/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ // vim:set ts=2 sts=2 sw=2 et cin: /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef AndroidSurfaceTexture_h__ #define AndroidSurfaceTexture_h__ #ifdef MOZ_WIDGET_ANDROID #include "mozilla/gfx/Matrix.h" #include "SurfaceTexture.h" typedef uint32_t AndroidSurfaceTextureHandle; namespace mozilla { namespace gl { class AndroidSurfaceTexture { public: static void GetTransformMatrix(java::sdk::SurfaceTexture::Param surfaceTexture, mozilla::gfx::Matrix4x4* outMatrix); }; } // gl } // mozilla #endif // MOZ_WIDGET_ANDROID #endif // AndroidSurfaceTexture_h__