/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* vim: set ts=8 sts=4 et sw=4 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GLCONTEXTEGL_H_ #define GLCONTEXTEGL_H_ #include "GLContext.h" #include "GLLibraryEGL.h" #ifdef MOZ_WIDGET_GONK #include "HwcComposer2D.h" #endif namespace mozilla { namespace gl { class GLContextEGL : public GLContext { friend class TextureImageEGL; static already_AddRefed CreateGLContext(const SurfaceCaps& caps, GLContextEGL *shareContext, bool isOffscreen, EGLConfig config, EGLSurface surface); public: MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextEGL) GLContextEGL(const SurfaceCaps& caps, GLContext* shareContext, bool isOffscreen, EGLConfig config, EGLSurface surface, EGLContext context); ~GLContextEGL(); virtual GLContextType GetContextType() const MOZ_OVERRIDE { return GLContextType::EGL; } static GLContextEGL* Cast(GLContext* gl) { MOZ_ASSERT(gl->GetContextType() == GLContextType::EGL); return static_cast(gl); } bool Init(); virtual bool IsDoubleBuffered() const MOZ_OVERRIDE { return mIsDoubleBuffered; } void SetIsDoubleBuffered(bool aIsDB) { mIsDoubleBuffered = aIsDB; } virtual bool SupportsRobustness() const MOZ_OVERRIDE { return sEGLLibrary.HasRobustness(); } virtual bool IsANGLE() const MOZ_OVERRIDE { return sEGLLibrary.IsANGLE(); } virtual bool BindTexImage() MOZ_OVERRIDE; virtual bool ReleaseTexImage() MOZ_OVERRIDE; void SetEGLSurfaceOverride(EGLSurface surf); virtual bool MakeCurrentImpl(bool aForce) MOZ_OVERRIDE; virtual bool IsCurrent() MOZ_OVERRIDE; virtual bool RenewSurface() MOZ_OVERRIDE; virtual void ReleaseSurface() MOZ_OVERRIDE; virtual bool SetupLookupFunction() MOZ_OVERRIDE; virtual bool SwapBuffers() MOZ_OVERRIDE; // hold a reference to the given surface // for the lifetime of this context. void HoldSurface(gfxASurface *aSurf); EGLContext GetEGLContext() { return mContext; } bool BindTex2DOffscreen(GLContext *aOffscreen); void UnbindTex2DOffscreen(GLContext *aOffscreen); void BindOffscreenFramebuffer(); static already_AddRefed CreateEGLPixmapOffscreenContext(const gfxIntSize& size); static already_AddRefed CreateEGLPBufferOffscreenContext(const gfxIntSize& size); protected: friend class GLContextProviderEGL; EGLConfig mConfig; EGLSurface mSurface; EGLSurface mSurfaceOverride; EGLContext mContext; nsRefPtr mThebesSurface; bool mBound; bool mIsPBuffer; bool mIsDoubleBuffered; bool mCanBindToTexture; bool mShareWithEGLImage; #ifdef MOZ_WIDGET_GONK nsRefPtr mHwc; #endif static EGLSurface CreatePBufferSurfaceTryingPowerOfTwo(EGLConfig config, EGLenum bindToTextureFormat, gfxIntSize& pbsize); }; } } #endif // GLCONTEXTEGL_H_