/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WebGLExtensions.h" #include "GLContext.h" #include "mozilla/dom/WebGLRenderingContextBinding.h" #include "WebGLContext.h" #include "WebGLFormats.h" #ifdef FOO #error FOO is already defined! We use FOO() macros to keep things succinct in this file. #endif namespace mozilla { WebGLExtensionColorBufferFloat::WebGLExtensionColorBufferFloat(WebGLContext* webgl) : WebGLExtensionBase(webgl) { MOZ_ASSERT(IsSupported(webgl), "Don't construct extension if unsupported."); auto& fua = webgl->mFormatUsage; auto fnUpdateUsage = [&fua](GLenum sizedFormat, webgl::EffectiveFormat effFormat) { auto usage = fua->EditUsage(effFormat); usage->SetRenderable(); fua->AllowRBFormat(sizedFormat, usage); }; #define FOO(x) fnUpdateUsage(LOCAL_GL_ ## x, webgl::EffectiveFormat::x) // The extension doesn't actually add RGB32F; only RGBA32F. FOO(RGBA32F); #undef FOO } WebGLExtensionColorBufferFloat::~WebGLExtensionColorBufferFloat() { } bool WebGLExtensionColorBufferFloat::IsSupported(const WebGLContext* webgl) { const auto& gl = webgl->gl; if (gl->IsANGLE()) { // ANGLE supports this, but doesn't have a way to advertize its support, // since it's compliant with WEBGL_color_buffer_float's clamping, but not // EXT_color_buffer_float. // TODO: This probably isn't necessary anymore. return true; } return gl->IsSupported(gl::GLFeature::renderbuffer_color_float) && gl->IsSupported(gl::GLFeature::frag_color_float); } IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionColorBufferFloat, WEBGL_color_buffer_float) } // namespace mozilla