/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * Types and functions related to the compilation of JavaScript off the * direct JSAPI-using thread. */ #ifndef js_OffThreadScriptCompilation_h #define js_OffThreadScriptCompilation_h #include "mozilla/Range.h" // mozilla::Range #include "mozilla/Vector.h" // mozilla::Vector #include // size_t #include "jstypes.h" // JS_PUBLIC_API #include "js/CompileOptions.h" // JS::ReadOnlyCompileOptions #include "js/GCVector.h" // JS::GCVector #include "js/Transcoding.h" // JS::TranscodeSource struct JSContext; class JSScript; namespace JS { template class SourceText; } // namespace JS namespace JS { class OffThreadToken; using OffThreadCompileCallback = void (*)(OffThreadToken* token, void* callbackData); extern JS_PUBLIC_API bool CanCompileOffThread( JSContext* cx, const ReadOnlyCompileOptions& options, size_t length); extern JS_PUBLIC_API bool CanDecodeOffThread( JSContext* cx, const ReadOnlyCompileOptions& options, size_t length); /* * Off thread compilation control flow. * * After successfully triggering an off thread compile of a script, the * callback will eventually be invoked with the specified data and a token * for the compilation. The callback will be invoked while off thread, * so must ensure that its operations are thread safe. Afterwards, one of the * following functions must be invoked on the runtime's main thread: * * - FinishOffThreadScript, to get the result script (or nullptr on failure). * - CancelOffThreadScript, to free the resources without creating a script. * * The characters passed in to CompileOffThread must remain live until the * callback is invoked, and the resulting script will be rooted until the call * to FinishOffThreadScript. */ extern JS_PUBLIC_API bool CompileOffThread( JSContext* cx, const ReadOnlyCompileOptions& options, SourceText& srcBuf, OffThreadCompileCallback callback, void* callbackData); extern JS_PUBLIC_API JSScript* FinishOffThreadScript(JSContext* cx, OffThreadToken* token); extern JS_PUBLIC_API void CancelOffThreadScript(JSContext* cx, OffThreadToken* token); extern JS_PUBLIC_API bool CompileOffThreadModule( JSContext* cx, const ReadOnlyCompileOptions& options, SourceText& srcBuf, OffThreadCompileCallback callback, void* callbackData); extern JS_PUBLIC_API JSObject* FinishOffThreadModule(JSContext* cx, OffThreadToken* token); extern JS_PUBLIC_API void CancelOffThreadModule(JSContext* cx, OffThreadToken* token); extern JS_PUBLIC_API bool DecodeOffThreadScript( JSContext* cx, const ReadOnlyCompileOptions& options, mozilla::Vector& buffer /* TranscodeBuffer& */, size_t cursor, OffThreadCompileCallback callback, void* callbackData); extern JS_PUBLIC_API bool DecodeOffThreadScript( JSContext* cx, const ReadOnlyCompileOptions& options, const mozilla::Range& range /* TranscodeRange& */, OffThreadCompileCallback callback, void* callbackData); extern JS_PUBLIC_API JSScript* FinishOffThreadScriptDecoder( JSContext* cx, OffThreadToken* token); extern JS_PUBLIC_API void CancelOffThreadScriptDecoder(JSContext* cx, OffThreadToken* token); extern JS_PUBLIC_API bool DecodeMultiOffThreadScripts( JSContext* cx, const ReadOnlyCompileOptions& options, mozilla::Vector& sources, OffThreadCompileCallback callback, void* callbackData); extern JS_PUBLIC_API bool FinishMultiOffThreadScriptsDecoder( JSContext* cx, OffThreadToken* token, MutableHandle> scripts); extern JS_PUBLIC_API void CancelMultiOffThreadScriptsDecoder( JSContext* cx, OffThreadToken* token); #if defined(JS_BUILD_BINAST) extern JS_PUBLIC_API bool CanDecodeBinASTOffThread( JSContext* cx, const ReadOnlyCompileOptions& options, size_t length); #endif // defined(JS_BUILD_BINAST) } // namespace JS #endif /* js_OffThreadScriptCompilation_h */