/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is Netscape Communications * Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #ifndef nsBlockBandData_h___ #define nsBlockBandData_h___ #include "nsISpaceManager.h" class nsIPresContext; // Number of builtin nsBandTrapezoid's #define NS_BLOCK_BAND_DATA_TRAPS 6 /** * Class used to manage processing of the space-manager band data. * Provides HTML/CSS specific behavior to the raw data. */ class nsBlockBandData : public nsBandData { public: nsBlockBandData(); ~nsBlockBandData(); // Initialize. This must be called before any of the other methods. nsresult Init(nsISpaceManager* aSpaceManager, const nsSize& aSpace); // Get some available space. Note that aY is relative to the current // space manager translation. nsresult GetAvailableSpace(nscoord aY, nsRect& aResult); // Clear any current floaters, returning a new Y coordinate nscoord ClearFloaters(nscoord aY, PRUint8 aBreakType); // Get the raw trapezoid count for this band. PRInt32 GetTrapezoidCount() const { return mCount; } const nsBandTrapezoid* GetTrapezoid(PRInt32 aIndex) const { return &mTrapezoids[aIndex]; } // Get the number of floaters that are impacting the current // band. Note that this value is relative to the current translation // in the space manager which means that some floaters may be hidden // by the translation and therefore won't be in the count. PRInt32 GetFloaterCount() const { return mLeftFloaters + mRightFloaters; } PRInt32 GetLeftFloaterCount() const { return mLeftFloaters; } PRInt32 GetRightFloaterCount() const { return mRightFloaters; } // Return the impact on the max-element-size for this band by // computing the maximum width and maximum height of all the // floaters. void GetMaxElementSize(nsIPresContext* aPresContext, nscoord* aWidthResult, nscoord* aHeightResult) const; // Utility method to save away the max-element-size associated with // a floating frame. static void StoreMaxElementSize(nsIPresContext* aPresContext, nsIFrame* aFrame, const nsSize& aMaxElementSize); // Utility method to recover a stored max-element-size value // associated with a floating frame. static void RecoverMaxElementSize(nsIPresContext* aPresContext, nsIFrame* aFrame, nsSize* aResult); protected: /** utility method to calculate the band data at aY. * nsBlockBandData methods should never call * mSpaceManager->GetBandData directly. * They should always call this method instead so data members * mTrapezoid, mCount, and mSize all get managed properly. */ nsresult GetBandData(nscoord aY); // The spacemanager we are getting space from nsISpaceManager* mSpaceManager; nscoord mSpaceManagerX, mSpaceManagerY; // Limit to the available space (set by Init) nsSize mSpace; // Trapezoids used during band processing nsBandTrapezoid mData[NS_BLOCK_BAND_DATA_TRAPS]; // Bounding rect of available space between any left and right floaters nsRect mAvailSpace; // Number of left/right floaters in the current band. Note that this // number may be less than the total number of floaters present in // the band, if our translation in the space manager "hides" some // floaters. PRInt32 mLeftFloaters, mRightFloaters; void ComputeAvailSpaceRect(); PRBool ShouldClearFrame(nsIFrame* aFrame, PRUint8 aBreakType); }; #endif /* nsBlockBandData_h___ */