/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/ShapeUtils.h" #include #include "nsCSSRendering.h" #include "nsMargin.h" #include "nsStyleStruct.h" #include "SVGContentUtils.h" namespace mozilla { nscoord ShapeUtils::ComputeShapeRadius(const StyleShapeRadius& aType, const nscoord aCenter, const nscoord aPosMin, const nscoord aPosMax) { MOZ_ASSERT(aType.IsFarthestSide() || aType.IsClosestSide()); nscoord dist1 = std::abs(aPosMin - aCenter); nscoord dist2 = std::abs(aPosMax - aCenter); nscoord length = 0; if (aType.IsFarthestSide()) { length = dist1 > dist2 ? dist1 : dist2; } else { length = dist1 > dist2 ? dist2 : dist1; } return length; } nsPoint ShapeUtils::ComputeCircleOrEllipseCenter( const StyleBasicShape& aBasicShape, const nsRect& aRefBox) { MOZ_ASSERT(aBasicShape.IsCircle() || aBasicShape.IsEllipse(), "The basic shape must be circle() or ellipse!"); const auto& position = aBasicShape.IsCircle() ? aBasicShape.AsCircle().position : aBasicShape.AsEllipse().position; nsPoint topLeft, anchor; nsSize size(aRefBox.Size()); nsImageRenderer::ComputeObjectAnchorPoint(position, size, size, &topLeft, &anchor); return anchor + aRefBox.TopLeft(); } nscoord ShapeUtils::ComputeCircleRadius(const StyleBasicShape& aBasicShape, const nsPoint& aCenter, const nsRect& aRefBox) { MOZ_ASSERT(aBasicShape.IsCircle(), "The basic shape must be circle()!"); const auto& radius = aBasicShape.AsCircle().radius; if (radius.IsLength()) { return radius.AsLength().Resolve([&] { // We resolve percent value for circle() as defined here: // https://drafts.csswg.org/css-shapes/#funcdef-circle double referenceLength = SVGContentUtils::ComputeNormalizedHypotenuse( aRefBox.width, aRefBox.height); return NSToCoordRound(referenceLength); }); } nscoord horizontal = ComputeShapeRadius(radius, aCenter.x, aRefBox.x, aRefBox.XMost()); nscoord vertical = ComputeShapeRadius(radius, aCenter.y, aRefBox.y, aRefBox.YMost()); return radius.IsFarthestSide() ? std::max(horizontal, vertical) : std::min(horizontal, vertical); } nsSize ShapeUtils::ComputeEllipseRadii(const StyleBasicShape& aBasicShape, const nsPoint& aCenter, const nsRect& aRefBox) { MOZ_ASSERT(aBasicShape.IsEllipse(), "The basic shape must be ellipse()!"); const auto& ellipse = aBasicShape.AsEllipse(); nsSize radii; if (ellipse.semiaxis_x.IsLength()) { radii.width = ellipse.semiaxis_x.AsLength().Resolve(aRefBox.width); } else { radii.width = ComputeShapeRadius(ellipse.semiaxis_x, aCenter.x, aRefBox.x, aRefBox.XMost()); } if (ellipse.semiaxis_y.IsLength()) { radii.height = ellipse.semiaxis_y.AsLength().Resolve(aRefBox.height); } else { radii.height = ComputeShapeRadius(ellipse.semiaxis_y, aCenter.y, aRefBox.y, aRefBox.YMost()); } return radii; } /* static */ nsRect ShapeUtils::ComputeInsetRect(const StyleBasicShape& aBasicShape, const nsRect& aRefBox) { MOZ_ASSERT(aBasicShape.IsInset(), "The basic shape must be inset()!"); const auto& rect = aBasicShape.AsInset().rect; nsMargin inset( rect._0.Resolve(aRefBox.Height()), rect._1.Resolve(aRefBox.Width()), rect._2.Resolve(aRefBox.Height()), rect._3.Resolve(aRefBox.Width())); nscoord x = aRefBox.X() + inset.left; nscoord width = aRefBox.Width() - inset.LeftRight(); nscoord y = aRefBox.Y() + inset.top; nscoord height = aRefBox.Height() - inset.TopBottom(); // Invert left and right, if necessary. if (width < 0) { width *= -1; x -= width; } // Invert top and bottom, if necessary. if (height < 0) { height *= -1; y -= height; } return nsRect(x, y, width, height); } /* static */ bool ShapeUtils::ComputeInsetRadii(const StyleBasicShape& aBasicShape, const nsRect& aInsetRect, const nsRect& aRefBox, nscoord aRadii[8]) { const auto& radius = aBasicShape.AsInset().round; return nsIFrame::ComputeBorderRadii(radius, aInsetRect.Size(), aRefBox.Size(), Sides(), aRadii); } /* static */ nsTArray ShapeUtils::ComputePolygonVertices( const StyleBasicShape& aBasicShape, const nsRect& aRefBox) { MOZ_ASSERT(aBasicShape.IsPolygon(), "The basic shape must be polygon()!"); auto coords = aBasicShape.AsPolygon().coordinates.AsSpan(); nsTArray vertices(coords.Length()); for (const StylePolygonCoord& point : coords) { vertices.AppendElement(nsPoint(point._0.Resolve(aRefBox.width), point._1.Resolve(aRefBox.height)) + aRefBox.TopLeft()); } return vertices; } } // namespace mozilla