/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * Various functions useful for automated fuzzing that are enabled * only in --enable-fuzzing builds, because they may be dangerous to * enable on untrusted pages. */ [Pref="fuzzing.enabled"] interface FuzzingFunctions { /** * Synchronously perform a garbage collection. */ static void garbageCollect(); /** * Synchronously perform a cycle collection. */ static void cycleCollect(); /** * Enable accessibility. */ [Throws] static void enableAccessibility(); /** * synthesizeKeyboardEvents() synthesizes a set of "keydown", * "keypress" (only when it's necessary) and "keyup" events on focused * widget. This is currently not aware of APZ since this dispatches the * events into focused PresShell in current process. I.e., dispatched * events won't be handled by some default action handlers which are only * in the main process. Note that this does not allow to synthesize * keyboard events if this is called from a keyboard event or composition * event listener. * * @param aKeyValue If you want to synthesize non-printable key * events, you need to set one of key values * defined by "UI Events KeyboardEvent key Values". * You can check our current support values in * dom/events/KeyNameList.h * If you want to synthesize printable key events, * you can set any string value including empty * string. * Note that |key| value in aDictionary is always * ignored. * @param aDictionary If you want to synthesize simple key press * without any modifiers, you can omit this. * Otherwise, specify this with proper values. * If |code| is omitted or empty string, this * guesses proper code value in US-English * keyboard. Otherwise, the value must be empty * string or known code value defined by "UI Events * KeyboardEvent code Values". You can check our * current support values in * dom/events/PhysicalKeyCodeNameList.h. * If |keyCode| is omitted or 0, this guesses * proper keyCode value in US-English keyboard. * If |location| is omitted or 0, this assumes * that left modifier key is pressed if aKeyValue * is one of such modifier keys. * |key|, |isComposing|, |charCode| and |which| * are always ignored. * Modifier states like |shiftKey|, |altKey|, * |modifierAltGraph|, |modifierCapsLock| and * |modifierNumLock| are not adjusted for * aKeyValue. Please specify them manually if * necessary. * Note that this API does not allow to dispatch * known key events with empty |code| value and * 0 |keyCode| value since it's unsual situation * especially 0 |keyCode| value with known key. * Note that when you specify only one of |code| * and |keyCode| value, the other will be guessed * from US-English keyboard layout. So, if you * want to emulate key press with another keyboard * layout, you should specify both values. * * For example: * // Synthesize "Tab" key events. * synthesizeKeyboardEvents("Tab"); * // Synthesize Shift + Tab key events. * synthesizeKeyboardEvents("Tab", { shiftKey: true }); * // Synthesize Control + A key events. * synthesizeKeyboardEvents("a", { controlKey: true }); * // Synthesize Control + Shift + A key events. * synthesizeKeyboardEvents("A", { controlKey: true, * shitKey: true }); * // Synthesize "Enter" key on numpad. * synthesizeKeyboardEvents("Enter", { code: "NumpadEnter" }); * // Synthesize right "Shift" key. * synthesizeKeyboardEvents("Shift", { code: "ShiftRight" }); * // Synthesize "1" on numpad. * synthesizeKeyboardEvents("1", { code: "Numpad1", * modifierNumLock: true }); * // Synthesize "End" on numpad. * synthesizeKeyboardEvents("End", { code: "Numpad1" }); * // Synthesize "%" key of US-English keyboard layout. * synthesizeKeyboardEvents("%", { shiftKey: true }); * // Synthesize "*" key of Japanese keyboard layout. * synthesizeKeyboardEvents("*", { code: "Quote", * shiftKey: true, * keyCode: KeyboardEvent.DOM_VK_COLON }); */ [Throws] static void synthesizeKeyboardEvents(DOMString aKeyValue, optional KeyboardEventInit aDictionary); };