/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsReadableUtils.h" #include "nsReadableUtilsImpl.h" #include #include "mozilla/CheckedInt.h" #include "nscore.h" #include "nsMemory.h" #include "nsString.h" #include "nsTArray.h" #include "nsUTF8Utils.h" using mozilla::IsASCII; /** * Fallback implementation for finding the first non-ASCII character in a * UTF-16 string. */ static inline int32_t FirstNonASCIIUnvectorized(const char16_t* aBegin, const char16_t* aEnd) { typedef mozilla::NonASCIIParameters p; const size_t kMask = p::mask(); const uintptr_t kAlignMask = p::alignMask(); const size_t kNumUnicharsPerWord = p::numUnicharsPerWord(); const char16_t* idx = aBegin; // Align ourselves to a word boundary. for (; idx != aEnd && ((uintptr_t(idx) & kAlignMask) != 0); idx++) { if (!IsASCII(*idx)) { return idx - aBegin; } } // Check one word at a time. const char16_t* wordWalkEnd = mozilla::aligned(aEnd, kAlignMask); for (; idx != wordWalkEnd; idx += kNumUnicharsPerWord) { const size_t word = *reinterpret_cast(idx); if (word & kMask) { return idx - aBegin; } } // Take care of the remainder one character at a time. for (; idx != aEnd; idx++) { if (!IsASCII(*idx)) { return idx - aBegin; } } return -1; } /* * This function returns -1 if all characters in str are ASCII characters. * Otherwise, it returns a value less than or equal to the index of the first * ASCII character in str. For example, if first non-ASCII character is at * position 25, it may return 25, 24, or 16. But it guarantees * there are only ASCII characters before returned value. */ static inline int32_t FirstNonASCII(const char16_t* aBegin, const char16_t* aEnd) { #ifdef MOZILLA_MAY_SUPPORT_SSE2 if (mozilla::supports_sse2()) { return mozilla::SSE2::FirstNonASCII(aBegin, aEnd); } #endif return FirstNonASCIIUnvectorized(aBegin, aEnd); } void LossyCopyUTF16toASCII(const nsAString& aSource, nsACString& aDest) { aDest.Truncate(); LossyAppendUTF16toASCII(aSource, aDest); } void CopyASCIItoUTF16(const nsACString& aSource, nsAString& aDest) { aDest.Truncate(); AppendASCIItoUTF16(aSource, aDest); } void LossyCopyUTF16toASCII(const char16ptr_t aSource, nsACString& aDest) { aDest.Truncate(); if (aSource) { LossyAppendUTF16toASCII(nsDependentString(aSource), aDest); } } void CopyASCIItoUTF16(const char* aSource, nsAString& aDest) { aDest.Truncate(); if (aSource) { AppendASCIItoUTF16(nsDependentCString(aSource), aDest); } } void CopyUTF16toUTF8(const nsAString& aSource, nsACString& aDest) { if (!CopyUTF16toUTF8(aSource, aDest, mozilla::fallible)) { // Note that this may wildly underestimate the allocation that failed, as // we report the length of aSource as UTF-16 instead of UTF-8. aDest.AllocFailed(aDest.Length() + aSource.Length()); } } bool CopyUTF16toUTF8(const nsAString& aSource, nsACString& aDest, const mozilla::fallible_t& aFallible) { aDest.Truncate(); if (!AppendUTF16toUTF8(aSource, aDest, aFallible)) { return false; } return true; } void CopyUTF8toUTF16(const nsACString& aSource, nsAString& aDest) { aDest.Truncate(); AppendUTF8toUTF16(aSource, aDest); } void CopyUTF16toUTF8(const char16ptr_t aSource, nsACString& aDest) { aDest.Truncate(); AppendUTF16toUTF8(aSource, aDest); } void CopyUTF8toUTF16(const char* aSource, nsAString& aDest) { aDest.Truncate(); AppendUTF8toUTF16(aSource, aDest); } void LossyAppendUTF16toASCII(const nsAString& aSource, nsACString& aDest) { uint32_t old_dest_length = aDest.Length(); aDest.SetLength(old_dest_length + aSource.Length()); nsAString::const_iterator fromBegin, fromEnd; nsACString::iterator dest; aDest.BeginWriting(dest); dest.advance(old_dest_length); // right now, this won't work on multi-fragment destinations LossyConvertEncoding16to8 converter(dest.get()); copy_string(aSource.BeginReading(fromBegin), aSource.EndReading(fromEnd), converter); } void AppendASCIItoUTF16(const nsACString& aSource, nsAString& aDest) { if (!AppendASCIItoUTF16(aSource, aDest, mozilla::fallible)) { aDest.AllocFailed(aDest.Length() + aSource.Length()); } } bool AppendASCIItoUTF16(const nsACString& aSource, nsAString& aDest, const mozilla::fallible_t& aFallible) { uint32_t old_dest_length = aDest.Length(); if (!aDest.SetLength(old_dest_length + aSource.Length(), aFallible)) { return false; } nsACString::const_iterator fromBegin, fromEnd; nsAString::iterator dest; aDest.BeginWriting(dest); dest.advance(old_dest_length); // right now, this won't work on multi-fragment destinations LossyConvertEncoding8to16 converter(dest.get()); copy_string(aSource.BeginReading(fromBegin), aSource.EndReading(fromEnd), converter); return true; } void LossyAppendUTF16toASCII(const char16ptr_t aSource, nsACString& aDest) { if (aSource) { LossyAppendUTF16toASCII(nsDependentString(aSource), aDest); } } bool AppendASCIItoUTF16(const char* aSource, nsAString& aDest, const mozilla::fallible_t& aFallible) { if (aSource) { return AppendASCIItoUTF16(nsDependentCString(aSource), aDest, aFallible); } return true; } void AppendASCIItoUTF16(const char* aSource, nsAString& aDest) { if (aSource) { AppendASCIItoUTF16(nsDependentCString(aSource), aDest); } } void AppendUTF16toUTF8(const nsAString& aSource, nsACString& aDest) { if (!AppendUTF16toUTF8(aSource, aDest, mozilla::fallible)) { // Note that this may wildly underestimate the allocation that failed, as // we report the length of aSource as UTF-16 instead of UTF-8. aDest.AllocFailed(aDest.Length() + aSource.Length()); } } bool AppendUTF16toUTF8(const nsAString& aSource, nsACString& aDest, const mozilla::fallible_t& aFallible) { // At 16 characters analysis showed better performance of both the all ASCII // and non-ASCII cases, so we limit calling |FirstNonASCII| to strings of // that length. const nsAString::size_type kFastPathMinLength = 16; int32_t firstNonASCII = 0; if (aSource.Length() >= kFastPathMinLength) { firstNonASCII = FirstNonASCII(aSource.BeginReading(), aSource.EndReading()); } if (firstNonASCII == -1) { // This is all ASCII, we can use the more efficient lossy append. mozilla::CheckedInt new_length(aSource.Length()); new_length += aDest.Length(); if (!new_length.isValid() || !aDest.SetCapacity(new_length.value(), aFallible)) { return false; } LossyAppendUTF16toASCII(aSource, aDest); return true; } nsAString::const_iterator source_start, source_end; CalculateUTF8Size calculator; aSource.BeginReading(source_start); aSource.EndReading(source_end); // Skip the characters that we know are single byte. source_start.advance(firstNonASCII); copy_string(source_start, source_end, calculator); // Include the ASCII characters that were skipped in the count. size_t count = calculator.Size() + firstNonASCII; if (count) { auto old_dest_length = aDest.Length(); // Grow the buffer if we need to. mozilla::CheckedInt new_length(count); new_length += old_dest_length; if (!new_length.isValid() || !aDest.SetLength(new_length.value(), aFallible)) { return false; } // All ready? Time to convert nsAString::const_iterator ascii_end; aSource.BeginReading(ascii_end); if (firstNonASCII >= static_cast(kFastPathMinLength)) { // Use the more efficient lossy converter for the ASCII portion. LossyConvertEncoding16to8 lossy_converter( aDest.BeginWriting() + old_dest_length); nsAString::const_iterator ascii_start; aSource.BeginReading(ascii_start); ascii_end.advance(firstNonASCII); copy_string(ascii_start, ascii_end, lossy_converter); } else { // Not using the lossy shortcut, we need to include the leading ASCII // chars. firstNonASCII = 0; } ConvertUTF16toUTF8 converter( aDest.BeginWriting() + old_dest_length + firstNonASCII); copy_string(ascii_end, aSource.EndReading(source_end), converter); NS_ASSERTION(converter.Size() == count - firstNonASCII, "Unexpected disparity between CalculateUTF8Size and " "ConvertUTF16toUTF8"); } return true; } void AppendUTF8toUTF16(const nsACString& aSource, nsAString& aDest) { if (!AppendUTF8toUTF16(aSource, aDest, mozilla::fallible)) { aDest.AllocFailed(aDest.Length() + aSource.Length()); } } bool AppendUTF8toUTF16(const nsACString& aSource, nsAString& aDest, const mozilla::fallible_t& aFallible) { nsACString::const_iterator source_start, source_end; CalculateUTF8Length calculator; copy_string(aSource.BeginReading(source_start), aSource.EndReading(source_end), calculator); uint32_t count = calculator.Length(); // Avoid making the string mutable if we're appending an empty string if (count) { uint32_t old_dest_length = aDest.Length(); // Grow the buffer if we need to. if (!aDest.SetLength(old_dest_length + count, aFallible)) { return false; } // All ready? Time to convert ConvertUTF8toUTF16 converter(aDest.BeginWriting() + old_dest_length); copy_string(aSource.BeginReading(source_start), aSource.EndReading(source_end), converter); NS_ASSERTION(converter.ErrorEncountered() || converter.Length() == count, "CalculateUTF8Length produced the wrong length"); if (converter.ErrorEncountered()) { NS_ERROR("Input wasn't UTF8 or incorrect length was calculated"); aDest.SetLength(old_dest_length); } } return true; } void AppendUTF16toUTF8(const char16ptr_t aSource, nsACString& aDest) { if (aSource) { AppendUTF16toUTF8(nsDependentString(aSource), aDest); } } void AppendUTF8toUTF16(const char* aSource, nsAString& aDest) { if (aSource) { AppendUTF8toUTF16(nsDependentCString(aSource), aDest); } } /** * A helper function that allocates a buffer of the desired character type big enough to hold a copy of the supplied string (plus a zero terminator). * * @param aSource an string you will eventually be making a copy of * @return a new buffer (of the type specified by the second parameter) which you must free with |free|. * */ template inline ToCharT* AllocateStringCopy(const FromStringT& aSource, ToCharT*) { return static_cast(moz_xmalloc( (aSource.Length() + 1) * sizeof(ToCharT))); } char* ToNewCString(const nsAString& aSource) { char* result = AllocateStringCopy(aSource, (char*)0); if (!result) { return nullptr; } nsAString::const_iterator fromBegin, fromEnd; LossyConvertEncoding16to8 converter(result); copy_string(aSource.BeginReading(fromBegin), aSource.EndReading(fromEnd), converter).write_terminator(); return result; } char* ToNewUTF8String(const nsAString& aSource, uint32_t* aUTF8Count) { nsAString::const_iterator start, end; CalculateUTF8Size calculator; copy_string(aSource.BeginReading(start), aSource.EndReading(end), calculator); if (aUTF8Count) { *aUTF8Count = calculator.Size(); } char* result = static_cast (moz_xmalloc(calculator.Size() + 1)); if (!result) { return nullptr; } ConvertUTF16toUTF8 converter(result); copy_string(aSource.BeginReading(start), aSource.EndReading(end), converter).write_terminator(); NS_ASSERTION(calculator.Size() == converter.Size(), "length mismatch"); return result; } char* ToNewCString(const nsACString& aSource) { // no conversion needed, just allocate a buffer of the correct length and copy into it char* result = AllocateStringCopy(aSource, (char*)0); if (!result) { return nullptr; } nsACString::const_iterator fromBegin, fromEnd; char* toBegin = result; *copy_string(aSource.BeginReading(fromBegin), aSource.EndReading(fromEnd), toBegin) = char(0); return result; } char16_t* ToNewUnicode(const nsAString& aSource) { // no conversion needed, just allocate a buffer of the correct length and copy into it char16_t* result = AllocateStringCopy(aSource, (char16_t*)0); if (!result) { return nullptr; } nsAString::const_iterator fromBegin, fromEnd; char16_t* toBegin = result; *copy_string(aSource.BeginReading(fromBegin), aSource.EndReading(fromEnd), toBegin) = char16_t(0); return result; } char16_t* ToNewUnicode(const nsACString& aSource) { char16_t* result = AllocateStringCopy(aSource, (char16_t*)0); if (!result) { return nullptr; } nsACString::const_iterator fromBegin, fromEnd; LossyConvertEncoding8to16 converter(result); copy_string(aSource.BeginReading(fromBegin), aSource.EndReading(fromEnd), converter).write_terminator(); return result; } uint32_t CalcUTF8ToUnicodeLength(const nsACString& aSource) { nsACString::const_iterator start, end; CalculateUTF8Length calculator; copy_string(aSource.BeginReading(start), aSource.EndReading(end), calculator); return calculator.Length(); } char16_t* UTF8ToUnicodeBuffer(const nsACString& aSource, char16_t* aBuffer, uint32_t* aUTF16Count) { nsACString::const_iterator start, end; ConvertUTF8toUTF16 converter(aBuffer); copy_string(aSource.BeginReading(start), aSource.EndReading(end), converter).write_terminator(); if (aUTF16Count) { *aUTF16Count = converter.Length(); } return aBuffer; } char16_t* UTF8ToNewUnicode(const nsACString& aSource, uint32_t* aUTF16Count) { const uint32_t length = CalcUTF8ToUnicodeLength(aSource); const size_t buffer_size = (length + 1) * sizeof(char16_t); char16_t* buffer = static_cast(moz_xmalloc(buffer_size)); if (!buffer) { return nullptr; } uint32_t copied; UTF8ToUnicodeBuffer(aSource, buffer, &copied); NS_ASSERTION(length == copied, "length mismatch"); if (aUTF16Count) { *aUTF16Count = copied; } return buffer; } char16_t* CopyUnicodeTo(const nsAString& aSource, uint32_t aSrcOffset, char16_t* aDest, uint32_t aLength) { nsAString::const_iterator fromBegin, fromEnd; char16_t* toBegin = aDest; copy_string(aSource.BeginReading(fromBegin).advance(int32_t(aSrcOffset)), aSource.BeginReading(fromEnd).advance(int32_t(aSrcOffset + aLength)), toBegin); return aDest; } void CopyUnicodeTo(const nsAString::const_iterator& aSrcStart, const nsAString::const_iterator& aSrcEnd, nsAString& aDest) { aDest.SetLength(Distance(aSrcStart, aSrcEnd)); nsAString::char_iterator dest = aDest.BeginWriting(); nsAString::const_iterator fromBegin(aSrcStart); copy_string(fromBegin, aSrcEnd, dest); } void AppendUnicodeTo(const nsAString::const_iterator& aSrcStart, const nsAString::const_iterator& aSrcEnd, nsAString& aDest) { uint32_t oldLength = aDest.Length(); aDest.SetLength(oldLength + Distance(aSrcStart, aSrcEnd)); nsAString::char_iterator dest = aDest.BeginWriting() + oldLength; nsAString::const_iterator fromBegin(aSrcStart); copy_string(fromBegin, aSrcEnd, dest); } bool IsASCII(const nsAString& aString) { static const char16_t NOT_ASCII = char16_t(~0x007F); // Don't want to use |copy_string| for this task, since we can stop at the first non-ASCII character nsAString::const_iterator iter, done_reading; aString.BeginReading(iter); aString.EndReading(done_reading); const char16_t* c = iter.get(); const char16_t* end = done_reading.get(); while (c < end) { if (*c++ & NOT_ASCII) { return false; } } return true; } bool IsASCII(const nsACString& aString) { static const char NOT_ASCII = char(~0x7F); // Don't want to use |copy_string| for this task, since we can stop at the first non-ASCII character nsACString::const_iterator iter, done_reading; aString.BeginReading(iter); aString.EndReading(done_reading); const char* c = iter.get(); const char* end = done_reading.get(); while (c < end) { if (*c++ & NOT_ASCII) { return false; } } return true; } bool IsUTF8(const nsACString& aString, bool aRejectNonChar) { nsReadingIterator done_reading; aString.EndReading(done_reading); int32_t state = 0; bool overlong = false; bool surrogate = false; bool nonchar = false; uint16_t olupper = 0; // overlong byte upper bound. uint16_t slower = 0; // surrogate byte lower bound. nsReadingIterator iter; aString.BeginReading(iter); const char* ptr = iter.get(); const char* end = done_reading.get(); while (ptr < end) { uint8_t c; if (0 == state) { c = *ptr++; if (UTF8traits::isASCII(c)) { continue; } if (c <= 0xC1) { // [80-BF] where not expected, [C0-C1] for overlong. return false; } else if (UTF8traits::is2byte(c)) { state = 1; } else if (UTF8traits::is3byte(c)) { state = 2; if (c == 0xE0) { // to exclude E0[80-9F][80-BF] overlong = true; olupper = 0x9F; } else if (c == 0xED) { // ED[A0-BF][80-BF] : surrogate codepoint surrogate = true; slower = 0xA0; } else if (c == 0xEF) { // EF BF [BE-BF] : non-character nonchar = true; } } else if (c <= 0xF4) { // XXX replace /w UTF8traits::is4byte when it's updated to exclude [F5-F7].(bug 199090) state = 3; nonchar = true; if (c == 0xF0) { // to exclude F0[80-8F][80-BF]{2} overlong = true; olupper = 0x8F; } else if (c == 0xF4) { // to exclude F4[90-BF][80-BF] // actually not surrogates but codepoints beyond 0x10FFFF surrogate = true; slower = 0x90; } } else { return false; // Not UTF-8 string } } if (nonchar && !aRejectNonChar) { nonchar = false; } while (ptr < end && state) { c = *ptr++; --state; // non-character : EF BF [BE-BF] or F[0-7] [89AB]F BF [BE-BF] if (nonchar && ((!state && c < 0xBE) || (state == 1 && c != 0xBF) || (state == 2 && 0x0F != (0x0F & c)))) { nonchar = false; } if (!UTF8traits::isInSeq(c) || (overlong && c <= olupper) || (surrogate && slower <= c) || (nonchar && !state)) { return false; // Not UTF-8 string } overlong = surrogate = false; } } return !state; // state != 0 at the end indicates an invalid UTF-8 seq. } /** * A character sink for in-place case conversion. */ class ConvertToUpperCase { public: typedef char value_type; uint32_t write(const char* aSource, uint32_t aSourceLength) { char* cp = const_cast(aSource); const char* end = aSource + aSourceLength; while (cp != end) { char ch = *cp; if (ch >= 'a' && ch <= 'z') { *cp = ch - ('a' - 'A'); } ++cp; } return aSourceLength; } }; void ToUpperCase(nsCSubstring& aCString) { ConvertToUpperCase converter; char* start; converter.write(aCString.BeginWriting(start), aCString.Length()); } /** * A character sink for copying with case conversion. */ class CopyToUpperCase { public: typedef char value_type; explicit CopyToUpperCase(nsACString::iterator& aDestIter, const nsACString::iterator& aEndIter) : mIter(aDestIter) , mEnd(aEndIter) { } uint32_t write(const char* aSource, uint32_t aSourceLength) { uint32_t len = XPCOM_MIN(uint32_t(mEnd - mIter), aSourceLength); char* cp = mIter.get(); const char* end = aSource + len; while (aSource != end) { char ch = *aSource; if ((ch >= 'a') && (ch <= 'z')) { *cp = ch - ('a' - 'A'); } else { *cp = ch; } ++aSource; ++cp; } mIter.advance(len); return len; } protected: nsACString::iterator& mIter; const nsACString::iterator& mEnd; }; void ToUpperCase(const nsACString& aSource, nsACString& aDest) { nsACString::const_iterator fromBegin, fromEnd; nsACString::iterator toBegin, toEnd; aDest.SetLength(aSource.Length()); CopyToUpperCase converter(aDest.BeginWriting(toBegin), aDest.EndWriting(toEnd)); copy_string(aSource.BeginReading(fromBegin), aSource.EndReading(fromEnd), converter); } /** * A character sink for case conversion. */ class ConvertToLowerCase { public: typedef char value_type; uint32_t write(const char* aSource, uint32_t aSourceLength) { char* cp = const_cast(aSource); const char* end = aSource + aSourceLength; while (cp != end) { char ch = *cp; if ((ch >= 'A') && (ch <= 'Z')) { *cp = ch + ('a' - 'A'); } ++cp; } return aSourceLength; } }; void ToLowerCase(nsCSubstring& aCString) { ConvertToLowerCase converter; char* start; converter.write(aCString.BeginWriting(start), aCString.Length()); } /** * A character sink for copying with case conversion. */ class CopyToLowerCase { public: typedef char value_type; explicit CopyToLowerCase(nsACString::iterator& aDestIter, const nsACString::iterator& aEndIter) : mIter(aDestIter) , mEnd(aEndIter) { } uint32_t write(const char* aSource, uint32_t aSourceLength) { uint32_t len = XPCOM_MIN(uint32_t(mEnd - mIter), aSourceLength); char* cp = mIter.get(); const char* end = aSource + len; while (aSource != end) { char ch = *aSource; if ((ch >= 'A') && (ch <= 'Z')) { *cp = ch + ('a' - 'A'); } else { *cp = ch; } ++aSource; ++cp; } mIter.advance(len); return len; } protected: nsACString::iterator& mIter; const nsACString::iterator& mEnd; }; void ToLowerCase(const nsACString& aSource, nsACString& aDest) { nsACString::const_iterator fromBegin, fromEnd; nsACString::iterator toBegin, toEnd; aDest.SetLength(aSource.Length()); CopyToLowerCase converter(aDest.BeginWriting(toBegin), aDest.EndWriting(toEnd)); copy_string(aSource.BeginReading(fromBegin), aSource.EndReading(fromEnd), converter); } bool ParseString(const nsACString& aSource, char aDelimiter, nsTArray& aArray) { nsACString::const_iterator start, end; aSource.BeginReading(start); aSource.EndReading(end); uint32_t oldLength = aArray.Length(); for (;;) { nsACString::const_iterator delimiter = start; FindCharInReadable(aDelimiter, delimiter, end); if (delimiter != start) { if (!aArray.AppendElement(Substring(start, delimiter))) { aArray.RemoveElementsAt(oldLength, aArray.Length() - oldLength); return false; } } if (delimiter == end) { break; } start = ++delimiter; if (start == end) { break; } } return true; } template bool FindInReadable_Impl(const StringT& aPattern, IteratorT& aSearchStart, IteratorT& aSearchEnd, const Comparator& aCompare) { bool found_it = false; // only bother searching at all if we're given a non-empty range to search if (aSearchStart != aSearchEnd) { IteratorT aPatternStart, aPatternEnd; aPattern.BeginReading(aPatternStart); aPattern.EndReading(aPatternEnd); // outer loop keeps searching till we find it or run out of string to search while (!found_it) { // fast inner loop (that's what it's called, not what it is) looks for a potential match while (aSearchStart != aSearchEnd && aCompare(aPatternStart.get(), aSearchStart.get(), 1, 1)) { ++aSearchStart; } // if we broke out of the `fast' loop because we're out of string ... we're done: no match if (aSearchStart == aSearchEnd) { break; } // otherwise, we're at a potential match, let's see if we really hit one IteratorT testPattern(aPatternStart); IteratorT testSearch(aSearchStart); // slow inner loop verifies the potential match (found by the `fast' loop) at the current position for (;;) { // we already compared the first character in the outer loop, // so we'll advance before the next comparison ++testPattern; ++testSearch; // if we verified all the way to the end of the pattern, then we found it! if (testPattern == aPatternEnd) { found_it = true; aSearchEnd = testSearch; // return the exact found range through the parameters break; } // if we got to end of the string we're searching before we hit the end of the // pattern, we'll never find what we're looking for if (testSearch == aSearchEnd) { aSearchStart = aSearchEnd; break; } // else if we mismatched ... it's time to advance to the next search position // and get back into the `fast' loop if (aCompare(testPattern.get(), testSearch.get(), 1, 1)) { ++aSearchStart; break; } } } } return found_it; } /** * This searches the entire string from right to left, and returns the first match found, if any. */ template bool RFindInReadable_Impl(const StringT& aPattern, IteratorT& aSearchStart, IteratorT& aSearchEnd, const Comparator& aCompare) { IteratorT patternStart, patternEnd, searchEnd = aSearchEnd; aPattern.BeginReading(patternStart); aPattern.EndReading(patternEnd); // Point to the last character in the pattern --patternEnd; // outer loop keeps searching till we run out of string to search while (aSearchStart != searchEnd) { // Point to the end position of the next possible match --searchEnd; // Check last character, if a match, explore further from here if (aCompare(patternEnd.get(), searchEnd.get(), 1, 1) == 0) { // We're at a potential match, let's see if we really hit one IteratorT testPattern(patternEnd); IteratorT testSearch(searchEnd); // inner loop verifies the potential match at the current position do { // if we verified all the way to the end of the pattern, then we found it! if (testPattern == patternStart) { aSearchStart = testSearch; // point to start of match aSearchEnd = ++searchEnd; // point to end of match return true; } // if we got to end of the string we're searching before we hit the end of the // pattern, we'll never find what we're looking for if (testSearch == aSearchStart) { aSearchStart = aSearchEnd; return false; } // test previous character for a match --testPattern; --testSearch; } while (aCompare(testPattern.get(), testSearch.get(), 1, 1) == 0); } } aSearchStart = aSearchEnd; return false; } bool FindInReadable(const nsAString& aPattern, nsAString::const_iterator& aSearchStart, nsAString::const_iterator& aSearchEnd, const nsStringComparator& aComparator) { return FindInReadable_Impl(aPattern, aSearchStart, aSearchEnd, aComparator); } bool FindInReadable(const nsACString& aPattern, nsACString::const_iterator& aSearchStart, nsACString::const_iterator& aSearchEnd, const nsCStringComparator& aComparator) { return FindInReadable_Impl(aPattern, aSearchStart, aSearchEnd, aComparator); } bool CaseInsensitiveFindInReadable(const nsACString& aPattern, nsACString::const_iterator& aSearchStart, nsACString::const_iterator& aSearchEnd) { return FindInReadable_Impl(aPattern, aSearchStart, aSearchEnd, nsCaseInsensitiveCStringComparator()); } bool RFindInReadable(const nsAString& aPattern, nsAString::const_iterator& aSearchStart, nsAString::const_iterator& aSearchEnd, const nsStringComparator& aComparator) { return RFindInReadable_Impl(aPattern, aSearchStart, aSearchEnd, aComparator); } bool RFindInReadable(const nsACString& aPattern, nsACString::const_iterator& aSearchStart, nsACString::const_iterator& aSearchEnd, const nsCStringComparator& aComparator) { return RFindInReadable_Impl(aPattern, aSearchStart, aSearchEnd, aComparator); } bool FindCharInReadable(char16_t aChar, nsAString::const_iterator& aSearchStart, const nsAString::const_iterator& aSearchEnd) { int32_t fragmentLength = aSearchEnd.get() - aSearchStart.get(); const char16_t* charFoundAt = nsCharTraits::find(aSearchStart.get(), fragmentLength, aChar); if (charFoundAt) { aSearchStart.advance(charFoundAt - aSearchStart.get()); return true; } aSearchStart.advance(fragmentLength); return false; } bool FindCharInReadable(char aChar, nsACString::const_iterator& aSearchStart, const nsACString::const_iterator& aSearchEnd) { int32_t fragmentLength = aSearchEnd.get() - aSearchStart.get(); const char* charFoundAt = nsCharTraits::find(aSearchStart.get(), fragmentLength, aChar); if (charFoundAt) { aSearchStart.advance(charFoundAt - aSearchStart.get()); return true; } aSearchStart.advance(fragmentLength); return false; } uint32_t CountCharInReadable(const nsAString& aStr, char16_t aChar) { uint32_t count = 0; nsAString::const_iterator begin, end; aStr.BeginReading(begin); aStr.EndReading(end); while (begin != end) { if (*begin == aChar) { ++count; } ++begin; } return count; } uint32_t CountCharInReadable(const nsACString& aStr, char aChar) { uint32_t count = 0; nsACString::const_iterator begin, end; aStr.BeginReading(begin); aStr.EndReading(end); while (begin != end) { if (*begin == aChar) { ++count; } ++begin; } return count; } bool StringBeginsWith(const nsAString& aSource, const nsAString& aSubstring) { nsAString::size_type src_len = aSource.Length(), sub_len = aSubstring.Length(); if (sub_len > src_len) { return false; } return Substring(aSource, 0, sub_len).Equals(aSubstring); } bool StringBeginsWith(const nsAString& aSource, const nsAString& aSubstring, const nsStringComparator& aComparator) { nsAString::size_type src_len = aSource.Length(), sub_len = aSubstring.Length(); if (sub_len > src_len) { return false; } return Substring(aSource, 0, sub_len).Equals(aSubstring, aComparator); } bool StringBeginsWith(const nsACString& aSource, const nsACString& aSubstring) { nsACString::size_type src_len = aSource.Length(), sub_len = aSubstring.Length(); if (sub_len > src_len) { return false; } return Substring(aSource, 0, sub_len).Equals(aSubstring); } bool StringBeginsWith(const nsACString& aSource, const nsACString& aSubstring, const nsCStringComparator& aComparator) { nsACString::size_type src_len = aSource.Length(), sub_len = aSubstring.Length(); if (sub_len > src_len) { return false; } return Substring(aSource, 0, sub_len).Equals(aSubstring, aComparator); } bool StringEndsWith(const nsAString& aSource, const nsAString& aSubstring) { nsAString::size_type src_len = aSource.Length(), sub_len = aSubstring.Length(); if (sub_len > src_len) { return false; } return Substring(aSource, src_len - sub_len, sub_len).Equals(aSubstring); } bool StringEndsWith(const nsAString& aSource, const nsAString& aSubstring, const nsStringComparator& aComparator) { nsAString::size_type src_len = aSource.Length(), sub_len = aSubstring.Length(); if (sub_len > src_len) { return false; } return Substring(aSource, src_len - sub_len, sub_len).Equals(aSubstring, aComparator); } bool StringEndsWith(const nsACString& aSource, const nsACString& aSubstring) { nsACString::size_type src_len = aSource.Length(), sub_len = aSubstring.Length(); if (sub_len > src_len) { return false; } return Substring(aSource, src_len - sub_len, sub_len).Equals(aSubstring); } bool StringEndsWith(const nsACString& aSource, const nsACString& aSubstring, const nsCStringComparator& aComparator) { nsACString::size_type src_len = aSource.Length(), sub_len = aSubstring.Length(); if (sub_len > src_len) { return false; } return Substring(aSource, src_len - sub_len, sub_len).Equals(aSubstring, aComparator); } static const char16_t empty_buffer[1] = { '\0' }; const nsAFlatString& EmptyString() { static const nsDependentString sEmpty(empty_buffer); return sEmpty; } const nsAFlatCString& EmptyCString() { static const nsDependentCString sEmpty((const char*)empty_buffer); return sEmpty; } const nsAFlatString& NullString() { static const nsXPIDLString sNull; return sNull; } const nsAFlatCString& NullCString() { static const nsXPIDLCString sNull; return sNull; } int32_t CompareUTF8toUTF16(const nsASingleFragmentCString& aUTF8String, const nsASingleFragmentString& aUTF16String) { static const uint32_t NOT_ASCII = uint32_t(~0x7F); const char* u8; const char* u8end; aUTF8String.BeginReading(u8); aUTF8String.EndReading(u8end); const char16_t* u16; const char16_t* u16end; aUTF16String.BeginReading(u16); aUTF16String.EndReading(u16end); while (u8 != u8end && u16 != u16end) { // Cast away the signedness of *u8 to prevent signextension when // converting to uint32_t uint32_t c8_32 = (uint8_t)*u8; if (c8_32 & NOT_ASCII) { bool err; c8_32 = UTF8CharEnumerator::NextChar(&u8, u8end, &err); if (err) { return INT32_MIN; } uint32_t c16_32 = UTF16CharEnumerator::NextChar(&u16, u16end); // The above UTF16CharEnumerator::NextChar() calls can // fail, but if it does for anything other than no data to // look at (which can't happen here), it returns the // Unicode replacement character 0xFFFD for the invalid // data they were fed. Ignore that error and treat invalid // UTF16 as 0xFFFD. // // This matches what our UTF16 to UTF8 conversion code // does, and thus a UTF8 string that came from an invalid // UTF16 string will compare equal to the invalid UTF16 // string it came from. Same is true for any other UTF16 // string differs only in the invalid part of the string. if (c8_32 != c16_32) { return c8_32 < c16_32 ? -1 : 1; } } else { if (c8_32 != *u16) { return c8_32 > *u16 ? 1 : -1; } ++u8; ++u16; } } if (u8 != u8end) { // We get to the end of the UTF16 string, but no to the end of // the UTF8 string. The UTF8 string is longer than the UTF16 // string return 1; } if (u16 != u16end) { // We get to the end of the UTF8 string, but no to the end of // the UTF16 string. The UTF16 string is longer than the UTF8 // string return -1; } // The two strings match. return 0; } void AppendUCS4ToUTF16(const uint32_t aSource, nsAString& aDest) { NS_ASSERTION(IS_VALID_CHAR(aSource), "Invalid UCS4 char"); if (IS_IN_BMP(aSource)) { aDest.Append(char16_t(aSource)); } else { aDest.Append(H_SURROGATE(aSource)); aDest.Append(L_SURROGATE(aSource)); } } extern "C" { void Gecko_AppendUTF16toCString(nsACString* aThis, const nsAString* aOther) { AppendUTF16toUTF8(*aOther, *aThis); } void Gecko_AppendUTF8toString(nsAString* aThis, const nsACString* aOther) { AppendUTF8toUTF16(*aOther, *aThis); } bool Gecko_FallibleAppendUTF16toCString(nsACString* aThis, const nsAString* aOther) { return AppendUTF16toUTF8(*aOther, *aThis, mozilla::fallible); } bool Gecko_FallibleAppendUTF8toString(nsAString* aThis, const nsACString* aOther) { return AppendUTF8toUTF16(*aOther, *aThis, mozilla::fallible); } }