/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_image_ImgDrawResult_h #define mozilla_image_ImgDrawResult_h #include // for uint8_t #include "mozilla/Attributes.h" #include "mozilla/Likely.h" namespace mozilla { namespace image { /** * An enumeration representing the result of a drawing operation. * * Most users of ImgDrawResult will only be interested in whether the value is * SUCCESS or not. The other values are primarily useful for debugging and error * handling. * * SUCCESS: We successfully drew a completely decoded frame of the requested * size. Drawing again with FLAG_SYNC_DECODE would not change the result. * * SUCCESS_NOT_COMPLETE: The image was drawn successfully and completely, but * it hasn't notified about the sync-decode yet. This can only happen when * layout pokes at the internal image state beforehand via the result of * StartDecodingWithResult. This should probably go away eventually, somehow, * see bug 1471583. * * INCOMPLETE: We successfully drew a frame that was partially decoded. (Note * that successfully drawing a partially decoded frame may not actually draw any * pixels!) Drawing again with FLAG_SYNC_DECODE would improve the result. * * WRONG_SIZE: We successfully drew a wrongly-sized frame that had to be scaled. * This is only returned if drawing again with FLAG_SYNC_DECODE would improve * the result; if the size requested was larger than the intrinsic size of the * image, for example, we would generally have to scale whether FLAG_SYNC_DECODE * was specified or not, and therefore we would not return WRONG_SIZE. * * NOT_READY: We failed to draw because no decoded version of the image was * available. Drawing again with FLAG_SYNC_DECODE would improve the result. * (Though FLAG_SYNC_DECODE will not necessarily work until after the image's * load event!) * * TEMPORARY_ERROR: We failed to draw due to a temporary error. Drawing may * succeed at a later time. * * BAD_IMAGE: We failed to draw because the image has an error. This is a * permanent condition. * * BAD_ARGS: We failed to draw because bad arguments were passed to draw(). * * NOT_SUPPORTED: The requested operation is not supported, but the image is * otherwise valid. */ enum class MOZ_MUST_USE_TYPE ImgDrawResult : uint8_t { SUCCESS, SUCCESS_NOT_COMPLETE, INCOMPLETE, WRONG_SIZE, NOT_READY, TEMPORARY_ERROR, BAD_IMAGE, BAD_ARGS, NOT_SUPPORTED }; /** * You can combine ImgDrawResults with &. By analogy to bitwise-&, the result is * ImgDrawResult::SUCCESS only if both operands are ImgDrawResult::SUCCESS. * Otherwise, a failing ImgDrawResult is returned; we favor the left operand's * failure when deciding which failure to return, with the exception that we * always prefer any other kind of failure over ImgDrawResult::BAD_IMAGE, since * other failures are recoverable and we want to know if any recoverable * failures occurred. */ inline ImgDrawResult operator&(const ImgDrawResult aLeft, const ImgDrawResult aRight) { if (MOZ_LIKELY(aLeft == ImgDrawResult::SUCCESS)) { return aRight; } if (aLeft == ImgDrawResult::NOT_SUPPORTED || aRight == ImgDrawResult::NOT_SUPPORTED) { return ImgDrawResult::NOT_SUPPORTED; } if ((aLeft == ImgDrawResult::BAD_IMAGE || aLeft == ImgDrawResult::SUCCESS_NOT_COMPLETE) && aRight != ImgDrawResult::SUCCESS && aRight != ImgDrawResult::SUCCESS_NOT_COMPLETE) { return aRight; } return aLeft; } inline ImgDrawResult& operator&=(ImgDrawResult& aLeft, const ImgDrawResult aRight) { aLeft = aLeft & aRight; return aLeft; } /** * A struct used during painting to provide input flags to determine how * imagelib draw calls should behave and an output ImgDrawResult to return * information about the result of any imagelib draw calls that may have * occurred. */ struct imgDrawingParams { explicit imgDrawingParams(uint32_t aImageFlags = 0) : imageFlags(aImageFlags), result(ImgDrawResult::SUCCESS) {} const uint32_t imageFlags; // imgIContainer::FLAG_* image flags to pass to // image lib draw calls. ImgDrawResult result; // To return results from image lib painting. }; } // namespace image } // namespace mozilla #endif // mozilla_image_ImgDrawResult_h