/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_workers_workers_h__ #define mozilla_dom_workers_workers_h__ #include "jsapi.h" #include "mozilla/Attributes.h" #include "mozilla/Mutex.h" #include #include "nsAutoPtr.h" #include "nsCOMPtr.h" #include "nsDebug.h" #include "nsString.h" #include "nsTArray.h" #include "nsILoadContext.h" #include "nsIWeakReferenceUtils.h" #include "nsIInterfaceRequestor.h" #include "mozilla/dom/ChannelInfo.h" #include "mozilla/net/ReferrerPolicy.h" #define BEGIN_WORKERS_NAMESPACE \ namespace mozilla { namespace dom { namespace workers { #define END_WORKERS_NAMESPACE \ } /* namespace workers */ } /* namespace dom */ } /* namespace mozilla */ #define USING_WORKERS_NAMESPACE \ using namespace mozilla::dom::workers; #define WORKERS_SHUTDOWN_TOPIC "web-workers-shutdown" class nsIContentSecurityPolicy; class nsIScriptContext; class nsIGlobalObject; class nsPIDOMWindowInner; class nsIPrincipal; class nsILoadGroup; class nsITabChild; class nsIChannel; class nsIRunnable; class nsIURI; namespace mozilla { namespace ipc { class PrincipalInfo; } // namespace ipc namespace dom { // If you change this, the corresponding list in nsIWorkerDebugger.idl needs to // be updated too. enum WorkerType { WorkerTypeDedicated, WorkerTypeShared, WorkerTypeService }; } // namespace dom } // namespace mozilla BEGIN_WORKERS_NAMESPACE class WorkerPrivate; struct PrivatizableBase { }; #ifdef DEBUG void AssertIsOnMainThread(); #else inline void AssertIsOnMainThread() { } #endif struct JSSettings { enum { // All the GC parameters that we support. JSSettings_JSGC_MAX_BYTES = 0, JSSettings_JSGC_MAX_MALLOC_BYTES, JSSettings_JSGC_HIGH_FREQUENCY_TIME_LIMIT, JSSettings_JSGC_LOW_FREQUENCY_HEAP_GROWTH, JSSettings_JSGC_HIGH_FREQUENCY_HEAP_GROWTH_MIN, JSSettings_JSGC_HIGH_FREQUENCY_HEAP_GROWTH_MAX, JSSettings_JSGC_HIGH_FREQUENCY_LOW_LIMIT, JSSettings_JSGC_HIGH_FREQUENCY_HIGH_LIMIT, JSSettings_JSGC_ALLOCATION_THRESHOLD, JSSettings_JSGC_SLICE_TIME_BUDGET, JSSettings_JSGC_DYNAMIC_HEAP_GROWTH, JSSettings_JSGC_DYNAMIC_MARK_SLICE, JSSettings_JSGC_REFRESH_FRAME_SLICES, // JSGC_MODE not supported // This must be last so that we get an accurate count. kGCSettingsArraySize }; struct JSGCSetting { JSGCParamKey key; uint32_t value; JSGCSetting() : key(static_cast(-1)), value(0) { } bool IsSet() const { return key != static_cast(-1); } void Unset() { key = static_cast(-1); value = 0; } }; // There are several settings that we know we need so it makes sense to // preallocate here. typedef JSGCSetting JSGCSettingsArray[kGCSettingsArraySize]; // Settings that change based on chrome/content context. struct JSContentChromeSettings { JS::CompartmentOptions compartmentOptions; int32_t maxScriptRuntime; JSContentChromeSettings() : compartmentOptions(), maxScriptRuntime(0) { } }; JSContentChromeSettings chrome; JSContentChromeSettings content; JSGCSettingsArray gcSettings; JS::ContextOptions contextOptions; #ifdef JS_GC_ZEAL uint8_t gcZeal; uint32_t gcZealFrequency; #endif JSSettings() #ifdef JS_GC_ZEAL : gcZeal(0), gcZealFrequency(0) #endif { for (uint32_t index = 0; index < ArrayLength(gcSettings); index++) { new (gcSettings + index) JSGCSetting(); } } bool ApplyGCSetting(JSGCParamKey aKey, uint32_t aValue) { JSSettings::JSGCSetting* firstEmptySetting = nullptr; JSSettings::JSGCSetting* foundSetting = nullptr; for (uint32_t index = 0; index < ArrayLength(gcSettings); index++) { JSSettings::JSGCSetting& setting = gcSettings[index]; if (setting.key == aKey) { foundSetting = &setting; break; } if (!firstEmptySetting && !setting.IsSet()) { firstEmptySetting = &setting; } } if (aValue) { if (!foundSetting) { foundSetting = firstEmptySetting; if (!foundSetting) { NS_ERROR("Not enough space for this value!"); return false; } } foundSetting->key = aKey; foundSetting->value = aValue; return true; } if (foundSetting) { foundSetting->Unset(); return true; } return false; } }; enum WorkerPreference { #define WORKER_SIMPLE_PREF(name, getter, NAME) WORKERPREF_ ## NAME, #define WORKER_PREF(name, callback) #include "mozilla/dom/WorkerPrefs.h" #undef WORKER_SIMPLE_PREF #undef WORKER_PREF WORKERPREF_COUNT }; // Implemented in WorkerPrivate.cpp struct WorkerLoadInfo { // All of these should be released in WorkerPrivateParent::ForgetMainThreadObjects. nsCOMPtr mBaseURI; nsCOMPtr mResolvedScriptURI; nsCOMPtr mPrincipal; nsCOMPtr mScriptContext; nsCOMPtr mWindow; nsCOMPtr mCSP; nsCOMPtr mChannel; nsCOMPtr mLoadGroup; // mLoadFailedAsyncRunnable will execute on main thread if script loading // fails during script loading. If script loading is never started due to // a synchronous error, then the runnable is never executed. The runnable // is guaranteed to be released on the main thread. nsCOMPtr mLoadFailedAsyncRunnable; class InterfaceRequestor final : public nsIInterfaceRequestor { NS_DECL_ISUPPORTS public: InterfaceRequestor(nsIPrincipal* aPrincipal, nsILoadGroup* aLoadGroup); void MaybeAddTabChild(nsILoadGroup* aLoadGroup); NS_IMETHOD GetInterface(const nsIID& aIID, void** aSink) override; private: ~InterfaceRequestor() { } already_AddRefed GetAnyLiveTabChild(); nsCOMPtr mLoadContext; nsCOMPtr mOuterRequestor; // Array of weak references to nsITabChild. We do not want to keep TabChild // actors alive for long after their ActorDestroy() methods are called. nsTArray mTabChildList; }; // Only set if we have a custom overriden load group RefPtr mInterfaceRequestor; nsAutoPtr mPrincipalInfo; nsCString mDomain; nsString mOrigin; // Derived from mPrincipal; can be used on worker thread. nsString mServiceWorkerCacheName; ChannelInfo mChannelInfo; nsLoadFlags mLoadFlags; uint64_t mWindowID; uint64_t mServiceWorkerID; net::ReferrerPolicy mReferrerPolicy; bool mFromWindow; bool mEvalAllowed; bool mReportCSPViolations; bool mXHRParamsAllowed; bool mPrincipalIsSystem; bool mStorageAllowed; bool mServiceWorkersTestingInWindow; OriginAttributes mOriginAttributes; WorkerLoadInfo(); ~WorkerLoadInfo(); void StealFrom(WorkerLoadInfo& aOther); nsresult SetPrincipalOnMainThread(nsIPrincipal* aPrincipal, nsILoadGroup* aLoadGroup); nsresult GetPrincipalAndLoadGroupFromChannel(nsIChannel* aChannel, nsIPrincipal** aPrincipalOut, nsILoadGroup** aLoadGroupOut); nsresult SetPrincipalFromChannel(nsIChannel* aChannel); #if defined(DEBUG) || !defined(RELEASE_OR_BETA) bool FinalChannelPrincipalIsValid(nsIChannel* aChannel); bool PrincipalIsValid() const; bool PrincipalURIMatchesScriptURL(); #endif bool ProxyReleaseMainThreadObjects(WorkerPrivate* aWorkerPrivate); bool ProxyReleaseMainThreadObjects(WorkerPrivate* aWorkerPrivate, nsCOMPtr& aLoadGroupToCancel); }; // All of these are implemented in RuntimeService.cpp void CancelWorkersForWindow(nsPIDOMWindowInner* aWindow); void FreezeWorkersForWindow(nsPIDOMWindowInner* aWindow); void ThawWorkersForWindow(nsPIDOMWindowInner* aWindow); void SuspendWorkersForWindow(nsPIDOMWindowInner* aWindow); void ResumeWorkersForWindow(nsPIDOMWindowInner* aWindow); // A class that can be used with WorkerCrossThreadDispatcher to run a // bit of C++ code on the worker thread. class WorkerTask { protected: WorkerTask() { } virtual ~WorkerTask() { } public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WorkerTask) // The return value here has the same semantics as the return value // of WorkerRunnable::WorkerRun. virtual bool RunTask(JSContext* aCx) = 0; }; class WorkerCrossThreadDispatcher { friend class WorkerPrivate; // Must be acquired *before* the WorkerPrivate's mutex, when they're both // held. Mutex mMutex; WorkerPrivate* mWorkerPrivate; private: // Only created by WorkerPrivate. explicit WorkerCrossThreadDispatcher(WorkerPrivate* aWorkerPrivate); // Only called by WorkerPrivate. void Forget() { MutexAutoLock lock(mMutex); mWorkerPrivate = nullptr; } ~WorkerCrossThreadDispatcher() {} public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WorkerCrossThreadDispatcher) // Generically useful function for running a bit of C++ code on the worker // thread. bool PostTask(WorkerTask* aTask); }; WorkerCrossThreadDispatcher* GetWorkerCrossThreadDispatcher(JSContext* aCx, const JS::Value& aWorker); // Random unique constant to facilitate JSPrincipal debugging const uint32_t kJSPrincipalsDebugToken = 0x7e2df9d2; bool IsWorkerGlobal(JSObject* global); bool IsDebuggerGlobal(JSObject* global); bool IsDebuggerSandbox(JSObject* object); END_WORKERS_NAMESPACE #endif // mozilla_dom_workers_workers_h__