/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #ifndef nsIBlender_h___ #define nsIBlender_h___ #include "nscore.h" #include "nsISupports.h" #include "nsIRenderingContext.h" // IID for the nsIBlender interface #define NS_IBLENDER_IID \ { 0xbdb4b5b0, 0xf0db, 0x11d1, \ { 0xa8, 0x2a, 0x00, 0x40, 0x95, 0x9a, 0x28, 0xc9 } } //---------------------------------------------------------------------- // Blender interface class nsIBlender : public nsISupports { public: NS_DEFINE_STATIC_IID_ACCESSOR(NS_IBLENDER_IID) /** * Initialize the Blender * @update dc 11/4/98 * @param aContext is where the blender can get info about the device its blending on * @result The result of the initialization, NS_OK if no errors */ NS_IMETHOD Init(nsIDeviceContext *aContext) = 0; /** * NOTE: if we can make this static, that would be great. I don't think we can. * Blend source and destination nsDrawingSurfaces. Both drawing surfaces * will have bitmaps associated with them. * @param aSX x offset into source drawing surface of blend area * @param aSY y offset into source drawing surface of blend area * @param aWidth width of blend area * @param aHeight width of blend area * @param aSrc source for the blending * @param aDest destination for blending * @param aDX x offset into destination drawing surface of blend area * @param aDY y offset into destination drawing surface of blend area * @param aSrcOpacity 0.0f -> 1.0f opacity value of source area. 1.0f indicates * complete opacity. * @param aSecondSrc an optional second source drawing surface which is used in * conjunction with the background color parameters to determine * which pixels to blend * @param aSrcBackColor color of pixels in aSrc that should be * considered "background" color * @param aSecondSrcBackColor color of pixels in aSrc that should be * considered "background" color */ NS_IMETHOD Blend(PRInt32 aSX, PRInt32 aSY, PRInt32 aWidth, PRInt32 aHeight,nsDrawingSurface aSrc, nsDrawingSurface aDest, PRInt32 aDX, PRInt32 aDY, float aSrcOpacity, nsDrawingSurface aSecondSrc = nsnull, nscolor aSrcBackColor = NS_RGB(0, 0, 0), nscolor aSecondSrcBackColor = NS_RGB(0, 0, 0)) = 0; NS_IMETHOD Blend(PRInt32 aSX, PRInt32 aSY, PRInt32 aWidth, PRInt32 aHeight, nsIRenderingContext *aSrc, nsIRenderingContext *aDest, PRInt32 aDX, PRInt32 aDY, float aSrcOpacity, nsIRenderingContext *aSecondSrc = nsnull, nscolor aSrcBackColor = NS_RGB(0, 0, 0), nscolor aSecondSrcBackColor = NS_RGB(0, 0, 0)) = 0; }; #endif