/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_a11y_EventTree_h_ #define mozilla_a11y_EventTree_h_ #include "AccEvent.h" #include "Accessible.h" #include "mozilla/RefPtr.h" namespace mozilla { namespace a11y { /** * This class makes sure required tasks are done before and after tree * mutations. Currently this only includes group info invalidation. You must * have an object of this class on the stack when calling methods that mutate * the accessible tree. */ class TreeMutation final { public: static const bool kNoEvents = true; static const bool kNoShutdown = true; explicit TreeMutation(Accessible* aParent, bool aNoEvents = false); ~TreeMutation(); void AfterInsertion(Accessible* aChild); void BeforeRemoval(Accessible* aChild, bool aNoShutdown = false); void Done(); private: NotificationController* Controller() const { return mParent->Document()->Controller(); } static EventTree* const kNoEventTree; Accessible* mParent; uint32_t mStartIdx; uint32_t mStateFlagsCopy; EventTree* mEventTree; #ifdef DEBUG bool mIsDone; #endif }; /** * A mutation events coalescence structure. */ class EventTree final { public: EventTree() : mFirst(nullptr), mNext(nullptr), mContainer(nullptr), mFireReorder(false) { } explicit EventTree(Accessible* aContainer) : mFirst(nullptr), mNext(nullptr), mContainer(aContainer), mFireReorder(true) { } ~EventTree() { Clear(); } void Shown(Accessible* aChild) { RefPtr ev = new AccShowEvent(aChild); Mutated(ev); } void Hidden(Accessible* aChild, bool aNeedsShutdown = true) { RefPtr ev = new AccHideEvent(aChild, aNeedsShutdown); Mutated(ev); } /** * Return an event tree node for the given accessible. */ const EventTree* Find(const Accessible* aContainer) const; #ifdef A11Y_LOG void Log(uint32_t aLevel = UINT32_MAX) const; #endif private: /** * Processes the event queue and fires events. */ void Process(); /** * Return an event subtree for the given accessible. */ EventTree* FindOrInsert(Accessible* aContainer); void Mutated(AccMutationEvent* aEv); void Clear(); nsAutoPtr mFirst; nsAutoPtr mNext; Accessible* mContainer; nsTArray> mDependentEvents; bool mFireReorder; friend class NotificationController; }; } // namespace a11y } // namespace mozilla #endif // mozilla_a11y_EventQueue_h_