/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef __NS_SVGIMAGEFRAME_H__ #define __NS_SVGIMAGEFRAME_H__ // Keep in (case-insensitive) order: #include "gfxContext.h" #include "gfxPlatform.h" #include "mozilla/gfx/2D.h" #include "imgIContainer.h" #include "nsContainerFrame.h" #include "nsLayoutUtils.h" #include "imgINotificationObserver.h" #include "SVGObserverUtils.h" #include "nsSVGUtils.h" #include "SVGContentUtils.h" #include "SVGGeometryFrame.h" #include "SVGImageContext.h" #include "mozilla/dom/SVGImageElement.h" #include "nsIReflowCallback.h" #include "mozilla/Unused.h" class nsSVGImageFrame; namespace mozilla { class PresShell; } // namespace mozilla class nsSVGImageListener final : public imgINotificationObserver { public: explicit nsSVGImageListener(nsSVGImageFrame* aFrame); NS_DECL_ISUPPORTS NS_DECL_IMGINOTIFICATIONOBSERVER void SetFrame(nsSVGImageFrame* frame) { mFrame = frame; } private: ~nsSVGImageListener() = default; nsSVGImageFrame* mFrame; }; class nsSVGImageFrame final : public mozilla::SVGGeometryFrame, public nsIReflowCallback { friend nsIFrame* NS_NewSVGImageFrame(mozilla::PresShell* aPresShell, ComputedStyle* aStyle); virtual bool CreateWebRenderCommands( mozilla::wr::DisplayListBuilder& aBuilder, mozilla::wr::IpcResourceUpdateQueue& aResources, const mozilla::layers::StackingContextHelper& aSc, mozilla::layers::RenderRootStateManager* aManager, nsDisplayListBuilder* aDisplayListBuilder, mozilla::nsDisplaySVGGeometry* aItem, bool aDryRun) override; protected: explicit nsSVGImageFrame(ComputedStyle* aStyle, nsPresContext* aPresContext) : SVGGeometryFrame(aStyle, aPresContext, kClassID), mReflowCallbackPosted(false), mForceSyncDecoding(false) { EnableVisibilityTracking(); } virtual ~nsSVGImageFrame(); public: NS_DECL_QUERYFRAME NS_DECL_FRAMEARENA_HELPERS(nsSVGImageFrame) // nsSVGDisplayableFrame interface: virtual void PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform, imgDrawingParams& aImgParams, const nsIntRect* aDirtyRect = nullptr) override; virtual nsIFrame* GetFrameForPoint(const gfxPoint& aPoint) override; virtual void ReflowSVG() override; // SVGGeometryFrame methods: virtual uint16_t GetHitTestFlags() override; // nsIFrame interface: virtual nsresult AttributeChanged(int32_t aNameSpaceID, nsAtom* aAttribute, int32_t aModType) override; void OnVisibilityChange( Visibility aNewVisibility, const Maybe& aNonvisibleAction = Nothing()) override; virtual void Init(nsIContent* aContent, nsContainerFrame* aParent, nsIFrame* aPrevInFlow) override; virtual void DestroyFrom(nsIFrame* aDestructRoot, PostDestroyData& aPostDestroyData) override; void DidSetComputedStyle(ComputedStyle* aOldStyle) final; bool GetIntrinsicImageDimensions(mozilla::gfx::Size& aSize, mozilla::AspectRatio& aAspectRatio) const; #ifdef DEBUG_FRAME_DUMP virtual nsresult GetFrameName(nsAString& aResult) const override { return MakeFrameName(NS_LITERAL_STRING("SVGImage"), aResult); } #endif // nsIReflowCallback virtual bool ReflowFinished() override; virtual void ReflowCallbackCanceled() override; /// Always sync decode our image when painting if @aForce is true. void SetForceSyncDecoding(bool aForce) { mForceSyncDecoding = aForce; } private: mozilla::gfx::Matrix GetRasterImageTransform(int32_t aNativeWidth, int32_t aNativeHeight); mozilla::gfx::Matrix GetVectorImageTransform(); bool TransformContextForPainting(gfxContext* aGfxContext, const gfxMatrix& aTransform); nsCOMPtr mListener; nsCOMPtr mImageContainer; bool mReflowCallbackPosted; bool mForceSyncDecoding; friend class nsSVGImageListener; }; #endif // __NS_SVGIMAGEFRAME_H__