/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // Main header first: #include "nsCSSClipPathInstance.h" #include "mozilla/dom/SVGElement.h" #include "mozilla/dom/SVGPathData.h" #include "mozilla/gfx/2D.h" #include "mozilla/gfx/PathHelpers.h" #include "mozilla/ShapeUtils.h" #include "nsSVGUtils.h" #include "gfx2DGlue.h" #include "gfxContext.h" #include "gfxPlatform.h" #include "nsCSSRendering.h" #include "nsIFrame.h" #include "nsLayoutUtils.h" using namespace mozilla; using namespace mozilla::dom; using namespace mozilla::gfx; /* static*/ void nsCSSClipPathInstance::ApplyBasicShapeOrPathClip( gfxContext& aContext, nsIFrame* aFrame, const gfxMatrix& aTransform) { auto& clipPathStyle = aFrame->StyleSVGReset()->mClipPath; MOZ_ASSERT(clipPathStyle.IsShape() || clipPathStyle.IsBox() || clipPathStyle.IsPath(), "This is used with basic-shape, geometry-box, and path() only"); nsCSSClipPathInstance instance(aFrame, clipPathStyle); aContext.NewPath(); RefPtr path = instance.CreateClipPath(aContext.GetDrawTarget(), aTransform); if (!path) { return; } aContext.SetPath(path); aContext.Clip(); } /* static*/ bool nsCSSClipPathInstance::HitTestBasicShapeOrPathClip( nsIFrame* aFrame, const gfxPoint& aPoint) { auto& clipPathStyle = aFrame->StyleSVGReset()->mClipPath; MOZ_ASSERT(!clipPathStyle.IsNone(), "unexpected none value"); // In the future nsCSSClipPathInstance may handle references as // well. For the time being return early. if (clipPathStyle.IsUrl()) { return false; } nsCSSClipPathInstance instance(aFrame, clipPathStyle); RefPtr drawTarget = gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget(); RefPtr path = instance.CreateClipPath( drawTarget, nsSVGUtils::GetCSSPxToDevPxMatrix(aFrame)); float pixelRatio = float(AppUnitsPerCSSPixel()) / aFrame->PresContext()->AppUnitsPerDevPixel(); return path && path->ContainsPoint(ToPoint(aPoint) * pixelRatio, Matrix()); } /* static */ Maybe nsCSSClipPathInstance::GetBoundingRectForBasicShapeOrPathClip( nsIFrame* aFrame, const StyleClipPath& aClipPathStyle) { MOZ_ASSERT(aClipPathStyle.IsShape() || aClipPathStyle.IsBox() || aClipPathStyle.IsPath()); nsCSSClipPathInstance instance(aFrame, aClipPathStyle); RefPtr drawTarget = gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget(); RefPtr path = instance.CreateClipPath( drawTarget, nsSVGUtils::GetCSSPxToDevPxMatrix(aFrame)); return path ? Some(path->GetBounds()) : Nothing(); } already_AddRefed nsCSSClipPathInstance::CreateClipPath( DrawTarget* aDrawTarget, const gfxMatrix& aTransform) { if (mClipPathStyle.IsPath()) { return CreateClipPathPath(aDrawTarget); } nscoord appUnitsPerDevPixel = mTargetFrame->PresContext()->AppUnitsPerDevPixel(); nsRect r; if (mClipPathStyle.IsBox()) { r = nsLayoutUtils::ComputeGeometryBox(mTargetFrame, mClipPathStyle.AsBox()); } else { r = nsLayoutUtils::ComputeGeometryBox(mTargetFrame, mClipPathStyle.AsShape()._1); } gfxRect rr(r.x, r.y, r.width, r.height); rr.Scale(1.0 / AppUnitsPerCSSPixel()); rr = aTransform.TransformRect(rr); rr.Scale(appUnitsPerDevPixel); rr.Round(); r = nsRect(int(rr.x), int(rr.y), int(rr.width), int(rr.height)); if (mClipPathStyle.IsBox()) { RefPtr builder = aDrawTarget->CreatePathBuilder(); AppendRectToPath(builder, NSRectToRect(r, appUnitsPerDevPixel), true); return builder->Finish(); } MOZ_ASSERT(mClipPathStyle.IsShape()); r = ToAppUnits(r.ToNearestPixels(appUnitsPerDevPixel), appUnitsPerDevPixel); const auto& basicShape = *mClipPathStyle.AsShape()._0; switch (basicShape.tag) { case StyleBasicShape::Tag::Circle: return CreateClipPathCircle(aDrawTarget, r); case StyleBasicShape::Tag::Ellipse: return CreateClipPathEllipse(aDrawTarget, r); case StyleBasicShape::Tag::Polygon: return CreateClipPathPolygon(aDrawTarget, r); case StyleBasicShape::Tag::Inset: return CreateClipPathInset(aDrawTarget, r); break; default: MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE("Unexpected shape type"); } // Return an empty Path: RefPtr builder = aDrawTarget->CreatePathBuilder(); return builder->Finish(); } already_AddRefed nsCSSClipPathInstance::CreateClipPathCircle( DrawTarget* aDrawTarget, const nsRect& aRefBox) { const auto& basicShape = *mClipPathStyle.AsShape()._0; RefPtr builder = aDrawTarget->CreatePathBuilder(); nsPoint center = ShapeUtils::ComputeCircleOrEllipseCenter(basicShape, aRefBox); nscoord r = ShapeUtils::ComputeCircleRadius(basicShape, center, aRefBox); nscoord appUnitsPerDevPixel = mTargetFrame->PresContext()->AppUnitsPerDevPixel(); builder->Arc(Point(center.x, center.y) / appUnitsPerDevPixel, r / appUnitsPerDevPixel, 0, Float(2 * M_PI)); builder->Close(); return builder->Finish(); } already_AddRefed nsCSSClipPathInstance::CreateClipPathEllipse( DrawTarget* aDrawTarget, const nsRect& aRefBox) { const auto& basicShape = *mClipPathStyle.AsShape()._0; RefPtr builder = aDrawTarget->CreatePathBuilder(); nsPoint center = ShapeUtils::ComputeCircleOrEllipseCenter(basicShape, aRefBox); nsSize radii = ShapeUtils::ComputeEllipseRadii(basicShape, center, aRefBox); nscoord appUnitsPerDevPixel = mTargetFrame->PresContext()->AppUnitsPerDevPixel(); EllipseToBezier(builder.get(), Point(center.x, center.y) / appUnitsPerDevPixel, Size(radii.width, radii.height) / appUnitsPerDevPixel); builder->Close(); return builder->Finish(); } already_AddRefed nsCSSClipPathInstance::CreateClipPathPolygon( DrawTarget* aDrawTarget, const nsRect& aRefBox) { const auto& basicShape = *mClipPathStyle.AsShape()._0; auto fillRule = basicShape.AsPolygon().fill == StyleFillRule::Nonzero ? FillRule::FILL_WINDING : FillRule::FILL_EVEN_ODD; RefPtr builder = aDrawTarget->CreatePathBuilder(fillRule); nsTArray vertices = ShapeUtils::ComputePolygonVertices(basicShape, aRefBox); if (vertices.IsEmpty()) { MOZ_ASSERT_UNREACHABLE( "ComputePolygonVertices() should've given us some vertices!"); } else { nscoord appUnitsPerDevPixel = mTargetFrame->PresContext()->AppUnitsPerDevPixel(); builder->MoveTo(NSPointToPoint(vertices[0], appUnitsPerDevPixel)); for (size_t i = 1; i < vertices.Length(); ++i) { builder->LineTo(NSPointToPoint(vertices[i], appUnitsPerDevPixel)); } } builder->Close(); return builder->Finish(); } already_AddRefed nsCSSClipPathInstance::CreateClipPathInset( DrawTarget* aDrawTarget, const nsRect& aRefBox) { const auto& basicShape = *mClipPathStyle.AsShape()._0; RefPtr builder = aDrawTarget->CreatePathBuilder(); nscoord appUnitsPerDevPixel = mTargetFrame->PresContext()->AppUnitsPerDevPixel(); nsRect insetRect = ShapeUtils::ComputeInsetRect(basicShape, aRefBox); const Rect insetRectPixels = NSRectToRect(insetRect, appUnitsPerDevPixel); nscoord appUnitsRadii[8]; if (ShapeUtils::ComputeInsetRadii(basicShape, insetRect, aRefBox, appUnitsRadii)) { RectCornerRadii corners; nsCSSRendering::ComputePixelRadii(appUnitsRadii, appUnitsPerDevPixel, &corners); AppendRoundedRectToPath(builder, insetRectPixels, corners, true); } else { AppendRectToPath(builder, insetRectPixels, true); } return builder->Finish(); } already_AddRefed nsCSSClipPathInstance::CreateClipPathPath( DrawTarget* aDrawTarget) { const auto& path = mClipPathStyle.AsPath(); RefPtr builder = aDrawTarget->CreatePathBuilder( path.fill == StyleFillRule::Nonzero ? FillRule::FILL_WINDING : FillRule::FILL_EVEN_ODD); float scale = float(AppUnitsPerCSSPixel()) / mTargetFrame->PresContext()->AppUnitsPerDevPixel(); return SVGPathData::BuildPath(path.path._0.AsSpan(), builder, StyleStrokeLinecap::Butt, 0.0, scale); }