/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_Keyframe_h #define mozilla_dom_Keyframe_h #include "nsCSSPropertyID.h" #include "nsCSSValue.h" #include "nsTArray.h" #include "mozilla/ComputedTimingFunction.h" #include "mozilla/Maybe.h" #include "mozilla/RefPtr.h" struct RawServoDeclarationBlock; namespace mozilla { namespace dom { enum class CompositeOperation : uint8_t; } /** * A property-value pair specified on a keyframe. */ struct PropertyValuePair { explicit PropertyValuePair(nsCSSPropertyID aProperty) : mProperty(aProperty) { } PropertyValuePair(nsCSSPropertyID aProperty, nsCSSValue&& aValue) : mProperty(aProperty), mValue(Move(aValue)) { } PropertyValuePair(nsCSSPropertyID aProperty, RefPtr&& aValue) : mProperty(aProperty), mServoDeclarationBlock(Move(aValue)) { MOZ_ASSERT(mServoDeclarationBlock, "Should be valid property value"); } nsCSSPropertyID mProperty; // The specified value for the property. For shorthand property values, // we store the specified property value as a token stream (string). // If this is uninitialized, we use the underlying value. nsCSSValue mValue; // The specified value when using the Servo backend. RefPtr mServoDeclarationBlock; #ifdef DEBUG // Flag to indicate that when we call StyleAnimationValue::ComputeValues on // this value we should behave as if that function had failed. bool mSimulateComputeValuesFailure = false; #endif bool operator==(const PropertyValuePair&) const; }; /** * A single keyframe. * * This is the canonical form in which keyframe effects are stored and * corresponds closely to the type of objects returned via the getKeyframes() * API. * * Before computing an output animation value, however, we flatten these frames * down to a series of per-property value arrays where we also resolve any * overlapping shorthands/longhands, convert specified CSS values to computed * values, etc. * * When the target element or style context changes, however, we rebuild these * per-property arrays from the original list of keyframes objects. As a result, * these objects represent the master definition of the effect's values. */ struct Keyframe { Keyframe() = default; Keyframe(const Keyframe& aOther) = default; Keyframe(Keyframe&& aOther) { *this = Move(aOther); } Keyframe& operator=(const Keyframe& aOther) = default; Keyframe& operator=(Keyframe&& aOther) { mOffset = aOther.mOffset; mComputedOffset = aOther.mComputedOffset; mTimingFunction = Move(aOther.mTimingFunction); mComposite = Move(aOther.mComposite); mPropertyValues = Move(aOther.mPropertyValues); return *this; } Maybe mOffset; static constexpr double kComputedOffsetNotSet = -1.0; double mComputedOffset = kComputedOffsetNotSet; Maybe mTimingFunction; // Nothing() here means // "linear" Maybe mComposite; nsTArray mPropertyValues; }; } #endif // mozilla_dom_Keyframe_h