/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=2 et : */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/DebugOnly.h" #include "WindowsMessageLoop.h" #include "Neutering.h" #include "MessageChannel.h" #include "nsAutoPtr.h" #include "nsServiceManagerUtils.h" #include "nsString.h" #include "nsIXULAppInfo.h" #include "nsWindowsDllInterceptor.h" #include "WinUtils.h" #include "mozilla/ArrayUtils.h" #include "mozilla/PaintTracker.h" using namespace mozilla; using namespace mozilla::ipc; using namespace mozilla::ipc::windows; /** * The Windows-only code below exists to solve a general problem with deadlocks * that we experience when sending synchronous IPC messages to processes that * contain native windows (i.e. HWNDs). Windows (the OS) sends synchronous * messages between parent and child HWNDs in multiple circumstances (e.g. * WM_PARENTNOTIFY, WM_NCACTIVATE, etc.), even when those HWNDs are controlled * by different threads or different processes. Thus we can very easily end up * in a deadlock by a call stack like the following: * * Process A: * - CreateWindow(...) creates a "parent" HWND. * - SendCreateChildWidget(HWND) is a sync IPC message that sends the "parent" * HWND over to Process B. Process A blocks until a response is received * from Process B. * * Process B: * - RecvCreateWidget(HWND) gets the "parent" HWND from Process A. * - CreateWindow(..., HWND) creates a "child" HWND with the parent from * process A. * - Windows (the OS) generates a WM_PARENTNOTIFY message that is sent * synchronously to Process A. Process B blocks until a response is * received from Process A. Process A, however, is blocked and cannot * process the message. Both processes are deadlocked. * * The example above has a few different workarounds (e.g. setting the * WS_EX_NOPARENTNOTIFY style on the child window) but the general problem is * persists. Once two HWNDs are parented we must not block their owning * threads when manipulating either HWND. * * Windows requires any application that hosts native HWNDs to always process * messages or risk deadlock. Given our architecture the only way to meet * Windows' requirement and allow for synchronous IPC messages is to pump a * miniature message loop during a sync IPC call. We avoid processing any * queued messages during the loop (with one exception, see below), but * "nonqueued" messages (see * http://msdn.microsoft.com/en-us/library/ms644927(VS.85).aspx under the * section "Nonqueued messages") cannot be avoided. Those messages are trapped * in a special window procedure where we can either ignore the message or * process it in some fashion. * * Queued and "non-queued" messages will be processed during Interrupt calls if * modal UI related api calls block an Interrupt in-call in the child. To prevent * windows from freezing, and to allow concurrent processing of critical * events (such as painting), we spin a native event dispatch loop while * these in-calls are blocked. */ #if defined(ACCESSIBILITY) // pulled from accessibility's win utils extern const wchar_t* kPropNameTabContent; #endif // widget related message id constants we need to defer namespace mozilla { namespace widget { extern UINT sAppShellGeckoMsgId; } } namespace { const wchar_t kOldWndProcProp[] = L"MozillaIPCOldWndProc"; const wchar_t k3rdPartyWindowProp[] = L"Mozilla3rdPartyWindow"; // This isn't defined before Windows XP. enum { WM_XP_THEMECHANGED = 0x031A }; char16_t gAppMessageWindowName[256] = { 0 }; int32_t gAppMessageWindowNameLength = 0; nsTArray* gNeuteredWindows = nullptr; typedef nsTArray > DeferredMessageArray; DeferredMessageArray* gDeferredMessages = nullptr; HHOOK gDeferredGetMsgHook = nullptr; HHOOK gDeferredCallWndProcHook = nullptr; DWORD gUIThreadId = 0; HWND gCOMWindow = 0; // Once initialized, gWinEventHook is never unhooked. We save the handle so // that we can check whether or not the hook is initialized. HWINEVENTHOOK gWinEventHook = nullptr; const wchar_t kCOMWindowClassName[] = L"OleMainThreadWndClass"; // WM_GETOBJECT id pulled from uia headers #define MOZOBJID_UIAROOT -25 HWND FindCOMWindow() { MOZ_ASSERT(gUIThreadId); HWND last = 0; while ((last = FindWindowExW(HWND_MESSAGE, last, kCOMWindowClassName, NULL))) { if (GetWindowThreadProcessId(last, NULL) == gUIThreadId) { return last; } } return (HWND)0; } void CALLBACK WinEventHook(HWINEVENTHOOK aWinEventHook, DWORD aEvent, HWND aHwnd, LONG aIdObject, LONG aIdChild, DWORD aEventThread, DWORD aMsEventTime) { MOZ_ASSERT(aWinEventHook == gWinEventHook); MOZ_ASSERT(gUIThreadId == aEventThread); switch (aEvent) { case EVENT_OBJECT_CREATE: { if (aIdObject != OBJID_WINDOW || aIdChild != CHILDID_SELF) { // Not an event we're interested in return; } wchar_t classBuf[256] = {0}; int result = ::GetClassNameW(aHwnd, classBuf, MOZ_ARRAY_LENGTH(classBuf)); if (result != (MOZ_ARRAY_LENGTH(kCOMWindowClassName) - 1) || wcsncmp(kCOMWindowClassName, classBuf, result)) { // Not a class we're interested in return; } MOZ_ASSERT(FindCOMWindow() == aHwnd); gCOMWindow = aHwnd; break; } case EVENT_OBJECT_DESTROY: { if (aHwnd == gCOMWindow && aIdObject == OBJID_WINDOW) { MOZ_ASSERT(aIdChild == CHILDID_SELF); gCOMWindow = 0; } break; } default: { return; } } } LRESULT CALLBACK DeferredMessageHook(int nCode, WPARAM wParam, LPARAM lParam) { // XXX This function is called for *both* the WH_CALLWNDPROC hook and the // WH_GETMESSAGE hook, but they have different parameters. We don't // use any of them except nCode which has the same meaning. // Only run deferred messages if all of these conditions are met: // 1. The |nCode| indicates that this hook should do something. // 2. We have deferred messages to run. // 3. We're not being called from the PeekMessage within the WaitFor*Notify // function (indicated with MessageChannel::IsPumpingMessages). We really // only want to run after returning to the main event loop. if (nCode >= 0 && gDeferredMessages && !MessageChannel::IsPumpingMessages()) { NS_ASSERTION(gDeferredGetMsgHook && gDeferredCallWndProcHook, "These hooks must be set if we're being called!"); NS_ASSERTION(gDeferredMessages->Length(), "No deferred messages?!"); // Unset hooks first, in case we reenter below. UnhookWindowsHookEx(gDeferredGetMsgHook); UnhookWindowsHookEx(gDeferredCallWndProcHook); gDeferredGetMsgHook = 0; gDeferredCallWndProcHook = 0; // Unset the global and make sure we delete it when we're done here. nsAutoPtr messages(gDeferredMessages); gDeferredMessages = nullptr; // Run all the deferred messages in order. uint32_t count = messages->Length(); for (uint32_t index = 0; index < count; index++) { messages->ElementAt(index)->Run(); } } // Always call the next hook. return CallNextHookEx(nullptr, nCode, wParam, lParam); } void ScheduleDeferredMessageRun() { if (gDeferredMessages && !(gDeferredGetMsgHook && gDeferredCallWndProcHook)) { NS_ASSERTION(gDeferredMessages->Length(), "No deferred messages?!"); gDeferredGetMsgHook = ::SetWindowsHookEx(WH_GETMESSAGE, DeferredMessageHook, nullptr, gUIThreadId); gDeferredCallWndProcHook = ::SetWindowsHookEx(WH_CALLWNDPROC, DeferredMessageHook, nullptr, gUIThreadId); NS_ASSERTION(gDeferredGetMsgHook && gDeferredCallWndProcHook, "Failed to set hooks!"); } } static void DumpNeuteredMessage(HWND hwnd, UINT uMsg) { #ifdef DEBUG nsAutoCString log("Received \"nonqueued\" "); // classify messages if (uMsg < WM_USER) { int idx = 0; while (mozilla::widget::gAllEvents[idx].mId != (long)uMsg && mozilla::widget::gAllEvents[idx].mStr != nullptr) { idx++; } if (mozilla::widget::gAllEvents[idx].mStr) { log.AppendPrintf("ui message \"%s\"", mozilla::widget::gAllEvents[idx].mStr); } else { log.AppendPrintf("ui message (0x%X)", uMsg); } } else if (uMsg >= WM_USER && uMsg < WM_APP) { log.AppendPrintf("WM_USER message (0x%X)", uMsg); } else if (uMsg >= WM_APP && uMsg < 0xC000) { log.AppendPrintf("WM_APP message (0x%X)", uMsg); } else if (uMsg >= 0xC000 && uMsg < 0x10000) { log.AppendPrintf("registered windows message (0x%X)", uMsg); } else { log.AppendPrintf("system message (0x%X)", uMsg); } log.AppendLiteral(" during a synchronous IPC message for window "); log.AppendPrintf("0x%X", hwnd); wchar_t className[256] = { 0 }; if (GetClassNameW(hwnd, className, sizeof(className) - 1) > 0) { log.AppendLiteral(" (\""); log.Append(NS_ConvertUTF16toUTF8((char16_t*)className)); log.AppendLiteral("\")"); } log.AppendLiteral(", sending it to DefWindowProc instead of the normal " "window procedure."); NS_ERROR(log.get()); #endif } LRESULT ProcessOrDeferMessage(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { DeferredMessage* deferred = nullptr; // Most messages ask for 0 to be returned if the message is processed. LRESULT res = 0; switch (uMsg) { // Messages that can be deferred as-is. These must not contain pointers in // their wParam or lParam arguments! case WM_ACTIVATE: case WM_ACTIVATEAPP: case WM_CANCELMODE: case WM_CAPTURECHANGED: case WM_CHILDACTIVATE: case WM_DESTROY: case WM_ENABLE: case WM_IME_NOTIFY: case WM_IME_SETCONTEXT: case WM_KILLFOCUS: case WM_MOUSEWHEEL: case WM_NCDESTROY: case WM_PARENTNOTIFY: case WM_SETFOCUS: case WM_SYSCOMMAND: case WM_DISPLAYCHANGE: case WM_SHOWWINDOW: // Intentional fall-through. case WM_XP_THEMECHANGED: { deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam); break; } case WM_DEVICECHANGE: case WM_POWERBROADCAST: case WM_NCACTIVATE: // Intentional fall-through. case WM_SETCURSOR: { // Friggin unconventional return value... res = TRUE; deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam); break; } case WM_MOUSEACTIVATE: { res = MA_NOACTIVATE; deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam); break; } // These messages need to use the RedrawWindow function to generate the // right kind of message. We can't simply fake them as the MSDN docs say // explicitly that paint messages should not be sent by an application. case WM_ERASEBKGND: { UINT flags = RDW_INVALIDATE | RDW_ERASE | RDW_NOINTERNALPAINT | RDW_NOFRAME | RDW_NOCHILDREN | RDW_ERASENOW; deferred = new DeferredRedrawMessage(hwnd, flags); break; } // This message will generate a WM_PAINT message if there are invalid // areas. case WM_PAINT: { deferred = new DeferredUpdateMessage(hwnd); break; } // This message holds a string in its lParam that we must copy. case WM_SETTINGCHANGE: { deferred = new DeferredSettingChangeMessage(hwnd, uMsg, wParam, lParam); break; } // These messages are faked via a call to SetWindowPos. case WM_WINDOWPOSCHANGED: { deferred = new DeferredWindowPosMessage(hwnd, lParam); break; } case WM_NCCALCSIZE: { deferred = new DeferredWindowPosMessage(hwnd, lParam, true, wParam); break; } case WM_COPYDATA: { deferred = new DeferredCopyDataMessage(hwnd, uMsg, wParam, lParam); res = TRUE; break; } case WM_STYLECHANGED: { deferred = new DeferredStyleChangeMessage(hwnd, wParam, lParam); break; } case WM_SETICON: { deferred = new DeferredSetIconMessage(hwnd, uMsg, wParam, lParam); break; } // Messages that are safe to pass to DefWindowProc go here. case WM_ENTERIDLE: case WM_GETICON: case WM_NCPAINT: // (never trap nc paint events) case WM_GETMINMAXINFO: case WM_GETTEXT: case WM_NCHITTEST: case WM_STYLECHANGING: // Intentional fall-through. case WM_WINDOWPOSCHANGING: case WM_GETTEXTLENGTH: { return DefWindowProc(hwnd, uMsg, wParam, lParam); } // Just return, prevents DefWindowProc from messaging the window // syncronously with other events, which may be deferred. Prevents // random shutdown of aero composition on the window. case WM_SYNCPAINT: return 0; // This message causes QuickTime to make re-entrant calls. // Simply discarding it doesn't seem to hurt anything. case WM_APP-1: return 0; // We only support a query for our IAccessible or UIA pointers. // This should be safe, and needs to be sync. #if defined(ACCESSIBILITY) case WM_GETOBJECT: { if (!::GetPropW(hwnd, k3rdPartyWindowProp)) { DWORD objId = static_cast(lParam); if ((objId == OBJID_CLIENT || objId == MOZOBJID_UIAROOT)) { WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp); if (oldWndProc) { return CallWindowProcW(oldWndProc, hwnd, uMsg, wParam, lParam); } } } return DefWindowProc(hwnd, uMsg, wParam, lParam); } #endif // ACCESSIBILITY default: { // Unknown messages only are logged in debug builds and sent to // DefWindowProc. if (uMsg && uMsg == mozilla::widget::sAppShellGeckoMsgId) { // Widget's registered native event callback deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam); } } } // No deferred message was created and we land here, this is an // unhandled message. if (!deferred) { DumpNeuteredMessage(hwnd, uMsg); return DefWindowProc(hwnd, uMsg, wParam, lParam); } // Create the deferred message array if it doesn't exist already. if (!gDeferredMessages) { gDeferredMessages = new nsTArray >(20); NS_ASSERTION(gDeferredMessages, "Out of memory!"); } // Save for later. The array takes ownership of |deferred|. gDeferredMessages->AppendElement(deferred); return res; } /* * It is bad to subclass a window when neutering is active because you'll end * up subclassing the *neutered* window procedure instead of the real window * procedure. Since CreateWindow* fires WM_CREATE (and could thus trigger * neutering), we intercept these calls and suppress neutering for the duration * of the call. This ensures that any subsequent subclassing replaces the * correct window procedure. */ WindowsDllInterceptor sUser32Interceptor; typedef HWND (WINAPI *CreateWindowExWPtr)(DWORD,LPCWSTR,LPCWSTR,DWORD,int,int,int,int,HWND,HMENU,HINSTANCE,LPVOID); typedef HWND (WINAPI *CreateWindowExAPtr)(DWORD,LPCSTR,LPCSTR,DWORD,int,int,int,int,HWND,HMENU,HINSTANCE,LPVOID); typedef HWND (WINAPI *CreateWindowWPtr)(LPCWSTR,LPCWSTR,DWORD,int,int,int,int,HWND,HMENU,HINSTANCE,LPVOID); typedef HWND (WINAPI *CreateWindowAPtr)(LPCSTR,LPCSTR,DWORD,int,int,int,int,HWND,HMENU,HINSTANCE,LPVOID); CreateWindowExWPtr sCreateWindowExWStub = nullptr; CreateWindowExAPtr sCreateWindowExAStub = nullptr; CreateWindowWPtr sCreateWindowWStub = nullptr; CreateWindowAPtr sCreateWindowAStub = nullptr; HWND WINAPI CreateWindowExWHook(DWORD aExStyle, LPCWSTR aClassName, LPCWSTR aWindowName, DWORD aStyle, int aX, int aY, int aWidth, int aHeight, HWND aParent, HMENU aMenu, HINSTANCE aInstance, LPVOID aParam) { SuppressedNeuteringRegion doNotNeuterThisWindowYet; return sCreateWindowExWStub(aExStyle, aClassName, aWindowName, aStyle, aX, aY, aWidth, aHeight, aParent, aMenu, aInstance, aParam); } HWND WINAPI CreateWindowExAHook(DWORD aExStyle, LPCSTR aClassName, LPCSTR aWindowName, DWORD aStyle, int aX, int aY, int aWidth, int aHeight, HWND aParent, HMENU aMenu, HINSTANCE aInstance, LPVOID aParam) { SuppressedNeuteringRegion doNotNeuterThisWindowYet; return sCreateWindowExAStub(aExStyle, aClassName, aWindowName, aStyle, aX, aY, aWidth, aHeight, aParent, aMenu, aInstance, aParam); } HWND WINAPI CreateWindowWHook(LPCWSTR aClassName, LPCWSTR aWindowName, DWORD aStyle, int aX, int aY, int aWidth, int aHeight, HWND aParent, HMENU aMenu, HINSTANCE aInstance, LPVOID aParam) { SuppressedNeuteringRegion doNotNeuterThisWindowYet; return sCreateWindowWStub(aClassName, aWindowName, aStyle, aX, aY, aWidth, aHeight, aParent, aMenu, aInstance, aParam); } HWND WINAPI CreateWindowAHook(LPCSTR aClassName, LPCSTR aWindowName, DWORD aStyle, int aX, int aY, int aWidth, int aHeight, HWND aParent, HMENU aMenu, HINSTANCE aInstance, LPVOID aParam) { SuppressedNeuteringRegion doNotNeuterThisWindowYet; return sCreateWindowAStub(aClassName, aWindowName, aStyle, aX, aY, aWidth, aHeight, aParent, aMenu, aInstance, aParam); } void InitCreateWindowHook() { sUser32Interceptor.Init("user32.dll"); if (!sCreateWindowExWStub) { sUser32Interceptor.AddHook("CreateWindowExW", reinterpret_cast(CreateWindowExWHook), (void**) &sCreateWindowExWStub); } if (!sCreateWindowExAStub) { sUser32Interceptor.AddHook("CreateWindowExA", reinterpret_cast(CreateWindowExAHook), (void**) &sCreateWindowExAStub); } if (!sCreateWindowWStub) { sUser32Interceptor.AddHook("CreateWindowW", reinterpret_cast(CreateWindowWHook), (void**) &sCreateWindowWStub); } if (!sCreateWindowAStub) { sUser32Interceptor.AddHook("CreateWindowA", reinterpret_cast(CreateWindowAHook), (void**) &sCreateWindowAStub); } } } // namespace // We need the pointer value of this in PluginInstanceChild. LRESULT CALLBACK NeuteredWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp); if (!oldWndProc) { // We should really never ever get here. NS_ERROR("No old wndproc!"); return DefWindowProc(hwnd, uMsg, wParam, lParam); } // See if we care about this message. We may either ignore it, send it to // DefWindowProc, or defer it for later. return ProcessOrDeferMessage(hwnd, uMsg, wParam, lParam); } namespace { static bool WindowIsDeferredWindow(HWND hWnd) { if (!IsWindow(hWnd)) { NS_WARNING("Window has died!"); return false; } char16_t buffer[256] = { 0 }; int length = GetClassNameW(hWnd, (wchar_t*)buffer, sizeof(buffer) - 1); if (length <= 0) { NS_WARNING("Failed to get class name!"); return false; } #if defined(ACCESSIBILITY) // Tab content creates a window that responds to accessible WM_GETOBJECT // calls. This window can safely be ignored. if (::GetPropW(hWnd, kPropNameTabContent)) { return false; } #endif // Common mozilla windows we must defer messages to. nsDependentString className(buffer, length); if (StringBeginsWith(className, NS_LITERAL_STRING("Mozilla")) || StringBeginsWith(className, NS_LITERAL_STRING("Gecko")) || className.EqualsLiteral("nsToolkitClass") || className.EqualsLiteral("nsAppShell:EventWindowClass")) { return true; } // Plugin windows that can trigger ipc calls in child: // 'ShockwaveFlashFullScreen' - flash fullscreen window // 'QTNSHIDDEN' - QuickTime // 'AGFullScreenWinClass' - silverlight fullscreen window if (className.EqualsLiteral("ShockwaveFlashFullScreen") || className.EqualsLiteral("QTNSHIDDEN") || className.EqualsLiteral("AGFullScreenWinClass")) { SetPropW(hWnd, k3rdPartyWindowProp, (HANDLE)1); return true; } // Google Earth bridging msg window between the plugin instance and a separate // earth process. The earth process can trigger a plugin incall on the browser // at any time, which is badness if the instance is already making an incall. if (className.EqualsLiteral("__geplugin_bridge_window__")) { SetPropW(hWnd, k3rdPartyWindowProp, (HANDLE)1); return true; } // nsNativeAppSupport makes a window like "FirefoxMessageWindow" based on the // toolkit app's name. It's pretty expensive to calculate this so we only try // once. if (gAppMessageWindowNameLength == 0) { nsCOMPtr appInfo = do_GetService("@mozilla.org/xre/app-info;1"); if (appInfo) { nsAutoCString appName; if (NS_SUCCEEDED(appInfo->GetName(appName))) { appName.AppendLiteral("MessageWindow"); nsDependentString windowName(gAppMessageWindowName); CopyUTF8toUTF16(appName, windowName); gAppMessageWindowNameLength = windowName.Length(); } } // Don't try again if that failed. if (gAppMessageWindowNameLength == 0) { gAppMessageWindowNameLength = -1; } } if (gAppMessageWindowNameLength != -1 && className.Equals(nsDependentString(gAppMessageWindowName, gAppMessageWindowNameLength))) { return true; } return false; } bool NeuterWindowProcedure(HWND hWnd) { if (!WindowIsDeferredWindow(hWnd)) { // Some other kind of window, skip. return false; } NS_ASSERTION(!GetProp(hWnd, kOldWndProcProp), "This should always be null!"); // It's possible to get nullptr out of SetWindowLongPtr, and the only way to // know if that's a valid old value is to use GetLastError. Clear the error // here so we can tell. SetLastError(ERROR_SUCCESS); LONG_PTR currentWndProc = SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)NeuteredWindowProc); if (!currentWndProc) { if (ERROR_SUCCESS == GetLastError()) { // No error, so we set something and must therefore reset it. SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc); } return false; } NS_ASSERTION(currentWndProc != (LONG_PTR)NeuteredWindowProc, "This shouldn't be possible!"); if (!SetProp(hWnd, kOldWndProcProp, (HANDLE)currentWndProc)) { // Cleanup NS_WARNING("SetProp failed!"); SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc); RemovePropW(hWnd, kOldWndProcProp); RemovePropW(hWnd, k3rdPartyWindowProp); return false; } return true; } void RestoreWindowProcedure(HWND hWnd) { NS_ASSERTION(WindowIsDeferredWindow(hWnd), "Not a deferred window, this shouldn't be in our list!"); LONG_PTR oldWndProc = (LONG_PTR)GetProp(hWnd, kOldWndProcProp); if (oldWndProc) { NS_ASSERTION(oldWndProc != (LONG_PTR)NeuteredWindowProc, "This shouldn't be possible!"); DebugOnly currentWndProc = SetWindowLongPtr(hWnd, GWLP_WNDPROC, oldWndProc); NS_ASSERTION(currentWndProc == (LONG_PTR)NeuteredWindowProc, "This should never be switched out from under us!"); } RemovePropW(hWnd, kOldWndProcProp); RemovePropW(hWnd, k3rdPartyWindowProp); } LRESULT CALLBACK CallWindowProcedureHook(int nCode, WPARAM wParam, LPARAM lParam) { if (nCode >= 0) { NS_ASSERTION(gNeuteredWindows, "This should never be null!"); HWND hWnd = reinterpret_cast(lParam)->hwnd; if (!gNeuteredWindows->Contains(hWnd) && !SuppressedNeuteringRegion::IsNeuteringSuppressed() && NeuterWindowProcedure(hWnd)) { if (!gNeuteredWindows->AppendElement(hWnd)) { NS_ERROR("Out of memory!"); RestoreWindowProcedure(hWnd); } } } return CallNextHookEx(nullptr, nCode, wParam, lParam); } inline void AssertWindowIsNotNeutered(HWND hWnd) { #ifdef DEBUG // Make sure our neutered window hook isn't still in place. LONG_PTR wndproc = GetWindowLongPtr(hWnd, GWLP_WNDPROC); NS_ASSERTION(wndproc != (LONG_PTR)NeuteredWindowProc, "Window is neutered!"); #endif } void UnhookNeuteredWindows() { if (!gNeuteredWindows) return; uint32_t count = gNeuteredWindows->Length(); for (uint32_t index = 0; index < count; index++) { RestoreWindowProcedure(gNeuteredWindows->ElementAt(index)); } gNeuteredWindows->Clear(); } // This timeout stuff assumes a sane value of mTimeoutMs (less than the overflow // value for GetTickCount(), which is something like 50 days). It uses the // cheapest (and least accurate) method supported by Windows 2000. struct TimeoutData { DWORD startTicks; DWORD targetTicks; }; void InitTimeoutData(TimeoutData* aData, int32_t aTimeoutMs) { aData->startTicks = GetTickCount(); if (!aData->startTicks) { // How unlikely is this! aData->startTicks++; } aData->targetTicks = aData->startTicks + aTimeoutMs; } bool TimeoutHasExpired(const TimeoutData& aData) { if (!aData.startTicks) { return false; } DWORD now = GetTickCount(); if (aData.targetTicks < aData.startTicks) { // Overflow return now < aData.startTicks && now >= aData.targetTicks; } return now >= aData.targetTicks; } } // namespace namespace mozilla { namespace ipc { namespace windows { void InitUIThread() { // If we aren't setup before a call to NotifyWorkerThread, we'll hang // on startup. if (!gUIThreadId) { gUIThreadId = GetCurrentThreadId(); } MOZ_ASSERT(gUIThreadId); MOZ_ASSERT(gUIThreadId == GetCurrentThreadId(), "Called InitUIThread multiple times on different threads!"); if (!gWinEventHook) { gWinEventHook = SetWinEventHook(EVENT_OBJECT_CREATE, EVENT_OBJECT_DESTROY, NULL, &WinEventHook, GetCurrentProcessId(), gUIThreadId, WINEVENT_OUTOFCONTEXT); // We need to execute this after setting the hook in case the OLE window // already existed. gCOMWindow = FindCOMWindow(); } MOZ_ASSERT(gWinEventHook); InitCreateWindowHook(); } } // namespace windows } // namespace ipc } // namespace mozilla // See SpinInternalEventLoop below MessageChannel::SyncStackFrame::SyncStackFrame(MessageChannel* channel, bool interrupt) : mInterrupt(interrupt) , mSpinNestedEvents(false) , mListenerNotified(false) , mChannel(channel) , mPrev(mChannel->mTopFrame) , mStaticPrev(sStaticTopFrame) { // Only track stack frames when Windows message deferral behavior // is request for the channel. if (!(mChannel->GetChannelFlags() & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) { return; } mChannel->mTopFrame = this; sStaticTopFrame = this; if (!mStaticPrev) { NS_ASSERTION(!gNeuteredWindows, "Should only set this once!"); gNeuteredWindows = new nsAutoTArray(); NS_ASSERTION(gNeuteredWindows, "Out of memory!"); } } MessageChannel::SyncStackFrame::~SyncStackFrame() { if (!(mChannel->GetChannelFlags() & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) { return; } NS_ASSERTION(this == mChannel->mTopFrame, "Mismatched interrupt stack frames"); NS_ASSERTION(this == sStaticTopFrame, "Mismatched static Interrupt stack frames"); mChannel->mTopFrame = mPrev; sStaticTopFrame = mStaticPrev; if (!mStaticPrev) { NS_ASSERTION(gNeuteredWindows, "Bad pointer!"); delete gNeuteredWindows; gNeuteredWindows = nullptr; } } MessageChannel::SyncStackFrame* MessageChannel::sStaticTopFrame; // nsAppShell's notification that gecko events are being processed. // If we are here and there is an Interrupt Incall active, we are spinning // a nested gecko event loop. In which case the remote process needs // to know about it. void /* static */ MessageChannel::NotifyGeckoEventDispatch() { // sStaticTopFrame is only valid for Interrupt channels if (!sStaticTopFrame || sStaticTopFrame->mListenerNotified) return; sStaticTopFrame->mListenerNotified = true; MessageChannel* channel = static_cast(sStaticTopFrame->mChannel); channel->Listener()->ProcessRemoteNativeEventsInInterruptCall(); } // invoked by the module that receives the spin event loop // message. void MessageChannel::ProcessNativeEventsInInterruptCall() { NS_ASSERTION(GetCurrentThreadId() == gUIThreadId, "Shouldn't be on a non-main thread in here!"); if (!mTopFrame) { NS_ERROR("Spin logic error: no Interrupt frame"); return; } mTopFrame->mSpinNestedEvents = true; } // Spin loop is called in place of WaitFor*Notify when modal ui is being shown // in a child. There are some intricacies in using it however. Spin loop is // enabled for a particular Interrupt frame by the client calling // MessageChannel::ProcessNativeEventsInInterrupt(). // This call can be nested for multiple Interrupt frames in a single plugin or // multiple unrelated plugins. void MessageChannel::SpinInternalEventLoop() { if (mozilla::PaintTracker::IsPainting()) { NS_RUNTIMEABORT("Don't spin an event loop while painting."); } NS_ASSERTION(mTopFrame && mTopFrame->mSpinNestedEvents, "Spinning incorrectly"); // Nested windows event loop we trigger when the child enters into modal // event loops. // Note, when we return, we always reset the notify worker event. So there's // no need to reset it on return here. do { MSG msg = { 0 }; // Don't get wrapped up in here if the child connection dies. { MonitorAutoLock lock(*mMonitor); if (!Connected()) { return; } } // Retrieve window or thread messages if (PeekMessageW(&msg, nullptr, 0, 0, PM_REMOVE)) { // The child UI should have been destroyed before the app is closed, in // which case, we should never get this here. if (msg.message == WM_QUIT) { NS_ERROR("WM_QUIT received in SpinInternalEventLoop!"); } else { TranslateMessage(&msg); ::DispatchMessageW(&msg); return; } } // Note, give dispatching windows events priority over checking if // mEvent is signaled, otherwise heavy ipc traffic can cause jittery // playback of video. We'll exit out on each disaptch above, so ipc // won't get starved. // Wait for UI events or a signal from the io thread. DWORD result = MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE, QS_ALLINPUT); if (result == WAIT_OBJECT_0) { // Our NotifyWorkerThread event was signaled return; } } while (true); } static inline bool IsTimeoutExpired(PRIntervalTime aStart, PRIntervalTime aTimeout) { return (aTimeout != PR_INTERVAL_NO_TIMEOUT) && (aTimeout <= (PR_IntervalNow() - aStart)); } static HHOOK gWindowHook; static inline void StartNeutering() { MOZ_ASSERT(gUIThreadId); MOZ_ASSERT(!gWindowHook); NS_ASSERTION(!MessageChannel::IsPumpingMessages(), "Shouldn't be pumping already!"); MessageChannel::SetIsPumpingMessages(true); gWindowHook = ::SetWindowsHookEx(WH_CALLWNDPROC, CallWindowProcedureHook, nullptr, gUIThreadId); NS_ASSERTION(gWindowHook, "Failed to set hook!"); } static void StopNeutering() { MOZ_ASSERT(MessageChannel::IsPumpingMessages()); ::UnhookWindowsHookEx(gWindowHook); gWindowHook = NULL; ::UnhookNeuteredWindows(); // Before returning we need to set a hook to run any deferred messages that // we received during the IPC call. The hook will unset itself as soon as // someone else calls GetMessage, PeekMessage, or runs code that generates // a "nonqueued" message. ::ScheduleDeferredMessageRun(); MessageChannel::SetIsPumpingMessages(false); } NeuteredWindowRegion::NeuteredWindowRegion(bool aDoNeuter MOZ_GUARD_OBJECT_NOTIFIER_PARAM_IN_IMPL) : mNeuteredByThis(!gWindowHook && aDoNeuter) { MOZ_GUARD_OBJECT_NOTIFIER_INIT; if (mNeuteredByThis) { StartNeutering(); } } NeuteredWindowRegion::~NeuteredWindowRegion() { if (gWindowHook && mNeuteredByThis) { StopNeutering(); } } void NeuteredWindowRegion::PumpOnce() { if (!gWindowHook) { // This should be a no-op if nothing has been neutered. return; } MSG msg = {0}; // Pump any COM messages so that we don't hang due to STA marshaling. if (gCOMWindow && ::PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) { ::TranslateMessage(&msg); ::DispatchMessageW(&msg); } // Expunge any nonqueued messages on the current thread. ::PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE); } DeneuteredWindowRegion::DeneuteredWindowRegion(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM_IN_IMPL) : mReneuter(gWindowHook != NULL) { MOZ_GUARD_OBJECT_NOTIFIER_INIT; if (mReneuter) { StopNeutering(); } } DeneuteredWindowRegion::~DeneuteredWindowRegion() { if (mReneuter) { StartNeutering(); } } SuppressedNeuteringRegion::SuppressedNeuteringRegion(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM_IN_IMPL) : mReenable(::gUIThreadId == ::GetCurrentThreadId() && ::gWindowHook) { MOZ_GUARD_OBJECT_NOTIFIER_INIT; if (mReenable) { MOZ_ASSERT(!sSuppressNeutering); sSuppressNeutering = true; } } SuppressedNeuteringRegion::~SuppressedNeuteringRegion() { if (mReenable) { MOZ_ASSERT(sSuppressNeutering); sSuppressNeutering = false; } } bool SuppressedNeuteringRegion::sSuppressNeutering = false; bool MessageChannel::WaitForSyncNotify(bool aHandleWindowsMessages) { mMonitor->AssertCurrentThreadOwns(); MOZ_ASSERT(gUIThreadId, "InitUIThread was not called!"); // Use a blocking wait if this channel does not require // Windows message deferral behavior. if (!(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION) || !aHandleWindowsMessages) { PRIntervalTime timeout = (kNoTimeout == mTimeoutMs) ? PR_INTERVAL_NO_TIMEOUT : PR_MillisecondsToInterval(mTimeoutMs); PRIntervalTime waitStart = 0; if (timeout != PR_INTERVAL_NO_TIMEOUT) { waitStart = PR_IntervalNow(); } MOZ_ASSERT(!mIsSyncWaitingOnNonMainThread); mIsSyncWaitingOnNonMainThread = true; mMonitor->Wait(timeout); MOZ_ASSERT(mIsSyncWaitingOnNonMainThread); mIsSyncWaitingOnNonMainThread = false; // If the timeout didn't expire, we know we received an event. The // converse is not true. return WaitResponse(timeout == PR_INTERVAL_NO_TIMEOUT ? false : IsTimeoutExpired(waitStart, timeout)); } NS_ASSERTION(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION, "Shouldn't be here for channels that don't use message deferral!"); NS_ASSERTION(mTopFrame && !mTopFrame->mInterrupt, "Top frame is not a sync frame!"); MonitorAutoUnlock unlock(*mMonitor); bool timedout = false; UINT_PTR timerId = 0; TimeoutData timeoutData = { 0 }; if (mTimeoutMs != kNoTimeout) { InitTimeoutData(&timeoutData, mTimeoutMs); // We only do this to ensure that we won't get stuck in // MsgWaitForMultipleObjects below. timerId = SetTimer(nullptr, 0, mTimeoutMs, nullptr); NS_ASSERTION(timerId, "SetTimer failed!"); } NeuteredWindowRegion neuteredRgn(true); { while (1) { MSG msg = { 0 }; // Don't get wrapped up in here if the child connection dies. { MonitorAutoLock lock(*mMonitor); if (!Connected()) { break; } } // Wait until we have a message in the queue. MSDN docs are a bit unclear // but it seems that windows from two different threads (and it should be // noted that a thread in another process counts as a "different thread") // will implicitly have their message queues attached if they are parented // to one another. This wait call, then, will return for a message // delivered to *either* thread. DWORD result = MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE, QS_ALLINPUT); if (result == WAIT_OBJECT_0) { // Our NotifyWorkerThread event was signaled ResetEvent(mEvent); break; } else if (result != (WAIT_OBJECT_0 + 1)) { NS_ERROR("Wait failed!"); break; } if (TimeoutHasExpired(timeoutData)) { // A timeout was specified and we've passed it. Break out. timedout = true; break; } // The only way to know on which thread the message was delivered is to // use some logic on the return values of GetQueueStatus and PeekMessage. // PeekMessage will return false if there are no "queued" messages, but it // will run all "nonqueued" messages before returning. So if PeekMessage // returns false and there are no "nonqueued" messages that were run then // we know that the message we woke for was intended for a window on // another thread. bool haveSentMessagesPending = (HIWORD(GetQueueStatus(QS_SENDMESSAGE)) & QS_SENDMESSAGE) != 0; // Either of the PeekMessage calls below will actually process all // "nonqueued" messages that are pending before returning. If we have // "nonqueued" messages pending then we should have switched out all the // window procedures above. In that case this PeekMessage call won't // actually cause any mozilla code (or plugin code) to run. // We have to manually pump all COM messages *after* looking at the queue // queue status but before yielding our thread below. if (gCOMWindow) { if (PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); ::DispatchMessageW(&msg); } } // If the following PeekMessage call fails to return a message for us (and // returns false) and we didn't run any "nonqueued" messages then we must // have woken up for a message designated for a window in another thread. // If we loop immediately then we could enter a tight loop, so we'll give // up our time slice here to let the child process its message. if (!PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE) && !haveSentMessagesPending) { // Message was for child, we should wait a bit. SwitchToThread(); } } } if (timerId) { KillTimer(nullptr, timerId); timerId = 0; } return WaitResponse(timedout); } bool MessageChannel::WaitForInterruptNotify() { mMonitor->AssertCurrentThreadOwns(); MOZ_ASSERT(gUIThreadId, "InitUIThread was not called!"); // Re-use sync notification wait code if this channel does not require // Windows message deferral behavior. if (!(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) { return WaitForSyncNotify(true); } if (!InterruptStackDepth() && !AwaitingIncomingMessage()) { // There is currently no way to recover from this condition. NS_RUNTIMEABORT("StackDepth() is 0 in call to MessageChannel::WaitForNotify!"); } NS_ASSERTION(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION, "Shouldn't be here for channels that don't use message deferral!"); NS_ASSERTION(mTopFrame && mTopFrame->mInterrupt, "Top frame is not a sync frame!"); MonitorAutoUnlock unlock(*mMonitor); bool timedout = false; UINT_PTR timerId = 0; TimeoutData timeoutData = { 0 }; // gWindowHook is used as a flag variable for the loop below: if it is set // and we start to spin a nested event loop, we need to clear the hook and // process deferred/pending messages. while (1) { NS_ASSERTION((!!gWindowHook) == MessageChannel::IsPumpingMessages(), "gWindowHook out of sync with reality"); if (mTopFrame->mSpinNestedEvents) { if (gWindowHook && timerId) { KillTimer(nullptr, timerId); timerId = 0; } DeneuteredWindowRegion deneuteredRgn; SpinInternalEventLoop(); ResetEvent(mEvent); return true; } if (mTimeoutMs != kNoTimeout && !timerId) { InitTimeoutData(&timeoutData, mTimeoutMs); timerId = SetTimer(nullptr, 0, mTimeoutMs, nullptr); NS_ASSERTION(timerId, "SetTimer failed!"); } NeuteredWindowRegion neuteredRgn(true); MSG msg = { 0 }; // Don't get wrapped up in here if the child connection dies. { MonitorAutoLock lock(*mMonitor); if (!Connected()) { break; } } DWORD result = MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE, QS_ALLINPUT); if (result == WAIT_OBJECT_0) { // Our NotifyWorkerThread event was signaled ResetEvent(mEvent); break; } else if (result != (WAIT_OBJECT_0 + 1)) { NS_ERROR("Wait failed!"); break; } if (TimeoutHasExpired(timeoutData)) { // A timeout was specified and we've passed it. Break out. timedout = true; break; } // See MessageChannel's WaitFor*Notify for details. bool haveSentMessagesPending = (HIWORD(GetQueueStatus(QS_SENDMESSAGE)) & QS_SENDMESSAGE) != 0; // Run all COM messages *after* looking at the queue status. if (gCOMWindow) { if (PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); ::DispatchMessageW(&msg); } } // PeekMessage markes the messages as "old" so that they don't wake up // MsgWaitForMultipleObjects every time. if (!PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE) && !haveSentMessagesPending) { // Message was for child, we should wait a bit. SwitchToThread(); } } if (timerId) { KillTimer(nullptr, timerId); timerId = 0; } return WaitResponse(timedout); } void MessageChannel::NotifyWorkerThread() { mMonitor->AssertCurrentThreadOwns(); if (mIsSyncWaitingOnNonMainThread) { mMonitor->Notify(); return; } NS_ASSERTION(mEvent, "No signal event to set, this is really bad!"); if (!SetEvent(mEvent)) { NS_WARNING("Failed to set NotifyWorkerThread event!"); } } void DeferredSendMessage::Run() { AssertWindowIsNotNeutered(hWnd); if (!IsWindow(hWnd)) { NS_ERROR("Invalid window!"); return; } WNDPROC wndproc = reinterpret_cast(GetWindowLongPtr(hWnd, GWLP_WNDPROC)); if (!wndproc) { NS_ERROR("Invalid window procedure!"); return; } CallWindowProc(wndproc, hWnd, message, wParam, lParam); } void DeferredRedrawMessage::Run() { AssertWindowIsNotNeutered(hWnd); if (!IsWindow(hWnd)) { NS_ERROR("Invalid window!"); return; } #ifdef DEBUG BOOL ret = #endif RedrawWindow(hWnd, nullptr, nullptr, flags); NS_ASSERTION(ret, "RedrawWindow failed!"); } DeferredUpdateMessage::DeferredUpdateMessage(HWND aHWnd) { mWnd = aHWnd; if (!GetUpdateRect(mWnd, &mUpdateRect, FALSE)) { memset(&mUpdateRect, 0, sizeof(RECT)); return; } ValidateRect(mWnd, &mUpdateRect); } void DeferredUpdateMessage::Run() { AssertWindowIsNotNeutered(mWnd); if (!IsWindow(mWnd)) { NS_ERROR("Invalid window!"); return; } InvalidateRect(mWnd, &mUpdateRect, FALSE); #ifdef DEBUG BOOL ret = #endif UpdateWindow(mWnd); NS_ASSERTION(ret, "UpdateWindow failed!"); } DeferredSettingChangeMessage::DeferredSettingChangeMessage(HWND aHWnd, UINT aMessage, WPARAM aWParam, LPARAM aLParam) : DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam) { NS_ASSERTION(aMessage == WM_SETTINGCHANGE, "Wrong message type!"); if (aLParam) { lParamString = _wcsdup(reinterpret_cast(aLParam)); lParam = reinterpret_cast(lParamString); } else { lParamString = nullptr; lParam = 0; } } DeferredSettingChangeMessage::~DeferredSettingChangeMessage() { free(lParamString); } DeferredWindowPosMessage::DeferredWindowPosMessage(HWND aHWnd, LPARAM aLParam, bool aForCalcSize, WPARAM aWParam) { if (aForCalcSize) { if (aWParam) { NCCALCSIZE_PARAMS* arg = reinterpret_cast(aLParam); memcpy(&windowPos, arg->lppos, sizeof(windowPos)); NS_ASSERTION(aHWnd == windowPos.hwnd, "Mismatched hwnds!"); } else { RECT* arg = reinterpret_cast(aLParam); windowPos.hwnd = aHWnd; windowPos.hwndInsertAfter = nullptr; windowPos.x = arg->left; windowPos.y = arg->top; windowPos.cx = arg->right - arg->left; windowPos.cy = arg->bottom - arg->top; NS_ASSERTION(arg->right >= arg->left && arg->bottom >= arg->top, "Negative width or height!"); } windowPos.flags = SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER | SWP_DEFERERASE | SWP_NOSENDCHANGING; } else { // Not for WM_NCCALCSIZE WINDOWPOS* arg = reinterpret_cast(aLParam); memcpy(&windowPos, arg, sizeof(windowPos)); NS_ASSERTION(aHWnd == windowPos.hwnd, "Mismatched hwnds!"); // Windows sends in some private flags sometimes that we can't simply copy. // Filter here. UINT mask = SWP_ASYNCWINDOWPOS | SWP_DEFERERASE | SWP_DRAWFRAME | SWP_FRAMECHANGED | SWP_HIDEWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOREDRAW | SWP_NOREPOSITION | SWP_NOSENDCHANGING | SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW; windowPos.flags &= mask; } } void DeferredWindowPosMessage::Run() { AssertWindowIsNotNeutered(windowPos.hwnd); if (!IsWindow(windowPos.hwnd)) { NS_ERROR("Invalid window!"); return; } if (!IsWindow(windowPos.hwndInsertAfter)) { NS_WARNING("ZOrder change cannot be honored"); windowPos.hwndInsertAfter = 0; windowPos.flags |= SWP_NOZORDER; } #ifdef DEBUG BOOL ret = #endif SetWindowPos(windowPos.hwnd, windowPos.hwndInsertAfter, windowPos.x, windowPos.y, windowPos.cx, windowPos.cy, windowPos.flags); NS_ASSERTION(ret, "SetWindowPos failed!"); } DeferredCopyDataMessage::DeferredCopyDataMessage(HWND aHWnd, UINT aMessage, WPARAM aWParam, LPARAM aLParam) : DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam) { NS_ASSERTION(IsWindow(reinterpret_cast(aWParam)), "Bad window!"); COPYDATASTRUCT* source = reinterpret_cast(aLParam); NS_ASSERTION(source, "Should never be null!"); copyData.dwData = source->dwData; copyData.cbData = source->cbData; if (source->cbData) { copyData.lpData = malloc(source->cbData); if (copyData.lpData) { memcpy(copyData.lpData, source->lpData, source->cbData); } else { NS_ERROR("Out of memory?!"); copyData.cbData = 0; } } else { copyData.lpData = nullptr; } lParam = reinterpret_cast(©Data); } DeferredCopyDataMessage::~DeferredCopyDataMessage() { free(copyData.lpData); } DeferredStyleChangeMessage::DeferredStyleChangeMessage(HWND aHWnd, WPARAM aWParam, LPARAM aLParam) : hWnd(aHWnd) { index = static_cast(aWParam); style = reinterpret_cast(aLParam)->styleNew; } void DeferredStyleChangeMessage::Run() { SetWindowLongPtr(hWnd, index, style); } DeferredSetIconMessage::DeferredSetIconMessage(HWND aHWnd, UINT aMessage, WPARAM aWParam, LPARAM aLParam) : DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam) { NS_ASSERTION(aMessage == WM_SETICON, "Wrong message type!"); } void DeferredSetIconMessage::Run() { AssertWindowIsNotNeutered(hWnd); if (!IsWindow(hWnd)) { NS_ERROR("Invalid window!"); return; } WNDPROC wndproc = reinterpret_cast(GetWindowLongPtr(hWnd, GWLP_WNDPROC)); if (!wndproc) { NS_ERROR("Invalid window procedure!"); return; } HICON hOld = reinterpret_cast( CallWindowProc(wndproc, hWnd, message, wParam, lParam)); if (hOld) { DestroyIcon(hOld); } }