create a new object // using the object literal notation. Object result = null; try { result = cx.evaluateString(scope, "obj = {a:1, b:['x','y']}", "MySource", 1, null); } catch (JavaScriptException jse) { // ignore } FlattenedObject global = new FlattenedObject(scope); FlattenedObject f = (FlattenedObject) global.getProperty("obj"); // Should print "obj == result" (Since the result of an assignment // expression is the value that was assigned) System.out.println("obj " + (f.getObject() == result ? "==" : "!=") + " result"); // Should print "f.a == 1" System.out.println("f.a == " + f.getProperty("a")); FlattenedObject b = (FlattenedObject) f.getProperty("b"); // Should print "f.b[0] == x" System.out.println("f.b[0] == " + b.getProperty(new Integer(0))); // Should print "f.b[1] == y" System.out.println("f.b[1] == " + b.getProperty(new Integer(1))); try { // Should print {a:1, b:["x", "y"]} System.out.println(f.callMethod("toString", new Object[0])); } catch (PropertyException e) { // ignore } catch (NotAFunctionException e) { // ignore } catch (JavaScriptException e) { // ignore } cx.exit(); } }