/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express oqr * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is Mozilla Communicator client code, released * March 31, 1998. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the * terms of the GNU Public License (the "GPL"), in which case the * provisions of the GPL are applicable instead of those above. * If you wish to allow use of your version of this file only * under the terms of the GPL and not to allow others to use your * version of this file under the NPL, indicate your decision by * deleting the provisions above and replace them with the notice * and other provisions required by the GPL. If you do not delete * the provisions above, a recipient may use your version of this * file under either the NPL or the GPL. */ #ifndef jsxdrapi_h___ #define jsxdrapi_h___ /* * JS external data representation interface API. * * The XDR system is comprised of three major parts: * * - the state serialization/deserialization APIs, which allow consumers * of the API to serialize JS runtime state (script bytecodes, atom maps, * object graphs, etc.) for later restoration. These portions * are implemented in various appropriate files, such as jsscript.c * for the script portions and jsobj.c for object state. * - the callback APIs through which the runtime requests an opaque * representation of a native object, and through which the runtime * constructs a live native object from an opaque representation. These * portions are the responsibility of the native object implementor. * - utility functions for en/decoding of primitive types, such as * JSStrings. This portion is implemented in jsxdrapi.c. * * Spiritually guided by Sun's XDR, where appropriate. */ #include "jspubtd.h" #include "jsprvtd.h" JS_BEGIN_EXTERN_C /* We use little-endian byteorder for all encoded data */ #if defined IS_LITTLE_ENDIAN #define JSXDR_SWAB32(x) x #define JSXDR_SWAB16(x) x #elif defined IS_BIG_ENDIAN #define JSXDR_SWAB32(x) (((x) >> 24) | \ (((x) >> 8) & 0xff00) | \ (((x) << 8) & 0xff0000) | \ ((x) << 24)) #define JSXDR_SWAB16(x) (((x) >> 8) | ((x) << 8)) #else #error "unknown byte order" #endif #define JSXDR_ALIGN 4 typedef enum JSXDRMode { JSXDR_ENCODE, JSXDR_DECODE, JSXDR_FREE } JSXDRMode; typedef enum JSXDRWhence { JSXDR_SEEK_SET, JSXDR_SEEK_CUR, JSXDR_SEEK_END } JSXDRWhence; typedef struct JSXDROps { JSBool (*get32)(JSXDRState *, uint32 *); JSBool (*set32)(JSXDRState *, uint32 *); JSBool (*getbytes)(JSXDRState *, char **, uint32); JSBool (*setbytes)(JSXDRState *, char **, uint32); void * (*raw)(JSXDRState *, uint32); JSBool (*seek)(JSXDRState *, int32, JSXDRWhence); uint32 (*tell)(JSXDRState *); void (*finalize)(JSXDRState *); } JSXDROps; struct JSXDRState { JSXDRMode mode; JSXDROps *ops; JSContext *cx; JSClass **registry; uintN nclasses; void *data; }; extern JS_PUBLIC_API(void) JS_XDRNewBase(JSContext *cx, JSXDRState *xdr, JSXDRMode mode); extern JS_PUBLIC_API(JSXDRState *) JS_XDRNewMem(JSContext *cx, JSXDRMode mode); extern JS_PUBLIC_API(void *) JS_XDRMemGetData(JSXDRState *xdr, uint32 *lp); extern JS_PUBLIC_API(void) JS_XDRMemSetData(JSXDRState *xdr, void *data, uint32 len); extern JS_PUBLIC_API(void) JS_XDRDestroy(JSXDRState *xdr); extern JS_PUBLIC_API(JSBool) JS_XDRUint8(JSXDRState *xdr, uint8 *b); extern JS_PUBLIC_API(JSBool) JS_XDRUint16(JSXDRState *xdr, uint16 *s); extern JS_PUBLIC_API(JSBool) JS_XDRUint32(JSXDRState *xdr, uint32 *lp); extern JS_PUBLIC_API(JSBool) JS_XDRBytes(JSXDRState *xdr, char **bytes, uint32 len); extern JS_PUBLIC_API(JSBool) JS_XDRCString(JSXDRState *xdr, char **sp); extern JS_PUBLIC_API(JSBool) JS_XDRCStringOrNull(JSXDRState *xdr, char **sp); extern JS_PUBLIC_API(JSBool) JS_XDRString(JSXDRState *xdr, JSString **strp); extern JS_PUBLIC_API(JSBool) JS_XDRStringOrNull(JSXDRState *xdr, JSString **strp); extern JS_PUBLIC_API(JSBool) JS_XDRDouble(JSXDRState *xdr, jsdouble **dp); extern JS_PUBLIC_API(JSBool) JS_XDRValue(JSXDRState *xdr, jsval *vp); extern JS_PUBLIC_API(JSBool) JS_RegisterClass(JSXDRState *xdr, JSClass *clasp, uint32 *lp); extern JS_PUBLIC_API(uint32) JS_FindClassIdByName(JSXDRState *xdr, const char *name); extern JS_PUBLIC_API(JSClass *) JS_FindClassById(JSXDRState *xdr, uint32 id); /* Magic values */ #define JSXDR_MAGIC_SCRIPT_1 0xdead0001 #define JSXDR_MAGIC_SCRIPT_2 0xdead0002 #define JSXDR_MAGIC_SCRIPT_CURRENT JSXDR_MAGIC_SCRIPT_2 #endif /* ! jsxdrapi_h___ */